Commit Graph

38 Commits

Author SHA1 Message Date
Jeffrey Tan 8c6e138aa8 Support logpoints in lldb-vscode
This patch implements VSCode DAP logpoints feature (also called tracepoint
in other VS debugger).
This will provide a convenient way for user to do printf style logging
debugging without pausing debuggee.

Differential Revision: https://reviews.llvm.org/D127702
2022-06-20 16:22:12 -07:00
Ilya Nozhkin a2c267e0c9 [lldb] Fix race condition between lldb-vscode and stop hooks executor
The race is between these two pieces of code that are executed in two separate
lldb-vscode threads (the first is in the main thread and another is in the
event-handling thread):

```
// lldb-vscode.cpp
g_vsc.debugger.SetAsync(false);
g_vsc.target.Launch(launch_info, error);
g_vsc.debugger.SetAsync(true);
```

```
// Target.cpp
bool old_async = debugger.GetAsyncExecution();
debugger.SetAsyncExecution(true);
debugger.GetCommandInterpreter().HandleCommands(GetCommands(), exc_ctx,
                                                options, result);
debugger.SetAsyncExecution(old_async);
```

The sequence that leads to the bug is this one:
1. Main thread enables synchronous mode and launches the process.
2. When the process is launched, it generates the first stop event.
3. This stop event is catched by the event-handling thread and DoOnRemoval
   is invoked.
4. Inside DoOnRemoval, this thread runs stop hooks. And before running stop
   hooks, the current synchronization mode is stored into old_async (and
   right now it is equal to "false").
5. The main thread finishes the launch and returns to lldb-vscode, the
   synchronization mode is restored to asynchronous by lldb-vscode.
6. Event-handling thread finishes stop hooks processing and restores the
   synchronization mode according to old_async (i.e. makes the mode synchronous)
7. And now the mode is synchronous while lldb-vscode expects it to be
   asynchronous. Synchronous mode forbids the process to broadcast public stop
   events, so, VS Code just hangs because lldb-vscode doesn't notify it about
   stops.

So, this diff makes the target intercept the first stop event if the process is
launched in the synchronous mode, thus preventing stop hooks execution.

The bug is only present on Windows because other platforms already
intercept this event using their own hijacking listeners.

So, this diff also fixes some problems with lldb-vscode tests on Windows to make
it possible to run the related test. Other tests still can't be enabled because
the debugged program prints something into stdout and LLDB can't intercept this
output and redirect it to lldb-vscode properly.

Reviewed By: jingham

Differential Revision: https://reviews.llvm.org/D119548
2022-02-22 12:53:55 +01:00
Ted Woodward 1c05c52de2 [lldb-vscode] Fix coredump load source mapping for first file
SetSourceMapFromArguments is called after the core is loaded. This means
that the source file for the crashing code won't have the source map applied.
Move the call to SetSourceMapFromArguments in request_attach to just after
the call to RunInitCommands, matching request_launch behavior.

Reviewed By: clayborg, wallace

Differential Revision: https://reviews.llvm.org/D112834
2021-11-01 10:47:42 -05:00
Walter Erquinigo c9a0754b44 [lldb-vscode] Distinguish shadowed variables in the scopes request
VSCode doesn't render multiple variables with the same name in the variables view. It only renders one of them. This is a situation that happens often when there are shadowed variables.
The nodejs debugger solves this by adding a number suffix to the variable, e.g. "x", "x2", "x3" are the different x variables in nested blocks.

In this patch I'm doing something similar, but the suffix is " @ <file_name:line>), e.g. "x @ main.cpp:17", "x @ main.cpp:21". The fallback would be an address if the source and line information is not present, which should be rare.

This fix is only needed for globals and locals. Children of variables don't suffer of this problem.

