修正port轮询事件
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e598963980
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185
Device/Port.cpp
185
Device/Port.cpp
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@ -13,10 +13,10 @@ static bool Port_Reserve(Pin pin, bool flag);
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#ifdef REGION_Port
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Port::Port()
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{
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_Pin = P0;
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Opened = false;
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Index = 0;
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State = nullptr;
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_Pin = P0;
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Opened = false;
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Index = 0;
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State = nullptr;
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}
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#ifndef TINY
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@ -28,15 +28,15 @@ Port::~Port()
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String& Port::ToStr(String& str) const
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{
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str += 'P';
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if(_Pin == P0)
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str += 'P';
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if (_Pin == P0)
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{
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str += '0';
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str += '0';
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}
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else
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{
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str += (char)('A' + (_Pin >> 4));
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str += (byte)(_Pin & 0x0F);
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str += (char)('A' + (_Pin >> 4));
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str += (byte)(_Pin & 0x0F);
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}
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return str;
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}
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@ -45,35 +45,35 @@ String& Port::ToStr(String& str) const
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Port& Port::Set(Pin pin)
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{
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// 如果引脚不变,则不做处理
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if(pin == _Pin) return *this;
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if (pin == _Pin) return *this;
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#ifndef TINY
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// 释放已有引脚的保护
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if(_Pin != P0) Close();
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if (_Pin != P0) Close();
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#endif
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_Pin = pin;
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_Pin = pin;
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return *this;
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}
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bool Port::Empty() const
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{
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if(_Pin != P0) return false;
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if (_Pin != P0) return false;
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return true;
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}
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void Port::Clear()
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{
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_Pin = P0;
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_Pin = P0;
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}
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// 确定配置,确认用对象内部的参数进行初始化
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bool Port::Open()
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{
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if(_Pin == P0) return false;
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if(Opened) return true;
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if (_Pin == P0) return false;
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if (Opened) return true;
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TS("Port::Open");
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@ -94,8 +94,8 @@ bool Port::Open()
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void Port::Close()
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{
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if(!Opened) return;
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if(_Pin == P0) return;
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if (!Opened) return;
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if (_Pin == P0) return;
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OnClose();
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@ -123,36 +123,37 @@ WEAK void Port::AFConfig(GPIO_AF GPIO_AF) const {}
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#if DEBUG
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// 引脚保留位,记录每个引脚是否已经被保留,禁止别的模块使用
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// !!!注意,不能全零,否则可能会被当作zeroinit而不是copy,导致得不到初始化
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static ushort Reserved[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF};
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static ushort Reserved[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF };
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// 保护引脚,别的功能要使用时将会报错。返回是否保护成功
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bool Port_Reserve(Pin pin, bool flag)
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{
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debug_printf("::");
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int port = pin >> 4, bit = 1 << (pin & 0x0F);
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if (flag) {
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if (Reserved[port] & bit) {
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int port = pin >> 4, bit = 1 << (pin & 0x0F);
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if (flag) {
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if (Reserved[port] & bit) {
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// 增加针脚已经被保护的提示,很多地方调用ReservePin而不写日志,得到False后直接抛异常
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debug_printf("P%c%d 已被打开", _PIN_NAME(pin));
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return false; // already reserved
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}
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Reserved[port] |= bit;
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Reserved[port] |= bit;
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debug_printf("打开 P%c%d", _PIN_NAME(pin));
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} else {
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Reserved[port] &= ~bit;
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}
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else {
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Reserved[port] &= ~bit;
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debug_printf("关闭 P%c%d", _PIN_NAME(pin));
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}
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return true;
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return true;
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}
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/*// 引脚是否被保护
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bool Port::IsBusy(Pin pin)
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{
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int port = pin >> 4, sh = pin & 0x0F;
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return (Reserved[port] >> sh) & 1;
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int port = pin >> 4, sh = pin & 0x0F;
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return (Reserved[port] >> sh) & 1;
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}*/
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#endif
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@ -166,11 +167,11 @@ OutputPort::OutputPort() : Port() { }
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OutputPort::OutputPort(Pin pin) : OutputPort(pin, 2) { }
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OutputPort::OutputPort(Pin pin, byte invert, bool openDrain, byte speed) : Port()
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{
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OpenDrain = openDrain;
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Speed = speed;
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Invert = invert;
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OpenDrain = openDrain;
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Speed = speed;
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Invert = invert;
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if(pin != P0)
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if (pin != P0)
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{
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Set(pin);
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Open();
