基础类库和系统内核尽可能的使用int替代uint,方便计算,避免溢出了也不知道。
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91229367f1
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fc216e5f69
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@ -0,0 +1,9 @@
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################################################################################
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# 此 .gitignore 文件已由 Microsoft(R) Visual Studio 自动创建。
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################################################################################
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/vs/Debug
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*.lib
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*.db
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*.opendb
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*.suo
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@ -50,9 +50,9 @@ bool Alarm::Set(const Pair& args, Stream& result)
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result.Write(id);
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// 马上调度一次
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if(id) Sys.SetTask(_taskid, true, 0);
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if (id) Sys.SetTask(_taskid, true, 0);
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return id;
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return id > 0;
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}
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bool Alarm::Get(const Pair& args, Stream& result)
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@ -59,7 +59,7 @@ public:
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#endif
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protected:
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uint _Capacity; // 最大个数。非字节数
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int _Capacity; // 最大个数。非字节数
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bool _needFree; // 是否需要释放
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bool _canWrite; // 是否可写
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ushort _Size; // 单个元素大小。字节
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@ -91,7 +91,7 @@ void IList::Add(void* item)
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}
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// 添加多个元素
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void IList::Add(void** items, uint count)
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void IList::Add(void** items, int count)
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{
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if(!items || !count) return;
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@ -101,7 +101,7 @@ void IList::Add(void** items, uint count)
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}
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// 删除指定位置元素
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void IList::RemoveAt(uint index)
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void IList::RemoveAt(int index)
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{
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int len = _Count;
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if(len <= 0 || index >= len) return;
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@ -23,10 +23,10 @@ public:
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void Add(void* item);
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// 添加多个元素
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void Add(void** items, uint count);
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void Add(void** items, int count);
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// 删除指定位置元素
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void RemoveAt(uint index);
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void RemoveAt(int index);
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// 删除指定元素
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int Remove(const void* item);
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@ -49,8 +49,8 @@ public:
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private:
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void** _Arr;
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uint _Count;
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uint _Capacity;
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int _Count;
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int _Capacity;
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void* Arr[0x04];
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@ -9,7 +9,7 @@ Queue::Queue() : _s((void*)nullptr, 0)
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Clear();
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}
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void Queue::SetCapacity(uint len)
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void Queue::SetCapacity(int len)
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{
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_s.SetLength(len);
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}
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@ -63,7 +63,7 @@ INROOT byte Queue::Dequeue()
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return dat;
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}
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uint Queue::Write(const Buffer& bs)
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int Queue::Write(const Buffer& bs)
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{
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int total = _s.Capacity();
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if(!total) _s.SetLength(64);
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@ -77,17 +77,17 @@ uint Queue::Write(const Buffer& bs)
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4,如果队列过小,很有可能后来数据会覆盖前面数据
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*/
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uint len = bs.Length();
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int len = bs.Length();
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// 如果队列满了,不需要覆盖
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if(_size + len > total)
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len = total - _size;
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uint rs = 0;
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int rs = 0;
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while(true)
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{
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// 计算这一个循环剩下的位置
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uint remain = _s.Capacity() - _head;
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int remain = _s.Capacity() - _head;
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// 如果要写入的数据足够存放
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if(len <= remain)
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{
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@ -113,7 +113,7 @@ uint Queue::Write(const Buffer& bs)
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return rs;
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}
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uint Queue::Read(Buffer& bs)
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int Queue::Read(Buffer& bs)
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{
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if(_size == 0) return 0;
