forked from OSchip/llvm-project
				
			
		
			
				
	
	
		
			1265 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			1265 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
 | |
| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
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| //===----------------------------------------------------------------------===//
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| 
 | |
| #include <map>
 | |
| #include <set>
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| 
 | |
| #include "lldb/Core/Module.h"
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| #include "lldb/Core/RegularExpression.h"
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| #include "lldb/Core/Section.h"
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| #include "lldb/Core/Stream.h"
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| #include "lldb/Core/Timer.h"
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| #include "lldb/Symbol/ObjectFile.h"
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| #include "lldb/Symbol/Symbol.h"
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| #include "lldb/Symbol/SymbolContext.h"
 | |
| #include "lldb/Symbol/Symtab.h"
 | |
| #include "Plugins/Language/ObjC/ObjCLanguage.h"
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| #include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
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| 
 | |
| using namespace lldb;
 | |
| using namespace lldb_private;
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| 
 | |
| 
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| 
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| Symtab::Symtab(ObjectFile *objfile) :
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|     m_objfile (objfile),
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|     m_symbols (),
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|     m_file_addr_to_index (),
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|     m_name_to_index (),
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|     m_mutex (Mutex::eMutexTypeRecursive),
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|     m_file_addr_to_index_computed (false),
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|     m_name_indexes_computed (false)
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| {
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| }
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| 
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| Symtab::~Symtab()
 | |
| {
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| }
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| 
 | |
| void
 | |
| Symtab::Reserve(size_t count)
 | |
| {
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|     // Clients should grab the mutex from this symbol table and lock it manually
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|     // when calling this function to avoid performance issues.
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|     m_symbols.reserve (count);
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| }
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| 
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| Symbol *
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| Symtab::Resize(size_t count)
 | |
| {
 | |
|     // Clients should grab the mutex from this symbol table and lock it manually
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|     // when calling this function to avoid performance issues.
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|     m_symbols.resize (count);
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|     return m_symbols.empty() ? nullptr : &m_symbols[0];
 | |
| }
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| 
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| uint32_t
 | |
| Symtab::AddSymbol(const Symbol& symbol)
 | |
| {
 | |
|     // Clients should grab the mutex from this symbol table and lock it manually
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|     // when calling this function to avoid performance issues.
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|     uint32_t symbol_idx = m_symbols.size();
 | |
|     m_name_to_index.Clear();
 | |
|     m_file_addr_to_index.Clear();
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|     m_symbols.push_back(symbol);
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|     m_file_addr_to_index_computed = false;
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|     m_name_indexes_computed = false;
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|     return symbol_idx;
 | |
| }
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| 
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| size_t
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| Symtab::GetNumSymbols() const
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
|     return m_symbols.size();
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| }
 | |
| 
 | |
| void
 | |
| Symtab::SectionFileAddressesChanged ()
 | |
| {
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|     m_name_to_index.Clear();
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|     m_file_addr_to_index_computed = false;
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| }
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| 
 | |
| void
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| Symtab::Dump (Stream *s, Target *target, SortOrder sort_order)
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| {
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|     Mutex::Locker locker (m_mutex);
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| 
 | |
| //    s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
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|     s->Indent();
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|     const FileSpec &file_spec = m_objfile->GetFileSpec();
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|     const char * object_name = nullptr;
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|     if (m_objfile->GetModule())
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|         object_name = m_objfile->GetModule()->GetObjectName().GetCString();
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| 
 | |
|     if (file_spec)
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|         s->Printf("Symtab, file = %s%s%s%s, num_symbols = %" PRIu64,
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|         file_spec.GetPath().c_str(),
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|         object_name ? "(" : "",
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|         object_name ? object_name : "",
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|         object_name ? ")" : "",
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|         (uint64_t)m_symbols.size());
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|     else
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|         s->Printf("Symtab, num_symbols = %" PRIu64 "", (uint64_t)m_symbols.size());
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| 
 | |
|     if (!m_symbols.empty())
 | |
|     {
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|         switch (sort_order)
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|         {
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|         case eSortOrderNone:
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|             {
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|                 s->PutCString (":\n");
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|                 DumpSymbolHeader (s);
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|                 const_iterator begin = m_symbols.begin();
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|                 const_iterator end = m_symbols.end();
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|                 for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
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|                 {
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|                     s->Indent();
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|                     pos->Dump(s, target, std::distance(begin, pos));
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|                 }
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|             }
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|             break;
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| 
 | |
|         case eSortOrderByName:
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|             {
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|                 // Although we maintain a lookup by exact name map, the table
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|                 // isn't sorted by name. So we must make the ordered symbol list
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|                 // up ourselves.
