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			769 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			769 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the stack slot coloring pass.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "stackcoloring"
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#include "VirtRegMap.h"
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#include "llvm/Function.h"
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#include "llvm/Module.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include <vector>
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using namespace llvm;
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static cl::opt<bool>
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DisableSharing("no-stack-slot-sharing",
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             cl::init(false), cl::Hidden,
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             cl::desc("Suppress slot sharing during stack coloring"));
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static cl::opt<bool>
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ColorWithRegsOpt("color-ss-with-regs",
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                 cl::init(false), cl::Hidden,
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                 cl::desc("Color stack slots with free registers"));
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static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
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STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
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STATISTIC(NumRegRepl,    "Number of stack slot refs replaced with reg refs");
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STATISTIC(NumLoadElim,   "Number of loads eliminated");
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STATISTIC(NumStoreElim,  "Number of stores eliminated");
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STATISTIC(NumDead,       "Number of trivially dead stack accesses eliminated");
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namespace {
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  class StackSlotColoring : public MachineFunctionPass {
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    bool ColorWithRegs;
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    LiveStacks* LS;
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    VirtRegMap* VRM;
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    MachineFrameInfo *MFI;
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    MachineRegisterInfo *MRI;
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    const TargetInstrInfo  *TII;
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    const TargetRegisterInfo *TRI;
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    const MachineLoopInfo *loopInfo;
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    // SSIntervals - Spill slot intervals.
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    std::vector<LiveInterval*> SSIntervals;
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    // SSRefs - Keep a list of frame index references for each spill slot.
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    SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs;
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    // OrigAlignments - Alignments of stack objects before coloring.
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    SmallVector<unsigned, 16> OrigAlignments;
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    // OrigSizes - Sizess of stack objects before coloring.
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    SmallVector<unsigned, 16> OrigSizes;
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    // AllColors - If index is set, it's a spill slot, i.e. color.
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    // FIXME: This assumes PEI locate spill slot with smaller indices
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    // closest to stack pointer / frame pointer. Therefore, smaller
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    // index == better color.
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    BitVector AllColors;
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    // NextColor - Next "color" that's not yet used.
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    int NextColor;
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    // UsedColors - "Colors" that have been assigned.
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    BitVector UsedColors;
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    // Assignments - Color to intervals mapping.
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    SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
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  public:
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    static char ID; // Pass identification
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    StackSlotColoring() :
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      MachineFunctionPass(ID), ColorWithRegs(false), NextColor(-1) {
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        initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
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      }
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    StackSlotColoring(bool RegColor) :
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      MachineFunctionPass(ID), ColorWithRegs(RegColor), NextColor(-1) {
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        initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
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      }
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesCFG();
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      AU.addRequired<SlotIndexes>();
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      AU.addPreserved<SlotIndexes>();
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      AU.addRequired<LiveStacks>();
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      AU.addRequired<VirtRegMap>();
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      AU.addPreserved<VirtRegMap>();      
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      AU.addRequired<MachineLoopInfo>();
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      AU.addPreserved<MachineLoopInfo>();
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      AU.addPreservedID(MachineDominatorsID);
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      MachineFunctionPass::getAnalysisUsage(AU);
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    }
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    virtual bool runOnMachineFunction(MachineFunction &MF);
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    virtual const char* getPassName() const {
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      return "Stack Slot Coloring";
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    }
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  private:
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    void InitializeSlots();
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    void ScanForSpillSlotRefs(MachineFunction &MF);
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    bool OverlapWithAssignments(LiveInterval *li, int Color) const;
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    int ColorSlot(LiveInterval *li);
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    bool ColorSlots(MachineFunction &MF);
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    bool ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
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                                SmallVector<SmallVector<int, 4>, 16> &RevMap,
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                                BitVector &SlotIsReg);
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    void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI,
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                            MachineFunction &MF);
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    bool PropagateBackward(MachineBasicBlock::iterator MII,
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                           MachineBasicBlock *MBB,
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                           unsigned OldReg, unsigned NewReg);
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    bool PropagateForward(MachineBasicBlock::iterator MII,
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                          MachineBasicBlock *MBB,
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                          unsigned OldReg, unsigned NewReg);
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    void UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
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                                    unsigned Reg, const TargetRegisterClass *RC,
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                                    SmallSet<unsigned, 4> &Defs,
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                                    MachineFunction &MF);
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    bool AllMemRefsCanBeUnfolded(int SS);
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    bool RemoveDeadStores(MachineBasicBlock* MBB);
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  };
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} // end anonymous namespace
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char StackSlotColoring::ID = 0;
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INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring",
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                "Stack Slot Coloring", false, false)
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INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
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INITIALIZE_PASS_DEPENDENCY(LiveStacks)
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INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
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INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
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INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring",
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                "Stack Slot Coloring", false, false)
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FunctionPass *llvm::createStackSlotColoringPass(bool RegColor) {
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  return new StackSlotColoring(RegColor);
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}
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namespace {
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  // IntervalSorter - Comparison predicate that sort live intervals by
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  // their weight.
