forked from OSchip/llvm-project
Always check if a method or a type exist before trying to create it.
llvm-svn: 141490
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@ -534,11 +534,19 @@ void CppWriter::printType(Type* Ty) {
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case Type::StructTyID: {
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StructType* ST = cast<StructType>(Ty);
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if (!ST->isLiteral()) {
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Out << "StructType *" << typeName << " = ";
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Out << "StructType *" << typeName << " = mod->getTypeByName(\"";
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printEscapedString(ST->getName());
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Out << "\");";
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nl(Out);
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Out << "if (!" << typeName << ") {";
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nl(Out);
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Out << typeName << " = ";
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Out << "StructType::create(mod->getContext(), \"";
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printEscapedString(ST->getName());
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Out << "\");";
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nl(Out);
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Out << "}";
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nl(Out);
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// Indicate that this type is now defined.
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DefinedTypes.insert(Ty);
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}
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@ -560,12 +568,18 @@ void CppWriter::printType(Type* Ty) {
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Out << "StructType *" << typeName << " = ";
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Out << "StructType::get(" << "mod->getContext(), ";
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} else {
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Out << "if (" << typeName << "->isOpaque()) {";
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nl(Out);
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Out << typeName << "->setBody(";
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}
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Out << typeName << "_fields, /*isPacked=*/"
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<< (ST->isPacked() ? "true" : "false") << ");";
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nl(Out);
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if (!ST->isLiteral()) {
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Out << "}";
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nl(Out);
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}
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break;
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}
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case Type::ArrayTyID: {
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@ -1538,13 +1552,12 @@ void CppWriter::printFunctionUses(const Function* F) {
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void CppWriter::printFunctionHead(const Function* F) {
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nl(Out) << "Function* " << getCppName(F);
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if (is_inline) {
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Out << " = mod->getFunction(\"";
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printEscapedString(F->getName());
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Out << "\", " << getCppName(F->getFunctionType()) << ");";
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nl(Out) << "if (!" << getCppName(F) << ") {";
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nl(Out) << getCppName(F);
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}
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Out << " = mod->getFunction(\"";
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printEscapedString(F->getName());
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Out << "\");";
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nl(Out) << "if (!" << getCppName(F) << ") {";
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nl(Out) << getCppName(F);
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Out<< " = Function::Create(";
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nl(Out,1) << "/*Type=*/" << getCppName(F->getFunctionType()) << ",";
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nl(Out) << "/*Linkage=*/";
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@ -1581,10 +1594,8 @@ void CppWriter::printFunctionHead(const Function* F) {
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Out << "->setGC(\"" << F->getGC() << "\");";
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nl(Out);
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}
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if (is_inline) {
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Out << "}";
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nl(Out);
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}
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Out << "}";
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nl(Out);
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printAttributes(F->getAttributes(), getCppName(F));
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printCppName(F);
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Out << "->setAttributes(" << getCppName(F) << "_PAL);";
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