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			524 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			524 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
// RUN: %clang_cc1 %s -fno-rtti -triple=i386-pc-win32 -emit-llvm -o %t
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// RUN: FileCheck %s < %t
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// RUN: FileCheck --check-prefix=CHECK2 %s < %t
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// For now, just make sure x86_64 doesn't crash.
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// RUN: %clang_cc1 %s -fno-rtti -triple=x86_64-pc-win32 -emit-llvm -o %t
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struct VBase {
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  virtual ~VBase();
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  virtual void foo();
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  virtual void bar();
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  int field;
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};
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struct B : virtual VBase {
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  B();
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  virtual ~B();
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  virtual void foo();
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  virtual void bar();
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};
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B::B() {
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  // CHECK-LABEL: define x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ"
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  // CHECK:   %[[THIS:.*]] = load %struct.B*, %struct.B**
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  // CHECK:   br i1 %{{.*}}, label %[[INIT_VBASES:.*]], label %[[SKIP_VBASES:.*]]
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  // Don't check the INIT_VBASES case as it's covered by the ctor tests.
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  // CHECK: %[[SKIP_VBASES]]
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
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  // ...
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VFPTR_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %{{.*}}
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  // CHECK:   %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)***
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  // CHECK:   store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
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  // Initialize vtorDisp:
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
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  // ...
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  // CHECK:   %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}}
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  // CHECK:   %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
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  // CHECK:   %[[VTORDISP_i8:.*]] = getelementptr i8, i8* %[[VBASE_i8]], i32 -4
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  // CHECK:   %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32*
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  // CHECK:   store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]]
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  // CHECK: ret
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}
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B::~B() {
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  // CHECK-LABEL: define x86_thiscallcc void @"\01??1B@@UAE@XZ"
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  // Adjust the this parameter:
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  // CHECK:   %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
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  // CHECK:   %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8]], i32 -8
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  // CHECK:   %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
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  // CHECK:   store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
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  // CHECK:   %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
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  // Restore the vfptr that could have been changed by a subclass.
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
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  // ...
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VFPTR_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %{{.*}}
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  // CHECK:   %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)***
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  // CHECK:   store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
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  // Initialize vtorDisp:
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 0
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  // ...
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  // CHECK:   %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}}
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  // CHECK:   %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8
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  // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK:   %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
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  // CHECK:   %[[VTORDISP_i8:.*]] = getelementptr i8, i8* %[[VBASE_i8]], i32 -4
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  // CHECK:   %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32*
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  // CHECK:   store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]]
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  foo();  // Avoid the "trivial destructor" optimization.
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  // CHECK: ret
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  // CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B*
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  // CHECK2: %[[THIS:.*]] = load %struct.B*, %struct.B** {{.*}}
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  // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK2: %[[B_i8:.*]] = getelementptr i8, i8* %[[THIS_i8]], i32 8
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  // CHECK2: %[[B:.*]] = bitcast i8* %[[B_i8]] to %struct.B*
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  // CHECK2: call x86_thiscallcc void @"\01??1B@@UAE@XZ"(%struct.B* %[[B]])
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  // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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  // CHECK2: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 8
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  // CHECK2: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase*
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  // CHECK2: call x86_thiscallcc void @"\01??1VBase@@UAE@XZ"(%struct.VBase* %[[VBASE]])
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  // CHECK2: ret
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  // CHECK2-LABEL: define linkonce_odr x86_thiscallcc i8* @"\01??_GB@@UAEPAXI@Z"
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  // CHECK2:   %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
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  // CHECK2:   %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8:.*]], i32 -8
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  // CHECK2:   %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
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  // CHECK2:   store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
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  // CHECK2:   %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
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  // CHECK2:   call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[THIS]])
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  // ...
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  // CHECK2: ret
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}
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void B::foo() {
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// CHECK-LABEL: define x86_thiscallcc void @"\01?foo@B@@UAEXXZ"(i8*
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//
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// B::foo gets 'this' cast to VBase* in ECX (i.e. this+8) so we
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// need to adjust 'this' before use.
