forked from OSchip/llvm-project
				
			Early exit if we don't have invokes. The 'Unwinds' vector isn't modified unless
we have invokes, so there is no functionality change here. llvm-svn: 122990
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				| 
						 | 
				
			
			@ -319,8 +319,12 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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      Unwinds.push_back(UI);
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    }
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  }
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  // If we don't have any invokes or unwinds, there's nothing to do.
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  if (Unwinds.empty() && Invokes.empty()) return false;
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  NumInvokes += Invokes.size();
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  NumUnwinds += Unwinds.size();
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  // If we don't have any invokes, there's nothing to do.
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  if (Invokes.empty()) return false;
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  // Find the eh.selector.*, eh.exception and alloca calls.
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  //
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			@ -334,6 +338,7 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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  SmallVector<CallInst*,16> EH_Selectors;
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  SmallVector<CallInst*,16> EH_Exceptions;
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  SmallVector<Instruction*,16> JmpbufUpdatePoints;
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  // Note: Skip the entry block since there's nothing there that interests
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  // us. eh.selector and eh.exception shouldn't ever be there, and we
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  // want to disregard any allocas that are there.
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			@ -353,236 +358,231 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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      }
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    }
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  }
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  // If we don't have any eh.selector calls, we can't determine the personality
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  // function. Without a personality function, we can't process exceptions.
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  if (!PersonalityFn) return false;
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  NumInvokes += Invokes.size();
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  NumUnwinds += Unwinds.size();
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  // We have invokes, so we need to add register/unregister calls to get this
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  // function onto the global unwind stack.
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  //
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  // First thing we need to do is scan the whole function for values that are
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  // live across unwind edges.  Each value that is live across an unwind edge we
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  // spill into a stack location, guaranteeing that there is nothing live across
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  // the unwind edge.  This process also splits all critical edges coming out of
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  // invoke's.
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  splitLiveRangesAcrossInvokes(Invokes);
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  if (!Invokes.empty()) {
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    // We have invokes, so we need to add register/unregister calls to get
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    // this function onto the global unwind stack.
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    //
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    // First thing we need to do is scan the whole function for values that are
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    // live across unwind edges.  Each value that is live across an unwind edge
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    // we spill into a stack location, guaranteeing that there is nothing live
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    // across the unwind edge.  This process also splits all critical edges
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    // coming out of invoke's.
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    splitLiveRangesAcrossInvokes(Invokes);
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  BasicBlock *EntryBB = F.begin();
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  // Create an alloca for the incoming jump buffer ptr and the new jump buffer
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  // that needs to be restored on all exits from the function.  This is an
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  // alloca because the value needs to be added to the global context list.
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  unsigned Align = 4; // FIXME: Should be a TLI check?
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  AllocaInst *FunctionContext =
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    new AllocaInst(FunctionContextTy, 0, Align,
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                   "fcn_context", F.begin()->begin());
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    BasicBlock *EntryBB = F.begin();
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    // Create an alloca for the incoming jump buffer ptr and the new jump buffer
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    // that needs to be restored on all exits from the function.  This is an
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    // alloca because the value needs to be added to the global context list.
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    unsigned Align = 4; // FIXME: Should be a TLI check?
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    AllocaInst *FunctionContext =
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      new AllocaInst(FunctionContextTy, 0, Align,
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                     "fcn_context", F.begin()->begin());
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  Value *Idxs[2];
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  const Type *Int32Ty = Type::getInt32Ty(F.getContext());
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  Value *Zero = ConstantInt::get(Int32Ty, 0);
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  // We need to also keep around a reference to the call_site field
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  Idxs[0] = Zero;
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  Idxs[1] = ConstantInt::get(Int32Ty, 1);
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  CallSite = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                       "call_site",
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                                       EntryBB->getTerminator());
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    Value *Idxs[2];
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    const Type *Int32Ty = Type::getInt32Ty(F.getContext());
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    Value *Zero = ConstantInt::get(Int32Ty, 0);
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    // We need to also keep around a reference to the call_site field
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    Idxs[0] = Zero;
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    Idxs[1] = ConstantInt::get(Int32Ty, 1);
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    CallSite = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                         "call_site",
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                                         EntryBB->getTerminator());
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  // The exception selector comes back in context->data[1]
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  Idxs[1] = ConstantInt::get(Int32Ty, 2);
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  Value *FCData = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                            "fc_data",
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                                            EntryBB->getTerminator());
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  Idxs[1] = ConstantInt::get(Int32Ty, 1);
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  Value *SelectorAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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                                                  "exc_selector_gep",
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                                                  EntryBB->getTerminator());
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  // The exception value comes back in context->data[0]
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  Idxs[1] = Zero;