When there are shadowed variables
{F16182150}

Without shadowed variables
{F16182152}

Modifying these variables through the UI works

Reviewed By: clayborg

Differential Revision: https://reviews.llvm.org/D99989
2021-04-21 15:09:39 -07:00
Walter Erquinigo 64f47c1e58 [lldb-vscode] redirect stderr/stdout to the IDE's console
In certain occasions times, like when LLDB is initializing and
evaluating the .lldbinit files, it tries to print to stderr and stdout
directly. This confuses the IDE with malformed data, as it talks to
lldb-vscode using stdin and stdout following the JSON RPC protocol. This
ends up terminating the debug session with the user unaware of what's
going on. There might be other situations in which this can happen, and
they will be harder to debug than the .lldbinit case.

After several discussions with @clayborg, @yinghuitan and @aadsm, we
realized that the best course of action is to simply redirect stdout and
stderr to the console, without modifying LLDB itself. This will prove to
be resilient to future bugs or features.

I made the simplest possible redirection logic I could come up with. It
only works for POSIX, and to make it work with Windows should be merely
changing pipe and dup2 for the windows equivalents like _pipe and _dup2.
Sadly I don't have a Windows machine, so I'll do it later once my office
reopens, or maybe someone else can do it.

I'm intentionally not adding a stop-redirecting logic, as I don't see it
useful for the lldb-vscode case (why would we want to do that, really?).

I added a test.

Note: this is a simpler version of D80659. I first tried to implement a
RIIA version of it, but it was problematic to manage the state of the
thread and reverting the redirection came with some non trivial
complexities, like what to do with unflushed data after the debug
session has finished on the IDE's side.
2021-04-21 14:48:48 -07:00
Walter Erquinigo 79fbbeb412 [lldb-vscode] Add postRunCommands
This diff ass postRunCommands, which are the counterpart of the preRunCommands. TThey will be executed right after the target is launched or attached correctly, which means that the targets can assume that the target is running.

Differential Revision: https://reviews.llvm.org/D100340
2021-04-21 13:51:30 -07:00
Muhammad Omair Javaid 42c3b5e5b6 Fix cleanup error in TestVSCode_disconnect.test_launch
TestVSCode_disconnect.test_launch fails with clean up error because
disconnect gets called twice once from the test case and once from
the tear down hook.

This patch disables disconnect after its been called from test_launch

Reviewed By: clayborg

Differential Revision: https://reviews.llvm.org/D99491
2021-03-30 15:36:45 +05:00
Walter Erquinigo 0f0462cacf [vscode] Improve runInTerminal and support linux
Depends on D93874.

runInTerminal was using --wait-for, but it was some problems because it uses process polling looking for a single instance of the debuggee:

- it gets to know of the target late, which renders breakpoints in the main function almost impossible
- polling might fail if there are already other processes with the same name
- polling might also fail on some linux machine, as it's implemented with the ps command, and the ps command's args and output are not standard everywhere

As a better way to implement this so that it works well on Darwin and Linux, I'm using now the following process:

- lldb-vscode notices the runInTerminal, so it spawns lldb-vscode with a special flag --launch-target <target>. This flags tells lldb-vscode to wait to be attached and then it execs the target program. I'm using lldb-vscode itself to do this, because it makes finding the launcher program easier. Also no CMAKE INSTALL scripts are needed.
- Besides this, the debugger creates a temporary FIFO file where the launcher program will write its pid to. That way the debugger will be sure of which program to attach.
- Once attach happend, the debugger creates a second temporary file to notify the launcher program that it has been attached, so that it can then exec. I'm using this instead of using a signal or a similar mechanism because I don't want the launcher program to wait indefinitely to be attached in case the debugger crashed. That would pollute the process list with a lot of hanging processes. Instead, I'm setting a 20 seconds timeout (that's an overkill) and the launcher program seeks in intervals the second tepmorary file.

Some notes:
- I preferred not to use sockets because it requires a lot of code and I only need a pid. It would also require a lot of code when windows support is implemented.
- I didn't add Windows support, as I don't have a windows machine, but adding support for it should be easy, as the FIFO file can be implemented with a named pipe, which is standard on Windows and works pretty much the same way.