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|                 s->PutCString (" (sorted by name):\n");
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|                 DumpSymbolHeader (s);
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|                 typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol;
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|                 CStringToSymbol name_map;
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|                 for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos)
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|                 {
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|                     const char *name = pos->GetName().AsCString();
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|                     if (name && name[0])
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|                         name_map.insert (std::make_pair(name, &(*pos)));
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|                 }
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|                 
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|                 for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos)
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|                 {
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|                     s->Indent();
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|                     pos->second->Dump (s, target, pos->second - &m_symbols[0]);
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|                 }
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|             }
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|             break;
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|             
 | |
|         case eSortOrderByAddress:
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|             s->PutCString (" (sorted by address):\n");
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|             DumpSymbolHeader (s);
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|             if (!m_file_addr_to_index_computed)
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|                 InitAddressIndexes();
 | |
|             const size_t num_entries = m_file_addr_to_index.GetSize();
 | |
|             for (size_t i=0; i<num_entries; ++i)
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|             {
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|                 s->Indent();
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|                 const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data;
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|                 m_symbols[symbol_idx].Dump(s, target, symbol_idx);
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|             }
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|             break;
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|         }
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|     }
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| }
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| 
 | |
| void
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| Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     const size_t num_symbols = GetNumSymbols();
 | |
|     //s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
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|     s->Indent();
 | |
|     s->Printf("Symtab %" PRIu64 " symbol indexes (%" PRIu64 " symbols total):\n", (uint64_t)indexes.size(), (uint64_t)m_symbols.size());
 | |
|     s->IndentMore();
 | |
| 
 | |
|     if (!indexes.empty())
 | |
|     {
 | |
|         std::vector<uint32_t>::const_iterator pos;
 | |
|         std::vector<uint32_t>::const_iterator end = indexes.end();
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|         DumpSymbolHeader (s);
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|         for (pos = indexes.begin(); pos != end; ++pos)
 | |
|         {
 | |
|             size_t idx = *pos;
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|             if (idx < num_symbols)
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|             {
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|                 s->Indent();
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|                 m_symbols[idx].Dump(s, target, idx);
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|             }
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|         }
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|     }
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|     s->IndentLess ();
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| }
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| 
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| void
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| Symtab::DumpSymbolHeader (Stream *s)
 | |
| {
 | |
|     s->Indent("               Debug symbol\n");
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|     s->Indent("               |Synthetic symbol\n");
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|     s->Indent("               ||Externally Visible\n");
 | |
|     s->Indent("               |||\n");
 | |
|     s->Indent("Index   UserID DSX Type            File Address/Value Load Address       Size               Flags      Name\n");
 | |
|     s->Indent("------- ------ --- --------------- ------------------ ------------------ ------------------ ---------- ----------------------------------\n");
 | |
| }
 | |
| 
 | |
| 
 | |
| static int
 | |
| CompareSymbolID (const void *key, const void *p)
 | |
| {
 | |
|     const user_id_t match_uid = *(const user_id_t*) key;
 | |
|     const user_id_t symbol_uid = ((const Symbol *)p)->GetID();
 | |
|     if (match_uid < symbol_uid)
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|         return -1;
 | |
|     if (match_uid > symbol_uid)
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|         return 1;
 | |
|     return 0;
 | |
| }
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| 
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| Symbol *
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| Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
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| 
 | |
|     Symbol *symbol = (Symbol*)::bsearch (&symbol_uid, 
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|                                          &m_symbols[0], 
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|                                          m_symbols.size(), 
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|                                          sizeof(m_symbols[0]),
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|                                          CompareSymbolID);
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|     return symbol;
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| }
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| 
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| 
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| Symbol *
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| Symtab::SymbolAtIndex(size_t idx)
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| {
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|     // Clients should grab the mutex from this symbol table and lock it manually
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|     // when calling this function to avoid performance issues.
 | |
|     if (idx < m_symbols.size())
 | |
|         return &m_symbols[idx];
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|     return nullptr;
 | |
| }
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| 
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| 
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| const Symbol *
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| Symtab::SymbolAtIndex(size_t idx) const
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| {
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|     // Clients should grab the mutex from this symbol table and lock it manually
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|     // when calling this function to avoid performance issues.
 | |
|     if (idx < m_symbols.size())
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|         return &m_symbols[idx];
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|     return nullptr;
 | |
| }
 | |
| 
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| //----------------------------------------------------------------------
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| // InitNameIndexes
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| //----------------------------------------------------------------------
 | |
| void
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| Symtab::InitNameIndexes()
 | |
| {
 | |
|     // Protected function, no need to lock mutex...
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|     if (!m_name_indexes_computed)
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|     {
 | |
|         m_name_indexes_computed = true;
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|         Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
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|         // Create the name index vector to be able to quickly search by name
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|         const size_t num_symbols = m_symbols.size();
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| #if 1
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|         m_name_to_index.Reserve (num_symbols);
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| #else
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|         // TODO: benchmark this to see if we save any memory. Otherwise we
 | |
|         // will always keep the memory reserved in the vector unless we pull
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|         // some STL swap magic and then recopy...