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  struct IntervalSorter {
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    bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
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      return LHS->weight > RHS->weight;
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    }
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  };
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}
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/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
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/// references and update spill slot weights.
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void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
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  SSRefs.resize(MFI->getObjectIndexEnd());
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  // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
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  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
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       MBBI != E; ++MBBI) {
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    MachineBasicBlock *MBB = &*MBBI;
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    unsigned loopDepth = loopInfo->getLoopDepth(MBB);
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    for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
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         MII != EE; ++MII) {
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      MachineInstr *MI = &*MII;
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      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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        MachineOperand &MO = MI->getOperand(i);
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        if (!MO.isFI())
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          continue;
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        int FI = MO.getIndex();
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        if (FI < 0)
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          continue;
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        if (!LS->hasInterval(FI))
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          continue;
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        LiveInterval &li = LS->getInterval(FI);
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        if (!MI->isDebugValue())
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          li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth);
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        SSRefs[FI].push_back(MI);
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      }
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    }
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  }
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}
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/// InitializeSlots - Process all spill stack slot liveintervals and add them
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/// to a sorted (by weight) list.
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void StackSlotColoring::InitializeSlots() {
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  int LastFI = MFI->getObjectIndexEnd();
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  OrigAlignments.resize(LastFI);
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  OrigSizes.resize(LastFI);
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  AllColors.resize(LastFI);
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  UsedColors.resize(LastFI);
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  Assignments.resize(LastFI);
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  // Gather all spill slots into a list.
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  DEBUG(dbgs() << "Spill slot intervals:\n");
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  for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
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    LiveInterval &li = i->second;
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    DEBUG(li.dump());
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    int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
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    if (MFI->isDeadObjectIndex(FI))
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      continue;
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    SSIntervals.push_back(&li);
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    OrigAlignments[FI] = MFI->getObjectAlignment(FI);
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    OrigSizes[FI]      = MFI->getObjectSize(FI);
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    AllColors.set(FI);
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  }
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  DEBUG(dbgs() << '\n');
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  // Sort them by weight.
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  std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
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  // Get first "color".
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  NextColor = AllColors.find_first();
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}
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/// OverlapWithAssignments - Return true if LiveInterval overlaps with any
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/// LiveIntervals that have already been assigned to the specified color.
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bool
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StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
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  const SmallVector<LiveInterval*,4> &OtherLIs = Assignments[Color];
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  for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
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    LiveInterval *OtherLI = OtherLIs[i];
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    if (OtherLI->overlaps(*li))
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      return true;
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  }
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  return false;
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}
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/// ColorSlotsWithFreeRegs - If there are any free registers available, try
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/// replacing spill slots references with registers instead.
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bool
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StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
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                                   SmallVector<SmallVector<int, 4>, 16> &RevMap,
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                                   BitVector &SlotIsReg) {
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  if (!(ColorWithRegs || ColorWithRegsOpt) || !VRM->HasUnusedRegisters())
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    return false;
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  bool Changed = false;
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  DEBUG(dbgs() << "Assigning unused registers to spill slots:\n");
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  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
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    LiveInterval *li = SSIntervals[i];
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    int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
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    if (!UsedColors[SS] || li->weight < 20)
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      // If the weight is < 20, i.e. two references in a loop with depth 1,
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      // don't bother with it.
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      continue;
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    // These slots allow to share the same registers.
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    bool AllColored = true;
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    SmallVector<unsigned, 4> ColoredRegs;
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    for (unsigned j = 0, ee = RevMap[SS].size(); j != ee; ++j) {
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      int RSS = RevMap[SS][j];
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      const TargetRegisterClass *RC = LS->getIntervalRegClass(RSS);
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      // If it's not colored to another stack slot, try coloring it
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      // to a "free" register.