The existing test which didn't pass on Linux, now passes.

Differential Revision: https://reviews.llvm.org/D93951
2021-01-25 12:30:05 -08:00
Walter Erquinigo 132e57bc59 Retry of D84974
- Fix a small issue caused by a conflicting name (GetObject) on Windows.
  The fix was to rename the internal GetObject function to
  GetNextFunction.
2020-09-14 10:44:13 -07:00
Walter Erquinigo 5c463d107d Revert "Retry of D84974"
This reverts commit 5b2b4f331d.

This caused a link error in
http://lab.llvm.org:8011/builders/lldb-x64-windows-ninja/builds/18794/steps/build/logs/stdio
2020-09-08 13:41:11 -07:00
Walter Erquinigo 5b2b4f331d Retry of D84974
The test is being disabled on Linux, as lldb-vscode has a bug with
--wait-for on LInux.
I'm also fixing some compilation warnings.
2020-09-08 11:50:09 -07:00
Walter Erquinigo 5f6ca065a5 Revert de6caf871b and 51128b670d (https://reviews.llvm.org/D84974)
The tests seem to be timing out in all linux bots. Need further analysis.

Revert "run in terminal"

This reverts commit de6caf871b.
2020-09-02 17:06:48 -07:00
Walter Erquinigo de6caf871b run in terminal 2020-09-02 14:38:00 -07:00
Yifan Shen 2c1bea88a5 Add Debug Info Size to Symbol Status
If a module has debug info, the size of debug symbol will be displayed after the Symbols Loaded Message for each module in the VScode modules view.{F12335461}

Reviewed By: wallace, clayborg

Differential Revision: https://reviews.llvm.org/D83731
2020-07-24 13:30:04 -07:00
Walter Erquinigo 313b60742a Revert "Add Debug Info Size to Symbol Status"
This reverts commit 986e3af53b.

It incorrectly deleted clang/tools/clang-format/git-clang-format
2020-07-24 13:28:29 -07:00
Yifan Shen 986e3af53b Add Debug Info Size to Symbol Status
Summary: If a module has debug info, the size of debug symbol will be displayed after the Symbols Loaded Message for each module in the VScode modules view.{F12335461}

Reviewers: wallace, clayborg

Reviewed By: wallace, clayborg

Subscribers: cfe-commits, aprantl, lldb-commits

Tags: #lldb, #clang

Differential Revision: https://reviews.llvm.org/D83731
2020-07-24 13:26:06 -07:00
Walter Erquinigo 869d05fb3e [lldb-vscode] Fix TestVSCode_module
This test was added in https://reviews.llvm.org/D82477 and needs to wait a little bit before fetching some information.
2020-07-13 18:02:37 -07:00
Walter Erquinigo 74ab1da028 Redo of Add terminateCommands to lldb-vscode protocol
Summary:
This redoes https://reviews.llvm.org/D79726 and fixes two things.
- The logic that determines whether to automatically disconnect during the tear down is not very dumb compared to the original implementation. Each test will determine whether to do that or not.
- The terminate commands and terminate event were being sent after the disconnect response was sent to the IDE. That was not good, as VSCode stops the debug session as soon as it receives a disconnect response. Now, the terminate event and terminateEvents are being executed before the disconnect response is sent. This ensures that any connection between the IDE and lldb-vscode is alive while the terminate commands are executed. Besides, it also allows displaying the output of the terminate commands on the debug console, as it's still alive.

Reviewers: clayborg, aadsm, kusmour, labath

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D81978
2020-06-23 12:51:43 -07:00
Walter Erquinigo 0a9e7d0b6b [vscode] set default values for terminateDebuggee for the disconnect request
Summary:
Recently I've noticed that VSCode sometimes doesn't send the terminateDebuggee flag within the disconnectRequest,
even though lldb-vscode sets the terminateDebuggee capability correctly.
This has been causing that inferiors don't die after the debug session ends, and many users have reported issues because of this.