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|         uint32_t actual_count = 0;
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|         for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
 | |
|              pos != end; 
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|              ++pos)
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|         {
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|             const Mangled &mangled = pos->GetMangled();
 | |
|             if (mangled.GetMangledName())
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|                 ++actual_count;
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|             
 | |
|             if (mangled.GetDemangledName())
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|                 ++actual_count;
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|         }
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| 
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|         m_name_to_index.Reserve (actual_count);
 | |
| #endif
 | |
| 
 | |
|         NameToIndexMap::Entry entry;
 | |
| 
 | |
|         // The "const char *" in "class_contexts" must come from a ConstString::GetCString()
 | |
|         std::set<const char *> class_contexts;
 | |
|         UniqueCStringMap<uint32_t> mangled_name_to_index;
 | |
|         std::vector<const char *> symbol_contexts(num_symbols, nullptr);
 | |
| 
 | |
|         for (entry.value = 0; entry.value<num_symbols; ++entry.value)
 | |
|         {
 | |
|             const Symbol *symbol = &m_symbols[entry.value];
 | |
| 
 | |
|             // Don't let trampolines get into the lookup by name map
 | |
|             // If we ever need the trampoline symbols to be searchable by name
 | |
|             // we can remove this and then possibly add a new bool to any of the
 | |
|             // Symtab functions that lookup symbols by name to indicate if they
 | |
|             // want trampolines.
 | |
|             if (symbol->IsTrampoline())
 | |
|                 continue;
 | |
| 
 | |
|             const Mangled &mangled = symbol->GetMangled();
 | |
|             entry.cstring = mangled.GetMangledName().GetCString();
 | |
|             if (entry.cstring && entry.cstring[0])
 | |
|             {
 | |
|                 m_name_to_index.Append (entry);
 | |
| 
 | |
|                 if (symbol->ContainsLinkerAnnotations()) {
 | |
|                     // If the symbol has linker annotations, also add the version without the
 | |
|                     // annotations.
 | |
|                     entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(entry.cstring)).GetCString();
 | |
|                     m_name_to_index.Append (entry);
 | |
|                 }
 | |
|                 
 | |
|                 const SymbolType symbol_type = symbol->GetType();
 | |
|                 if (symbol_type == eSymbolTypeCode || symbol_type == eSymbolTypeResolver)
 | |
|                 {
 | |
|                     if (entry.cstring[0] == '_' && entry.cstring[1] == 'Z' &&
 | |
|                         (entry.cstring[2] != 'T' && // avoid virtual table, VTT structure, typeinfo structure, and typeinfo name
 | |
|                          entry.cstring[2] != 'G' && // avoid guard variables
 | |
|                          entry.cstring[2] != 'Z'))  // named local entities (if we eventually handle eSymbolTypeData, we will want this back)
 | |
|                     {
 | |
|                         CPlusPlusLanguage::MethodName cxx_method (mangled.GetDemangledName(lldb::eLanguageTypeC_plus_plus));
 | |
|                         entry.cstring = ConstString(cxx_method.GetBasename()).GetCString();
 | |
|                         if (entry.cstring && entry.cstring[0])
 | |
|                         {
 | |
|                             // ConstString objects permanently store the string in the pool so calling
 | |
|                             // GetCString() on the value gets us a const char * that will never go away
 | |
|                             const char *const_context = ConstString(cxx_method.GetContext()).GetCString();
 | |
| 
 | |
|                             if (entry.cstring[0] == '~' || !cxx_method.GetQualifiers().empty())
 | |
|                             {
 | |
|                                 // The first character of the demangled basename is '~' which
 | |
|                                 // means we have a class destructor. We can use this information
 | |
|                                 // to help us know what is a class and what isn't.