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      if (!RC) {
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        AllColored = false;
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        continue;
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      }
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      unsigned Reg = VRM->getFirstUnusedRegister(RC);
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      if (!Reg) {
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        AllColored = false;
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        continue;
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      }
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      if (!AllMemRefsCanBeUnfolded(RSS)) {
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        AllColored = false;
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        continue;
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      } else {
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        DEBUG(dbgs() << "Assigning fi#" << RSS << " to "
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                     << TRI->getName(Reg) << '\n');
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        ColoredRegs.push_back(Reg);
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        SlotMapping[RSS] = Reg;
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        SlotIsReg.set(RSS);
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        Changed = true;
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      }
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    }
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    // Register and its sub-registers are no longer free.
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    while (!ColoredRegs.empty()) {
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      unsigned Reg = ColoredRegs.back();
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      ColoredRegs.pop_back();
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      VRM->setRegisterUsed(Reg);
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      // If reg is a callee-saved register, it will have to be spilled in
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      // the prologue.
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      MRI->setPhysRegUsed(Reg);
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      for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
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        VRM->setRegisterUsed(*AS);
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        MRI->setPhysRegUsed(*AS);
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      }
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    }
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    // This spill slot is dead after the rewrites
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    if (AllColored) {
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      MFI->RemoveStackObject(SS);
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      ++NumEliminated;
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    }
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  }
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  DEBUG(dbgs() << '\n');
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  return Changed;
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}
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/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
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///
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int StackSlotColoring::ColorSlot(LiveInterval *li) {
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  int Color = -1;
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  bool Share = false;
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  if (!DisableSharing) {
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    // Check if it's possible to reuse any of the used colors.
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    Color = UsedColors.find_first();
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    while (Color != -1) {
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      if (!OverlapWithAssignments(li, Color)) {
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        Share = true;
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        ++NumEliminated;
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        break;
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      }
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      Color = UsedColors.find_next(Color);
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    }
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  }
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  // Assign it to the first available color (assumed to be the best) if it's
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  // not possible to share a used color with other objects.
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  if (!Share) {
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    assert(NextColor != -1 && "No more spill slots?");
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    Color = NextColor;
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    UsedColors.set(Color);
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    NextColor = AllColors.find_next(NextColor);
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  }
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  // Record the assignment.
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  Assignments[Color].push_back(li);
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  int FI = TargetRegisterInfo::stackSlot2Index(li->reg);
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  DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
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  // Change size and alignment of the allocated slot. If there are multiple
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  // objects sharing the same slot, then make sure the size and alignment
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  // are large enough for all.
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  unsigned Align = OrigAlignments[FI];
 | 
						|
  if (!Share || Align > MFI->getObjectAlignment(Color))
 | 
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    MFI->setObjectAlignment(Color, Align);
 | 
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  int64_t Size = OrigSizes[FI];
 | 
						|
  if (!Share || Size > MFI->getObjectSize(Color))
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    MFI->setObjectSize(Color, Size);
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  return Color;
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}
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/// Colorslots - Color all spill stack slots and rewrite all frameindex machine
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/// operands in the function.
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bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
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  unsigned NumObjs = MFI->getObjectIndexEnd();
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  SmallVector<int, 16> SlotMapping(NumObjs, -1);
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  SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
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  SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
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  BitVector SlotIsReg(NumObjs);
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						|
  BitVector UsedColors(NumObjs);
 | 
						|
 | 
						|
  DEBUG(dbgs() << "Color spill slot intervals:\n");
 | 
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  bool Changed = false;
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  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
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						|
    LiveInterval *li = SSIntervals[i];
 | 
						|
    int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
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    int NewSS = ColorSlot(li);
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    assert(NewSS >= 0 && "Stack coloring failed?");
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    SlotMapping[SS] = NewSS;
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    RevMap[NewSS].push_back(SS);
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    SlotWeights[NewSS] += li->weight;
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    UsedColors.set(NewSS);
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    Changed |= (SS != NewSS);
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  }
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  DEBUG(dbgs() << "\nSpill slots after coloring:\n");
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  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
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						|
    LiveInterval *li = SSIntervals[i];
 | 
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    int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
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    li->weight = SlotWeights[SS];
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  }
 | 
						|
  // Sort them by new weight.