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@ -181,7 +182,7 @@ OutputPort& OutputPort::Init(Pin pin, bool invert)
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{
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Port::Set(pin);
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Invert = invert;
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Invert = invert;
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return *this;
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}
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@ -192,27 +193,27 @@ void OutputPort::OnOpen()
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#if DEBUG
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debug_printf(" %dM", Speed);
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if(OpenDrain)
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if (OpenDrain)
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debug_printf(" 开漏");
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else
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debug_printf(" 推挽");
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bool fg = false;
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bool fg = false;
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#endif
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// 根据倒置情况来获取初始状态,自动判断是否倒置
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bool rs = Port::Read();
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if(Invert > 1)
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if (Invert > 1)
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{
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Invert = rs;
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Invert = rs;
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#if DEBUG
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fg = true;
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fg = true;
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#endif
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}
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#if DEBUG
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if(Invert)
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if (Invert)
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{
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if(fg)
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if (fg)
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debug_printf(" 自动倒置");
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else
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debug_printf(" 倒置");
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@ -230,41 +231,41 @@ void OutputPort::OnOpen()
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WEAK bool OutputPort::ReadInput() const
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{
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if(Empty()) return false;
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if (Empty()) return false;
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return Port::Read() ^ Invert;
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}
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void OutputPort::Up(uint ms) const
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{
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if(Empty()) return;
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if (Empty()) return;
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Write(true);
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Write(true);
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Sys.Sleep(ms);
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Write(false);
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Write(false);
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}
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void OutputPort::Down(uint ms) const
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{
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if(Empty()) return;
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if (Empty()) return;
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Write(false);
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Write(false);
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Sys.Sleep(ms);
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Write(true);
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Write(true);
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}
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void OutputPort::Blink(uint times, uint ms) const
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{
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if(Empty()) return;
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if (Empty()) return;
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bool flag = true;
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for(int i=0; i<times; i++)
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for (int i = 0; i < times; i++)
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{
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Write(flag);
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flag = !flag;
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Sys.Sleep(ms);
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}
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Write(false);
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Write(false);
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}
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/******************************** AlternatePort ********************************/
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@ -272,7 +273,7 @@ void OutputPort::Blink(uint times, uint ms) const
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AlternatePort::AlternatePort() : OutputPort(P0, false, false) { }
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AlternatePort::AlternatePort(Pin pin) : OutputPort(P0, false, false)
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{
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if(pin != P0)
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if (pin != P0)
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{
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Set(pin);
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Open();
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@ -281,7 +282,7 @@ AlternatePort::AlternatePort(Pin pin) : OutputPort(P0, false, false)
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AlternatePort::AlternatePort(Pin pin, byte invert, bool openDrain, byte speed)
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: OutputPort(P0, invert, openDrain, speed)
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{
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if(pin != P0)
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if (pin != P0)
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{
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Set(pin);
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Open();
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@ -301,17 +302,17 @@ WEAK void AlternatePort::OpenPin() { OutputPort::OpenPin(); }
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InputPort::InputPort() : InputPort(P0) { }
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InputPort::InputPort(Pin pin, bool floating, PuPd pull) : Port()
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{
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_task = 0;
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_task = 0;
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//Handler = nullptr;
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//Param = nullptr;
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_Value = 0;
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_Value = 0;
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_Start = 0;
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PressTime = 0;
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_Last = 0;
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_Start = 0;
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PressTime = 0;
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_Last = 0;
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if(pin != P0)
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if (pin != P0)
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{
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Set(pin);
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Open();
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@ -327,7 +328,7 @@ InputPort& InputPort::Init(Pin pin, bool invert)
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{
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Port::Set(pin);
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Invert = invert;
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Invert = invert;
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return *this;
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}
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@ -350,18 +351,18 @@ void InputPort::OnPress(bool down)
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//if(down && _Value == Rising) return;
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//if(!down && _Value != Rising) return;
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UInt64 now = Sys.Ms();
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UInt64 now = Sys.Ms();
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// 这一次触发离上一次太近,算作抖动忽略掉
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if(_Last > 0 && ShakeTime > 0 && ((Int64)now - (Int64)_Last) < ShakeTime) return;
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_Last = now;
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if (_Last > 0 && ShakeTime > 0 && ((Int64)now - (Int64)_Last) < ShakeTime) return;
