Stardust/Stardust.Data/RedisNodes/Redis数据.cs

429 lines
21 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.Serialization;
using System.Web.Script.Serialization;
using System.Xml.Serialization;
using XCode;
using XCode.Configuration;
using XCode.DataAccessLayer;
namespace Stardust.Data.Nodes
{
/// <summary>Redis数据。Redis监控</summary>
[Serializable]
[DataObject]
[Description("Redis数据。Redis监控")]
[BindIndex("IX_RedisData_RedisId_Id", false, "RedisId,Id")]
[BindTable("RedisData", Description = "Redis数据。Redis监控", ConnName = "StardustData", DbType = DatabaseType.None)]
public partial class RedisData
{
#region
private Int64 _Id;
/// <summary>编号</summary>
[DisplayName("编号")]
[Description("编号")]
[DataObjectField(true, false, false, 0)]
[BindColumn("Id", "编号", "")]
public Int64 Id { get => _Id; set { if (OnPropertyChanging("Id", value)) { _Id = value; OnPropertyChanged("Id"); } } }
private Int32 _RedisId;
/// <summary>Redis节点</summary>
[DisplayName("Redis节点")]
[Description("Redis节点")]
[DataObjectField(false, false, false, 0)]
[BindColumn("RedisId", "Redis节点", "")]
public Int32 RedisId { get => _RedisId; set { if (OnPropertyChanging("RedisId", value)) { _RedisId = value; OnPropertyChanged("RedisId"); } } }
private String _Name;
/// <summary>名称</summary>
[DisplayName("名称")]
[Description("名称")]
[DataObjectField(false, false, true, 50)]
[BindColumn("Name", "名称", "", Master = true)]
public String Name { get => _Name; set { if (OnPropertyChanging("Name", value)) { _Name = value; OnPropertyChanged("Name"); } } }
private Int32 _Speed;
/// <summary>速度。每秒操作数instantaneous_ops_per_sec</summary>
[DisplayName("速度")]
[Description("速度。每秒操作数instantaneous_ops_per_sec")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Speed", "速度。每秒操作数instantaneous_ops_per_sec", "")]
public Int32 Speed { get => _Speed; set { if (OnPropertyChanging("Speed", value)) { _Speed = value; OnPropertyChanged("Speed"); } } }
private Double _InputKbps;
/// <summary>入流量。单位kbps</summary>
[DisplayName("入流量")]
[Description("入流量。单位kbps")]
[DataObjectField(false, false, false, 0)]
[BindColumn("InputKbps", "入流量。单位kbps", "")]
public Double InputKbps { get => _InputKbps; set { if (OnPropertyChanging("InputKbps", value)) { _InputKbps = value; OnPropertyChanged("InputKbps"); } } }
private Double _OutputKbps;
/// <summary>出流量。单位kbps</summary>
[DisplayName("出流量")]
[Description("出流量。单位kbps")]
[DataObjectField(false, false, false, 0)]
[BindColumn("OutputKbps", "出流量。单位kbps", "")]
public Double OutputKbps { get => _OutputKbps; set { if (OnPropertyChanging("OutputKbps", value)) { _OutputKbps = value; OnPropertyChanged("OutputKbps"); } } }
private Int32 _Uptime;
/// <summary>启动时间。单位秒</summary>
[DisplayName("启动时间")]
[Description("启动时间。单位秒")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Uptime", "启动时间。单位秒", "")]
public Int32 Uptime { get => _Uptime; set { if (OnPropertyChanging("Uptime", value)) { _Uptime = value; OnPropertyChanged("Uptime"); } } }
private Int32 _ConnectedClients;
/// <summary>连接数</summary>
[DisplayName("连接数")]
[Description("连接数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("ConnectedClients", "连接数", "")]
public Int32 ConnectedClients { get => _ConnectedClients; set { if (OnPropertyChanging("ConnectedClients", value)) { _ConnectedClients = value; OnPropertyChanged("ConnectedClients"); } } }
private Int32 _UsedMemory;
/// <summary>已用内存。单位MB</summary>
[DisplayName("已用内存")]
[Description("已用内存。单位MB")]
[DataObjectField(false, false, false, 0)]
[BindColumn("UsedMemory", "已用内存。单位MB", "")]
public Int32 UsedMemory { get => _UsedMemory; set { if (OnPropertyChanging("UsedMemory", value)) { _UsedMemory = value; OnPropertyChanged("UsedMemory"); } } }
private Double _FragmentationRatio;
/// <summary>碎片率。单位MB</summary>
[DisplayName("碎片率")]
[Description("碎片率。单位MB")]
[DataObjectField(false, false, false, 0)]
[BindColumn("FragmentationRatio", "碎片率。单位MB", "")]