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  std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
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 | 
						|
#ifndef NDEBUG
 | 
						|
  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
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    DEBUG(SSIntervals[i]->dump());
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						|
  DEBUG(dbgs() << '\n');
 | 
						|
#endif
 | 
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 | 
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  // Can we "color" a stack slot with a unused register?
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						|
  Changed |= ColorSlotsWithFreeRegs(SlotMapping, RevMap, SlotIsReg);
 | 
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 | 
						|
  if (!Changed)
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    return false;
 | 
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 | 
						|
  // Rewrite all MO_FrameIndex operands.
 | 
						|
  SmallVector<SmallSet<unsigned, 4>, 4> NewDefs(MF.getNumBlockIDs());
 | 
						|
  for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
 | 
						|
    bool isReg = SlotIsReg[SS];
 | 
						|
    int NewFI = SlotMapping[SS];
 | 
						|
    if (NewFI == -1 || (NewFI == (int)SS && !isReg))
 | 
						|
      continue;
 | 
						|
 | 
						|
    const TargetRegisterClass *RC = LS->getIntervalRegClass(SS);
 | 
						|
    SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
 | 
						|
    for (unsigned i = 0, e = RefMIs.size(); i != e; ++i)
 | 
						|
      if (!isReg)
 | 
						|
        RewriteInstruction(RefMIs[i], SS, NewFI, MF);
 | 
						|
      else {
 | 
						|
        // Rewrite to use a register instead.
 | 
						|
        unsigned MBBId = RefMIs[i]->getParent()->getNumber();
 | 
						|
        SmallSet<unsigned, 4> &Defs = NewDefs[MBBId];
 | 
						|
        UnfoldAndRewriteInstruction(RefMIs[i], SS, NewFI, RC, Defs, MF);
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  // Delete unused stack slots.
 | 
						|
  while (NextColor != -1) {
 | 
						|
    DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
 | 
						|
    MFI->RemoveStackObject(NextColor);
 | 
						|
    NextColor = AllColors.find_next(NextColor);
 | 
						|
  }
 | 
						|
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// AllMemRefsCanBeUnfolded - Return true if all references of the specified
 | 
						|
/// spill slot index can be unfolded.
 | 
						|
bool StackSlotColoring::AllMemRefsCanBeUnfolded(int SS) {
 | 
						|
  SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
 | 
						|
  for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) {
 | 
						|
    MachineInstr *MI = RefMIs[i];
 | 
						|
    if (TII->isLoadFromStackSlot(MI, SS) ||
 | 
						|
        TII->isStoreToStackSlot(MI, SS))
 | 
						|
      // Restore and spill will become copies.
 | 
						|
      return true;
 | 
						|
    if (!TII->getOpcodeAfterMemoryUnfold(MI->getOpcode(), false, false))
 | 
						|
      return false;
 | 
						|
    for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
 | 
						|
      MachineOperand &MO = MI->getOperand(j);
 | 
						|
      if (MO.isFI() && MO.getIndex() != SS)
 | 
						|
        // If it uses another frameindex, we can, currently* unfold it.
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
/// RewriteInstruction - Rewrite specified instruction by replacing references
 | 
						|
/// to old frame index with new one.
 | 
						|
void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI,
 | 
						|
                                           int NewFI, MachineFunction &MF) {
 | 
						|
  // Update the operands.
 | 
						|
  for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
 | 
						|
    MachineOperand &MO = MI->getOperand(i);
 | 
						|
    if (!MO.isFI())
 | 
						|
      continue;
 | 
						|
    int FI = MO.getIndex();
 | 
						|
    if (FI != OldFI)
 | 
						|
      continue;
 | 
						|
    MO.setIndex(NewFI);
 | 
						|
  }
 | 
						|
 | 
						|
  // Update the memory references. This changes the MachineMemOperands
 | 
						|
  // directly. They may be in use by multiple instructions, however all
 | 
						|
  // instructions using OldFI are being rewritten to use NewFI.
 | 
						|
  const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI);
 | 
						|
  const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI);
 | 
						|
  for (MachineInstr::mmo_iterator I = MI->memoperands_begin(),
 | 
						|
       E = MI->memoperands_end(); I != E; ++I)
 | 
						|
    if ((*I)->getValue() == OldSV)
 | 
						|
      (*I)->setValue(NewSV);
 | 
						|
}
 | 
						|
 | 
						|
/// PropagateBackward - Traverse backward and look for the definition of
 | 
						|
/// OldReg. If it can successfully update all of the references with NewReg,
 | 
						|
/// do so and return true.