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//
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// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*, align 4
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// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ECX:.*]], i32 -8
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// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
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// CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR]], align 4
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  field = 42;
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// CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
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// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 0
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// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
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// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
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// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
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// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
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// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 %[[VBOFFSET]]
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// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase*
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// CHECK: %[[FIELD:.*]] = getelementptr inbounds %struct.VBase, %struct.VBase* %[[VBASE]], i32 0, i32 1
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// CHECK: store i32 42, i32* %[[FIELD]], align 4
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//
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// CHECK: ret void
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}
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void call_vbase_bar(B *obj) {
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// CHECK-LABEL: define void @"\01?call_vbase_bar@@YAXPAUB@@@Z"(%struct.B* %obj)
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// CHECK: %[[OBJ:.*]] = load %struct.B
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  obj->bar();
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// When calling a vbase's virtual method, one needs to adjust 'this'
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// at the caller site.
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//
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// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
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// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
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// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
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// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
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// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
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// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (i8*)***
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// CHECK: %[[VFTABLE:.*]] = load void (i8*)**, void (i8*)*** %[[VFPTR]]
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// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)*, void (i8*)** %[[VFTABLE]], i64 2
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// CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)*, void (i8*)** %[[VFUN]]
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//
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// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
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// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
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// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
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// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
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// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
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// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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// CHECK: %[[VBASE:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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//
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// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](i8* %[[VBASE]])
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//
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// CHECK: ret void
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}
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void delete_B(B *obj) {
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// CHECK-LABEL: define void @"\01?delete_B@@YAXPAUB@@@Z"(%struct.B* %obj)
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// CHECK: %[[OBJ:.*]] = load %struct.B
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  delete obj;
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// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
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// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
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// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
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// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
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// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
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// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to i8* (%struct.B*, i32)***
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// CHECK: %[[VFTABLE:.*]] = load i8* (%struct.B*, i32)**, i8* (%struct.B*, i32)*** %[[VFPTR]]
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// CHECK: %[[VFUN:.*]] = getelementptr inbounds i8* (%struct.B*, i32)*, i8* (%struct.B*, i32)** %[[VFTABLE]], i64 0
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// CHECK: %[[VFUN_VALUE:.*]] = load i8* (%struct.B*, i32)*, i8* (%struct.B*, i32)** %[[VFUN]]
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//
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// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 0
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// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
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// CHECK: %[[VBTABLE:.*]] = load i32*, i32** %[[VBPTR8]]
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// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32, i32* %[[VBTABLE]], i32 1
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// CHECK: %[[VBOFFSET32:.*]] = load i32, i32* %[[VBENTRY]]
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// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.B*
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//
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// CHECK: call x86_thiscallcc i8* %[[VFUN_VALUE]](%struct.B* %[[VBASE]], i32 1)
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// CHECK: ret void
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}
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void call_complete_dtor() {
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  // CHECK-LABEL: define void @"\01?call_complete_dtor@@YAXXZ"
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  B b;
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  // CHECK: call x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ"(%struct.B* %[[B:.*]], i32 1)
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  // CHECK-NOT: getelementptr
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  // CHECK: call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[B]])
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  // CHECK: ret
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}
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struct C : B {
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  C();
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  // has an implicit vdtor.
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};
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// Used to crash on an assertion.
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C::C() {
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// CHECK-LABEL: define x86_thiscallcc %struct.C* @"\01??0C@@QAE@XZ"
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}
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namespace multiple_vbases {
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struct A {
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  virtual void a();
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};
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struct B {
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  virtual void b();
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};
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struct C {
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  virtual void c();
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};
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struct D : virtual A, virtual B, virtual C {
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  virtual void a();
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  virtual void b();
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  virtual void c();
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  D();
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};
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D::D() {
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  // CHECK-LABEL: define x86_thiscallcc %"struct.multiple_vbases::D"* @"\01??0D@multiple_vbases@@QAE@XZ"
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  // Just make sure we emit 3 vtordisps after initializing vfptrs.
