基础类库和系统内核尽可能的使用int替代uint,方便计算,避免溢出了也不知道。
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fc216e5f69
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@ -0,0 +1,9 @@
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################################################################################
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# 此 .gitignore 文件已由 Microsoft(R) Visual Studio 自动创建。
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################################################################################
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/vs/Debug
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*.lib
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*.db
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*.opendb
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*.suo
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@ -52,7 +52,7 @@ bool Alarm::Set(const Pair& args, Stream& result)
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// 马上调度一次
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if (id) Sys.SetTask(_taskid, true, 0);
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return id;
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return id > 0;
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}
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bool Alarm::Get(const Pair& args, Stream& result)
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@ -59,7 +59,7 @@ public:
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#endif
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protected:
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uint _Capacity; // 最大个数。非字节数
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int _Capacity; // 最大个数。非字节数
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bool _needFree; // 是否需要释放
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bool _canWrite; // 是否可写
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ushort _Size; // 单个元素大小。字节
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@ -91,7 +91,7 @@ void IList::Add(void* item)
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}
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// 添加多个元素
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void IList::Add(void** items, uint count)
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void IList::Add(void** items, int count)
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{
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if(!items || !count) return;
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@ -101,7 +101,7 @@ void IList::Add(void** items, uint count)
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}
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// 删除指定位置元素
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void IList::RemoveAt(uint index)
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void IList::RemoveAt(int index)
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{
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int len = _Count;
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if(len <= 0 || index >= len) return;
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@ -23,10 +23,10 @@ public:
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void Add(void* item);
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// 添加多个元素
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void Add(void** items, uint count);
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void Add(void** items, int count);
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// 删除指定位置元素
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void RemoveAt(uint index);
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void RemoveAt(int index);
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// 删除指定元素
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int Remove(const void* item);
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@ -49,8 +49,8 @@ public:
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private:
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void** _Arr;
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uint _Count;
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uint _Capacity;
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int _Count;
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int _Capacity;
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void* Arr[0x04];
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@ -9,7 +9,7 @@ Queue::Queue() : _s((void*)nullptr, 0)
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Clear();
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}
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void Queue::SetCapacity(uint len)
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void Queue::SetCapacity(int len)
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{
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_s.SetLength(len);
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}
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@ -63,7 +63,7 @@ INROOT byte Queue::Dequeue()
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return dat;
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}
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uint Queue::Write(const Buffer& bs)
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int Queue::Write(const Buffer& bs)
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{
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int total = _s.Capacity();
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if(!total) _s.SetLength(64);