 | |
|                                 if (class_contexts.find(const_context) == class_contexts.end())
 | |
|                                     class_contexts.insert(const_context);
 | |
|                                 m_method_to_index.Append (entry);
 | |
|                             }
 | |
|                             else
 | |
|                             {
 | |
|                                 if (const_context && const_context[0])
 | |
|                                 {
 | |
|                                     if (class_contexts.find(const_context) != class_contexts.end())
 | |
|                                     {
 | |
|                                         // The current decl context is in our "class_contexts" which means
 | |
|                                         // this is a method on a class
 | |
|                                         m_method_to_index.Append (entry);
 | |
|                                     }
 | |
|                                     else
 | |
|                                     {
 | |
|                                         // We don't know if this is a function basename or a method,
 | |
|                                         // so put it into a temporary collection so once we are done
 | |
|                                         // we can look in class_contexts to see if each entry is a class
 | |
|                                         // or just a function and will put any remaining items into
 | |
|                                         // m_method_to_index or m_basename_to_index as needed
 | |
|                                         mangled_name_to_index.Append (entry);
 | |
|                                         symbol_contexts[entry.value] = const_context;
 | |
|                                     }
 | |
|                                 }
 | |
|                                 else
 | |
|                                 {
 | |
|                                     // No context for this function so this has to be a basename
 | |
|                                     m_basename_to_index.Append(entry);
 | |
|                                 }
 | |
|                             }
 | |
|                         }
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|             
 | |
|             entry.cstring = mangled.GetDemangledName(symbol->GetLanguage()).GetCString();
 | |
|             if (entry.cstring && entry.cstring[0]) {
 | |
|                 m_name_to_index.Append (entry);
 | |
| 
 | |
|                 if (symbol->ContainsLinkerAnnotations()) {
 | |
|                     // If the symbol has linker annotations, also add the version without the
 | |
|                     // annotations.
 | |
|                     entry.cstring = ConstString(m_objfile->StripLinkerSymbolAnnotations(entry.cstring)).GetCString();
 | |
|                     m_name_to_index.Append (entry);
 | |
|                 }
 | |
|             }
 | |
|                 
 | |
|             // If the demangled name turns out to be an ObjC name, and
 | |
|             // is a category name, add the version without categories to the index too.
 | |
|             ObjCLanguage::MethodName objc_method (entry.cstring, true);
 | |
|             if (objc_method.IsValid(true))
 | |
|             {
 | |
|                 entry.cstring = objc_method.GetSelector().GetCString();
 | |
|                 m_selector_to_index.Append (entry);
 | |
|                 
 | |
|                 ConstString objc_method_no_category (objc_method.GetFullNameWithoutCategory(true));
 | |
|                 if (objc_method_no_category)
 | |
|                 {
 | |
|                     entry.cstring = objc_method_no_category.GetCString();
 | |
|                     m_name_to_index.Append (entry);
 | |
|                 }
 | |
|             }
 | |
|                                                         
 | |
|         }
 | |
|         
 | |
|         size_t count;
 | |
|         if (!mangled_name_to_index.IsEmpty())
 | |
|         {
 | |
|             count = mangled_name_to_index.GetSize();
 | |
|             for (size_t i=0; i<count; ++i)
 | |
|             {
 | |
|                 if (mangled_name_to_index.GetValueAtIndex(i, entry.value))
 | |
|                 {
 | |
|                     entry.cstring = mangled_name_to_index.GetCStringAtIndex(i);
 | |
|                     if (symbol_contexts[entry.value] && class_contexts.find(symbol_contexts[entry.value]) != class_contexts.end())
 | |
|                     {
 | |
|                         m_method_to_index.Append (entry);
 | |
|                     }
 | |
|                     else
 | |
|                     {
 | |
|                         // If we got here, we have something that had a context (was inside a namespace or class)
 | |
|                         // yet we don't know if the entry
 | |
|                         m_method_to_index.Append (entry);
 | |
|                         m_basename_to_index.Append (entry);
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|         m_name_to_index.Sort();
 | |
|         m_name_to_index.SizeToFit();
 | |
|         m_selector_to_index.Sort();
 | |
|         m_selector_to_index.SizeToFit();
 | |
|         m_basename_to_index.Sort();
 | |
|         m_basename_to_index.SizeToFit();
 | |
|         m_method_to_index.Sort();
 | |
|         m_method_to_index.SizeToFit();
 | |
|     
 | |
| //        static StreamFile a ("/tmp/a.txt");
 | |
| //
 | |
| //        count = m_basename_to_index.GetSize();
 | |
| //        if (count)
 | |
| //        {
 | |
| //            for (size_t i=0; i<count; ++i)
 | |
| //            {
 | |
| //                if (m_basename_to_index.GetValueAtIndex(i, entry.value))
 | |
| //                    a.Printf ("%s BASENAME\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
 | |
| //            }
 | |
| //        }
 | |
| //        count = m_method_to_index.GetSize();
 | |
| //        if (count)
 | |
| //        {
 | |
| //            for (size_t i=0; i<count; ++i)
 | |
| //            {
 | |
| //                if (m_method_to_index.GetValueAtIndex(i, entry.value))
 | |
| //                    a.Printf ("%s METHOD\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
