forked from OSchip/llvm-project
parent
2197b015c8
commit
2a917595d2
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@ -165,20 +165,19 @@ entry:
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br i1 %tobool, label %cond.end, label %cond.false
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br i1 %tobool, label %cond.end, label %cond.false
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terminate.handler: ; preds = %ehcleanup
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terminate.handler: ; preds = %ehcleanup
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%exc = call i8* @llvm.eh.exception() ; <i8*> [#uses=1]
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%exc = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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%0 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %exc, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i32 1) ; <i32> [#uses=0]
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cleanup
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call void @_ZSt9terminatev() noreturn nounwind
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call void @_ZSt9terminatev() noreturn nounwind
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unreachable
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unreachable
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ehcleanup: ; preds = %cond.false
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ehcleanup: ; preds = %cond.false
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%exc1 = call i8* @llvm.eh.exception() ; <i8*> [#uses=2]
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%exc1 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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%1 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %exc1, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i8* null) ; <i32> [#uses=0]
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catch i8* null
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invoke void @_ZN6UStackD1Ev(%class.UStack* %breaks)
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invoke void @_ZN6UStackD1Ev(%class.UStack* %breaks)
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to label %cont unwind label %terminate.handler
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to label %cont unwind label %terminate.handler
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cont: ; preds = %ehcleanup
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cont: ; preds = %ehcleanup
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call void @_Unwind_Resume_or_Rethrow(i8* %exc1)
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resume { i8*, i32 } %exc1
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unreachable
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cond.false: ; preds = %entry
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cond.false: ; preds = %entry
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%tmp4 = getelementptr inbounds %class.RuleBasedBreakIterator* %this, i32 0, i32 0 ; <i64 ()**> [#uses=1]
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%tmp4 = getelementptr inbounds %class.RuleBasedBreakIterator* %this, i32 0, i32 0 ; <i64 ()**> [#uses=1]
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@ -199,10 +198,6 @@ declare void @_ZN6UStackD1Ev(%class.UStack*)
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declare i32 @__gxx_personality_v0(...)
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declare i32 @__gxx_personality_v0(...)
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declare i8* @llvm.eh.exception() nounwind readonly
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declare i32 @llvm.eh.selector(i8*, i8*, ...) nounwind
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declare void @_ZSt9terminatev()
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declare void @_ZSt9terminatev()
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declare void @_Unwind_Resume_or_Rethrow(i8*)
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declare void @_Unwind_Resume_or_Rethrow(i8*)
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@ -75,10 +75,12 @@ bb2: ; preds = %bb1, %invcont
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ret void
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ret void
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lpad: ; preds = %bb
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lpad: ; preds = %bb
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%eh_ptr = call i8* @llvm.eh.exception()
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%eh_ptr = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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store i8* %eh_ptr, i8** %eh_exception
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cleanup
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%exn = extractvalue { i8*, i32 } %eh_ptr, 0
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store i8* %exn, i8** %eh_exception
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%eh_ptr4 = load i8** %eh_exception
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%eh_ptr4 = load i8** %eh_exception
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%eh_select5 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %eh_ptr4, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i32 0)
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%eh_select5 = extractvalue { i8*, i32 } %eh_ptr, 1
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store i32 %eh_select5, i32* %eh_selector
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store i32 %eh_select5, i32* %eh_selector
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%eh_select = load i32* %eh_selector
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%eh_select = load i32* %eh_selector
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store i32 %eh_select, i32* %save_filt.150, align 4
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store i32 %eh_select, i32* %save_filt.150, align 4
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@ -199,10 +201,12 @@ bb2: ; preds = %bb1, %invcont
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ret void
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ret void
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lpad: ; preds = %bb
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lpad: ; preds = %bb
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%eh_ptr = call i8* @llvm.eh.exception()
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%eh_ptr = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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store i8* %eh_ptr, i8** %eh_exception
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cleanup
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%exn = extractvalue { i8*, i32 } %eh_ptr, 0
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store i8* %exn, i8** %eh_exception
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%eh_ptr4 = load i8** %eh_exception
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%eh_ptr4 = load i8** %eh_exception
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%eh_select5 = call i32 (i8*, i8*, ...)* @llvm.eh.selector(i8* %eh_ptr4, i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*), i32 0)
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%eh_select5 = extractvalue { i8*, i32 } %eh_ptr, 1
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store i32 %eh_select5, i32* %eh_selector
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store i32 %eh_select5, i32* %eh_selector
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%eh_select = load i32* %eh_selector
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%eh_select = load i32* %eh_selector
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store i32 %eh_select, i32* %save_filt.148, align 4
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store i32 %eh_select, i32* %save_filt.148, align 4
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@ -220,10 +224,6 @@ lpad: ; preds = %bb
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unreachable
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unreachable
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}
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}
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declare i8* @llvm.eh.exception() nounwind readonly
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declare i32 @llvm.eh.selector(i8*, i8*, ...) nounwind
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declare i32 @__gxx_personality_v0(...)
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declare i32 @__gxx_personality_v0(...)
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declare void @_Unwind_Resume_or_Rethrow()
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declare void @_Unwind_Resume_or_Rethrow()
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