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  Value *ExceptionAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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                                                   "exception_gep",
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                                                   EntryBB->getTerminator());
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    // The exception selector comes back in context->data[1]
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    Idxs[1] = ConstantInt::get(Int32Ty, 2);
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    Value *FCData = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                              "fc_data",
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                                              EntryBB->getTerminator());
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    Idxs[1] = ConstantInt::get(Int32Ty, 1);
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    Value *SelectorAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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                                                    "exc_selector_gep",
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                                                    EntryBB->getTerminator());
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    // The exception value comes back in context->data[0]
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    Idxs[1] = Zero;
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    Value *ExceptionAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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                                                     "exception_gep",
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                                                     EntryBB->getTerminator());
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    // The result of the eh.selector call will be replaced with a
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    // a reference to the selector value returned in the function
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    // context. We leave the selector itself so the EH analysis later
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    // can use it.
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    for (int i = 0, e = EH_Selectors.size(); i < e; ++i) {
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      CallInst *I = EH_Selectors[i];
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      Value *SelectorVal = new LoadInst(SelectorAddr, "select_val", true, I);
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      I->replaceAllUsesWith(SelectorVal);
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    }
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    // eh.exception calls are replaced with references to the proper
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    // location in the context. Unlike eh.selector, the eh.exception
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    // calls are removed entirely.
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    for (int i = 0, e = EH_Exceptions.size(); i < e; ++i) {
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      CallInst *I = EH_Exceptions[i];
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      // Possible for there to be duplicates, so check to make sure
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      // the instruction hasn't already been removed.
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      if (!I->getParent()) continue;
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      Value *Val = new LoadInst(ExceptionAddr, "exception", true, I);
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      const Type *Ty = Type::getInt8PtrTy(F.getContext());
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      Val = CastInst::Create(Instruction::IntToPtr, Val, Ty, "", I);
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      I->replaceAllUsesWith(Val);
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      I->eraseFromParent();
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    }
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    // The entry block changes to have the eh.sjlj.setjmp, with a conditional
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    // branch to a dispatch block for non-zero returns. If we return normally,
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    // we're not handling an exception and just register the function context
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    // and continue.
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    // Create the dispatch block.  The dispatch block is basically a big switch
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    // statement that goes to all of the invoke landing pads.
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    BasicBlock *DispatchBlock =
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            BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
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    // Add a call to dispatch_setup at the start of the dispatch block. This
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    // is expanded to any target-specific setup that needs to be done.
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    Value *SetupArg =
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      CastInst::Create(Instruction::BitCast, FunctionContext,
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                       Type::getInt8PtrTy(F.getContext()), "",
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                       DispatchBlock);
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    CallInst::Create(DispatchSetupFn, SetupArg, "", DispatchBlock);
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    // Insert a load of the callsite in the dispatch block, and a switch on
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    // its value.  By default, we go to a block that just does an unwind
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    // (which is the correct action for a standard call).
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    BasicBlock *UnwindBlock =
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      BasicBlock::Create(F.getContext(), "unwindbb", &F);
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    Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
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    Value *DispatchLoad = new LoadInst(CallSite, "invoke.num", true,
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                                       DispatchBlock);
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    SwitchInst *DispatchSwitch =
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      SwitchInst::Create(DispatchLoad, UnwindBlock, Invokes.size(),
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                         DispatchBlock);
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    // Split the entry block to insert the conditional branch for the setjmp.
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    BasicBlock *ContBlock = EntryBB->splitBasicBlock(EntryBB->getTerminator(),
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                                                     "eh.sjlj.setjmp.cont");
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    // Populate the Function Context
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    //   1. LSDA address
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    //   2. Personality function address
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    //   3. jmpbuf (save SP, FP and call eh.sjlj.setjmp)
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    // LSDA address
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    Idxs[0] = Zero;
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    Idxs[1] = ConstantInt::get(Int32Ty, 4);
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    Value *LSDAFieldPtr =
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      GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                "lsda_gep",
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                                EntryBB->getTerminator());
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    Value *LSDA = CallInst::Create(LSDAAddrFn, "lsda_addr",
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                                   EntryBB->getTerminator());
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    new StoreInst(LSDA, LSDAFieldPtr, true, EntryBB->getTerminator());
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    Idxs[1] = ConstantInt::get(Int32Ty, 3);
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    Value *PersonalityFieldPtr =
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      GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                "lsda_gep",
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                                EntryBB->getTerminator());
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    new StoreInst(PersonalityFn, PersonalityFieldPtr, true,
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                  EntryBB->getTerminator());
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    // Save the frame pointer.
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    Idxs[1] = ConstantInt::get(Int32Ty, 5);