public Double FragmentationRatio { get => _FragmentationRatio; set { if (OnPropertyChanging("FragmentationRatio", value)) { _FragmentationRatio = value; OnPropertyChanged("FragmentationRatio"); } } }
private Int64 _Keys;
/// <summary>Keys数</summary>
[DisplayName("Keys数")]
[Description("Keys数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Keys", "Keys数", "")]
public Int64 Keys { get => _Keys; set { if (OnPropertyChanging("Keys", value)) { _Keys = value; OnPropertyChanged("Keys"); } } }
private Int64 _ExpiredKeys;
/// <summary>过期Keys</summary>
[DisplayName("过期Keys")]
[Description("过期Keys")]
[DataObjectField(false, false, false, 0)]
[BindColumn("ExpiredKeys", "过期Keys", "")]
public Int64 ExpiredKeys { get => _ExpiredKeys; set { if (OnPropertyChanging("ExpiredKeys", value)) { _ExpiredKeys = value; OnPropertyChanged("ExpiredKeys"); } } }
private Int64 _EvictedKeys;
/// <summary>驱逐Keys。由于 maxmemory 限制,而被回收内存的 key 的总数</summary>
[DisplayName("驱逐Keys")]
[Description("驱逐Keys。由于 maxmemory 限制,而被回收内存的 key 的总数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("EvictedKeys", "驱逐Keys。由于 maxmemory 限制,而被回收内存的 key 的总数", "")]
public Int64 EvictedKeys { get => _EvictedKeys; set { if (OnPropertyChanging("EvictedKeys", value)) { _EvictedKeys = value; OnPropertyChanged("EvictedKeys"); } } }
private Int64 _KeySpaceHits;
/// <summary>命中数。只读请求命中缓存</summary>
[DisplayName("命中数")]
[Description("命中数。只读请求命中缓存")]
[DataObjectField(false, false, false, 0)]
[BindColumn("KeySpaceHits", "命中数。只读请求命中缓存", "")]
public Int64 KeySpaceHits { get => _KeySpaceHits; set { if (OnPropertyChanging("KeySpaceHits", value)) { _KeySpaceHits = value; OnPropertyChanged("KeySpaceHits"); } } }
private Int64 _KeySpaceMisses;
/// <summary>Miss数。只读请求未命中缓存</summary>
[DisplayName("Miss数")]
[Description("Miss数。只读请求未命中缓存")]
[DataObjectField(false, false, false, 0)]
[BindColumn("KeySpaceMisses", "Miss数。只读请求未命中缓存", "")]
public Int64 KeySpaceMisses { get => _KeySpaceMisses; set { if (OnPropertyChanging("KeySpaceMisses", value)) { _KeySpaceMisses = value; OnPropertyChanged("KeySpaceMisses"); } } }
private Int64 _Commands;
/// <summary>命令数</summary>
[DisplayName("命令数")]
[Description("命令数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Commands", "命令数", "")]
public Int64 Commands { get => _Commands; set { if (OnPropertyChanging("Commands", value)) { _Commands = value; OnPropertyChanged("Commands"); } } }
private Int64 _Reads;
/// <summary>读取数</summary>
[DisplayName("读取数")]
[Description("读取数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Reads", "读取数", "")]
public Int64 Reads { get => _Reads; set { if (OnPropertyChanging("Reads", value)) { _Reads = value; OnPropertyChanged("Reads"); } } }
private Int64 _Writes;
/// <summary>写入数</summary>
[DisplayName("写入数")]
[Description("写入数")]
[DataObjectField(false, false, false, 0)]
[BindColumn("Writes", "写入数", "")]
public Int64 Writes { get => _Writes; set { if (OnPropertyChanging("Writes", value)) { _Writes = value; OnPropertyChanged("Writes"); } } }
private Int64 _AvgTtl;
/// <summary>平均过期。平均过期时间,单位毫秒</summary>
[DisplayName("平均过期")]
[Description("平均过期。平均过期时间,单位毫秒")]
[DataObjectField(false, false, false, 0)]
[BindColumn("AvgTtl", "平均过期。平均过期时间,单位毫秒", "")]
public Int64 AvgTtl { get => _AvgTtl; set { if (OnPropertyChanging("AvgTtl", value)) { _AvgTtl = value; OnPropertyChanged("AvgTtl"); } } }
private String _TopCommand;
/// <summary>最忙命令</summary>
[DisplayName("最忙命令")]
[Description("最忙命令")]
[DataObjectField(false, false, true, 200)]
[BindColumn("TopCommand", "最忙命令", "")]
public String TopCommand { get => _TopCommand; set { if (OnPropertyChanging("TopCommand", value)) { _TopCommand = value; OnPropertyChanged("TopCommand"); } } }
private DateTime _CreateTime;
/// <summary>创建时间</summary>
[Category("扩展")]
[DisplayName("创建时间")]
[Description("创建时间")]
[DataObjectField(false, false, true, 0)]