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@ -77,17 +77,17 @@ uint Queue::Write(const Buffer& bs)
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4,如果队列过小,很有可能后来数据会覆盖前面数据
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*/
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uint len = bs.Length();
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int len = bs.Length();
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// 如果队列满了,不需要覆盖
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if(_size + len > total)
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len = total - _size;
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uint rs = 0;
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int rs = 0;
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while(true)
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{
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// 计算这一个循环剩下的位置
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uint remain = _s.Capacity() - _head;
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int remain = _s.Capacity() - _head;
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// 如果要写入的数据足够存放
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if(len <= remain)
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{
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@ -113,7 +113,7 @@ uint Queue::Write(const Buffer& bs)
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return rs;
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}
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uint Queue::Read(Buffer& bs)
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int Queue::Read(Buffer& bs)
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{
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if(_size == 0) return 0;
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@ -124,17 +124,17 @@ uint Queue::Read(Buffer& bs)
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4,如果队列过小,很有可能后来数据会覆盖前面数据
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*/
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uint len = bs.Length();
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int len = bs.Length();
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if(!len) return 0;
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if(len > _size) len = _size;
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uint rs = 0;
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int rs = 0;
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while(true)
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{
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int total = _s.Capacity();
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// 计算这一个循环剩下的位置
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uint remain = total - _tail;
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int remain = total - _tail;
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// 如果要读取的数据都在这里
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if(len <= remain)
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{
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16
Core/Queue.h
16
Core/Queue.h
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@ -9,25 +9,25 @@ class Queue
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{
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private:
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Array _s; // 数据流
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uint _head; // 头部位置
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uint _tail; // 尾部位置
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uint _size; // 长度
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int _head; // 头部位置
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int _tail; // 尾部位置
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int _size; // 长度
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public:
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Queue();
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bool Empty() const { return _size == 0; } // 队列空
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uint Capacity() const { return _s.Capacity(); } // 队列容量
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uint Length() const { return _size; } // 队列大小
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void SetCapacity(uint len);
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int Capacity() const { return _s.Capacity(); } // 队列容量
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int Length() const { return _size; } // 队列大小
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void SetCapacity(int len);
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void Clear();
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void Enqueue(byte dat);
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byte Dequeue();
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uint Write(const Buffer& bs); // 批量写入
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uint Read(Buffer& bs); // 批量读取
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int Write(const Buffer& bs); // 批量写入
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int Read(Buffer& bs); // 批量读取
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};
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#endif
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@ -11,19 +11,19 @@ Random::Random()
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srand((uint)time(NULL));
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}