 | 
						|
bool StackSlotColoring::PropagateBackward(MachineBasicBlock::iterator MII,
 | 
						|
                                          MachineBasicBlock *MBB,
 | 
						|
                                          unsigned OldReg, unsigned NewReg) {
 | 
						|
  if (MII == MBB->begin())
 | 
						|
    return false;
 | 
						|
 | 
						|
  SmallVector<MachineOperand*, 4> Uses;
 | 
						|
  SmallVector<MachineOperand*, 4> Refs;
 | 
						|
  while (--MII != MBB->begin()) {
 | 
						|
    bool FoundDef = false;  // Not counting 2address def.
 | 
						|
 | 
						|
    Uses.clear();
 | 
						|
    const TargetInstrDesc &TID = MII->getDesc();
 | 
						|
    for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MII->getOperand(i);
 | 
						|
      if (!MO.isReg())
 | 
						|
        continue;
 | 
						|
      unsigned Reg = MO.getReg();
 | 
						|
      if (Reg == 0)
 | 
						|
        continue;
 | 
						|
      if (Reg == OldReg) {
 | 
						|
        if (MO.isImplicit())
 | 
						|
          return false;
 | 
						|
 | 
						|
        // Abort the use is actually a sub-register def. We don't have enough
 | 
						|
        // information to figure out if it is really legal.
 | 
						|
        if (MO.getSubReg() || MII->isSubregToReg())
 | 
						|
          return false;
 | 
						|
 | 
						|
        const TargetRegisterClass *RC = TID.OpInfo[i].getRegClass(TRI);
 | 
						|
        if (RC && !RC->contains(NewReg))
 | 
						|
          return false;
 | 
						|
 | 
						|
        if (MO.isUse()) {
 | 
						|
          Uses.push_back(&MO);
 | 
						|
        } else {
 | 
						|
          Refs.push_back(&MO);
 | 
						|
          if (!MII->isRegTiedToUseOperand(i))
 | 
						|
            FoundDef = true;
 | 
						|
        }
 | 
						|
      } else if (TRI->regsOverlap(Reg, NewReg)) {
 | 
						|
        return false;
 | 
						|
      } else if (TRI->regsOverlap(Reg, OldReg)) {
 | 
						|
        if (!MO.isUse() || !MO.isKill())
 | 
						|
          return false;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    if (FoundDef) {
 | 
						|
      // Found non-two-address def. Stop here.
 | 
						|
      for (unsigned i = 0, e = Refs.size(); i != e; ++i)
 | 
						|
        Refs[i]->setReg(NewReg);
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
 | 
						|
    // Two-address uses must be updated as well.
 | 
						|
    for (unsigned i = 0, e = Uses.size(); i != e; ++i)
 | 
						|
      Refs.push_back(Uses[i]);
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// PropagateForward - Traverse forward and look for the kill of OldReg. If
 | 
						|
/// it can successfully update all of the uses with NewReg, do so and
 | 
						|
/// return true.
 | 
						|
bool StackSlotColoring::PropagateForward(MachineBasicBlock::iterator MII,
 | 
						|
                                         MachineBasicBlock *MBB,
 | 
						|
                                         unsigned OldReg, unsigned NewReg) {
 | 
						|
  if (MII == MBB->end())
 | 
						|
    return false;
 | 
						|
 | 
						|
  SmallVector<MachineOperand*, 4> Uses;
 | 
						|
  while (++MII != MBB->end()) {
 | 
						|
    bool FoundKill = false;
 | 
						|
    const TargetInstrDesc &TID = MII->getDesc();
 | 
						|
    for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) {
 | 
						|
      MachineOperand &MO = MII->getOperand(i);
 | 
						|
      if (!MO.isReg())
 | 
						|
        continue;
 | 
						|
      unsigned Reg = MO.getReg();
 | 
						|
      if (Reg == 0)
 | 
						|
        continue;
 | 
						|
      if (Reg == OldReg) {
 | 
						|
        if (MO.isDef() || MO.isImplicit())
 | 
						|
          return false;
 | 
						|
 | 
						|
        // Abort the use is actually a sub-register use. We don't have enough
 | 
						|
        // information to figure out if it is really legal.