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@ -124,17 +124,17 @@ uint Queue::Read(Buffer& bs)
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4,如果队列过小,很有可能后来数据会覆盖前面数据
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*/
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uint len = bs.Length();
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int len = bs.Length();
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if(!len) return 0;
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if(len > _size) len = _size;
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uint rs = 0;
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int rs = 0;
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while(true)
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{
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int total = _s.Capacity();
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// 计算这一个循环剩下的位置
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uint remain = total - _tail;
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int remain = total - _tail;
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// 如果要读取的数据都在这里
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if(len <= remain)
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{
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16
Core/Queue.h
16
Core/Queue.h
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@ -9,25 +9,25 @@ class Queue
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{
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private:
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Array _s; // 数据流
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uint _head; // 头部位置
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uint _tail; // 尾部位置
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uint _size; // 长度
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int _head; // 头部位置
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int _tail; // 尾部位置
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int _size; // 长度
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public:
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Queue();
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bool Empty() const { return _size == 0; } // 队列空
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uint Capacity() const { return _s.Capacity(); } // 队列容量
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uint Length() const { return _size; } // 队列大小
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void SetCapacity(uint len);
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int Capacity() const { return _s.Capacity(); } // 队列容量
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int Length() const { return _size; } // 队列大小
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void SetCapacity(int len);
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void Clear();
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void Enqueue(byte dat);
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byte Dequeue();
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uint Write(const Buffer& bs); // 批量写入
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uint Read(Buffer& bs); // 批量读取
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int Write(const Buffer& bs); // 批量写入
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int Read(Buffer& bs); // 批量读取
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};
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#endif
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@ -11,19 +11,19 @@ Random::Random()
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srand((uint)time(NULL));
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}
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Random::Random(uint seed)
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Random::Random(int seed)
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{
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srand(seed);
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}
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uint Random::Next() const
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int Random::Next() const
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{
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return rand();
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}
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uint Random::Next(uint max) const
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int Random::Next(int max) const
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{
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uint value = rand();
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int value = rand();
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if(max == 0x100) return value & 0xFF;
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@ -6,10 +6,10 @@ class Random
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{
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public:
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Random();
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Random(uint seed);
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Random(int seed);
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uint Next() const;
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uint Next(uint max) const;
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int Next() const;
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int Next(int max) const;
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void Next(Buffer& bs) const;
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};
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@ -158,14 +158,14 @@ private:
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void init();
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void release();
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bool Concat(cstring cstr, uint length);
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bool Concat(cstring cstr, int length);
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String& copy(cstring cstr, uint length);
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String& copy(cstring cstr, int length);
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void move(String& rhs);
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bool CopyOrWrite();
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using Array::CheckCapacity;
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bool CheckCapacity(uint size);
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bool CheckCapacity(int size);
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virtual void* Alloc(int len);
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int Search(cstring str, int len, int startIndex, bool rev) const;
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126
Core/Stream.cpp
126
Core/Stream.cpp
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@ -11,12 +11,12 @@ extern ushort _REV16(ushort);
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extern uint _REV(uint);
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// 使用缓冲区初始化数据流。注意,此时指针位于0,而内容长度为缓冲区长度
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Stream::Stream(void* buf, uint len)
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Stream::Stream(void* buf, int len)
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{
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Init(buf, len);
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}
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Stream::Stream(const void* buf, uint len)