 | |
| //            }
 | |
| //        }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void
 | |
| Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes,
 | |
|                                 bool add_demangled,
 | |
|                                 bool add_mangled,
 | |
|                                 NameToIndexMap &name_to_index_map) const
 | |
| {
 | |
|     if (add_demangled || add_mangled)
 | |
|     {
 | |
|         Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
 | |
|         Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|         // Create the name index vector to be able to quickly search by name
 | |
|         NameToIndexMap::Entry entry;
 | |
|         const size_t num_indexes = indexes.size();
 | |
|         for (size_t i=0; i<num_indexes; ++i)
 | |
|         {
 | |
|             entry.value = indexes[i];
 | |
|             assert (i < m_symbols.size());
 | |
|             const Symbol *symbol = &m_symbols[entry.value];
 | |
| 
 | |
|             const Mangled &mangled = symbol->GetMangled();
 | |
|             if (add_demangled)
 | |
|             {
 | |
|                 entry.cstring = mangled.GetDemangledName(symbol->GetLanguage()).GetCString();
 | |
|                 if (entry.cstring && entry.cstring[0])
 | |
|                     name_to_index_map.Append (entry);
 | |
|             }
 | |
|                 
 | |
|             if (add_mangled)
 | |
|             {
 | |
|                 entry.cstring = mangled.GetMangledName().GetCString();
 | |
|                 if (entry.cstring && entry.cstring[0])
 | |
|                     name_to_index_map.Append (entry);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     uint32_t prev_size = indexes.size();
 | |
| 
 | |
|     const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
 | |
| 
 | |
|     for (uint32_t i = start_idx; i < count; ++i)
 | |
|     {
 | |
|         if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
 | |
|             indexes.push_back(i);
 | |
|     }
 | |
| 
 | |
|     return indexes.size() - prev_size;
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     uint32_t prev_size = indexes.size();
 | |
| 
 | |
|     const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
 | |
| 
 | |
|     for (uint32_t i = start_idx; i < count; ++i)
 | |
|     {
 | |
|         if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value)
 | |
|             indexes.push_back(i);
 | |
|     }
 | |
| 
 | |
|     return indexes.size() - prev_size;
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     uint32_t prev_size = indexes.size();
 | |
| 
 | |
|     const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
 | |
| 
 | |
|     for (uint32_t i = start_idx; i < count; ++i)
 | |
|     {
 | |
|         if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
 | |
|         {
 | |
|             if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
 | |
|                 indexes.push_back(i);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return indexes.size() - prev_size;
 | |
| }
 | |
| 
 | |
| 
 | |
| uint32_t
 | |
| Symtab::GetIndexForSymbol (const Symbol *symbol) const
 | |
| {
 | |
|     if (!m_symbols.empty())
 | |
|     {
 | |
|         const Symbol *first_symbol = &m_symbols[0];
 | |
|         if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
 | |
|             return symbol - first_symbol;
 | |
|     }
 | |
|     return UINT32_MAX;
 | |
| }
 | |
| 
 | |
| struct SymbolSortInfo
 | |
| {
 | |
|     const bool sort_by_load_addr;
 | |
|     const Symbol *symbols;
 | |
| };
 | |
| 
 | |
| namespace {
 | |
|     struct SymbolIndexComparator {
 | |
|         const std::vector<Symbol>& symbols;
 | |
|         std::vector<lldb::addr_t>  &addr_cache;
 | |
|         
 | |
|         // Getting from the symbol to the Address to the File Address involves some work.
 | |
|         // Since there are potentially many symbols here, and we're using this for sorting so
 | |
|         // we're going to be computing the address many times, cache that in addr_cache.
 | |
|         // The array passed in has to be the same size as the symbols array passed into the
 | |
|         // member variable symbols, and should be initialized with LLDB_INVALID_ADDRESS.
 | |
|         // NOTE: You have to make addr_cache externally and pass it in because std::stable_sort
 | |
|         // makes copies of the comparator it is initially passed in, and you end up spending
 | |
|         // huge amounts of time copying this array...
 | |
|         
 | |
|         SymbolIndexComparator(const std::vector<Symbol>& s, std::vector<lldb::addr_t> &a) : symbols(s), addr_cache(a)  {
 | |
|             assert (symbols.size() == addr_cache.size());
 | |
|         }
 | |
|         bool operator()(uint32_t index_a, uint32_t index_b) {
 | |
|             addr_t value_a = addr_cache[index_a];
 | |
|             if (value_a == LLDB_INVALID_ADDRESS)
 | |
|             {
 | |
|                 value_a = symbols[index_a].GetAddressRef().GetFileAddress();
 | |
|                 addr_cache[index_a] = value_a;
 | |
|             }
 | |
|             
 | |
|             addr_t value_b = addr_cache[index_b];
 | |
|             if (value_b == LLDB_INVALID_ADDRESS)
 | |
|             {
 | |
|                 value_b = symbols[index_b].GetAddressRef().GetFileAddress();
 | |
|                 addr_cache[index_b] = value_b;
 | |
|             }
 | |
|             
 | |
| 
 | |
|             if (value_a == value_b) {
 | |
|                 // The if the values are equal, use the original symbol user ID
 | |
|                 lldb::user_id_t uid_a = symbols[index_a].GetID();
 | |
|                 lldb::user_id_t uid_b = symbols[index_b].GetID();
 | |
|                 if (uid_a < uid_b)
 | |
|                     return true;
 | |
|                 if (uid_a > uid_b)
 | |
|                     return false;
 | |
|                 return false;
 | |
|             } else if (value_a < value_b)
 | |
|                 return true;
 | |
|         
 | |
|             return false;
 | |
|         }
 | |
|     };
 | |
| }
 | |
| 
 | |
| void
 | |
| Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__);
 | |
|     // No need to sort if we have zero or one items...