[BindColumn("CreateTime", "创建时间", "")]
public DateTime CreateTime { get => _CreateTime; set { if (OnPropertyChanging("CreateTime", value)) { _CreateTime = value; OnPropertyChanged("CreateTime"); } } }
private String _TraceId;
/// <summary>追踪。最新一次查看采样可用于关联多个片段建立依赖关系随线程上下文、Http、Rpc传递</summary>
[Category("扩展")]
[DisplayName("追踪")]
[Description("追踪。最新一次查看采样可用于关联多个片段建立依赖关系随线程上下文、Http、Rpc传递")]
[DataObjectField(false, false, true, 50)]
[BindColumn("TraceId", "追踪。最新一次查看采样可用于关联多个片段建立依赖关系随线程上下文、Http、Rpc传递", "")]
public String TraceId { get => _TraceId; set { if (OnPropertyChanging("TraceId", value)) { _TraceId = value; OnPropertyChanged("TraceId"); } } }
private String _Remark;
/// <summary>备注</summary>
[Category("扩展")]
[DisplayName("备注")]
[Description("备注")]
[DataObjectField(false, false, true, 500)]
[BindColumn("Remark", "备注", "")]
public String Remark { get => _Remark; set { if (OnPropertyChanging("Remark", value)) { _Remark = value; OnPropertyChanged("Remark"); } } }
#endregion
#region /
/// <summary>获取/设置 字段值</summary>
/// <param name="name">字段名</param>
/// <returns></returns>
public override Object this[String name]
{
get
{
switch (name)
{
case "Id": return _Id;
case "RedisId": return _RedisId;
case "Name": return _Name;
case "Speed": return _Speed;
case "InputKbps": return _InputKbps;
case "OutputKbps": return _OutputKbps;
case "Uptime": return _Uptime;
case "ConnectedClients": return _ConnectedClients;
case "UsedMemory": return _UsedMemory;
case "FragmentationRatio": return _FragmentationRatio;
case "Keys": return _Keys;
case "ExpiredKeys": return _ExpiredKeys;
case "EvictedKeys": return _EvictedKeys;
case "KeySpaceHits": return _KeySpaceHits;
case "KeySpaceMisses": return _KeySpaceMisses;
case "Commands": return _Commands;
case "Reads": return _Reads;
case "Writes": return _Writes;
case "AvgTtl": return _AvgTtl;
case "TopCommand": return _TopCommand;
case "CreateTime": return _CreateTime;
case "TraceId": return _TraceId;
case "Remark": return _Remark;
default: return base[name];
}
}
set
{
switch (name)
{
case "Id": _Id = value.ToLong(); break;
case "RedisId": _RedisId = value.ToInt(); break;
case "Name": _Name = Convert.ToString(value); break;
case "Speed": _Speed = value.ToInt(); break;
case "InputKbps": _InputKbps = value.ToDouble(); break;
case "OutputKbps": _OutputKbps = value.ToDouble(); break;
case "Uptime": _Uptime = value.ToInt(); break;
case "ConnectedClients": _ConnectedClients = value.ToInt(); break;
case "UsedMemory": _UsedMemory = value.ToInt(); break;
case "FragmentationRatio": _FragmentationRatio = value.ToDouble(); break;
case "Keys": _Keys = value.ToLong(); break;
case "ExpiredKeys": _ExpiredKeys = value.ToLong(); break;
case "EvictedKeys": _EvictedKeys = value.ToLong(); break;
case "KeySpaceHits": _KeySpaceHits = value.ToLong(); break;
case "KeySpaceMisses": _KeySpaceMisses = value.ToLong(); break;
case "Commands": _Commands = value.ToLong(); break;
case "Reads": _Reads = value.ToLong(); break;
case "Writes": _Writes = value.ToLong(); break;
case "AvgTtl": _AvgTtl = value.ToLong(); break;
case "TopCommand": _TopCommand = Convert.ToString(value); break;
case "CreateTime": _CreateTime = value.ToDateTime(); break;
case "TraceId": _TraceId = Convert.ToString(value); break;
case "Remark": _Remark = Convert.ToString(value); break;
default: base[name] = value; break;
}
}
}
#endregion
#region
/// <summary>取得Redis数据字段信息的快捷方式</summary>
public partial class _
{
/// <summary>编号</summary>
public static readonly Field Id = FindByName("Id");
/// <summary>Redis节点</summary>
public static readonly Field RedisId = FindByName("RedisId");
/// <summary>名称</summary>
public static readonly Field Name = FindByName("Name");
/// <summary>速度。每秒操作数instantaneous_ops_per_sec</summary>
public static readonly Field Speed = FindByName("Speed");
/// <summary>入流量。单位kbps</summary>
