[增加] 增加全局信息的设置和获取接口
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@ -128,6 +128,35 @@ namespace GameFrameX.GlobalConfig.Runtime
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m_originalData = data;
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}
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/// <summary>
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/// 获取全局配置信息
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/// </summary>
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/// <returns>返回全局配置信息对象</returns>
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public ResponseGlobalInfo GlobalInfo
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{
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get { return m_responseGlobalInfo; }
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}
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/// <summary>
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/// 全局配置信息对象
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/// </summary>
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/// <remarks>
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/// 用于存储从服务器获取的全局配置数据,包含游戏运行所需的各种全局参数
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/// </remarks>
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private ResponseGlobalInfo m_responseGlobalInfo;
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/// <summary>
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/// 设置全局配置信息
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/// </summary>
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/// <param name="globalInfo">全局配置信息对象,包含从服务器获取的配置数据</param>
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/// <remarks>
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/// 该方法用于更新全局配置信息,通常在从服务器获取新的配置数据后调用
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/// </remarks>
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public void SetGlobalConfig(ResponseGlobalInfo globalInfo)
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{
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m_responseGlobalInfo = globalInfo;
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}
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protected override void Awake()
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{
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IsAutoRegister = false;
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