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  // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BA@1@@" to i32 (...)**), i32 (...)*** %{{.*}}
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  // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BB@1@@" to i32 (...)**), i32 (...)*** %{{.*}}
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  // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BC@1@@" to i32 (...)**), i32 (...)*** %{{.*}}
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  // ...
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  // CHECK: store i32 %{{.*}}, i32* %{{.*}}
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  // CHECK: store i32 %{{.*}}, i32* %{{.*}}
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  // CHECK: store i32 %{{.*}}, i32* %{{.*}}
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  // CHECK: ret
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}
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}
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namespace diamond {
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struct A {
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  A();
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  virtual ~A();
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};
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struct B : virtual A {
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  B();
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  ~B();
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};
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struct C : virtual A {
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  C();
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  ~C();
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  int c1, c2, c3;
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};
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struct Z {
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  int z;
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};
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struct D : virtual Z, B, C {
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  D();
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  ~D();
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} d;
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D::~D() {
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  // CHECK-LABEL: define x86_thiscallcc void @"\01??1D@diamond@@UAE@XZ"(%"struct.diamond::D"*{{.*}})
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  // CHECK: %[[ARG_i8:.*]] = bitcast %"struct.diamond::D"* %{{.*}} to i8*
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  // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ARG_i8]], i32 -24
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  // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %"struct.diamond::D"*
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  // CHECK: store %"struct.diamond::D"* %[[THIS]], %"struct.diamond::D"** %[[THIS_VAL:.*]], align 4
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  // CHECK: %[[THIS:.*]] = load %"struct.diamond::D"*, %"struct.diamond::D"** %[[THIS_VAL]]
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  // CHECK: %[[D_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to i8*
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  // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[D_i8]], i32 4
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  // CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.diamond::C"*
 | 
						|
  // CHECK: %[[C_i8:.*]] = bitcast %"struct.diamond::C"* %[[C]] to i8*
 | 
						|
  // CHECK: %[[ARG_i8:.*]] = getelementptr i8, i8* %{{.*}}, i32 16
 | 
						|
  // FIXME: We might consider changing the dtor this parameter type to i8*.
 | 
						|
  // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::C"*
 | 
						|
  // CHECK: call x86_thiscallcc void @"\01??1C@diamond@@UAE@XZ"(%"struct.diamond::C"* %[[ARG]])
 | 
						|
 | 
						|
  // CHECK: %[[B:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to %"struct.diamond::B"*
 | 
						|
  // CHECK: %[[B_i8:.*]] = bitcast %"struct.diamond::B"* %[[B]] to i8*
 | 
						|
  // CHECK: %[[ARG_i8:.*]] = getelementptr i8, i8* %[[B_i8]], i32 4
 | 
						|
  // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::B"*
 | 
						|
  // CHECK: call x86_thiscallcc void @"\01??1B@diamond@@UAE@XZ"(%"struct.diamond::B"* %[[ARG]])
 | 
						|
  // CHECK: ret void
 | 
						|
}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
namespace test2 {
 | 
						|
struct A { A(); };
 | 
						|
struct B : virtual A { B() {} };
 | 
						|
struct C : B, A { C() {} };
 | 
						|
 | 
						|
// PR18435: Order mattered here.  We were generating code for the delegating
 | 
						|
// call to B() from C().