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    Value *JBufPtr
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      = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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                                  "jbuf_gep",
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                                  EntryBB->getTerminator());
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    Idxs[1] = ConstantInt::get(Int32Ty, 0);
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    Value *FramePtr =
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      GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_fp_gep",
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                                EntryBB->getTerminator());
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    Value *Val = CallInst::Create(FrameAddrFn,
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                                  ConstantInt::get(Int32Ty, 0),
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                                  "fp",
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                                  EntryBB->getTerminator());
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    new StoreInst(Val, FramePtr, true, EntryBB->getTerminator());
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    // Save the stack pointer.
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    Idxs[1] = ConstantInt::get(Int32Ty, 2);
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    Value *StackPtr =
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      GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_sp_gep",
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                                EntryBB->getTerminator());
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    Val = CallInst::Create(StackAddrFn, "sp", EntryBB->getTerminator());
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    new StoreInst(Val, StackPtr, true, EntryBB->getTerminator());
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    // Call the setjmp instrinsic. It fills in the rest of the jmpbuf.
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    Value *SetjmpArg =
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      CastInst::Create(Instruction::BitCast, JBufPtr,
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                       Type::getInt8PtrTy(F.getContext()), "",
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                       EntryBB->getTerminator());
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    Value *DispatchVal = CallInst::Create(BuiltinSetjmpFn, SetjmpArg,
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                                          "dispatch",
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                                          EntryBB->getTerminator());
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    // check the return value of the setjmp. non-zero goes to dispatcher.
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    Value *IsNormal = new ICmpInst(EntryBB->getTerminator(),
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                                   ICmpInst::ICMP_EQ, DispatchVal, Zero,
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                                   "notunwind");
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    // Nuke the uncond branch.
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    EntryBB->getTerminator()->eraseFromParent();
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    // Put in a new condbranch in its place.
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    BranchInst::Create(ContBlock, DispatchBlock, IsNormal, EntryBB);
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    // Register the function context and make sure it's known to not throw
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    CallInst *Register =
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      CallInst::Create(RegisterFn, FunctionContext, "",
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                       ContBlock->getTerminator());
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    Register->setDoesNotThrow();
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    // At this point, we are all set up, update the invoke instructions
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    // to mark their call_site values, and fill in the dispatch switch
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    // accordingly.
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    for (unsigned i = 0, e = Invokes.size(); i != e; ++i)
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      markInvokeCallSite(Invokes[i], i+1, CallSite, DispatchSwitch);
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    // Mark call instructions that aren't nounwind as no-action
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    // (call_site == -1). Skip the entry block, as prior to then, no function
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    // context has been created for this function and any unexpected exceptions
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    // thrown will go directly to the caller's context, which is what we want
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    // anyway, so no need to do anything here.
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    for (Function::iterator BB = F.begin(), E = F.end(); ++BB != E;) {
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      for (BasicBlock::iterator I = BB->begin(), end = BB->end(); I != end; ++I)
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        if (CallInst *CI = dyn_cast<CallInst>(I)) {
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          // Ignore calls to the EH builtins (eh.selector, eh.exception)
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          Constant *Callee = CI->getCalledFunction();
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          if (Callee != SelectorFn && Callee != ExceptionFn
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              && !CI->doesNotThrow())
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            insertCallSiteStore(CI, -1, CallSite);
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        }
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    }
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    // Replace all unwinds with a branch to the unwind handler.
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    // ??? Should this ever happen with sjlj exceptions?
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    for (unsigned i = 0, e = Unwinds.size(); i != e; ++i) {
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      BranchInst::Create(UnwindBlock, Unwinds[i]);
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      Unwinds[i]->eraseFromParent();
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    }
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    // Following any allocas not in the entry block, update the saved SP
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    // in the jmpbuf to the new value.
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    for (unsigned i = 0, e = JmpbufUpdatePoints.size(); i != e; ++i) {
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      Instruction *AI = JmpbufUpdatePoints[i];
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      Instruction *StackAddr = CallInst::Create(StackAddrFn, "sp");
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      StackAddr->insertAfter(AI);
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      Instruction *StoreStackAddr = new StoreInst(StackAddr, StackPtr, true);
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      StoreStackAddr->insertAfter(StackAddr);
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    }
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    // Finally, for any returns from this function, if this function contains an
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    // invoke, add a call to unregister the function context.
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    for (unsigned i = 0, e = Returns.size(); i != e; ++i)
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      CallInst::Create(UnregisterFn, FunctionContext, "", Returns[i]);
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  // The result of the eh.selector call will be replaced with a a reference to
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  // the selector value returned in the function context. We leave the selector
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  // itself so the EH analysis later can use it.
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  for (int i = 0, e = EH_Selectors.size(); i < e; ++i) {
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    CallInst *I = EH_Selectors[i];
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    Value *SelectorVal = new LoadInst(SelectorAddr, "select_val", true, I);
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    I->replaceAllUsesWith(SelectorVal);
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  }
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  // eh.exception calls are replaced with references to the proper location in
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  // the context. Unlike eh.selector, the eh.exception calls are removed
 | 
			
