forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			81 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
// RUN: %clang_cc1 -analyze -analyzer-checker=alpha.cplusplus.VirtualCall -analyzer-store region -verify -std=c++11 %s
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class A {
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public:
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  A();
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  ~A() {};
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  virtual int foo() = 0;
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  virtual void bar() = 0;
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  void f() {
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    foo(); // expected-warning{{Call pure virtual functions during construction or destruction may leads undefined behaviour}}
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  }
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};
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class B : public A {
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public:
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  B() {
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    foo(); // expected-warning{{Call virtual functions during construction or destruction will never go to a more derived class}}
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  }
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  ~B();
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  virtual int foo();
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  virtual void bar() { foo(); }  // expected-warning{{Call virtual functions during construction or destruction will never go to a more derived class}}
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};
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A::A() {
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  f();
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}
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B::~B() {
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  this->B::foo(); // no-warning
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  this->B::bar();
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  this->foo(); // expected-warning{{Call virtual functions during construction or destruction will never go to a more derived class}}
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}
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class C : public B {
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public:
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  C();
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  ~C();
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  virtual int foo();
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  void f(int i);
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};
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C::C() {
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  f(foo()); // expected-warning{{Call virtual functions during construction or destruction will never go to a more derived class}}
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}
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class D : public B {
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public:
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  D() {
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    foo(); // no-warning
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  }
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  ~D() { bar(); }
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  int foo() final;
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  void bar() final { foo(); } // no-warning
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};
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class E final : public B {
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public:
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  E() {
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    foo(); // no-warning
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  }
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  ~E() { bar(); }
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  int foo() override;
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};
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int main() {
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  A *a;
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  B *b;
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  C *c;
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  D *d;
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  E *e;
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}
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#include "virtualcall.h"
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#define AS_SYSTEM
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#include "virtualcall.h"
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#undef AS_SYSTEM
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