forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			188 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
//===------------------------ CalcSpillWeights.cpp ------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "calcspillweights"
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#include "llvm/Function.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/CodeGen/CalcSpillWeights.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/SlotIndexes.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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using namespace llvm;
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char CalculateSpillWeights::ID = 0;
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INITIALIZE_PASS_BEGIN(CalculateSpillWeights, "calcspillweights",
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                "Calculate spill weights", false, false)
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INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
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INITIALIZE_PASS_END(CalculateSpillWeights, "calcspillweights",
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                "Calculate spill weights", false, false)
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void CalculateSpillWeights::getAnalysisUsage(AnalysisUsage &au) const {
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  au.addRequired<LiveIntervals>();
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  au.addRequired<MachineLoopInfo>();
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  au.setPreservesAll();
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  MachineFunctionPass::getAnalysisUsage(au);
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}
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bool CalculateSpillWeights::runOnMachineFunction(MachineFunction &fn) {
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  DEBUG(dbgs() << "********** Compute Spill Weights **********\n"
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               << "********** Function: "
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               << fn.getFunction()->getName() << '\n');
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  LiveIntervals &lis = getAnalysis<LiveIntervals>();
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  VirtRegAuxInfo vrai(fn, lis, getAnalysis<MachineLoopInfo>());
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  for (LiveIntervals::iterator I = lis.begin(), E = lis.end(); I != E; ++I) {
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    LiveInterval &li = *I->second;
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    if (TargetRegisterInfo::isVirtualRegister(li.reg))
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      vrai.CalculateWeightAndHint(li);
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  }
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  return false;
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}
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// Return the preferred allocation register for reg, given a COPY instruction.
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static unsigned copyHint(const MachineInstr *mi, unsigned reg,
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                         const TargetRegisterInfo &tri,
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                         const MachineRegisterInfo &mri) {
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  unsigned sub, hreg, hsub;
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  if (mi->getOperand(0).getReg() == reg) {
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    sub = mi->getOperand(0).getSubReg();
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    hreg = mi->getOperand(1).getReg();
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    hsub = mi->getOperand(1).getSubReg();
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  } else {
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    sub = mi->getOperand(1).getSubReg();
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    hreg = mi->getOperand(0).getReg();
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    hsub = mi->getOperand(0).getSubReg();
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  }
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  if (!hreg)
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    return 0;
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  if (TargetRegisterInfo::isVirtualRegister(hreg))
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    return sub == hsub ? hreg : 0;
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  const TargetRegisterClass *rc = mri.getRegClass(reg);
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  // Only allow physreg hints in rc.
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  if (sub == 0)
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    return rc->contains(hreg) ? hreg : 0;
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  // reg:sub should match the physreg hreg.
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  return tri.getMatchingSuperReg(hreg, sub, rc);
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}
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void VirtRegAuxInfo::CalculateWeightAndHint(LiveInterval &li) {
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  MachineRegisterInfo &mri = MF.getRegInfo();
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  const TargetRegisterInfo &tri = *MF.getTarget().getRegisterInfo();
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  MachineBasicBlock *mbb = 0;
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  MachineLoop *loop = 0;
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  unsigned loopDepth = 0;
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  bool isExiting = false;
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  float totalWeight = 0;
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  SmallPtrSet<MachineInstr*, 8> visited;
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  // Find the best physreg hist and the best virtreg hint.
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  float bestPhys = 0, bestVirt = 0;
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  unsigned hintPhys = 0, hintVirt = 0;
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  // Don't recompute a target specific hint.
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  bool noHint = mri.getRegAllocationHint(li.reg).first != 0;
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  // Don't recompute spill weight for an unspillable register.
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  bool Spillable = li.isSpillable();
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  for (MachineRegisterInfo::reg_iterator I = mri.reg_begin(li.reg);
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       MachineInstr *mi = I.skipInstruction();) {
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    if (mi->isIdentityCopy() || mi->isImplicitDef() || mi->isDebugValue())
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      continue;
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    if (!visited.insert(mi))
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      continue;
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    float weight = 1.0f;
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    if (Spillable) {
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      // Get loop info for mi.
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      if (mi->getParent() != mbb) {
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        mbb = mi->getParent();
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        loop = Loops.getLoopFor(mbb);
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        loopDepth = loop ? loop->getLoopDepth() : 0;
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        isExiting = loop ? loop->isLoopExiting(mbb) : false;
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      }
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      // Calculate instr weight.
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      bool reads, writes;
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      tie(reads, writes) = mi->readsWritesVirtualRegister(li.reg);
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      weight = LiveIntervals::getSpillWeight(writes, reads, loopDepth);
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      // Give extra weight to what looks like a loop induction variable update.
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      if (writes && isExiting && LIS.isLiveOutOfMBB(li, mbb))
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        weight *= 3;
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      totalWeight += weight;
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    }
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    // Get allocation hints from copies.
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    if (noHint || !mi->isCopy())
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      continue;
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    unsigned hint = copyHint(mi, li.reg, tri, mri);
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    if (!hint)
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      continue;
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    float hweight = Hint[hint] += weight;
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    if (TargetRegisterInfo::isPhysicalRegister(hint)) {
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      if (hweight > bestPhys && LIS.isAllocatable(hint))
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        bestPhys = hweight, hintPhys = hint;
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    } else {
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      if (hweight > bestVirt)
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        bestVirt = hweight, hintVirt = hint;
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    }
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  }
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  Hint.clear();
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  // Always prefer the physreg hint.
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  if (unsigned hint = hintPhys ? hintPhys : hintVirt) {
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    mri.setRegAllocationHint(li.reg, 0, hint);
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    // Weakly boost the spill weight of hinted registers.
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    totalWeight *= 1.01F;
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  }
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  // If the live interval was already unspillable, leave it that way.
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  if (!Spillable)
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    return;
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  // Mark li as unspillable if all live ranges are tiny.
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  if (li.isZeroLength(LIS.getSlotIndexes())) {
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    li.markNotSpillable();
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    return;
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  }
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  // If all of the definitions of the interval are re-materializable,
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  // it is a preferred candidate for spilling. If none of the defs are
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  // loads, then it's potentially very cheap to re-materialize.
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  // FIXME: this gets much more complicated once we support non-trivial
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  // re-materialization.
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  bool isLoad = false;
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  if (LIS.isReMaterializable(li, 0, isLoad)) {
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    if (isLoad)
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      totalWeight *= 0.9F;
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    else
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      totalWeight *= 0.5F;
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  }
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  li.weight = normalizeSpillWeight(totalWeight, li.getSize());
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}
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