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Stream::Stream(const void* buf, int len)
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{
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Init((void*)buf, len);
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@ -36,9 +36,9 @@ Stream::Stream(const Buffer& bs)
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CanWrite = false;
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}
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Stream::~Stream(){ }
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Stream::~Stream() { }
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void Stream::Init(void* buf, uint len)
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void Stream::Init(void* buf, int len)
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{
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assert(buf, "buf");
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@ -51,13 +51,13 @@ void Stream::Init(void* buf, uint len)
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Little = true;
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}
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bool Stream::CheckRemain(uint count)
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bool Stream::CheckRemain(int count)
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{
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uint remain = _Capacity - _Position;
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int remain = _Capacity - _Position;
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// 容量不够,需要扩容
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if(count > remain)
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if (count > remain)
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{
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if(CanResize)
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if (CanResize)
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debug_printf("数据流 0x%p 剩余容量 (%d - %d) = %d 不足 %d ,无法扩容!\r\n", this, _Capacity, _Position, remain, count);
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else
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assert(false, "无法扩容");
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@ -69,18 +69,18 @@ bool Stream::CheckRemain(uint count)
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}
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// 数据流容量
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uint Stream::Capacity() const { return _Capacity; }
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void Stream::SetCapacity(uint len) { CheckRemain(len - _Position); }
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int Stream::Capacity() const { return _Capacity; }
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void Stream::SetCapacity(int len) { CheckRemain(len - _Position); }
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// 当前位置
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uint Stream::Position() const { return _Position; }
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int Stream::Position() const { return _Position; }
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// 设置位置
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bool Stream::SetPosition(int p)
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{
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// 允许移动到最后一个字节之后,也就是Length
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//assert(p <= Length, "设置的位置超出长度");
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if(p < 0 && p > Length)
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if (p < 0 && p > Length)
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{
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debug_printf("设置的位置 %d 超出长度 %d\r\n", p, Length);
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return false;
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@ -91,12 +91,12 @@ bool Stream::SetPosition(int p)
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}
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// 余下的有效数据流长度。0表示已经到达终点
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uint Stream::Remain() const { return Length - _Position; };
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int Stream::Remain() const { return Length - _Position; };
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// 尝试前后移动一段距离,返回成功或者失败。如果失败,不移动游标
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bool Stream::Seek(int offset)
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{
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if(offset == 0) return true;
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if (offset == 0) return true;
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return SetPosition(offset + _Position);
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}
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@ -108,25 +108,25 @@ byte* Stream::GetBuffer() const { return _Buffer; }
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byte* Stream::Current() const { return &_Buffer[_Position]; }
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// 读取7位压缩编码整数
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uint Stream::ReadEncodeInt()
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int Stream::ReadEncodeInt()
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{
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uint value = 0;
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int value = 0;
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// 同时计算最大4字节,避免无限读取错误数据
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for(int i = 0, k = 0; i < 4; i++, k += 7)
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for (int i = 0, k = 0; i < 4; i++, k += 7)
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{
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int temp = ReadByte();
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if(temp < 0) break;
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if (temp < 0) break;
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value |= (temp & 0x7F) << k;
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if((temp & 0x80) == 0) break;
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if ((temp & 0x80) == 0) break;
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}
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return value;
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}
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// 读取数据到字节数组,由字节数组指定大小。不包含长度前缀
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uint Stream::Read(Buffer& bs)
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int Stream::Read(Buffer& bs)
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{
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if(bs.Length() == 0) return 0;
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if (bs.Length() == 0) return 0;
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Buffer ss(_Buffer, Length);
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int count = bs.Copy(0, ss, _Position, bs.Length());
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@ -140,13 +140,13 @@ uint Stream::Read(Buffer& bs)
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}
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// 写入7位压缩编码整数
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uint Stream::WriteEncodeInt(uint value)
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int Stream::WriteEncodeInt(int value)
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{