An easy way to mitigate this is to set better default values for the terminateDebuggee field in the disconnect request.
I'm assuming that for a launch request, the default will be true, and for attach it'll be false.

Reviewers: clayborg, labath, aadsm

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D81200
2020-06-23 11:47:43 -07:00
Pavel Labath 2a227b36b0 Revert "Add terminateCommands to lldb-vscode protocol"
This reverts commit a3609b0ec6, because it
makes a number of lldb-vscode tests flaky.
2020-05-20 10:48:29 +02:00
António Afonso a3609b0ec6 Add terminateCommands to lldb-vscode protocol
Summary: Adding this in line with "stopCommands" and "exitCommands" so that we can run commands at the end of the debugging session.

Reviewers: clayborg, wallace, labath

Reviewed By: clayborg, labath

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D79726
2020-05-19 16:18:05 -07:00
Walter Erquinigo 83725822c5 [lldb-vscode] Add an option for loading core files
Summary:
Currently loading core files on lldb-vscode is broken because there's a check in the attach workflow that asserts that the PID is valid, which of course fails for this case.
Hence, I'm adding a "coreFile" argument for the attach request, which does the work correctly.

I don't know how to test it effectively so that it runs on the buildbots and the debugger can in fact makes sense of it. Anyway, the change has been relatively simple.

Reviewers: labath, clayborg

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D78839
2020-04-28 13:03:02 -07:00
Walter Erquinigo e796c77b26 [lldb-vscode] Correctly return source mapped breakpoints for setBreakpoints request
Summary:
When using source maps for a breakpoint, in order to find the actual source that breakpoint has resolved, we
need to use a query similar to what CommandObjectSource::DumpLinesInSymbolContexts does, which is the logic
used by the CLI to display the source line at a given breakpoint. That's necessary because from a breakpoint
location you only have an address, which points to the original source location, not the source mapped one.

in the setBreakpoints request handler, we haven't been doing such query and we were returning the original
source location, which was breaking the UX of VSCode, as many breakpoints were being set but not displayed
in the source file next to each line. Besides, clicking the source path of a breakpoint in the breakpoints
view in the debug tab was not working for this case, as VSCode was trying to open a non-existent file, thus
showing an error to the user.

Ideally, we should do the query mentioned above to find the actual source location to respond to the IDE,
however, that query is expensive and users can have an arbitrary number of breakpoints set. As a simpler fix,
the request sent by VSCode already contains the full source path, which exists because the user set it from
the IDE itself, so we can simply reuse it instead of querying from the SB API.

I wrote a test for this, and found out that I had to move SetSourceMapFromArguments after RunInitCommands in
lldb-vscode.cpp, because an init command used in all tests is `settings clear -all`, which would clear the
source map unless specified after initCommands. And in any case, I think it makes sense to have initCommands
run before anything the debugger would do.

Reviewers: clayborg, kusmour, labath, aadsm

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D76968
2020-04-08 09:52:59 -07:00
Walter Erquinigo c85bf7cfa8 Revert "[lldb-vscode] Add inheritEnvironment option"
This reverts commit 4ec6ebabfc.
2020-03-20 19:24:51 -07:00
Hector Diaz 4ec6ebabfc [lldb-vscode] Add inheritEnvironment option
Summary:
If no custom launching is used, lldb-vscode launches a program with an empty environment by default. In some scenarios, the user might want to simply use the same environment as the IDE to have a set of working environment variables (e.g. PATH wouldn't be empty). In fact, most DAPs in VSCode have this behavior by default. In other cases the user definitely needs to set their custom environment, which is already supported. To make the first case easier for the user (e.g. not having to copy the PATH to the launch.json every time they want to debug simple programs that rely on PATH), a new option is now offered. inheritEnvironment will launch the program copying its own environment, and it's just a boolean flag.