 | 
						|
        if (MO.getSubReg())
 | 
						|
          return false;
 | 
						|
 | 
						|
        const TargetRegisterClass *RC = TID.OpInfo[i].getRegClass(TRI);
 | 
						|
        if (RC && !RC->contains(NewReg))
 | 
						|
          return false;
 | 
						|
        if (MO.isKill())
 | 
						|
          FoundKill = true;
 | 
						|
 | 
						|
        Uses.push_back(&MO);
 | 
						|
      } else if (TRI->regsOverlap(Reg, NewReg) ||
 | 
						|
                 TRI->regsOverlap(Reg, OldReg))
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
    if (FoundKill) {
 | 
						|
      for (unsigned i = 0, e = Uses.size(); i != e; ++i)
 | 
						|
        Uses[i]->setReg(NewReg);
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// UnfoldAndRewriteInstruction - Rewrite specified instruction by unfolding
 | 
						|
/// folded memory references and replacing those references with register
 | 
						|
/// references instead.
 | 
						|
void
 | 
						|
StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
 | 
						|
                                               unsigned Reg,
 | 
						|
                                               const TargetRegisterClass *RC,
 | 
						|
                                               SmallSet<unsigned, 4> &Defs,
 | 
						|
                                               MachineFunction &MF) {
 | 
						|
  MachineBasicBlock *MBB = MI->getParent();
 | 
						|
  if (unsigned DstReg = TII->isLoadFromStackSlot(MI, OldFI)) {
 | 
						|
    if (PropagateForward(MI, MBB, DstReg, Reg)) {
 | 
						|
      DEBUG(dbgs() << "Eliminated load: ");
 | 
						|
      DEBUG(MI->dump());
 | 
						|
      ++NumLoadElim;
 | 
						|
    } else {
 | 
						|
      BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(TargetOpcode::COPY),
 | 
						|
              DstReg).addReg(Reg);
 | 
						|
      ++NumRegRepl;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!Defs.count(Reg)) {
 | 
						|
      // If this is the first use of Reg in this MBB and it wasn't previously
 | 
						|
      // defined in MBB, add it to livein.
 | 
						|
      MBB->addLiveIn(Reg);
 | 
						|
      Defs.insert(Reg);
 | 
						|
    }
 | 
						|
  } else if (unsigned SrcReg = TII->isStoreToStackSlot(MI, OldFI)) {
 | 
						|
    if (MI->killsRegister(SrcReg) && PropagateBackward(MI, MBB, SrcReg, Reg)) {
 | 
						|
      DEBUG(dbgs() << "Eliminated store: ");
 | 
						|
      DEBUG(MI->dump());
 | 
						|
      ++NumStoreElim;
 | 
						|
    } else {
 | 
						|
      BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(TargetOpcode::COPY), Reg)
 | 
						|
        .addReg(SrcReg);
 | 
						|
      ++NumRegRepl;
 | 
						|
    }
 | 
						|
 | 
						|
    // Remember reg has been defined in MBB.
 | 
						|
    Defs.insert(Reg);
 | 
						|
  } else {
 | 
						|
    SmallVector<MachineInstr*, 4> NewMIs;
 | 
						|
    bool Success = TII->unfoldMemoryOperand(MF, MI, Reg, false, false, NewMIs);
 | 
						|
    (void)Success; // Silence compiler warning.
 | 
						|
    assert(Success && "Failed to unfold!");
 | 
						|
    MachineInstr *NewMI = NewMIs[0];
 | 
						|
    MBB->insert(MI, NewMI);
 | 
						|
    ++NumRegRepl;
 | 
						|
 | 
						|
    if (NewMI->readsRegister(Reg)) {
 | 
						|
      if (!Defs.count(Reg))
 | 
						|
        // If this is the first use of Reg in this MBB and it wasn't previously
 | 
						|
        // defined in MBB, add it to livein.
 | 
						|
        MBB->addLiveIn(Reg);
 | 
						|
      Defs.insert(Reg);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  MBB->erase(MI);
 | 
						|
}
 | 
						|
 | 
						|
/// RemoveDeadStores - Scan through a basic block and look for loads followed
 | 
						|
/// by stores.  If they're both using the same stack slot, then the store is
 | 
						|
/// definitely dead.  This could obviously be much more aggressive (consider
 | 
						|
/// pairs with instructions between them), but such extensions might have a
 | 
						|
/// considerable compile time impact.