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if(!CanWrite) return 0;
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if (!CanWrite) return 0;
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byte buf[8];
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int k = 0;
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for(int i = 0; i < 4 && value >= 0x80; i++)
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for (int i = 0; i < 4 && value >= 0x80; i++)
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{
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buf[k++] = (byte)(value | 0x80);
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@ -163,16 +163,16 @@ uint Stream::WriteEncodeInt(uint value)
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bool Stream::Write(const Buffer& bs)
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{
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int count = bs.Length();
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if(count == 0) return true;
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if(!CanWrite) return false;
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if(!CheckRemain(count)) return false;
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if (count == 0) return true;
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if (!CanWrite) return false;
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if (!CheckRemain(count)) return false;
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Buffer ss(_Buffer, _Capacity);
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count = ss.Copy((uint)_Position, bs, 0, count);
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count = ss.Copy(_Position, bs, 0, count);
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_Position += count;
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// 内容长度不是累加,而是根据位置而扩大
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if(_Position > Length) Length = _Position;
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if (_Position > Length) Length = _Position;
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return true;
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}
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@ -181,10 +181,10 @@ bool Stream::Write(const Buffer& bs)
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byte* Stream::ReadBytes(int count)
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{
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// 默认小于0时,读取全部数据
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if(count < 0) count = Remain();
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if (count < 0) count = Remain();
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byte* p = Current();
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if(!Seek(count)) return nullptr;
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if (!Seek(count)) return nullptr;
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return p;
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}
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@ -192,22 +192,22 @@ byte* Stream::ReadBytes(int count)
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// 读取一个字节,不移动游标。如果没有可用数据,则返回-1
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int Stream::Peek() const
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{
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if(!Remain()) return -1;
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if (!Remain()) return -1;
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return *Current();
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}
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// 从数据流读取变长数据到字节数组。以压缩整数开头表示长度
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uint Stream::ReadArray(Buffer& bs)
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int Stream::ReadArray(Buffer& bs)
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{
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uint len = ReadEncodeInt();
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if(!len)
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int len = ReadEncodeInt();
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if (!len)
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{
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bs.SetLength(0);
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return 0;
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}
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if(len > bs.Length() && !bs.SetLength(len))
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if (len > bs.Length() && !bs.SetLength(len))
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{
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// 在设计时,如果取得的长度超级大,可能是设计错误
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//if(len > 0x40)
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@ -257,10 +257,10 @@ String Stream::ReadString()
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int Stream::ReadByte()
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{
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if(Length == _Position) return -1;
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if (Length == _Position) return -1;
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byte* p = Current();
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if(!Seek(1)) return 0;
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if (!Seek(1)) return 0;
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return *p;
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}
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@ -269,8 +269,8 @@ ushort Stream::ReadUInt16()
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{
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ushort v;
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Buffer bs(&v, sizeof(v));
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if(!Read(bs)) return 0;
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if(!Little) v = _REV16(v);
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if (!Read(bs)) return 0;
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if (!Little) v = _REV16(v);
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return v;
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}
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@ -278,8 +278,8 @@ uint Stream::ReadUInt32()
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{
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uint v;
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Buffer bs(&v, sizeof(v));
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if(!Read(bs)) return 0;
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if(!Little) v = _REV(v);
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if (!Read(bs)) return 0;
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if (!Little) v = _REV(v);
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return v;
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}
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@ -287,8 +287,8 @@ UInt64 Stream::ReadUInt64()
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{
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UInt64 v;
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Buffer bs(&v, sizeof(v));
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if(!Read(bs)) return 0;
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if(!Little) v = _REV(v >> 32) | ((UInt64)_REV(v & 0xFFFFFFFF) << 32);
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if (!Read(bs)) return 0;