		||||
  // entirely.
 | 
			
		||||
  for (int i = 0, e = EH_Exceptions.size(); i < e; ++i) {
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    CallInst *I = EH_Exceptions[i];
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		||||
    // Possible for there to be duplicates, so check to make sure the
 | 
			
		||||
    // instruction hasn't already been removed.
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		||||
    if (!I->getParent()) continue;
 | 
			
		||||
    Value *Val = new LoadInst(ExceptionAddr, "exception", true, I);
 | 
			
		||||
    const Type *Ty = Type::getInt8PtrTy(F.getContext());
 | 
			
		||||
    Val = CastInst::Create(Instruction::IntToPtr, Val, Ty, "", I);
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		||||
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    I->replaceAllUsesWith(Val);
 | 
			
		||||
    I->eraseFromParent();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // The entry block changes to have the eh.sjlj.setjmp, with a conditional
 | 
			
		||||
  // branch to a dispatch block for non-zero returns. If we return normally,
 | 
			
		||||
  // we're not handling an exception and just register the function context and
 | 
			
		||||
  // continue.
 | 
			
		||||
 | 
			
		||||
  // Create the dispatch block.  The dispatch block is basically a big switch
 | 
			
		||||
  // statement that goes to all of the invoke landing pads.
 | 
			
		||||
  BasicBlock *DispatchBlock =
 | 
			
		||||
    BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
 | 
			
		||||
 | 
			
		||||
  // Add a call to dispatch_setup at the start of the dispatch block. This is
 | 
			
		||||
  // expanded to any target-specific setup that needs to be done.
 | 
			
		||||
  Value *SetupArg =
 | 
			
		||||
    CastInst::Create(Instruction::BitCast, FunctionContext,
 | 
			
		||||
                     Type::getInt8PtrTy(F.getContext()), "",
 | 
			
		||||
                     DispatchBlock);
 | 
			
		||||
  CallInst::Create(DispatchSetupFn, SetupArg, "", DispatchBlock);
 | 
			
		||||
 | 
			
		||||
  // Insert a load of the callsite in the dispatch block, and a switch on its
 | 
			
		||||
  // value.  By default, we go to a block that just does an unwind (which is the
 | 
			
		||||
  // correct action for a standard call).
 | 
			
		||||
  BasicBlock *UnwindBlock =
 | 
			
		||||
    BasicBlock::Create(F.getContext(), "unwindbb", &F);
 | 
			
		||||
  Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
 | 
			
		||||
 | 
			
		||||
  Value *DispatchLoad = new LoadInst(CallSite, "invoke.num", true,
 | 
			
		||||
                                     DispatchBlock);
 | 
			
		||||
  SwitchInst *DispatchSwitch =
 | 
			
		||||
    SwitchInst::Create(DispatchLoad, UnwindBlock, Invokes.size(),
 | 
			
		||||
                       DispatchBlock);
 | 
			
		||||
  // Split the entry block to insert the conditional branch for the setjmp.
 | 
			