 | |
|     if (indexes.size() <= 1)
 | |
|         return;
 | |
| 
 | |
|     // Sort the indexes in place using std::stable_sort.
 | |
|     // NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance,
 | |
|     // not correctness.  The indexes vector tends to be "close" to sorted, which the
 | |
|     // stable sort handles better.
 | |
|     
 | |
|     std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
 | |
|     
 | |
|     SymbolIndexComparator comparator(m_symbols, addr_cache);
 | |
|     std::stable_sort(indexes.begin(), indexes.end(), comparator);
 | |
| 
 | |
|     // Remove any duplicates if requested
 | |
|     if (remove_duplicates)
 | |
|         std::unique(indexes.begin(), indexes.end());
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
 | |
|     if (symbol_name)
 | |
|     {
 | |
|         const char *symbol_cstr = symbol_name.GetCString();
 | |
|         if (!m_name_indexes_computed)
 | |
|             InitNameIndexes();
 | |
| 
 | |
|         return m_name_to_index.GetValues (symbol_cstr, indexes);
 | |
|     }
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
 | |
|     if (symbol_name)
 | |
|     {
 | |
|         const size_t old_size = indexes.size();
 | |
|         if (!m_name_indexes_computed)
 | |
|             InitNameIndexes();
 | |
| 
 | |
|         const char *symbol_cstr = symbol_name.GetCString();
 | |
|         
 | |
|         std::vector<uint32_t> all_name_indexes;
 | |
|         const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes);
 | |
|         for (size_t i=0; i<name_match_count; ++i)
 | |
|         {
 | |
|             if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility))
 | |
|                 indexes.push_back (all_name_indexes[i]);
 | |
|         }
 | |
|         return indexes.size() - old_size;
 | |
|     }
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0)
 | |
|     {
 | |
|         std::vector<uint32_t>::iterator pos = indexes.begin();
 | |
|         while (pos != indexes.end())
 | |
|         {
 | |
|             if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
 | |
|                 ++pos;
 | |
|             else
 | |
|                 pos = indexes.erase(pos);
 | |
|         }
 | |
|     }
 | |
|     return indexes.size();
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0)
 | |
|     {
 | |
|         std::vector<uint32_t>::iterator pos = indexes.begin();
 | |
|         while (pos != indexes.end())
 | |
|         {
 | |
|             if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
 | |
|                 ++pos;
 | |
|             else
 | |
|                 pos = indexes.erase(pos);
 | |
|         }
 | |
|     }
 | |
|     return indexes.size();
 | |
| }
 | |
| 
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, std::vector<uint32_t>& indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     uint32_t prev_size = indexes.size();
 | |
|     uint32_t sym_end = m_symbols.size();
 | |
| 
 | |
|     for (uint32_t i = 0; i < sym_end; i++)
 | |
|     {
 | |
|         if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
 | |
|         {
 | |
|             const char *name = m_symbols[i].GetName().AsCString();
 | |
|             if (name)
 | |
|             {
 | |
|                 if (regexp.Execute (name))
 | |
|                     indexes.push_back(i);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     return indexes.size() - prev_size;
 | |
| 
 | |
| }
 | |
| 
 | |
| uint32_t
 | |
| Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     uint32_t prev_size = indexes.size();
 | |
|     uint32_t sym_end = m_symbols.size();
 | |
| 
 | |
|     for (uint32_t i = 0; i < sym_end; i++)
 | |
|     {
 | |
|         if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
 | |
|         {
 | |
|             if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
 | |
|                 continue;
 | |
| 
 | |
|             const char *name = m_symbols[i].GetName().AsCString();
 | |
|             if (name)
 | |
|             {
 | |
|                 if (regexp.Execute (name))
 | |
|                     indexes.push_back(i);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     return indexes.size() - prev_size;
 | |
| 
 | |
| }
 | |
| 
 | |
| Symbol *
 | |
| Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     const size_t count = m_symbols.size();
 | |
|     for (size_t idx = start_idx; idx < count; ++idx)
 | |
|     {
 | |
|         if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type)
 | |
|         {
 | |
|             if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility))
 | |
|             {
 | |
|                 start_idx = idx;
 | |
|                 return &m_symbols[idx];
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     return nullptr;
 | |
| }
 | |
| 
 | |
| size_t
 | |
| Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
 | |
|     // Initialize all of the lookup by name indexes before converting NAME
 | |
|     // to a uniqued string NAME_STR below.
