forked from OSchip/llvm-project
201 lines
5.0 KiB
C++
201 lines
5.0 KiB
C++
//===-------- State.h - OpenMP State & ICV interface ------------- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//===----------------------------------------------------------------------===//
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#ifndef OMPTARGET_STATE_H
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#define OMPTARGET_STATE_H
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#include "Debug.h"
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#include "Types.h"
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#pragma omp declare target
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namespace _OMP {
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namespace state {
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inline constexpr uint32_t SharedScratchpadSize = SHARED_SCRATCHPAD_SIZE;
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/// Initialize the state machinery. Must be called by all threads.
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void init(bool IsSPMD);
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/// TODO
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enum ValueKind {
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VK_NThreads,
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VK_Level,
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VK_ActiveLevel,
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VK_MaxActiveLevels,
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VK_RunSched,
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// ---
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VK_RunSchedChunk,
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VK_ParallelRegionFn,
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VK_ParallelTeamSize,
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};
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/// TODO
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void enterDataEnvironment();
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/// TODO
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void exitDataEnvironment();
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/// TODO
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struct DateEnvironmentRAII {
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DateEnvironmentRAII() { enterDataEnvironment(); }
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~DateEnvironmentRAII() { exitDataEnvironment(); }
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};
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/// TODO
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void resetStateForThread(uint32_t TId);
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uint32_t &lookup32(ValueKind VK, bool IsReadonly);
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void *&lookupPtr(ValueKind VK, bool IsReadonly);
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/// A class without actual state used to provide a nice interface to lookup and
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/// update ICV values we can declare in global scope.
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template <typename Ty, ValueKind Kind> struct Value {
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__attribute__((flatten, always_inline)) operator Ty() {
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return lookup(/* IsReadonly */ true);
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}
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__attribute__((flatten, always_inline)) Value &operator=(const Ty &Other) {
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set(Other);
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return *this;
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}
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__attribute__((flatten, always_inline)) Value &operator++() {
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inc(1);
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return *this;
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}
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__attribute__((flatten, always_inline)) Value &operator--() {
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inc(-1);
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return *this;
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}
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private:
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Ty &lookup(bool IsReadonly) {
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Ty &t = lookup32(Kind, IsReadonly);
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return t;
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}
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Ty &inc(int UpdateVal) {
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return (lookup(/* IsReadonly */ false) += UpdateVal);
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}
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Ty &set(Ty UpdateVal) { return (lookup(/* IsReadonly */ false) = UpdateVal); }
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template <typename VTy, typename Ty2> friend struct ValueRAII;
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};
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/// A mookup class without actual state used to provide
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/// a nice interface to lookup and update ICV values
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/// we can declare in global scope.
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template <typename Ty, ValueKind Kind> struct PtrValue {
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__attribute__((flatten, always_inline)) operator Ty() {
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return lookup(/* IsReadonly */ true);
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}
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__attribute__((flatten, always_inline)) PtrValue &operator=(const Ty Other) {
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set(Other);
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return *this;
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}
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private:
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Ty &lookup(bool IsReadonly) { return lookupPtr(Kind, IsReadonly); }
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Ty &set(Ty UpdateVal) { return (lookup(/* IsReadonly */ false) = UpdateVal); }
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template <typename VTy, typename Ty2> friend struct ValueRAII;
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};
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template <typename VTy, typename Ty> struct ValueRAII {
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ValueRAII(VTy &V, Ty NewValue, Ty OldValue, bool Active)
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: Ptr(Active ? V.lookup(/* IsReadonly */ false) : Val), Val(OldValue),
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Active(Active) {
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if (!Active)
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return;
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ASSERT(Ptr == OldValue && "ValueRAII initialization with wrong old value!");
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Ptr = NewValue;
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}
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~ValueRAII() {
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if (Active)
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Ptr = Val;
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}
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private:
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Ty &Ptr;
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Ty Val;
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bool Active;
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};
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/// TODO
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inline state::Value<uint32_t, state::VK_RunSchedChunk> RunSchedChunk;
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/// TODO
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inline state::Value<uint32_t, state::VK_ParallelTeamSize> ParallelTeamSize;
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/// TODO
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inline state::PtrValue<ParallelRegionFnTy, state::VK_ParallelRegionFn>
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ParallelRegionFn;
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void runAndCheckState(void(Func(void)));
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void assumeInitialState(bool IsSPMD);
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} // namespace state
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namespace icv {
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/// TODO
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inline state::Value<uint32_t, state::VK_NThreads> NThreads;
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/// TODO
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inline state::Value<uint32_t, state::VK_Level> Level;
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/// The `active-level` describes which of the parallel level counted with the
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/// `level-var` is active. There can only be one.
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///
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/// active-level-var is 1, if ActiveLevelVar is not 0, otherweise it is 0.
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inline state::Value<uint32_t, state::VK_ActiveLevel> ActiveLevel;
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/// TODO
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inline state::Value<uint32_t, state::VK_MaxActiveLevels> MaxActiveLevels;
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/// TODO
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inline state::Value<uint32_t, state::VK_RunSched> RunSched;
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} // namespace icv
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namespace memory {
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/// Alloca \p Size bytes in shared memory, if possible, for \p Reason.
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///
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/// Note: See the restrictions on __kmpc_alloc_shared for proper usage.
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void *allocShared(uint64_t Size, const char *Reason);
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/// Free \p Ptr, alloated via allocShared, for \p Reason.
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///
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/// Note: See the restrictions on __kmpc_free_shared for proper usage.
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void freeShared(void *Ptr, uint64_t Bytes, const char *Reason);
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/// Alloca \p Size bytes in global memory, if possible, for \p Reason.
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void *allocGlobal(uint64_t Size, const char *Reason);
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/// Free \p Ptr, alloated via allocGlobal, for \p Reason.
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void freeGlobal(void *Ptr, const char *Reason);
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} // namespace memory
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} // namespace _OMP
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#pragma omp end declare target
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#endif
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