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_Last = now;
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// 允许两个值并存
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_Value = down ? Rising : Falling;
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_Value = down ? Rising : Falling;
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if(down)
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_Start = now;
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if (down)
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_Start = now;
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else
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PressTime = now - _Start;
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PressTime = now - _Start;
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/*if(down)
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{
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@ -372,7 +373,7 @@ void InputPort::OnPress(bool down)
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if((Mode & Falling) == 0) return;
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}*/
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if(HardEvent || !_IRQ)
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if (HardEvent || !_IRQ)
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Press(*this, down);
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else
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Sys.SetTask(_task, true, 0);
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@ -380,19 +381,23 @@ void InputPort::OnPress(bool down)
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void InputPort::InputTask(void* param)
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{
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auto port = (InputPort*)param;
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byte v = port->_Value;
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if(!v) return;
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auto port = (InputPort*)param;
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byte v = port->_Value;
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if (!v) return;
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//v &= port->Mode;
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if(v & Rising) port->Press(*port, true);
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if(v & Falling) port->Press(*port, false);
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if (v & Rising) port->Press(*port, true);
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if (v & Falling) port->Press(*port, false);
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}
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static void InputNoIRQTask(void* param)
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void InputPort::InputNoIRQTask(void* param)
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{
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auto port = (InputPort*)param;
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port->OnPress(port->Read());
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auto port = (InputPort*)param;
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auto val = port->Read();
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if (val == port->Val) return;
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port->Val = val;
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port->OnPress(val);
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}
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void InputPort::OnOpen()
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@ -400,19 +405,19 @@ void InputPort::OnOpen()
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TS("InputPort::OnOpen");
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// 如果不是硬件事件,则默认使用20ms抖动
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if(!HardEvent && ShakeTime == 0) ShakeTime = 20;
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if (!HardEvent && ShakeTime == 0) ShakeTime = 20;
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#if DEBUG
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debug_printf(" 抖动=%dms", ShakeTime);
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if(Floating)
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if (Floating)
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debug_printf(" 浮空");
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else if(Pull == UP)
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else if (Pull == UP)
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debug_printf(" 上升沿");
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else if(Pull == DOWN)
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else if (Pull == DOWN)
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debug_printf(" 下降沿");
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//if(Mode & Rising) debug_printf(" 按下");
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//if(Mode & Falling) debug_printf(" 弹起");
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bool fg = false;
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bool fg = false;
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#endif
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Port::OnOpen();
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@ -420,18 +425,18 @@ void InputPort::OnOpen()
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// 根据倒置情况来获取初始状态,自动判断是否倒置
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bool rs = Port::Read();
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if(Invert > 1)
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if (Invert > 1)
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{
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Invert = rs;
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Invert = rs;
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#if DEBUG
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fg = true;
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fg = true;
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#endif
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}
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#if DEBUG
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if(Invert)
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if (Invert)
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{
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if(fg)
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if (fg)
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debug_printf(" 自动倒置");
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else
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debug_printf(" 倒置");
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@ -451,21 +456,21 @@ void InputPort::OnClose()
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}
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// 输入轮询时间间隔。默认100ms,允许外部修改
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uint InputPort_Polling = 100;
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uint InputPort_Polling = 100;
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bool InputPort::UsePress()
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{
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assert(_Pin != P0, "输入注册必须先设置引脚");
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_IRQ = OnRegister();
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_IRQ = OnRegister();
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if (!_task && !HardEvent)
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{
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// 如果硬件中断注册失败,则采用10ms定时读取
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if(_IRQ)
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_task = Sys.AddTask(InputTask, this, -1, -1, "输入事件");
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if (_IRQ)
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_task = Sys.AddTask(InputTask, this, -1, -1, "输入事件");
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else
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_task = Sys.AddTask(InputNoIRQTask, this, InputPort_Polling, InputPort_Polling, "输入轮询");
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_task = Sys.AddTask(InputNoIRQTask, this, InputPort_Polling, InputPort_Polling, "输入轮询");
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}
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return true;
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@ -184,16 +184,19 @@ protected:
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private:
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bool _IRQ = false;
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byte _Value = 0; // 当前值
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uint _task = 0; // 输入任务
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UInt64 _Start = 0; // 开始按下时间
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UInt64 _Last = 0; // 最后一次触发时间
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static void InputTask(void* param);
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static void InputNoIRQTask(void* param);
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private:
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void OpenPin();
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void ClosePin();
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bool OnRegister();
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byte _Value = 0; // 当前值
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bool Val = false;
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};
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/******************************** AnalogInPort ********************************/
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