 | 
						|
void callC() { C x; }
 | 
						|
 | 
						|
// CHECK-LABEL: define linkonce_odr x86_thiscallcc %"struct.test2::C"* @"\01??0C@test2@@QAE@XZ"
 | 
						|
// CHECK:           (%"struct.test2::C"* returned %this, i32 %is_most_derived)
 | 
						|
// CHECK: br i1
 | 
						|
//   Virtual bases
 | 
						|
// CHECK: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}})
 | 
						|
// CHECK: br label
 | 
						|
//   Non-virtual bases
 | 
						|
// CHECK: call x86_thiscallcc %"struct.test2::B"* @"\01??0B@test2@@QAE@XZ"(%"struct.test2::B"* %{{.*}}, i32 0)
 | 
						|
// CHECK: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}})
 | 
						|
// CHECK: ret
 | 
						|
 | 
						|
// CHECK2-LABEL: define linkonce_odr x86_thiscallcc %"struct.test2::B"* @"\01??0B@test2@@QAE@XZ"
 | 
						|
// CHECK2:           (%"struct.test2::B"* returned %this, i32 %is_most_derived)
 | 
						|
// CHECK2: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}})
 | 
						|
// CHECK2: ret
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
namespace test3 {
 | 
						|
// PR19104: A non-virtual call of a virtual method doesn't use vftable thunks,
 | 
						|
// so requires only static adjustment which is different to the one used
 | 
						|
// for virtual calls.
 | 
						|
struct A {
 | 
						|
  virtual void foo();
 | 
						|
};
 | 
						|
 | 
						|
struct B : virtual A {
 | 
						|
  virtual void bar();
 | 
						|
};
 | 
						|
 | 
						|
struct C : virtual A {
 | 
						|
  virtual void foo();
 | 
						|
};
 | 
						|
 | 
						|
struct D : B, C {
 | 
						|
  virtual void bar();
 | 
						|
  int field;  // Laid out between C and A subobjects in D.
 | 
						|
};
 | 
						|
 | 
						|
void D::bar() {
 | 
						|
  // CHECK-LABEL: define x86_thiscallcc void @"\01?bar@D@test3@@UAEXXZ"(%"struct.test3::D"* %this)
 | 
						|
 | 
						|
  C::foo();
 | 
						|
  // Shouldn't need any vbtable lookups.  All we have to do is adjust to C*,
 | 
						|
  // then compensate for the adjustment performed in the C::foo() prologue.
 | 
						|
  // CHECK-NOT: load i8*, i8**
 | 
						|
  // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test3::D"* %{{.*}} to i8*
 | 
						|
  // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 8
 | 
						|
  // CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.test3::C"*
 | 
						|
  // CHECK: %[[C_i8:.*]] = bitcast %"struct.test3::C"* %[[C]] to i8*
 | 
						|
  // CHECK: %[[ARG:.*]] = getelementptr i8, i8* %[[C_i8]], i32 4
 | 
						|
  // CHECK: call x86_thiscallcc void @"\01?foo@C@test3@@UAEXXZ"(i8* %[[ARG]])
 | 
						|
  // CHECK: ret
 | 
						|
}
 | 
						|
}
 | 
						|
 | 
						|
namespace test4{
 | 
						|
// PR19172: We used to merge method vftable locations wrong.
 | 
						|
 | 
						|
struct A {
 | 
						|
  virtual ~A() {}
 | 
						|
};
 | 
						|
 | 
						|
struct B {
 | 
						|
  virtual ~B() {}
 | 
						|
};
 | 
						|
 | 
						|
struct C : virtual A, B {
 | 
						|
  virtual ~C();
 | 
						|
};
 | 
						|
 | 
						|
void foo(void*);
 | 
						|
 | 
						|
C::~C() {
 | 
						|
  // CHECK-LABEL: define x86_thiscallcc void @"\01??1C@test4@@UAE@XZ"(%"struct.test4::C"* %this)
 | 
						|
 | 
						|
  // In this case "this" points to the most derived class, so no GEPs needed.