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Random::Random(uint seed)
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Random::Random(int seed)
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{
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srand(seed);
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}
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uint Random::Next() const
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int Random::Next() const
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{
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return rand();
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}
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uint Random::Next(uint max) const
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int Random::Next(int max) const
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{
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uint value = rand();
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int value = rand();
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if(max == 0x100) return value & 0xFF;
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@ -6,10 +6,10 @@ class Random
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{
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public:
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Random();
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Random(uint seed);
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Random(int seed);
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uint Next() const;
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uint Next(uint max) const;
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int Next() const;
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int Next(int max) const;
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void Next(Buffer& bs) const;
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};
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@ -158,14 +158,14 @@ private:
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void init();
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void release();
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bool Concat(cstring cstr, uint length);
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bool Concat(cstring cstr, int length);
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String& copy(cstring cstr, uint length);
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String& copy(cstring cstr, int length);
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void move(String& rhs);
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bool CopyOrWrite();
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using Array::CheckCapacity;
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bool CheckCapacity(uint size);
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bool CheckCapacity(int size);
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virtual void* Alloc(int len);
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int Search(cstring str, int len, int startIndex, bool rev) const;
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@ -11,12 +11,12 @@ extern ushort _REV16(ushort);
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extern uint _REV(uint);
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// 使用缓冲区初始化数据流。注意,此时指针位于0,而内容长度为缓冲区长度
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Stream::Stream(void* buf, uint len)
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Stream::Stream(void* buf, int len)
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{
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Init(buf, len);
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}
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Stream::Stream(const void* buf, uint len)
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Stream::Stream(const void* buf, int len)
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{
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Init((void*)buf, len);
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@ -38,7 +38,7 @@ Stream::Stream(const Buffer& bs)
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Stream::~Stream() { }
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void Stream::Init(void* buf, uint len)
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void Stream::Init(void* buf, int len)
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{
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assert(buf, "buf");
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Little = true;
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}
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bool Stream::CheckRemain(uint count)
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bool Stream::CheckRemain(int count)
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{
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uint remain = _Capacity - _Position;
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int remain = _Capacity - _Position;
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// 容量不够,需要扩容
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if (count > remain)
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{
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@ -69,11 +69,11 @@ bool Stream::CheckRemain(uint count)
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}
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// 数据流容量
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uint Stream::Capacity() const { return _Capacity; }