{F11347695}

Reviewers: clayborg, aadsm, diazhector98, kusmour

Subscribers: labath, JDevlieghere, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D74636
2020-03-20 18:51:25 -07:00
Pavel Labath 6b37c476a2 [lldb] Improve test failure messages in vscode tests
A couple of tests sporadically fail on these assertions, but the error
messages do not give a clue as to what has actually happened.

Improve them so that we can better understand what is going wrong.
2020-03-10 14:32:45 +01:00
Greg Clayton 7202d1c2f6 Fix lldb-vscode logging and enable logging for all lldb-vscode tests.
Summary:
This patch fixes logging to log incoming packets which was removed during a refactor.

We also enable logging to a "vscode.txt" file for each lldb-vscode test by creating the log file in the build artifacts directory for each test. This allows users to see the packets for their tests if needed and the log file is in a directory that will be removed after tests have been run.

Reviewers: labath, aadsm, serhiy.redko, jankratochvil, xiaobai, wallace

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D74566
2020-02-13 09:58:30 -08:00
Greg Clayton 9cb227f561 Stop emitting a breakpoint for each location in a breakpoint when responding to breakpoint commands.
Summary: The VS Code DAP expects on response for each breakpoint that was requested. If we responsd with multiple entries for one breakpoint the VS Code UI gets out of date. Currently the VS code DAP doesn't handle one breakpoint with multiple locations. If this ever gets fixed we can modify our code.

Reviewers: labath

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D73665
2020-02-13 08:23:19 -08:00
Pavel Labath dcd14324dc [lldb-vscode] Centrally skip debug info variants for vscode tests
Previously each test was annotated manually. This does the same thing.
2019-12-17 11:08:52 +01:00
Raphael Isemann a52a11139c [lldb][NFC] Remove 'from __future__ import print_function' from all tests that don't actually call 'print()'
Summary:
A lot of tests do this trick but the vast majority of them don't even call `print()`.

Most of this patch was generated by a script that just looks at all the files and deletes the line if there is no `print (` or `print(` anywhere else in the file.
I checked the remaining tests manually and deleted the import if we never call print (but instead do stuff like `expr print(...)` and similar false-positives).
I also corrected the additional empty lines after the import in the files that I manually edited.

Reviewers: JDevlieghere, labath, jfb

Reviewed By: labath

Subscribers: dexonsmith, wuzish, nemanjai, kbarton, christof, arphaman, abidh, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D71452
2019-12-13 12:23:04 +01:00
Serhiy Redko 6dad5e441d The field ‘totalFrames’ which is total number of frames available, is mandatory in StackTraces response for VSCode extension that implements DAP and declares capability 'supportsDelayedStackTraceLoading':
"The debug adapter supports the delayed loading of parts of the stack,
which requires that both the 'startFrame' and 'levels' arguments and the
'totalFrames' result of the 'StackTrace' request are supported."

Lack of this field makes VSCode incorrectly display stack traces information

D71034
2019-12-09 10:43:50 -08:00
Walter Erquinigo 2c7c528d7a [lldb-vscode] support the completion request
Summary:
The DAP has a completion request that has been unimplemented. It allows showing autocompletion tokens inside the Debug Console.
I implemented it in a very simple fashion mimicking what the user would see when autocompleting an expression inside the CLI.
There are two cases: normal variables and commands. The latter occurs when a text is prepepended with ` in the Debug Console.
These two cases work well and have tests.

Reviewers: clayborg, aadsm

Subscribers: lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D69873
2019-11-15 17:37:55 -08:00
Pavel Labath 45e3ce8d76 [dotest] Centralize initialization commands even more
Summary:
In r367234 we introduced a central place to hold the set up commands for
the various ways we have of launching lldb. However, a number of
commands still remained outside of that.

This patch moves the remaining set up commands into this function, which
allows us to remove manual clang module path setting code in
TestBatchMode.

One unfortunate victim of this approach is TestSTTYBeforeAndAfter which,
due to how it launches lldb (pexpect->expect->lldb), fails get the
quoting right. It would be possible to fix the quoting there, it would be a bit
icky, and none of the commands in this list are really relevant for what this
test is doing, so I just remove the commands outright.