 | 
						|
  // CHECK-NOT: getelementptr
 | 
						|
  // CHECK-NOT: bitcast
 | 
						|
  // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::C"* %{{.*}} to i32 (...)***
 | 
						|
  // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7C@test4@@6BB@1@@" to i32 (...)**), i32 (...)*** %[[VFPTR_i8]]
 | 
						|
 | 
						|
  foo(this);
 | 
						|
  // CHECK: ret
 | 
						|
}
 | 
						|
 | 
						|
void destroy(C *obj) {
 | 
						|
  // CHECK-LABEL: define void @"\01?destroy@test4@@YAXPAUC@1@@Z"(%"struct.test4::C"* %obj)
 | 
						|
 | 
						|
  delete obj;
 | 
						|
  // CHECK: %[[VPTR:.*]] = bitcast %"struct.test4::C"* %[[OBJ:.*]] to i8* (%"struct.test4::C"*, i32)***
 | 
						|
  // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::C"*, i32)**, i8* (%"struct.test4::C"*, i32)*** %[[VPTR]]
 | 
						|
  // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::C"*, i32)*, i8* (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0
 | 
						|
  // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::C"*, i32)*, i8* (%"struct.test4::C"*, i32)** %[[VFTENTRY]]
 | 
						|
  // CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::C"* %[[OBJ]], i32 1)
 | 
						|
  // CHECK: ret
 | 
						|
}
 | 
						|
 | 
						|
struct D {
 | 
						|
  virtual void d();
 | 
						|
};
 | 
						|
 | 
						|
// The first non-virtual base doesn't have a vdtor,
 | 
						|
// but "this adjustment" is not needed.
 | 
						|
struct E : D, B, virtual A {
 | 
						|
  virtual ~E();
 | 
						|
};
 | 
						|
 | 
						|
E::~E() {
 | 
						|
  // CHECK-LABEL: define x86_thiscallcc void @"\01??1E@test4@@UAE@XZ"(%"struct.test4::E"* %this)
 | 
						|
 | 
						|
  // In this case "this" points to the most derived class, so no GEPs needed.
 | 
						|
  // CHECK-NOT: getelementptr
 | 
						|
  // CHECK-NOT: bitcast
 | 
						|
  // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::E"* %{{.*}} to i32 (...)***
 | 
						|
  // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7E@test4@@6BD@1@@" to i32 (...)**), i32 (...)*** %[[VFPTR_i8]]
 | 
						|
  foo(this);
 | 
						|
}
 | 
						|
 | 
						|
void destroy(E *obj) {
 | 
						|
  // CHECK-LABEL: define void @"\01?destroy@test4@@YAXPAUE@1@@Z"(%"struct.test4::E"* %obj)
 | 
						|
 | 
						|
  // CHECK-NOT: getelementptr
 | 
						|
  // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ:.*]] to i8*
 | 
						|
  // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4
 | 
						|
  // CHECK: %[[VPTR:.*]] = bitcast i8* %[[B_i8]] to i8* (%"struct.test4::E"*, i32)***
 | 
						|
  // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::E"*, i32)**, i8* (%"struct.test4::E"*, i32)*** %[[VPTR]]
 | 
						|
  // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::E"*, i32)*, i8* (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0
 | 
						|
  // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::E"*, i32)*, i8* (%"struct.test4::E"*, i32)** %[[VFTENTRY]]
 | 
						|
  // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ]] to i8*
 | 
						|
  // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8, i8* %[[OBJ_i8]], i32 4
 | 
						|
  // FIXME: in fact, the call should take i8* and the bitcast is redundant.
 | 
						|
  // CHECK: %[[B_as_E:.*]] = bitcast i8* %[[B_i8]] to %"struct.test4::E"*
 | 
						|
  // CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::E"* %[[B_as_E]], i32 1)
 | 
						|
  delete obj;
 | 
						|
}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
namespace test5 {
 | 
						|
// PR25370: Don't zero-initialize vbptrs in virtual bases.