public static readonly Field InputKbps = FindByName("InputKbps");
/// <summary>出流量。单位kbps</summary>
public static readonly Field OutputKbps = FindByName("OutputKbps");
/// <summary>启动时间。单位秒</summary>
public static readonly Field Uptime = FindByName("Uptime");
/// <summary>连接数</summary>
public static readonly Field ConnectedClients = FindByName("ConnectedClients");
/// <summary>已用内存。单位MB</summary>
public static readonly Field UsedMemory = FindByName("UsedMemory");
/// <summary>碎片率。单位MB</summary>
public static readonly Field FragmentationRatio = FindByName("FragmentationRatio");
/// <summary>Keys数</summary>
public static readonly Field Keys = FindByName("Keys");
/// <summary>过期Keys</summary>
public static readonly Field ExpiredKeys = FindByName("ExpiredKeys");
/// <summary>驱逐Keys。由于 maxmemory 限制,而被回收内存的 key 的总数</summary>
public static readonly Field EvictedKeys = FindByName("EvictedKeys");
/// <summary>命中数。只读请求命中缓存</summary>
public static readonly Field KeySpaceHits = FindByName("KeySpaceHits");
/// <summary>Miss数。只读请求未命中缓存</summary>
public static readonly Field KeySpaceMisses = FindByName("KeySpaceMisses");
/// <summary>命令数</summary>
public static readonly Field Commands = FindByName("Commands");
/// <summary>读取数</summary>
public static readonly Field Reads = FindByName("Reads");
/// <summary>写入数</summary>
public static readonly Field Writes = FindByName("Writes");
/// <summary>平均过期。平均过期时间,单位毫秒</summary>
public static readonly Field AvgTtl = FindByName("AvgTtl");
/// <summary>最忙命令</summary>
public static readonly Field TopCommand = FindByName("TopCommand");
/// <summary>创建时间</summary>
public static readonly Field CreateTime = FindByName("CreateTime");
/// <summary>追踪。最新一次查看采样可用于关联多个片段建立依赖关系随线程上下文、Http、Rpc传递</summary>
public static readonly Field TraceId = FindByName("TraceId");
/// <summary>备注</summary>
public static readonly Field Remark = FindByName("Remark");
static Field FindByName(String name) => Meta.Table.FindByName(name);
}
/// <summary>取得Redis数据字段名称的快捷方式</summary>
public partial class __
{
/// <summary>编号</summary>
public const String Id = "Id";
/// <summary>Redis节点</summary>
public const String RedisId = "RedisId";
/// <summary>名称</summary>
public const String Name = "Name";
/// <summary>速度。每秒操作数instantaneous_ops_per_sec</summary>
public const String Speed = "Speed";
/// <summary>入流量。单位kbps</summary>
public const String InputKbps = "InputKbps";
/// <summary>出流量。单位kbps</summary>
public const String OutputKbps = "OutputKbps";
/// <summary>启动时间。单位秒</summary>
public const String Uptime = "Uptime";
/// <summary>连接数</summary>
public const String ConnectedClients = "ConnectedClients";
/// <summary>已用内存。单位MB</summary>
public const String UsedMemory = "UsedMemory";
/// <summary>碎片率。单位MB</summary>
public const String FragmentationRatio = "FragmentationRatio";
/// <summary>Keys数</summary>
public const String Keys = "Keys";
/// <summary>过期Keys</summary>
public const String ExpiredKeys = "ExpiredKeys";
/// <summary>驱逐Keys。由于 maxmemory 限制,而被回收内存的 key 的总数</summary>
public const String EvictedKeys = "EvictedKeys";
/// <summary>命中数。只读请求命中缓存</summary>
public const String KeySpaceHits = "KeySpaceHits";
/// <summary>Miss数。只读请求未命中缓存</summary>
public const String KeySpaceMisses = "KeySpaceMisses";
/// <summary>命令数</summary>
public const String Commands = "Commands";
/// <summary>读取数</summary>
public const String Reads = "Reads";
/// <summary>写入数</summary>
public const String Writes = "Writes";
/// <summary>平均过期。平均过期时间,单位毫秒</summary>
public const String AvgTtl = "AvgTtl";
/// <summary>最忙命令</summary>
public const String TopCommand = "TopCommand";
/// <summary>创建时间</summary>
public const String CreateTime = "CreateTime";
/// <summary>追踪。最新一次查看采样可用于关联多个片段建立依赖关系随线程上下文、Http、Rpc传递</summary>
public const String TraceId = "TraceId";
/// <summary>备注</summary>
public const String Remark = "Remark";
}
#endregion
}
}