 | 
						|
bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
 | 
						|
  // FIXME: This could be much more aggressive, but we need to investigate
 | 
						|
  // the compile time impact of doing so.
 | 
						|
  bool changed = false;
 | 
						|
 | 
						|
  SmallVector<MachineInstr*, 4> toErase;
 | 
						|
 | 
						|
  for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
 | 
						|
       I != E; ++I) {
 | 
						|
    if (DCELimit != -1 && (int)NumDead >= DCELimit)
 | 
						|
      break;
 | 
						|
    
 | 
						|
    MachineBasicBlock::iterator NextMI = llvm::next(I);
 | 
						|
    if (NextMI == MBB->end()) continue;
 | 
						|
    
 | 
						|
    int FirstSS, SecondSS;
 | 
						|
    unsigned LoadReg = 0;
 | 
						|
    unsigned StoreReg = 0;
 | 
						|
    if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
 | 
						|
    if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
 | 
						|
    if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
 | 
						|
    
 | 
						|
    ++NumDead;
 | 
						|
    changed = true;
 | 
						|
    
 | 
						|
    if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) {
 | 
						|
      ++NumDead;
 | 
						|
      toErase.push_back(I);
 | 
						|
    }
 | 
						|
    
 | 
						|
    toErase.push_back(NextMI);
 | 
						|
    ++I;
 | 
						|
  }
 | 
						|
  
 | 
						|
  for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(),
 | 
						|
       E = toErase.end(); I != E; ++I)
 | 
						|
    (*I)->eraseFromParent();
 | 
						|
  
 | 
						|
  return changed;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
 | 
						|
  DEBUG({
 | 
						|
      dbgs() << "********** Stack Slot Coloring **********\n"
 | 
						|
             << "********** Function: " 
 | 
						|
             << MF.getFunction()->getName() << '\n';
 | 
						|
    });
 | 
						|
 | 
						|
  MFI = MF.getFrameInfo();
 | 
						|
  MRI = &MF.getRegInfo(); 
 | 
						|
  TII = MF.getTarget().getInstrInfo();
 | 
						|
  TRI = MF.getTarget().getRegisterInfo();
 | 
						|
  LS = &getAnalysis<LiveStacks>();
 | 
						|
  VRM = &getAnalysis<VirtRegMap>();
 | 
						|
  loopInfo = &getAnalysis<MachineLoopInfo>();
 | 
						|
 | 
						|
  bool Changed = false;
 | 
						|
 | 
						|
  unsigned NumSlots = LS->getNumIntervals();
 | 
						|
  if (NumSlots < 2) {
 | 
						|
    if (NumSlots == 0 || !VRM->HasUnusedRegisters())
 | 
						|
      // Nothing to do!
 | 
						|
      return false;
 | 
						|
  }
 | 
						|
 | 
						|
  // If there are calls to setjmp or sigsetjmp, don't perform stack slot
 | 
						|
  // coloring. The stack could be modified before the longjmp is executed,
 | 
						|
  // resulting in the wrong value being used afterwards. (See
 | 
						|
  // <rdar://problem/8007500>.)
 | 
						|
  if (MF.callsSetJmp())
 | 
						|
    return false;
 | 
						|
 | 
						|
  // Gather spill slot references
 | 
						|
  ScanForSpillSlotRefs(MF);
 | 
						|
  InitializeSlots();
 | 
						|
  Changed = ColorSlots(MF);
 | 
						|
 | 
						|
  NextColor = -1;
 | 
						|
  SSIntervals.clear();
 | 
						|
  for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
 | 
						|
    SSRefs[i].clear();
 | 
						|
  SSRefs.clear();
 | 
						|
  OrigAlignments.clear();
 | 
						|
  OrigSizes.clear();
 | 
						|
  AllColors.clear();
 | 
						|
  UsedColors.clear();
 | 
						|
  for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
 | 
						|
    Assignments[i].clear();
 | 
						|
  Assignments.clear();
 | 
						|
 | 
						|
  if (Changed) {
 | 
						|
    for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
 | 
						|
      Changed |= RemoveDeadStores(I);
 | 
						|
  }
 | 
						|
 | 
						|
  return Changed;
 | 
						|
}
 |