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void Stream::SetCapacity(uint len) { CheckRemain(len - _Position); }
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int Stream::Capacity() const { return _Capacity; }
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void Stream::SetCapacity(int len) { CheckRemain(len - _Position); }
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// 当前位置
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uint Stream::Position() const { return _Position; }
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int Stream::Position() const { return _Position; }
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// 设置位置
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bool Stream::SetPosition(int p)
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}
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// 余下的有效数据流长度。0表示已经到达终点
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uint Stream::Remain() const { return Length - _Position; };
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int Stream::Remain() const { return Length - _Position; };
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// 尝试前后移动一段距离,返回成功或者失败。如果失败,不移动游标
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bool Stream::Seek(int offset)
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@ -108,9 +108,9 @@ byte* Stream::GetBuffer() const { return _Buffer; }
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byte* Stream::Current() const { return &_Buffer[_Position]; }
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// 读取7位压缩编码整数
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uint Stream::ReadEncodeInt()
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int Stream::ReadEncodeInt()
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{
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uint value = 0;
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int value = 0;
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// 同时计算最大4字节,避免无限读取错误数据
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for (int i = 0, k = 0; i < 4; i++, k += 7)
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{
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}
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// 读取数据到字节数组,由字节数组指定大小。不包含长度前缀
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uint Stream::Read(Buffer& bs)
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int Stream::Read(Buffer& bs)
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{
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if (bs.Length() == 0) return 0;
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}
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// 写入7位压缩编码整数
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uint Stream::WriteEncodeInt(uint value)
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int Stream::WriteEncodeInt(int value)
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{
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if (!CanWrite) return 0;
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@ -168,7 +168,7 @@ bool Stream::Write(const Buffer& bs)
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if (!CheckRemain(count)) return false;
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Buffer ss(_Buffer, _Capacity);
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count = ss.Copy((uint)_Position, bs, 0, count);
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count = ss.Copy(_Position, bs, 0, count);
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_Position += count;
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// 内容长度不是累加,而是根据位置而扩大
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@ -197,9 +197,9 @@ int Stream::Peek() const
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}
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// 从数据流读取变长数据到字节数组。以压缩整数开头表示长度
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uint Stream::ReadArray(Buffer& bs)
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int Stream::ReadArray(Buffer& bs)
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{
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uint len = ReadEncodeInt();
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int len = ReadEncodeInt();
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if (!len)
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{
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bs.SetLength(0);
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@ -320,7 +320,7 @@ bool Stream::Write(UInt64 value)
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/******************************** MemoryStream ********************************/
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MemoryStream::MemoryStream(uint len) : Stream(_Arr, ArrayLength(_Arr))
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MemoryStream::MemoryStream(int len) : Stream(_Arr, ArrayLength(_Arr))
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{
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Length = 0;
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_needFree = false;
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@ -332,7 +332,7 @@ MemoryStream::MemoryStream(uint len) : Stream(_Arr, ArrayLength(_Arr))
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}
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}
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MemoryStream::MemoryStream(void* buf, uint len) : Stream(buf, len)
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MemoryStream::MemoryStream(void* buf, int len) : Stream(buf, len)
