forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			95 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			LLVM
		
	
	
	
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt < %s -instcombine -S | FileCheck %s
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define<4 x float> @foo(<4 x float> %x) {
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  %ins1 = insertelement<4 x float> %x, float 1.0, i32 1
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  %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2
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  ret<4 x float> %ins2
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}
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; insertelements should fold to shuffle
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; CHECK-LABEL: @foo
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; CHECK-NEXT: shufflevector <4 x float> %{{.+}}, <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float undef>, <4 x i32> <i32 0, i32 5, i32 6, i32 3>
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; CHECK-NEXT: ret <4 x float> %
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define<4 x float> @bar(<4 x float> %x, float %a) {
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  %ins1 = insertelement<4 x float> %x, float %a, i32 1
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  %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2
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  ret<4 x float> %ins2
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}
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; CHECK-LABEL: @bar
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float %{{.+}}, i32 1
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 2.000000e+00, i32 2
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; CHECK-NEXT: ret <4 x float> %
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define<4 x float> @baz(<4 x float> %x, i32 %a) {
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  %ins1 = insertelement<4 x float> %x, float 1.0, i32 1
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  %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 %a
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  ret<4 x float> %ins2
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}
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; CHECK-LABEL: @baz
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 1.000000e+00, i32 1
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; CHECK-NEXT: insertelement <4 x float> %ins1, float 2.000000e+00, i32 %
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; CHECK-NEXT: ret <4 x float> %
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define<4 x float> @bazz(<4 x float> %x, i32 %a) {
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  %ins1 = insertelement<4 x float> %x, float 1.0, i32 3
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  %ins2 = insertelement<4 x float> %ins1, float 5.0, i32 %a
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  %ins3 = insertelement<4 x float> %ins2, float 3.0, i32 2
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  %ins4 = insertelement<4 x float> %ins3, float 1.0, i32 1
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  %ins5 = insertelement<4 x float> %ins4, float 2.0, i32 2
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  %ins6 = insertelement<4 x float> %ins5, float 7.0, i32 %a
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  ret<4 x float> %ins6
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}
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; insertelements should fold to shuffle
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; CHECK-LABEL: @bazz
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 1.000000e+00, i32 3
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 5.000000e+00, i32 %
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; CHECK-NEXT: shufflevector <4 x float> %{{.+}}, <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float undef>, <4 x i32> <i32 0, i32 5, i32 6, i32 3>
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 7.000000e+00, i32 %
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; CHECK-NEXT: ret <4 x float> %
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define<4 x float> @bazzz(<4 x float> %x) {
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  %ins1 = insertelement<4 x float> %x, float 1.0, i32 5
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  %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2
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  ret<4 x float> %ins2
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}
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; CHECK-LABEL: @bazzz
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 2.000000e+00, i32 2
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; CHECK-NEXT: ret <4 x float> %
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define<4 x float> @bazzzz(<4 x float> %x) {
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  %ins1 = insertelement<4 x float> %x, float 1.0, i32 undef
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  %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2
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  ret<4 x float> %ins2
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}
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; CHECK-LABEL: @bazzzz
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 1.000000e+00, i32 undef
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; CHECK-NEXT: insertelement <4 x float> %{{.+}}, float 2.000000e+00, i32 2
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; CHECK-NEXT: ret <4 x float> %
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define<4 x float> @bazzzzz() {
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  %ins1 = insertelement <4 x float> insertelement (<4 x float> <float 1.0, float 2.0, float 3.0, float undef>, float 4.0, i32 3), float 5.0, i32 1
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  %ins2 = insertelement<4 x float> %ins1, float 10.0, i32 2
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  ret<4 x float> %ins2
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}
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; insertelements should fold to shuffle
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; CHECK-LABEL: @bazzzzz
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; CHECK-NEXT: ret <4 x float> <float 1.000000e+00, float 5.000000e+00, float 1.000000e+01, float 4.000000e+00>
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define<4 x float> @bazzzzzz(<4 x float> %x, i32 %a) {
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  %ins1 = insertelement <4 x float> insertelement (<4 x float> shufflevector (<4 x float> undef, <4 x float> <float 1.0, float 2.0, float 3.0, float 4.0> , <4 x i32> <i32 0, i32 5, i32 undef, i32 6> ), float 4.0, i32 3), float 5.0, i32 1
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  ret<4 x float> %ins1
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}
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; insertelements should fold to shuffle
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; CHECK-LABEL: @bazzzzz
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; CHECK-NEXT: ret <4 x float> <float undef, float 5.000000e+00, float undef, float 4.000000e+00>
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