 | |
|     if (!m_name_indexes_computed)
 | |
|         InitNameIndexes();
 | |
| 
 | |
|     if (name)
 | |
|     {
 | |
|         // The string table did have a string that matched, but we need
 | |
|         // to check the symbols and match the symbol_type if any was given.
 | |
|         AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes);
 | |
|     }
 | |
|     return symbol_indexes.size();
 | |
| }
 | |
| 
 | |
| size_t
 | |
| Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
 | |
|     // Initialize all of the lookup by name indexes before converting NAME
 | |
|     // to a uniqued string NAME_STR below.
 | |
|     if (!m_name_indexes_computed)
 | |
|         InitNameIndexes();
 | |
| 
 | |
|     if (name)
 | |
|     {
 | |
|         // The string table did have a string that matched, but we need
 | |
|         // to check the symbols and match the symbol_type if any was given.
 | |
|         AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
 | |
|     }
 | |
|     return symbol_indexes.size();
 | |
| }
 | |
| 
 | |
| size_t
 | |
| Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression ®ex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
 | |
|     return symbol_indexes.size();
 | |
| }
 | |
| 
 | |
| Symbol *
 | |
| Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
 | |
|     if (!m_name_indexes_computed)
 | |
|         InitNameIndexes();
 | |
| 
 | |
|     if (name)
 | |
|     {
 | |
|         std::vector<uint32_t> matching_indexes;
 | |
|         // The string table did have a string that matched, but we need
 | |
|         // to check the symbols and match the symbol_type if any was given.
 | |
|         if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes))
 | |
|         {
 | |
|             std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
 | |
|             for (pos = matching_indexes.begin(); pos != end; ++pos)
 | |
|             {
 | |
|                 Symbol *symbol = SymbolAtIndex(*pos);
 | |
| 
 | |
|                 if (symbol->Compare(name, symbol_type))
 | |
|                     return symbol;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     return nullptr;
 | |
| }
 | |
| 
 | |
| typedef struct
 | |
| {
 | |
|     const Symtab *symtab;
 | |
|     const addr_t file_addr;
 | |
|     Symbol *match_symbol;
 | |
|     const uint32_t *match_index_ptr;
 | |
|     addr_t match_offset;
 | |
| } SymbolSearchInfo;
 | |
| 
 | |
| // Add all the section file start address & size to the RangeVector,
 | |
| // recusively adding any children sections.  
 | |
| static void
 | |
| AddSectionsToRangeMap (SectionList *sectlist, RangeVector<addr_t, addr_t> §ion_ranges)
 | |
| {
 | |
|     const int num_sections = sectlist->GetNumSections (0);
 | |
|     for (int i = 0; i < num_sections; i++)
 | |
|     {
 | |
|         SectionSP sect_sp = sectlist->GetSectionAtIndex (i);
 | |
|         if (sect_sp)
 | |
|         {
 | |
|             SectionList &child_sectlist = sect_sp->GetChildren();
 | |
| 
 | |
|             // If this section has children, add the children to the RangeVector.
 | |
|             // Else add this section to the RangeVector.
 | |
|             if (child_sectlist.GetNumSections (0) > 0)
 | |
|             {
 | |
|                 AddSectionsToRangeMap (&child_sectlist, section_ranges);
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 size_t size = sect_sp->GetByteSize();
 | |
|                 if (size > 0)
 | |
|                 {
 | |
|                     addr_t base_addr = sect_sp->GetFileAddress();
 | |
|                     RangeVector<addr_t, addr_t>::Entry entry;
 | |
|                     entry.SetRangeBase (base_addr);
 | |
|                     entry.SetByteSize (size);
 | |
|                     section_ranges.Append (entry);
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void
 | |
| Symtab::InitAddressIndexes()
 | |
| {
 | |
|     // Protected function, no need to lock mutex...