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{
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_needFree = false;
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}
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@ -347,17 +347,17 @@ MemoryStream::~MemoryStream()
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}
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}
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bool MemoryStream::CheckRemain(uint count)
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bool MemoryStream::CheckRemain(int count)
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{
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uint remain = _Capacity - _Position;
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int remain = _Capacity - _Position;
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// 容量不够,需要扩容
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if (count > remain)
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{
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if (!CanResize) return Stream::CheckRemain(count);
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// 原始容量成倍扩容
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uint total = _Position + count;
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uint size = _Capacity;
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int total = _Position + count;
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int size = _Capacity;
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if (size < 0x10) size = 0x10;
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while (size < total) size <<= 1;
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@ -382,5 +382,5 @@ WEAK ushort _REV16(ushort value)
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WEAK uint _REV(uint value)
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{
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return (_REV16(value & 0xFFFF) << 16) | (_REV16(value >> 16) >> 16);
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return (_REV16(value & 0xFFFF) << 16) | (_REV16(value >> 16));
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}
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@ -7,34 +7,34 @@ class Stream
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{
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protected:
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byte* _Buffer; // 数据缓冲区。扩容后会重新分配缓冲区
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uint _Capacity; // 缓冲区容量
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uint _Position; // 游标位置
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int _Capacity; // 缓冲区容量
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int _Position; // 游标位置
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void Init(void* buf, uint len);
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virtual bool CheckRemain(uint count);
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void Init(void* buf, int len);
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virtual bool CheckRemain(int count);
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public:
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uint Length; // 数据长度
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int Length; // 数据长度
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bool Little; // 默认小字节序。仅影响数据读写操作
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bool CanWrite; // 是否可写
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bool CanResize; // 是否可以自动扩容
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// 使用缓冲区初始化数据流。注意,此时指针位于0,而内容长度为缓冲区长度
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Stream(void* buf, uint len);
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Stream(const void* buf, uint len);
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Stream(void* buf, int len);
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Stream(const void* buf, int len);
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// 使用字节数组初始化数据流。注意,此时指针位于0,而内容长度为缓冲区长度
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explicit Stream(Buffer& bs);
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explicit Stream(const Buffer& bs);
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virtual ~Stream();
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// 数据流容量
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uint Capacity() const;
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void SetCapacity(uint len);
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int Capacity() const;
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void SetCapacity(int len);
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// 当前位置
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uint Position() const;
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int Position() const;
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// 设置位置
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bool SetPosition(int p);
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// 余下的有效数据流长度。0表示已经到达终点
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uint Remain() const;
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int Remain() const;
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// 尝试前后移动一段距离,返回成功或者失败。如果失败,不移动游标
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bool Seek(int offset);
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@ -44,17 +44,17 @@ public:
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byte* Current() const;