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if (!Little) v = _REV(v >> 32) | ((UInt64)_REV(v & 0xFFFFFFFF) << 32);
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return v;
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}
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@ -299,32 +299,32 @@ bool Stream::Write(byte value)
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bool Stream::Write(ushort value)
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{
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if(!Little) value = _REV16(value);
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if (!Little) value = _REV16(value);
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|
||||
return Write(Buffer(&value, sizeof(value)));
|
||||
}
|
||||
|
||||
bool Stream::Write(uint value)
|
||||
{
|
||||
if(!Little) value = _REV(value);
|
||||
if (!Little) value = _REV(value);
|
||||
|
||||
return Write(Buffer(&value, sizeof(value)));
|
||||
}
|
||||
|
||||
bool Stream::Write(UInt64 value)
|
||||
{
|
||||
if(!Little) value = _REV(value >> 32) | ((UInt64)_REV(value & 0xFFFFFFFF) << 32);
|
||||
if (!Little) value = _REV(value >> 32) | ((UInt64)_REV(value & 0xFFFFFFFF) << 32);
|
||||
|
||||
return Write(Buffer(&value, sizeof(value)));
|
||||
}
|
||||
|
||||
/******************************** MemoryStream ********************************/
|
||||
|
||||
MemoryStream::MemoryStream(uint len) : Stream(_Arr, ArrayLength(_Arr))
|
||||
MemoryStream::MemoryStream(int len) : Stream(_Arr, ArrayLength(_Arr))
|
||||
{
|
||||
Length = 0;
|
||||
_needFree = false;
|
||||
if(len > ArrayLength(_Arr))
|
||||
if (len > ArrayLength(_Arr))
|
||||
{
|
||||
byte* buf = new byte[len];
|
||||
Init(buf, len);
|
||||
|
@ -332,7 +332,7 @@ MemoryStream::MemoryStream(uint len) : Stream(_Arr, ArrayLength(_Arr))
|
|||
}
|
||||
}
|
||||
|
||||
MemoryStream::MemoryStream(void* buf, uint len) : Stream(buf, len)
|
||||
MemoryStream::MemoryStream(void* buf, int len) : Stream(buf, len)
|
||||
{
|
||||
_needFree = false;
|
||||
}
|
||||
|
@ -340,32 +340,32 @@ MemoryStream::MemoryStream(void* buf, uint len) : Stream(buf, len)
|
|||
// 销毁数据流
|
||||
MemoryStream::~MemoryStream()
|
||||
{
|
||||
if(_needFree)
|
||||
if (_needFree)
|
||||
{
|
||||
if(_Buffer != _Arr) delete[] _Buffer;
|
||||
if (_Buffer != _Arr) delete[] _Buffer;
|
||||
_Buffer = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool MemoryStream::CheckRemain(uint count)
|
||||
bool MemoryStream::CheckRemain(int count)
|
||||
{
|
||||
uint remain = _Capacity - _Position;
|
||||
int remain = _Capacity - _Position;
|
||||
// 容量不够,需要扩容
|
||||
if(count > remain)
|
||||
if (count > remain)
|
||||
{
|
||||
if(!CanResize) return Stream::CheckRemain(count);
|
||||
if (!CanResize) return Stream::CheckRemain(count);
|
||||
|
||||
// 原始容量成倍扩容
|
||||
uint total = _Position + count;
|
||||
uint size = _Capacity;
|
||||
if(size < 0x10) size = 0x10;
|
||||
while(size < total) size <<= 1;
|
||||
int total = _Position + count;
|
||||
int size = _Capacity;
|
||||
if (size < 0x10) size = 0x10;
|
||||
while (size < total) size <<= 1;
|
||||
|
||||
// 申请新的空间,并复制数据
|
||||
byte* bufNew = new byte[size];
|
||||
if(Length > 0) Buffer(_Buffer, Length).CopyTo(0, bufNew, -1);
|
||||
if (Length > 0) Buffer(_Buffer, Length).CopyTo(0, bufNew, -1);
|
||||
|
||||
if(_Buffer != _Arr && _needFree == true) delete[] _Buffer;
|
||||
if (_Buffer != _Arr && _needFree == true) delete[] _Buffer;
|
||||
|
||||
_Buffer = bufNew;
|
||||
_Capacity = size;
|
||||
|
@ -382,5 +382,5 @@ WEAK ushort _REV16(ushort value)
|
|||
|
||||
WEAK uint _REV(uint value)
|
||||
{
|
||||
return (_REV16(value & 0xFFFF) << 16) | (_REV16(value >> 16) >> 16);
|
||||
return (_REV16(value & 0xFFFF) << 16) | (_REV16(value >> 16));
|
||||
}
|
||||
|
|
|
@ -7,34 +7,34 @@ class Stream
|
|||
{
|
||||
protected:
|
||||
byte* _Buffer; // 数据缓冲区。扩容后会重新分配缓冲区
|
||||
uint _Capacity; // 缓冲区容量
|
||||
uint _Position; // 游标位置
|
||||
int _Capacity; // 缓冲区容量
|
||||
int _Position; // 游标位置
|
||||
|
||||
void Init(void* buf, uint len);
|
||||
virtual bool CheckRemain(uint count);
|
||||
void Init(void* buf, int len);
|
||||
virtual bool CheckRemain(int count);
|
||||
public:
|
||||
uint Length; // 数据长度
|
||||
int Length; // 数据长度
|
||||
bool Little; // 默认小字节序。仅影响数据读写操作
|
||||
bool CanWrite; // 是否可写
|
||||
bool CanResize; // 是否可以自动扩容
|
||||
|
||||
// 使用缓冲区初始化数据流。注意,此时指针位于0,而内容长度为缓冲区长度
|
||||
Stream(void* buf, uint len);
|
||||
Stream(const void* buf, uint len);
|
||||
Stream(void* buf, int len);
|
||||
Stream(const void* buf, int len);
|
||||
// 使用字节数组初始化数据流。注意,此时指针位于0,而内容长度为缓冲区长度
|
||||
explicit Stream(Buffer& bs);
|
||||
explicit Stream(const Buffer& bs);
|
||||
virtual ~Stream();
|
||||
|
||||
// 数据流容量
|
||||
uint Capacity() const;
|
||||
void SetCapacity(uint len);
|
||||
int Capacity() const;
|
||||
void SetCapacity(int len);
|
||||
// 当前位置
|
||||
uint Position() const;
|
||||
int Position() const;
|
||||
// 设置位置
|
||||
bool SetPosition(int p);
|
||||
// 余下的有效数据流长度。0表示已经到达终点
|
||||
uint Remain() const;
|
||||
int Remain() const;
|
||||
// 尝试前后移动一段距离,返回成功或者失败。如果失败,不移动游标
|
||||
bool Seek(int offset);
|
||||
|
||||
|
@ -44,17 +44,17 @@ public:
|
|||
byte* Current() const;
|
||||
|
||||
// 读取7位压缩编码整数
|
||||
uint ReadEncodeInt();
|
||||
int ReadEncodeInt();
|
||||
// 读取数据到字节数组,由字节数组指定大小。不包含长度前缀
|
||||
uint Read(Buffer& bs);
|
||||
int Read(Buffer& bs);
|
||||
|
||||
// 写入7位压缩编码整数
|
||||
uint WriteEncodeInt(uint value);
|
||||
int WriteEncodeInt(int value);
|
||||
// 把字节数组的数据写入到数据流。不包含长度前缀
|
||||
bool Write(const Buffer& bs);
|
||||
|
||||
// 从数据流读取变长数据到字节数组。以压缩整数开头表示长度
|
||||
uint ReadArray(Buffer& bs);
|
||||
int ReadArray(Buffer& bs);
|
||||
ByteArray ReadArray(int count);
|
||||
// 把字节数组作为变长数据写入到数据流。以压缩整数开头表示长度
|
||||
bool WriteArray(const Buffer& bs);
|
||||
|
@ -105,13 +105,13 @@ private:
|
|||
bool _needFree; // 是否自动释放
|
||||
//bool _resize; // 是否可以自动扩容
|
||||
|
||||
virtual bool CheckRemain(uint count);
|
||||
virtual bool CheckRemain(int count);
|
||||
|
||||
public:
|
||||
// 分配指定大小的数据流
|
||||
MemoryStream(uint len = 0);
|
||||
MemoryStream(int len = 0);
|
||||
// 使用缓冲区初始化数据流,支持自动扩容
|
||||
MemoryStream(void* buf, uint len);
|
||||
MemoryStream(void* buf, int len);
|
||||
// 销毁数据流
|
||||
virtual ~MemoryStream();
|
||||
};
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "SString.h"
|
||||
|
||||
char* utohex(uint value, byte size, char* string, bool upper);
|
||||
extern char* itoa(int value, char* string, int radix);
|
||||
//extern char* itoa(int value, char* string, int radix);
|
||||
extern char* ltoa(Int64 value, char* string, int radix);
|
||||
extern char* utoa(uint value, char* string, int radix);
|
||||
extern char* ultoa(UInt64 value, char* string, int radix);
|
||||
|
@ -173,7 +173,7 @@ void String::release()
|
|||
init();
|
||||
}
|
||||
|
||||
bool String::CheckCapacity(uint size)
|
||||
bool String::CheckCapacity(int size)
|
||||
{
|
||||
int old = _Capacity;
|
||||
CheckCapacity(size + 1, _Length);
|
||||
|
@ -201,7 +201,7 @@ void* String::Alloc(int len)
|
|||
}
|
||||
}
|
||||
|
||||
String& String::copy(cstring cstr, uint length)
|
||||
String& String::copy(cstring cstr, int length)
|
||||
{
|
||||
if (!cstr || !length) return *this;
|
||||
|
||||
|
@ -324,12 +324,12 @@ bool String::Concat(const String& s)
|
|||
return Concat(s._Arr, s._Length);
|
||||
}
|
||||
|
||||
bool String::Concat(cstring cstr, uint length)
|
||||
bool String::Concat(cstring cstr, int length)
|
||||
{
|
||||
if (!cstr) return false;
|
||||
if (length == 0) return true;
|
||||
|
||||
uint newlen = _Length + length;
|
||||
int newlen = _Length + length;
|
||||
if (!CheckCapacity(newlen)) return false;
|
||||
|
||||
//strcpy(_Arr + _Length, cstr);
|
||||
|
|
|
@ -84,7 +84,7 @@ bool Port::Open()
|