Reviewers: JDevlieghere, jankratochvil

Subscribers: lldb-commits

Differential Revision: https://reviews.llvm.org/D67173

llvm-svn: 371019
2019-09-05 07:35:45 +00:00
Alex Langford 3b4ce731fb [lldb-vscode] add `launchCommands` to handle launch specific commands
Summary:
This can help `lldb-vscode` handle launch commands associate with remote platform
attach request have field `attachCommands` to handle attach specific commands
add a corresponding one for launch request
if no launch command is provided, create a new target and launch; otherwise, execute the launch command

Differential Revision: https://reviews.llvm.org/D65363

Patch by Wanyi Ye <kusmour@gmail.com>

llvm-svn: 369296
2019-08-19 20:17:27 +00:00
Jan Kratochvil 2b38951799 [lldb] Increase testsuite packet-timeout 5secs -> 1min
rL357954 did increase `packet-timeout` 1sec -> 5secs. Which is IMO about the
maximum timeout reasonable for regular use. But for testsuite I think the
timeout should be higher as the testsuite runs in parallel and it can be run
even on slow hosts and with other load (moreover if it runs on some slow arch).

I have chosen 60 secs, that should be enough hopefully.  Larger value could
make debugging with hanging `lldb-server` annoying.

This patch was based on this testsuite timeout:
http://lab.llvm.org:8014/builders/lldb-x86_64-fedora/builds/546/steps/test/logs/stdio
	FAIL: test_connect (TestGDBRemoteClient.TestGDBRemoteClient)
	   Test connecting to a remote gdb server
	----------------------------------------------------------------------
	Traceback (most recent call last):
	  File "/home/jkratoch/slave-lldb-x86_64-fedora/lldb-x86_64-fedora/llvm/tools/lldb/packages/Python/lldbsuite/test/functionalities/gdb_remote_client/TestGDBRemoteClient.py", line 13, in test_connect
	    process = self.connect(target)
	  File "/home/jkratoch/slave-lldb-x86_64-fedora/lldb-x86_64-fedora/llvm/tools/lldb/packages/Python/lldbsuite/test/functionalities/gdb_remote_client/gdbclientutils.py", line 480, in connect
	    self.assertTrue(error.Success(), error.description)
	AssertionError: False is not True : failed to get reply to handshake packet

Differential Revision: https://reviews.llvm.org/D65271

llvm-svn: 367234
2019-07-29 16:10:16 +00:00
Antonio Afonso a61c247ce1 Restore tests for lldb-server and lldb-vscode removed at rL366590
Summary: This was removed here rL366590 by accident.

Reviewers: xiaobai, jfb

Reviewed By: xiaobai

Subscribers: dexonsmith, srhines, krytarowski, jfb, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D65123

llvm-svn: 366766
2019-07-22 23:35:05 +00:00
Raphael Isemann b45853f173 [lldb][NFC] Cleanup mentions and code related to lldb-mi
Summary: lldb-mi has been removed, but there are still a bunch of references in the code base. This patch removes all of them.

Reviewers: JDevlieghere, jfb

Reviewed By: JDevlieghere

Subscribers: dexonsmith, ki.stfu, mgorny, abidh, jfb, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D64992

llvm-svn: 366590
2019-07-19 15:55:23 +00:00
Greg Clayton 2f5cf8511a Add a new tool named "lldb-vscode" that implements the Visual Studio Code Debug Adaptor Protocol
This patch adds a new lldb-vscode tool that speaks the Microsoft Visual Studio Code debug adaptor protocol. It has full unit tests that test all packets.

This tool can be easily packaged up into a native extension and used with Visual Studio Code, and it can also be used by Nuclide

Differential Revision: https://reviews.llvm.org/D50365

llvm-svn: 339911
2018-08-16 17:59:38 +00:00