 | 
						|
struct A {
 | 
						|
  virtual void f();
 | 
						|
};
 | 
						|
 | 
						|
struct B : virtual A {
 | 
						|
  int Field;
 | 
						|
};
 | 
						|
 | 
						|
struct C : B {
 | 
						|
  C();
 | 
						|
};
 | 
						|
 | 
						|
C::C() : B() {}
 | 
						|
// CHECK-LABEL: define x86_thiscallcc %"struct.test5::C"* @"\01??0C@test5@@QAE@XZ"(
 | 
						|
// CHECK:   %[[THIS:.*]] = load %"struct.test5::C"*, %"struct.test5::C"**
 | 
						|
// CHECK:   br i1 %{{.*}}, label %[[INIT_VBASES:.*]], label %[[SKIP_VBASES:.*]]
 | 
						|
 | 
						|
// CHECK: %[[SKIP_VBASES]]
 | 
						|
// CHECK:   %[[B:.*]] = bitcast %"struct.test5::C"* %[[THIS]] to %"struct.test5::B"*
 | 
						|
// CHECK:   %[[B_i8:.*]] = bitcast %"struct.test5::B"* %[[B]] to i8*
 | 
						|
// CHECK:   %[[FIELD:.*]] = getelementptr inbounds i8, i8* %[[B_i8]], i32 4
 | 
						|
// CHECK:   call void @llvm.memset.p0i8.i32(i8* %[[FIELD]], i8 0, i32 4, i32 4, i1 false)
 | 
						|
}
 | 
						|
 | 
						|
namespace pr27621 {
 | 
						|
// Devirtualization through a static_cast used to make us compute the 'this'
 | 
						|
// adjustment for B::g instead of C::g. When we directly call C::g, 'this' is a
 | 
						|
// B*, and the prologue of C::g will adjust it to a C*.
 | 
						|
struct A { virtual void f(); };
 | 
						|
struct B { virtual void g(); };
 | 
						|
struct C final : A, B {
 | 
						|
  virtual void h();
 | 
						|
  void g() override;
 | 
						|
};
 | 
						|
void callit(C *p) {
 | 
						|
  static_cast<B*>(p)->g();
 | 
						|
}
 | 
						|
// CHECK-LABEL: define void @"\01?callit@pr27621@@YAXPAUC@1@@Z"(%"struct.pr27621::C"* %{{.*}})
 | 
						|
// CHECK: %[[B_i8:.*]] = getelementptr i8, i8* %{{.*}}, i32 4
 | 
						|
// CHECK: call x86_thiscallcc void @"\01?g@C@pr27621@@UAEXXZ"(i8* %[[B_i8]])
 | 
						|
}
 | 
						|
 | 
						|
namespace test6 {
 | 
						|
class A {};
 | 
						|
class B : virtual A {};
 | 
						|
class C : virtual B {
 | 
						|
  virtual void m_fn1();
 | 
						|
  float field;
 | 
						|
};
 | 
						|
class D : C {
 | 
						|
  D();
 | 
						|
};
 | 
						|
D::D() : C() {}
 | 
						|
// CHECK-LABEL: define x86_thiscallcc %"class.test6::D"* @"\01??0D@test6@@AAE@XZ"(
 | 
						|
// CHECK:   %[[THIS:.*]] = load %"class.test6::D"*, %"class.test6::D"**
 | 
						|
// CHECK:   br i1 %{{.*}}, label %[[INIT_VBASES:.*]], label %[[SKIP_VBASES:.*]]
 | 
						|
 | 
						|
// CHECK: %[[SKIP_VBASES]]
 | 
						|
// CHECK:   %[[C:.*]] = bitcast %"class.test6::D"* %[[THIS]] to %"class.test6::C"*
 | 
						|
// CHECK:   %[[C_i8:.*]] = bitcast %"class.test6::C"* %[[C]] to i8*
 | 
						|
// CHECK:   %[[FIELD:.*]] = getelementptr inbounds i8, i8* %[[C_i8]], i32 8
 | 
						|
// CHECK:   call void @llvm.memset.p0i8.i32(i8* %[[FIELD]], i8 0, i32 4, i32 4, i1 false)
 | 
						|
}
 |