|||
#if DEBUG
|
||||
// 保护引脚
|
||||
auto name = typeid(*this).name();
|
||||
while(*name >= '0' && *name <= '9') name++;
|
||||
while (*name >= '0' && *name <= '9') name++;
|
||||
debug_printf("%s", name);
|
||||
Port_Reserve(_Pin, true);
|
||||
#endif
|
||||
|
@ -106,7 +106,7 @@ void Port::Close()
|
|||
#if DEBUG
|
||||
// 保护引脚
|
||||
auto name = typeid(*this).name();
|
||||
while(*name >= '0' && *name <= '9') name++;
|
||||
while (*name >= '0' && *name <= '9') name++;
|
||||
debug_printf("%s", name);
|
||||
Port_Reserve(_Pin, false);
|
||||
debug_printf("\r\n");
|
||||
|
@ -238,7 +238,9 @@ WEAK bool OutputPort::ReadInput() const
|
|||
{
|
||||
if (Empty()) return false;
|
||||
|
||||
return Port::Read() ^ Invert;
|
||||
bool v = Port::Read();
|
||||
if (Invert)return !v;
|
||||
return v;
|
||||
}
|
||||
|
||||
void OutputPort::Up(uint ms) const
|
||||
|
@ -341,7 +343,9 @@ InputPort& InputPort::Init(Pin pin, bool invert)
|
|||
// 读取本组所有引脚,任意脚为true则返回true,主要为单一引脚服务
|
||||
bool InputPort::Read() const
|
||||
{
|
||||
return Port::Read() ^ Invert;
|
||||
bool v = Port::Read();
|
||||
if (Invert)return !v;
|
||||
return v;
|
||||
}
|
||||
|
||||
void InputPort::OnPress(bool down)
|
||||
|
@ -367,7 +371,7 @@ void InputPort::OnPress(bool down)
|
|||
if (down)
|
||||
_Start = now;
|
||||
else
|
||||
PressTime = now - _Start;
|
||||
PressTime = (ushort)(now - _Start);
|
||||
|
||||
/*if(down)
|
||||
{
|
||||
|
|
|
@ -147,8 +147,8 @@ bool SerialPort::Flush(uint times)
|
|||
// 从某个端口读取数据
|
||||
uint SerialPort::OnRead(Buffer& bs)
|
||||
{
|
||||
uint count = 0;
|
||||
uint len = Rx.Length();
|
||||
int count = 0;
|
||||
int len = Rx.Length();
|
||||
// 如果没有数据,立刻返回,不要等待浪费时间
|
||||
if(!len)
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@ Timer::~Timer()
|
|||
{
|
||||
Close();
|
||||
|
||||
if(OnTick.Method) SetHandler(false);
|
||||
if (OnTick.Method) SetHandler(false);
|
||||
|
||||
Timers[_index] = nullptr;
|
||||
}
|
||||
|
@ -40,13 +40,13 @@ Timer* Timer::Create(byte index)
|
|||
byte tcount = ArrayLength(Timers);
|
||||
//byte tcount = 46;
|
||||
// 特殊处理随机分配
|
||||
if(index == 0xFF)
|
||||
if (index == 0xFF)
|
||||
{
|
||||
// 找到第一个可用的位置,没有被使用,并且该位置定时器存在
|
||||
byte i = 0;
|
||||
for(; i<tcount && (Timers[i] || !GetTimer(i)); i++);
|
||||
for (; i < tcount && (Timers[i] || !GetTimer(i)); i++);
|
||||
|
||||
if(i >= tcount)
|
||||
if (i >= tcount)
|
||||
{
|
||||
debug_printf("Timer::Create 失败!没有空闲定时器!\r\n");
|
||||
return nullptr;
|
||||
|
@ -57,7 +57,7 @@ Timer* Timer::Create(byte index)
|
|||
|
||||
assert(index < tcount, "index");
|
||||
|
||||
if(Timers[index])
|
||||
if (Timers[index])
|
||||
return Timers[index];
|
||||
else
|
||||
return new Timer((TIMER)index);
|
||||
|
@ -65,7 +65,7 @@ Timer* Timer::Create(byte index)
|
|||
|
||||
void Timer::Open()
|
||||
{
|
||||
if(Opened) return;
|
||||
if (Opened) return;
|
||||
|
||||
TS("Timer::Open");
|
||||
|
||||
|
@ -76,7 +76,7 @@ void Timer::Open()
|
|||
|
||||
void Timer::Close()
|
||||
{
|
||||
if(!Opened) return;
|
||||
if (!Opened) return;
|
||||
|
||||
TS("Timer::Close");
|
||||
|
||||
|
@ -91,7 +91,7 @@ void Timer::Register(const Delegate<Timer&>& dlg)
|
|||
{
|
||||
OnTick = dlg;
|
||||
|
||||
SetHandler(dlg.Method);
|
||||
SetHandler(dlg.Method != nullptr);
|
||||
}
|
||||
|
||||
void Timer::OnInterrupt()
|
||||
|
|
|
@ -27,7 +27,7 @@ typedef struct MemoryBlock_
|
|||
} MemoryBlock;
|
||||
|
||||
/******************************** Heap ********************************/
|
||||
Heap::Heap(uint addr, uint size)
|
||||
Heap::Heap(uint addr, int size)
|
||||
{
|
||||
Current = this;
|
||||
|
||||
|
@ -55,11 +55,11 @@ Heap::Heap(uint addr, uint size)
|
|||
debug_printf("Heap::Init(%p, %d) Free=%d \r\n", Address, Size, FreeSize());
|
||||
}
|
||||
|
||||
uint Heap::Used() const { return _Used; }
|
||||
uint Heap::Count() const { return _Count; }
|
||||
uint Heap::FreeSize() const { return Size - _Used; }
|
||||
int Heap::Used() const { return _Used; }
|
||||
int Heap::Count() const { return _Count; }
|
||||
int Heap::FreeSize() const { return Size - _Used; }
|
||||
|
||||
void* Heap::Alloc(uint size)
|
||||
void* Heap::Alloc(int size)
|
||||
{
|
||||
// 要申请的内存大小需要对齐
|
||||
size = (size+MEMORY_ALIGN-1) & (~(MEMORY_ALIGN-1));
|
||||
|
@ -73,7 +73,7 @@ void* Heap::Alloc(uint size)
|
|||
#if DEBUG
|
||||
// 检查头部完整性
|
||||
auto head = (MemoryBlock*)Address;
|
||||
assert(head->Used <= Size && (uint)head + head->Used <= (uint)head->Next, "堆头被破坏!");
|
||||
assert(head->Used <= (uint)Size && (uint)head + head->Used <= (uint)head->Next, "堆头被破坏!");
|
||||
assert(_Used <= Size, "Heap::Used异常!");
|
||||
#endif
|
||||
|
||||
|
|
|
@ -6,23 +6,23 @@ class Heap
|
|||
{
|
||||
public:
|
||||
uint Address;// 开始地址
|
||||
uint Size; // 大小
|
||||
int Size; // 大小
|
||||
|
||||
Heap(uint addr, uint size);
|
||||
Heap(uint addr, int size);
|
||||
|
||||
uint Used() const; // 已使用内存数
|
||||
uint Count() const; // 已使用内存块数
|
||||
uint FreeSize() const; // 可用内存数
|
||||
int Used() const; // 已使用内存数
|
||||
int Count() const; // 已使用内存块数
|
||||
int FreeSize() const; // 可用内存数
|
||||
|
||||
void* Alloc(uint size);
|
||||
void* Alloc(int size);
|
||||
void Free(void* ptr);
|
||||
|
||||
// 当前堆
|
||||
static Heap* Current;
|
||||
|
||||
private:
|
||||
uint _Used;
|
||||
uint _Count;
|
||||
int _Used;
|
||||
int _Count;
|
||||
void* _First; // 第一个有空闲的内存块,加速搜索
|
||||
};
|
||||
|
||||
|
|
|
@ -179,7 +179,7 @@ TaskScheduler::TaskScheduler(cstring name)
|
|||
}
|
||||
|
||||
// 使用外部缓冲区初始化任务列表,避免频繁的堆分配
|
||||
void TaskScheduler::Set(Task* tasks, uint count)
|
||||
void TaskScheduler::Set(Task* tasks, int count)
|
||||
{
|
||||
for(int i=0; i<count; i++)
|
||||
{
|
||||
|
@ -358,9 +358,9 @@ INROOT void TaskScheduler::Execute(uint msMax, bool& cancel)
|
|||
Sleeping = true;
|
||||
// 通知外部,需要睡眠若干毫秒
|
||||
if(EnterSleep)
|
||||
EnterSleep(min);
|
||||
EnterSleep((int)min);
|
||||
else
|
||||
Time.Sleep(min, &Sleeping);
|
||||
Time.Sleep((int)min, &Sleeping);
|
||||
Sleeping = false;
|
||||
|
||||
// 累加睡眠时间
|
||||
|
@ -433,7 +433,7 @@ void TaskScheduler::ShowStatus()
|
|||
debug_printf("Task::ShowStatus [%d]", ts);
|
||||
debug_printf(" 负载 %d.%d%%", p/100, p%100);
|
||||
debug_printf(" 平均 %dus 当前 ", ts ? ct/ts : 0);
|
||||
DateTime(now/1000).Show();
|
||||
DateTime((int)(now/1000)).Show();
|
||||
debug_printf(" 启动 ");
|
||||
TimeSpan(now).Show(false);
|
||||
|
||||
|
|
|
@ -77,14 +77,14 @@ public:
|
|||
UInt64 TotalSleep; // 所有任务的总睡眠时间ms
|
||||
UInt64 LastTrace; // 最后统计跟踪时间ms
|
||||
|
||||
typedef void (*SAction)(uint ms);
|
||||
typedef void (*SAction)(int ms);
|
||||
SAction EnterSleep; // 通知外部,需要睡眠若干毫秒
|
||||
Func ExitSleep; // 通知外部,要求退出睡眠,恢复调度
|
||||
|
||||
TaskScheduler(cstring name = nullptr);
|
||||
|
||||
// 使用外部缓冲区初始化任务列表,避免频繁的堆分配
|
||||
void Set(Task* tasks, uint count);
|
||||
void Set(Task* tasks, int count);
|
||||
// 查找任务 返回使用此函数的首个任务的ID
|
||||
uint FindID(Action func);
|
||||
// 查找任务 返回使用此函数的首个任务
|
||||
|
|
|
@ -44,7 +44,7 @@ void TTime::SetTime(UInt64 sec)
|
|||
{
|
||||
if (sec >= BASE_YEAR_US) sec -= BASE_YEAR_US;
|
||||
|
||||
BaseSeconds = (uint)(sec - Seconds);
|
||||
BaseSeconds = (int)(sec - Seconds);
|
||||
|
||||
#if DEBUG
|
||||
/*DateTime dt(sec);
|
||||
|
|
|
@ -36,7 +36,7 @@ Buffer BinaryPair::Get(cstring name) const
|
|||
String sn = name;
|
||||
|
||||
auto& ms = *_s;
|
||||
uint p = ms.Position();
|
||||
int p = ms.Position();
|
||||
for(int i=0; i<2; i++)
|
||||
{
|
||||
while(ms.Remain() && (i ==0 || ms.Position() < p))
|
||||
|
|
|
@ -4,9 +4,9 @@
|
|||
#define NET_DEBUG DEBUG
|
||||
//#define NET_DEBUG 0
|
||||
#if NET_DEBUG
|
||||
#define net_printf debug_printf
|
||||
#define net_printf debug_printf
|
||||
#else
|
||||
#define net_printf(format, ...)
