forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			76 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- ManagedStatic.cpp - Static Global wrapper -------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the ManagedStatic class and llvm_shutdown().
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Config/config.h"
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#include "llvm/System/Atomic.h"
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#include <cassert>
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using namespace llvm;
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static const ManagedStaticBase *StaticList = 0;
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void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
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                                              void (*Deleter)(void*)) const {
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  if (llvm_is_multithreaded()) {
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    llvm_acquire_global_lock();
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    if (Ptr == 0) {
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      void* tmp = Creator ? Creator() : 0;
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      sys::MemoryFence();
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      Ptr = tmp;
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      DeleterFn = Deleter;
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      // Add to list of managed statics.
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      Next = StaticList;
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      StaticList = this;
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    }
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    llvm_release_global_lock();
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  } else {
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    assert(Ptr == 0 && DeleterFn == 0 && Next == 0 &&
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           "Partially initialized ManagedStatic!?");
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    Ptr = Creator ? Creator() : 0;
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    DeleterFn = Deleter;
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    // Add to list of managed statics.
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    Next = StaticList;
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    StaticList = this;
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  }
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}
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void ManagedStaticBase::destroy() const {
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  assert(DeleterFn && "ManagedStatic not initialized correctly!");
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  assert(StaticList == this &&
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         "Not destroyed in reverse order of construction?");
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  // Unlink from list.
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  StaticList = Next;
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  Next = 0;
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  // Destroy memory.
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  DeleterFn(Ptr);
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  // Cleanup.
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  Ptr = 0;
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  DeleterFn = 0;
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}
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/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
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void llvm::llvm_shutdown() {
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  while (StaticList)
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    StaticList->destroy();
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  if (llvm_is_multithreaded()) llvm_stop_multithreaded();
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}
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