		||||
  BasicBlock *ContBlock = EntryBB->splitBasicBlock(EntryBB->getTerminator(),
 | 
			
		||||
                                                   "eh.sjlj.setjmp.cont");
 | 
			
		||||
 | 
			
		||||
  // Populate the Function Context
 | 
			
		||||
  //   1. LSDA address
 | 
			
		||||
  //   2. Personality function address
 | 
			
		||||
  //   3. jmpbuf (save SP, FP and call eh.sjlj.setjmp)
 | 
			
		||||
 | 
			
		||||
  // LSDA address
 | 
			
		||||
  Idxs[0] = Zero;
 | 
			
		||||
  Idxs[1] = ConstantInt::get(Int32Ty, 4);
 | 
			
		||||
  Value *LSDAFieldPtr =
 | 
			
		||||
    GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
			
		||||
                              "lsda_gep",
 | 
			
		||||
                              EntryBB->getTerminator());
 | 
			
		||||
  Value *LSDA = CallInst::Create(LSDAAddrFn, "lsda_addr",
 | 
			
		||||
                                 EntryBB->getTerminator());
 | 
			
		||||
  new StoreInst(LSDA, LSDAFieldPtr, true, EntryBB->getTerminator());
 | 
			
		||||
 | 
			
		||||
  Idxs[1] = ConstantInt::get(Int32Ty, 3);
 | 
			
		||||
  Value *PersonalityFieldPtr =
 | 
			
		||||
    GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
			
		||||
                              "lsda_gep",
 | 
			
		||||
                              EntryBB->getTerminator());
 | 
			
		||||
  new StoreInst(PersonalityFn, PersonalityFieldPtr, true,
 | 
			
		||||
                EntryBB->getTerminator());
 | 
			
		||||
 | 
			
		||||
  // Save the frame pointer.
 | 
			
		||||
  Idxs[1] = ConstantInt::get(Int32Ty, 5);
 | 
			
		||||
  Value *JBufPtr
 | 
			
		||||
    = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
 | 
			
		||||
                                "jbuf_gep",
 | 
			
		||||
                                EntryBB->getTerminator());
 | 
			
		||||
  Idxs[1] = ConstantInt::get(Int32Ty, 0);
 | 
			
		||||
  Value *FramePtr =
 | 
			
		||||
    GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_fp_gep",
 | 
			
		||||
                              EntryBB->getTerminator());
 | 
			
		||||
 | 
			
		||||
  Value *Val = CallInst::Create(FrameAddrFn,
 | 
			
		||||
                                ConstantInt::get(Int32Ty, 0),
 | 
			
		||||
                                "fp",
 | 
			
		||||
                                EntryBB->getTerminator());
 | 
			
		||||
  new StoreInst(Val, FramePtr, true, EntryBB->getTerminator());
 | 
			
		||||
 | 
			
		||||
  // Save the stack pointer.
 | 
			
		||||
  Idxs[1] = ConstantInt::get(Int32Ty, 2);
 | 
			
		||||
  Value *StackPtr =
 | 
			
		||||
    GetElementPtrInst::Create(JBufPtr, Idxs, Idxs+2, "jbuf_sp_gep",
 | 
			
		||||
                              EntryBB->getTerminator());
 | 
			
		||||
 | 
			
		||||
  Val = CallInst::Create(StackAddrFn, "sp", EntryBB->getTerminator());
 | 
			
		||||
  new StoreInst(Val, StackPtr, true, EntryBB->getTerminator());
 | 
			
		||||
 | 
			
		||||
  // Call the setjmp instrinsic. It fills in the rest of the jmpbuf.
 | 
			
		||||
  Value *SetjmpArg =
 | 
			
		||||
    CastInst::Create(Instruction::BitCast, JBufPtr,
 | 
			
		||||
                     Type::getInt8PtrTy(F.getContext()), "",
 | 
			
		||||
                     EntryBB->getTerminator());
 | 
			
		||||
  Value *DispatchVal = CallInst::Create(BuiltinSetjmpFn, SetjmpArg,
 | 
			
		||||
                                        "dispatch",
 | 
			
		||||
                                        EntryBB->getTerminator());
 | 
			
		||||
  // check the return value of the setjmp. non-zero goes to dispatcher.
 | 
			
		||||