|
||||
#define net_printf(format, ...)
|
||||
#endif
|
||||
|
||||
List<NetworkInterface*> NetworkInterface::All;
|
||||
|
@ -52,25 +52,25 @@ NetworkInterface::~NetworkInterface()
|
|||
debug_printf("Network::Remove 0x%p\r\n", this);
|
||||
All.Remove(this);
|
||||
|
||||
if(!Opened) Close();
|
||||
if (!Opened) Close();
|
||||
}
|
||||
|
||||
bool NetworkInterface::Open()
|
||||
{
|
||||
if(Opened) return true;
|
||||
if (Opened) return true;
|
||||
|
||||
// 打开接口
|
||||
Opened = OnOpen();
|
||||
|
||||
// 建立连接任务
|
||||
_taskLink = Sys.AddTask([](void* s){ ((NetworkInterface*)s)->OnLoop(); }, this, 0, 1000, "网络检测");
|
||||
_taskLink = Sys.AddTask([](void* s) { ((NetworkInterface*)s)->OnLoop(); }, this, 0, 1000, "网络检测");
|
||||
|
||||
return Opened;
|
||||
}
|
||||
|
||||
void NetworkInterface::Close()
|
||||
{
|
||||
if(!Opened) return;
|
||||
if (!Opened) return;
|
||||
|
||||
Sys.RemoveTask(_taskLink);
|
||||
|
||||
|
@ -89,10 +89,10 @@ void NetworkInterface::OnLoop()
|
|||
{
|
||||
bool old = Linked;
|
||||
// 未连接时执行连接
|
||||
if(!old)
|
||||
if (!old)
|
||||
{
|
||||
bool link = OnLink(++_retry);
|
||||
if(link ^ old)
|
||||
if (link ^ old)
|
||||
{
|
||||
debug_printf("%s::Change %s => %s \r\n", Name, old ? "连接" : "断开", link ? "连接" : "断开");
|
||||
Linked = link;
|
||||
|
@ -103,7 +103,7 @@ void NetworkInterface::OnLoop()
|
|||
{
|
||||
// 检测并通知状态改变
|
||||
bool link = CheckLink();
|
||||
if(link ^ old)
|
||||
if (link ^ old)
|
||||
{
|
||||
debug_printf("%s::Change %s => %s \r\n", Name, old ? "连接" : "断开", link ? "连接" : "断开");
|
||||
Linked = link;
|
||||
|
@ -115,10 +115,10 @@ void NetworkInterface::OnLoop()
|
|||
|
||||
Socket* NetworkInterface::CreateClient(const NetUri& uri)
|
||||
{
|
||||
if(!Active()) return nullptr;
|
||||
if (!Active()) return nullptr;
|
||||
|
||||
auto socket = CreateSocket(uri.Type);
|
||||
if(socket)
|
||||
if (socket)
|
||||
{
|
||||
socket->Local.Address = uri.Address;
|
||||
socket->Local.Port = uri.Port;
|
||||
|
@ -129,10 +129,10 @@ Socket* NetworkInterface::CreateClient(const NetUri& uri)
|
|||
|
||||
Socket* NetworkInterface::CreateRemote(const NetUri& uri)
|
||||
{
|
||||
if(!Active()) return nullptr;
|
||||
if (!Active()) return nullptr;
|
||||
|
||||
auto socket = CreateSocket(uri.Type);
|
||||
if(socket)
|
||||
if (socket)
|
||||
{
|
||||
socket->Local.Address = IP;
|
||||
socket->Remote.Address = uri.Address;
|
||||
|
@ -150,7 +150,7 @@ void NetworkInterface::InitConfig()
|
|||
// 随机IP,取ID最后一个字节
|
||||
IP = defip;
|
||||
byte first = Sys.ID[0];
|
||||
if(first <= 1 || first >= 254) first = 2;
|
||||
if (first <= 1 || first >= 254) first = 2;
|
||||
IP[3] = first;
|
||||
|
||||
Mask = IPAddress(255, 255, 255, 0);
|
||||
|
@ -166,12 +166,12 @@ void NetworkInterface::InitConfig()
|
|||
// 第一个字节最低位为1表示组播地址,所以第一个字节必须是偶数
|
||||
mac[0] = 'N';
|
||||
mac[1] = 'X';
|
||||
for(int i=0; i< 4; i++)
|
||||
for (int i = 0; i < 4; i++)
|
||||
mac[2 + i] = Sys.ID[3 - i];
|
||||
|
||||
// 多网卡时MAC不能相同
|
||||
int k=0;
|
||||
for(;k<All.Count() && All[k]!=this;k++);
|
||||
int k = 0;
|
||||
for (; k < All.Count() && All[k] != this; k++);
|
||||
mac[5] += k;
|
||||
|
||||
Mode = NetworkType::Wire;
|
||||
|
@ -182,10 +182,10 @@ void NetworkInterface::InitConfig()
|
|||
bool NetworkInterface::LoadConfig()
|
||||
{
|
||||
auto cfg = Config::Current;
|
||||
if(!cfg) return false;
|
||||
if (!cfg) return false;
|
||||
|
||||
auto nc = (NetConfig*)cfg->Get(Name);
|
||||
if(!nc) return false;
|
||||
if (!nc) return false;
|
||||
|
||||
debug_printf("%s::Load %d 字节\r\n", Name, sizeof(NetConfig));
|
||||
|
||||
|
@ -206,7 +206,7 @@ bool NetworkInterface::LoadConfig()
|
|||
bool NetworkInterface::SaveConfig() const
|
||||
{
|
||||
auto cfg = Config::Current;
|
||||
if(!cfg) return false;
|
||||
if (!cfg) return false;
|
||||
|
||||
NetConfig nc;
|
||||
nc.IP = IP.Value;
|
||||
|
@ -225,7 +225,7 @@ bool NetworkInterface::SaveConfig() const
|
|||
debug_printf("%s::Save %d 字节\r\n", Name, sizeof(nc));
|
||||
|
||||
Buffer bs(&nc, sizeof(nc));
