Flash驱动先这样,以后再调整架构
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@ -12,7 +12,7 @@ public:
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// 擦除块 (段地址)
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virtual bool EraseBlock(uint address) const;
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// 指定块是否被擦除
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virtual bool IsErased(uint address, int len) const;
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//virtual bool IsErased(uint address, int len) const;
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public:
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Flash();
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