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// 读取7位压缩编码整数
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uint ReadEncodeInt();
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int ReadEncodeInt();
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// 读取数据到字节数组,由字节数组指定大小。不包含长度前缀
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uint Read(Buffer& bs);
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int Read(Buffer& bs);
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// 写入7位压缩编码整数
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uint WriteEncodeInt(uint value);
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int WriteEncodeInt(int value);
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// 把字节数组的数据写入到数据流。不包含长度前缀
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bool Write(const Buffer& bs);
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// 从数据流读取变长数据到字节数组。以压缩整数开头表示长度
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uint ReadArray(Buffer& bs);
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int ReadArray(Buffer& bs);
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ByteArray ReadArray(int count);
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// 把字节数组作为变长数据写入到数据流。以压缩整数开头表示长度
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bool WriteArray(const Buffer& bs);
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|
@ -105,13 +105,13 @@ private:
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bool _needFree; // 是否自动释放
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//bool _resize; // 是否可以自动扩容
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virtual bool CheckRemain(uint count);
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virtual bool CheckRemain(int count);
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public:
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// 分配指定大小的数据流
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MemoryStream(uint len = 0);
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MemoryStream(int len = 0);
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// 使用缓冲区初始化数据流,支持自动扩容
|
||||
MemoryStream(void* buf, uint len);
|
||||
MemoryStream(void* buf, int len);
|
||||
// 销毁数据流
|
||||
virtual ~MemoryStream();
|
||||
};
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "SString.h"
|
||||
|
||||
char* utohex(uint value, byte size, char* string, bool upper);
|
||||
extern char* itoa(int value, char* string, int radix);
|
||||
//extern char* itoa(int value, char* string, int radix);
|
||||
extern char* ltoa(Int64 value, char* string, int radix);
|
||||
extern char* utoa(uint value, char* string, int radix);
|
||||
extern char* ultoa(UInt64 value, char* string, int radix);
|
||||
|
@ -173,7 +173,7 @@ void String::release()
|
|||
init();
|
||||
}
|
||||
|
||||
bool String::CheckCapacity(uint size)
|
||||
bool String::CheckCapacity(int size)
|
||||
{
|
||||
int old = _Capacity;
|
||||
CheckCapacity(size + 1, _Length);
|
||||
|
@ -201,7 +201,7 @@ void* String::Alloc(int len)
|
|||
}
|
||||
}
|
||||
|
||||
String& String::copy(cstring cstr, uint length)
|
||||
String& String::copy(cstring cstr, int length)
|
||||
{
|
||||
if (!cstr || !length) return *this;
|
||||
|
||||
|
@ -324,12 +324,12 @@ bool String::Concat(const String& s)
|
|||
return Concat(s._Arr, s._Length);
|
||||
}
|
||||
|
||||
bool String::Concat(cstring cstr, uint length)
|
||||
bool String::Concat(cstring cstr, int length)
|
||||
{
|
||||
if (!cstr) return false;
|
||||
if (length == 0) return true;
|
||||
|
||||
uint newlen = _Length + length;
|
||||
int newlen = _Length + length;
|
||||
if (!CheckCapacity(newlen)) return false;
|
||||
|
||||
//strcpy(_Arr + _Length, cstr);
|
||||
|
|
|
@ -238,7 +238,9 @@ WEAK bool OutputPort::ReadInput() const
|
|||
{
|
||||
if (Empty()) return false;
|
||||
|
||||
return Port::Read() ^ Invert;
|
||||
bool v = Port::Read();
|
||||
if (Invert)return !v;
|
||||
return v;
|
||||
}
|
||||
|
||||
void OutputPort::Up(uint ms) const
|
||||
|
@ -341,7 +343,9 @@ InputPort& InputPort::Init(Pin pin, bool invert)
|
|||
// 读取本组所有引脚,任意脚为true则返回true,主要为单一引脚服务
|
||||
bool InputPort::Read() const
|
||||
{
|
||||
return Port::Read() ^ Invert;
|
||||
bool v = Port::Read();
|
||||
if (Invert)return !v;
|
||||
return v;
|
||||
}
|
||||
|
||||
void InputPort::OnPress(bool down)
|
||||
|
@ -367,7 +371,7 @@ void InputPort::OnPress(bool down)
|
|||
if (down)
|
||||
_Start = now;
|
||||
else
|
||||
PressTime = now - _Start;
|
||||
PressTime = (ushort)(now - _Start);
|
||||
|
||||
/*if(down)
|
||||
{
|
||||
|
|
|
@ -147,8 +147,8 @@ bool SerialPort::Flush(uint times)
|
|||
// 从某个端口读取数据
|
||||
uint SerialPort::OnRead(Buffer& bs)
|
||||
{
|
||||
uint count = 0;
|
||||
uint len = Rx.Length();
|
||||
int count = 0;
|
||||
int len = Rx.Length();
|
||||
// 如果没有数据,立刻返回,不要等待浪费时间
|
||||
if(!len)
|
||||
{
|
||||
|
|
|
@ -91,7 +91,7 @@ void Timer::Register(const Delegate<Timer&>& dlg)
|
|||
{
|
||||
OnTick = dlg;
|
||||
|
||||
SetHandler(dlg.Method);
|
||||
SetHandler(dlg.Method != nullptr);
|
||||
}
|
||||
|
||||
void Timer::OnInterrupt()
|
||||
|
|
|
@ -27,7 +27,7 @@ typedef struct MemoryBlock_
|
|||
} MemoryBlock;
|
||||
|
||||
/******************************** Heap ********************************/
|
||||
Heap::Heap(uint addr, uint size)
|
||||
Heap::Heap(uint addr, int size)
|
||||
{
|
||||
Current = this;
|
||||
|
||||
|
@ -55,11 +55,11 @@ Heap::Heap(uint addr, uint size)
|
|||
debug_printf("Heap::Init(%p, %d) Free=%d \r\n", Address, Size, FreeSize());
|
||||
}
|
||||
|
||||
uint Heap::Used() const { return _Used; }
|
||||