|
||||
return cfg->Set(Name, bs);
|
||||
return cfg->Set(Name, bs) != nullptr;
|
||||
}
|
||||
|
||||
void NetworkInterface::ShowConfig() const
|
||||
|
@ -243,14 +243,14 @@ void NetworkInterface::ShowConfig() const
|
|||
//DHCPServer.Show();
|
||||
net_printf("\r\n DNS:\t");
|
||||
DNSServer.Show();
|
||||
if(!DNSServer2.IsAny())
|
||||
if (!DNSServer2.IsAny())
|
||||
{
|
||||
net_printf("\r\n DNS2:\t");
|
||||
DNSServer2.Show();
|
||||
}
|
||||
net_printf("\r\n Speed:\t%dMps", Speed);
|
||||
net_printf("\r\n Mode:\t");
|
||||
switch(Mode)
|
||||
switch (Mode)
|
||||
{
|
||||
case NetworkType::Wire:
|
||||
net_printf("有线");
|
||||
|
@ -302,10 +302,10 @@ bool WiFiInterface::IsAP() const
|
|||
Socket* WiFiInterface::CreateClient(const NetUri& uri)
|
||||
{
|
||||
// WiFi无需连接路由器就可以建立本地监听
|
||||
if(!Opened) return nullptr;
|
||||
if (!Opened) return nullptr;
|
||||
|
||||
auto socket = CreateSocket(uri.Type);
|
||||
if(socket)
|
||||
if (socket)
|
||||
{
|
||||
socket->Local.Address = uri.Address;
|
||||
socket->Local.Port = uri.Port;
|
||||
|
@ -316,12 +316,12 @@ Socket* WiFiInterface::CreateClient(const NetUri& uri)
|
|||
|
||||
void WiFiInterface::OnInitConfig()
|
||||
{
|
||||
if(!SSID)
|
||||
if (!SSID)
|
||||
SSID = new String();
|
||||
else
|
||||
SSID->Clear();
|
||||
|
||||
if(!Pass)
|
||||
if (!Pass)
|
||||
Pass = new String();
|
||||
else
|
||||
Pass->Clear();
|
||||
|
@ -330,19 +330,19 @@ void WiFiInterface::OnInitConfig()
|
|||
void WiFiInterface::OnLoadConfig(const Buffer& buf)
|
||||
{
|
||||
Stream ms(buf);
|
||||
if(SSID) *SSID = ms.ReadString();
|
||||
if(Pass) *Pass = ms.ReadString();
|
||||
if (SSID) *SSID = ms.ReadString();
|
||||
if (Pass) *Pass = ms.ReadString();
|
||||
}
|
||||
|
||||
void WiFiInterface::OnSaveConfig(Buffer& buf) const
|
||||
{
|
||||
Stream ms(buf);
|
||||
if(SSID) ms.WriteArray(*SSID);
|
||||
if(Pass) ms.WriteArray(*Pass);
|
||||
if (SSID) ms.WriteArray(*SSID);
|
||||
if (Pass) ms.WriteArray(*Pass);
|
||||
}
|
||||
|
||||
void WiFiInterface::OnShowConfig() const
|
||||
{
|
||||
if(SSID) { net_printf("\r\n SSID:\t"); SSID->Show(false); }
|
||||
if(Pass) { net_printf("\r\n Pass:\t"); Pass->Show(false); }
|
||||
if (SSID) { net_printf("\r\n SSID:\t"); SSID->Show(false); }
|
||||
if (Pass) { net_printf("\r\n Pass:\t"); Pass->Show(false); }
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
|
||||
#if DEBUG
|
||||
static void TestAssign()
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
#include "Core\Dictionary.h"
|
||||
|
||||
#if DEBUG
|
||||
|
|
|
@ -7,7 +7,7 @@ void TestFlash()
|
|||
debug_printf("TestFlash Start......\r\n");
|
||||
|
||||
byte buf[] = "STM32F10x SPI Firmware Library Example: communication with an AT45DB SPI FLASH";
|
||||
uint size = ArrayLength(buf);
|
||||
int size = ArrayLength(buf);
|
||||
|
||||
Flash flash;
|
||||
// 凑一个横跨两页的地址
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
#include "Message\Json.h"
|
||||
|
||||
#if DEBUG
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "Kernel\Sys.h"
|
||||
#include "Kernel\Sys.h"
|
||||
#include "Core\List.h"
|
||||
|
||||
#if DEBUG
|
||||
|
|
|
@ -28,7 +28,7 @@ TinyController::TinyController() : Controller()
|
|||
while(Address < 2 || Address > 254)
|
||||
{
|
||||
Sys.Delay(30);
|
||||
Address = Sys.Ms();
|
||||
Address = (byte)Sys.Ms();
|
||||
}
|
||||
|
||||
// 接收模式。0只收自己,1接收自己和广播,2接收所有。默认0
|
||||
|
@ -350,7 +350,7 @@ void TinyController::AckRequest(const TinyMessage& msg)
|
|||
auto& node = _Queue[i];
|
||||
if(node.Using && node.Seq == msg.Seq)
|
||||
{
|
||||
int cost = Sys.Ms() - node.StartTime;
|
||||
int cost = (int)(Sys.Ms() - node.StartTime);
|
||||
if(cost < 0) cost = -cost;
|
||||
|
||||
Total.Cost += cost;
|
||||
|
|
|
@ -105,7 +105,7 @@ void TinyMessage::Write(Stream& ms) const
|
|||
// 实际数据拷贝到占位符
|
||||
auto p = (TinyMessage*)this;
|
||||
p->_Code = Code;
|
||||
p->_Length = len;
|
||||
p->_Length = (byte)len;
|
||||
p->_Reply = Reply;
|
||||
p->_Error = Error;
|
||||
|
||||
|
|
Loading…
Reference in New Issue