  Value *IsNormal = new ICmpInst(EntryBB->getTerminator(),
 | 
			
		||||
                                 ICmpInst::ICMP_EQ, DispatchVal, Zero,
 | 
			
		||||
                                 "notunwind");
 | 
			
		||||
  // Nuke the uncond branch.
 | 
			
		||||
  EntryBB->getTerminator()->eraseFromParent();
 | 
			
		||||
 | 
			
		||||
  // Put in a new condbranch in its place.
 | 
			
		||||
  BranchInst::Create(ContBlock, DispatchBlock, IsNormal, EntryBB);
 | 
			
		||||
 | 
			
		||||
  // Register the function context and make sure it's known to not throw
 | 
			
		||||
  CallInst *Register =
 | 
			
		||||
    CallInst::Create(RegisterFn, FunctionContext, "",
 | 
			
		||||
                     ContBlock->getTerminator());
 | 
			
		||||
  Register->setDoesNotThrow();
 | 
			
		||||
 | 
			
		||||
  // At this point, we are all set up, update the invoke instructions to mark
 | 
			
		||||
  // their call_site values, and fill in the dispatch switch accordingly.
 | 
			
		||||
  for (unsigned i = 0, e = Invokes.size(); i != e; ++i)
 | 
			
		||||
    markInvokeCallSite(Invokes[i], i+1, CallSite, DispatchSwitch);
 | 
			
		||||
 | 
			
		||||
  // Mark call instructions that aren't nounwind as no-action (call_site ==
 | 
			
		||||
  // -1). Skip the entry block, as prior to then, no function context has been
 | 
			
		||||
  // created for this function and any unexpected exceptions thrown will go
 | 
			
		||||
  // directly to the caller's context, which is what we want anyway, so no need
 | 
			
		||||
  // to do anything here.
 | 
			
		||||
  for (Function::iterator BB = F.begin(), E = F.end(); ++BB != E;) {
 | 
			
		||||
    for (BasicBlock::iterator I = BB->begin(), end = BB->end(); I != end; ++I)
 | 
			
		||||
      if (CallInst *CI = dyn_cast<CallInst>(I)) {
 | 
			
		||||
        // Ignore calls to the EH builtins (eh.selector, eh.exception)
 | 
			
		||||
        Constant *Callee = CI->getCalledFunction();
 | 
			
		||||
        if (Callee != SelectorFn && Callee != ExceptionFn
 | 
			
		||||
            && !CI->doesNotThrow())
 | 
			
		||||
          insertCallSiteStore(CI, -1, CallSite);
 | 
			
		||||
      }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Replace all unwinds with a branch to the unwind handler.
 | 
			
		||||
  // ??? Should this ever happen with sjlj exceptions?
 | 
			
		||||
  for (unsigned i = 0, e = Unwinds.size(); i != e; ++i) {
 | 
			
		||||
    BranchInst::Create(UnwindBlock, Unwinds[i]);
 | 
			
		||||
    Unwinds[i]->eraseFromParent();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Following any allocas not in the entry block, update the saved SP in the
 | 
			
		||||
  // jmpbuf to the new value.
 | 
			
		||||
  for (unsigned i = 0, e = JmpbufUpdatePoints.size(); i != e; ++i) {
 | 
			
		||||
    Instruction *AI = JmpbufUpdatePoints[i];
 | 
			
		||||
    Instruction *StackAddr = CallInst::Create(StackAddrFn, "sp");
 | 
			
		||||
    StackAddr->insertAfter(AI);
 | 
			
		||||
    Instruction *StoreStackAddr = new StoreInst(StackAddr, StackPtr, true);
 | 
			
		||||
    StoreStackAddr->insertAfter(StackAddr);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Finally, for any returns from this function, if this function contains an
 | 
			
		||||
  // invoke, add a call to unregister the function context.
 | 
			
		||||
  for (unsigned i = 0, e = Returns.size(); i != e; ++i)
 | 
			
		||||
    CallInst::Create(UnregisterFn, FunctionContext, "", Returns[i]);
 | 
			
		||||
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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		Reference in New Issue