uint Heap::Count() const { return _Count; }
|
||||
uint Heap::FreeSize() const { return Size - _Used; }
|
||||
int Heap::Used() const { return _Used; }
|
||||
int Heap::Count() const { return _Count; }
|
||||
int Heap::FreeSize() const { return Size - _Used; }
|
||||
|
||||
void* Heap::Alloc(uint size)
|
||||
void* Heap::Alloc(int size)
|
||||
{
|
||||
// 要申请的内存大小需要对齐
|
||||
size = (size+MEMORY_ALIGN-1) & (~(MEMORY_ALIGN-1));
|
||||
|
@ -73,7 +73,7 @@ void* Heap::Alloc(uint size)
|
|||
#if DEBUG
|
||||
// 检查头部完整性
|
||||
auto head = (MemoryBlock*)Address;
|
||||
assert(head->Used <= Size && (uint)head + head->Used <= (uint)head->Next, "堆头被破坏!");
|
||||
assert(head->Used <= (uint)Size && (uint)head + head->Used <= (uint)head->Next, "堆头被破坏!");
|
||||
assert(_Used <= Size, "Heap::Used异常!");
|
||||
#endif
|
||||
|
||||
|
|
|
@ -6,23 +6,23 @@ class Heap
|
|||
{
|
||||
public:
|
||||
uint Address;// 开始地址
|
||||
uint Size; // 大小
|
||||
int Size; // 大小
|
||||
|
||||
Heap(uint addr, uint size);
|
||||
Heap(uint addr, int size);
|
||||
|
||||
uint Used() const; // 已使用内存数
|
||||
uint Count() const; // 已使用内存块数
|
||||
uint FreeSize() const; // 可用内存数
|
||||
int Used() const; // 已使用内存数
|
||||
int Count() const; // 已使用内存块数
|
||||
int FreeSize() const; // 可用内存数
|
||||
|
||||
void* Alloc(uint size);
|
||||
void* Alloc(int size);
|
||||
void Free(void* ptr);
|
||||
|
||||
// 当前堆
|
||||
static Heap* Current;
|
||||
|
||||
private:
|
||||
uint _Used;
|
||||
uint _Count;
|
||||
int _Used;
|
||||
int _Count;
|
||||
void* _First; // 第一个有空闲的内存块,加速搜索
|
||||
};
|
||||
|
||||
|
|
|
@ -179,7 +179,7 @@ TaskScheduler::TaskScheduler(cstring name)
|
|||
}
|
||||
|
||||
// 使用外部缓冲区初始化任务列表,避免频繁的堆分配
|
||||
void TaskScheduler::Set(Task* tasks, uint count)
|
||||
void TaskScheduler::Set(Task* tasks, int count)
|
||||
{
|
||||
for(int i=0; i<count; i++)
|
||||
{
|
||||
|
@ -358,9 +358,9 @@ INROOT void TaskScheduler::Execute(uint msMax, bool& cancel)
|
|||
Sleeping = true;
|
||||
// 通知外部,需要睡眠若干毫秒
|
||||
if(EnterSleep)
|
||||
EnterSleep(min);
|
||||
EnterSleep((int)min);
|
||||
else
|
||||
Time.Sleep(min, &Sleeping);
|
||||
Time.Sleep((int)min, &Sleeping);
|
||||
Sleeping = false;
|
||||
|
||||
// 累加睡眠时间
|
||||
|
@ -433,7 +433,7 @@ void TaskScheduler::ShowStatus()
|
|||
debug_printf("Task::ShowStatus [%d]", ts);
|
||||
debug_printf(" 负载 %d.%d%%", p/100, p%100);
|
||||
debug_printf(" 平均 %dus 当前 ", ts ? ct/ts : 0);
|
||||
DateTime(now/1000).Show();
|
||||
DateTime((int)(now/1000)).Show();
|
||||
debug_printf(" 启动 ");
|
||||
TimeSpan(now).Show(false);
|
||||
|
||||
|
|
|
@ -77,14 +77,14 @@ public:
|
|||
UInt64 TotalSleep; // 所有任务的总睡眠时间ms
|
||||
UInt64 LastTrace; // 最后统计跟踪时间ms
|
||||
|
||||
typedef void (*SAction)(uint ms);
|
||||
typedef void (*SAction)(int ms);
|
||||
SAction EnterSleep; // 通知外部,需要睡眠若干毫秒
|
||||
Func ExitSleep; // 通知外部,要求退出睡眠,恢复调度
|
||||
|
||||
TaskScheduler(cstring name = nullptr);
|
||||
|
||||
// 使用外部缓冲区初始化任务列表,避免频繁的堆分配
|
||||
void Set(Task* tasks, uint count);
|
||||
void Set(Task* tasks, int count);
|
||||
// 查找任务 返回使用此函数的首个任务的ID
|
||||
uint FindID(Action func);
|
||||
// 查找任务 返回使用此函数的首个任务
|
||||
|
|
|
@ -44,7 +44,7 @@ void TTime::SetTime(UInt64 sec)
|
|||
{
|
||||
if (sec >= BASE_YEAR_US) sec -= BASE_YEAR_US;
|
||||
|
||||
BaseSeconds = (uint)(sec - Seconds);
|
||||
BaseSeconds = (int)(sec - Seconds);
|
||||
|
||||
#if DEBUG
|
||||
/*DateTime dt(sec);
|
||||
|
|
|
@ -36,7 +36,7 @@ Buffer BinaryPair::Get(cstring name) const
|
|||
String sn = name;
|
||||
|
||||
auto& ms = *_s;
|
||||
uint p = ms.Position();
|
||||
int p = ms.Position();
|
||||
for(int i=0; i<2; i++)
|
||||
{
|
||||
while(ms.Remain() && (i ==0 || ms.Position() < p))
|
||||
|
|
|
@ -225,7 +225,7 @@ bool NetworkInterface::SaveConfig() const
|
|||
debug_printf("%s::Save %d 字节\r\n", Name, sizeof(nc));
|
||||
|
||||
Buffer bs(&nc, sizeof(nc));
|
||||
return cfg->Set(Name, bs);
|
||||
return cfg->Set(Name, bs) != nullptr;
|
||||
}
|
||||
|
||||
void NetworkInterface::ShowConfig() const
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
|
||||
#if DEBUG
|
||||
static void TestAssign()
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
#include "Core\Dictionary.h"
|
||||
|
||||
#if DEBUG
|
||||
|
|
|
@ -7,7 +7,7 @@ void TestFlash()
|
|||
debug_printf("TestFlash Start......\r\n");
|
||||
|
||||
byte buf[] = "STM32F10x SPI Firmware Library Example: communication with an AT45DB SPI FLASH";
|
||||
uint size = ArrayLength(buf);
|
||||
int size = ArrayLength(buf);
|
||||
|
||||
Flash flash;
|
||||
// 凑一个横跨两页的地址
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
#include "Message\Json.h"
|
||||
|
||||
#if DEBUG
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
#include "Core\List.h"
|
||||
|
||||
#if DEBUG
|
||||
|
|
|
@ -28,7 +28,7 @@ TinyController::TinyController() : Controller()
|
|||
while(Address < 2 || Address > 254)
|
||||
{
|
||||
Sys.Delay(30);
|
||||
Address = Sys.Ms();
|
||||
Address = (byte)Sys.Ms();
|
||||
}
|
||||
|
||||
// 接收模式。0只收自己,1接收自己和广播,2接收所有。默认0
|
||||
|
@ -350,7 +350,7 @@ void TinyController::AckRequest(const TinyMessage& msg)
|
|||
auto& node = _Queue[i];
|
||||
if(node.Using && node.Seq == msg.Seq)
|
||||
{
|
||||
int cost = Sys.Ms() - node.StartTime;
|
||||
int cost = (int)(Sys.Ms() - node.StartTime);
|
||||
if(cost < 0) cost = -cost;
|
||||
|
||||
Total.Cost += cost;
|
||||
|
|
|
@ -105,7 +105,7 @@ void TinyMessage::Write(Stream& ms) const
|
|||
// 实际数据拷贝到占位符
|
||||
auto p = (TinyMessage*)this;
|
||||
p->_Code = Code;
|
||||
p->_Length = len;
|
||||
p->_Length = (byte)len;
|
||||
p->_Reply = Reply;
|
||||
p->_Error = Error;
|
||||
|
||||
|
|
Loading…
Reference in New Issue