 | |
|     if (!m_file_addr_to_index_computed && !m_symbols.empty())
 | |
|     {
 | |
|         m_file_addr_to_index_computed = true;
 | |
| 
 | |
|         FileRangeToIndexMap::Entry entry;
 | |
|         const_iterator begin = m_symbols.begin();
 | |
|         const_iterator end = m_symbols.end();
 | |
|         for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
 | |
|         {
 | |
|             if (pos->ValueIsAddress())
 | |
|             {
 | |
|                 entry.SetRangeBase(pos->GetAddressRef().GetFileAddress());
 | |
|                 entry.SetByteSize(pos->GetByteSize());
 | |
|                 entry.data = std::distance(begin, pos);
 | |
|                 m_file_addr_to_index.Append(entry);
 | |
|             }
 | |
|         }
 | |
|         const size_t num_entries = m_file_addr_to_index.GetSize();
 | |
|         if (num_entries > 0)
 | |
|         {
 | |
|             m_file_addr_to_index.Sort();
 | |
| 
 | |
|             // Create a RangeVector with the start & size of all the sections for
 | |
|             // this objfile.  We'll need to check this for any FileRangeToIndexMap
 | |
|             // entries with an uninitialized size, which could potentially be a
 | |
|             // large number so reconstituting the weak pointer is busywork when it
 | |
|             // is invariant information.
 | |
|             SectionList *sectlist = m_objfile->GetSectionList();
 | |
|             RangeVector<addr_t, addr_t> section_ranges;
 | |
|             if (sectlist)
 | |
|             {
 | |
|                 AddSectionsToRangeMap (sectlist, section_ranges);
 | |
|                 section_ranges.Sort();
 | |
|             }
 | |
| 
 | |
|             // Iterate through the FileRangeToIndexMap and fill in the size for any
 | |
|             // entries that didn't already have a size from the Symbol (e.g. if we
 | |
|             // have a plain linker symbol with an address only, instead of debug info
 | |
|             // where we get an address and a size and a type, etc.)
 | |
|             for (size_t i = 0; i < num_entries; i++)
 | |
|             {
 | |
|                 FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.GetMutableEntryAtIndex (i);
 | |
|                 if (entry->GetByteSize() == 0)
 | |
|                 {
 | |
|                     addr_t curr_base_addr = entry->GetRangeBase();
 | |
|                     const RangeVector<addr_t, addr_t>::Entry *containing_section =
 | |
|                                                               section_ranges.FindEntryThatContains (curr_base_addr);
 | |
| 
 | |
|                     // Use the end of the section as the default max size of the symbol
 | |
|                     addr_t sym_size = 0;
 | |
|                     if (containing_section)
 | |
|                     {
 | |
|                         sym_size = containing_section->GetByteSize() - 
 | |
|                                         (entry->GetRangeBase() - containing_section->GetRangeBase());
 | |
|                     }
 | |
|                     
 | |
|                     for (size_t j = i; j < num_entries; j++)
 | |
|                     {
 | |
|                         FileRangeToIndexMap::Entry *next_entry = m_file_addr_to_index.GetMutableEntryAtIndex (j);
 | |
|                         addr_t next_base_addr = next_entry->GetRangeBase();
 | |
|                         if (next_base_addr > curr_base_addr)
 | |
|                         {
 | |
|                             addr_t size_to_next_symbol = next_base_addr - curr_base_addr;
 | |
| 
 | |
|                             // Take the difference between this symbol and the next one as its size,
 | |
|                             // if it is less than the size of the section.
 | |
|                             if (sym_size == 0 || size_to_next_symbol < sym_size)
 | |
|                             {
 | |
|                                 sym_size = size_to_next_symbol;
 | |
|                             }
 | |
|                             break;
 | |
|                         }
 | |
|                     }
 | |
| 
 | |
|                     if (sym_size > 0)
 | |
|                     {
 | |
|                         entry->SetByteSize (sym_size);
 | |
|                         Symbol &symbol = m_symbols[entry->data];
 | |
|                         symbol.SetByteSize (sym_size);
 | |
|                         symbol.SetSizeIsSynthesized (true);
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             // Sort again in case the range size changes the ordering
 | |
|             m_file_addr_to_index.Sort();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void
 | |
| Symtab::CalculateSymbolSizes ()
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     if (!m_symbols.empty())
 | |
|     {
 | |
|         if (!m_file_addr_to_index_computed)
 | |
|             InitAddressIndexes();
 | |
|         
 | |
|         const size_t num_entries = m_file_addr_to_index.GetSize();
 | |
| 
 | |
|         for (size_t i = 0; i < num_entries; ++i)
 | |
|         {
 | |
|             // The entries in the m_file_addr_to_index have calculated the sizes already
 | |
|             // so we will use this size if we need to.
 | |
|             const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i);
 | |
|             
 | |
|             Symbol &symbol = m_symbols[entry.data];
 | |
| 
 | |
|             // If the symbol size is already valid, no need to do anything
 | |
|             if (symbol.GetByteSizeIsValid())
 | |
|                 continue;
 | |
|             
 | |
|             const addr_t range_size = entry.GetByteSize();
 | |
|             if (range_size > 0)
 | |
|             {
 | |
|                 symbol.SetByteSize(range_size);
 | |
|                 symbol.SetSizeIsSynthesized(true);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| Symbol *
 | |
| Symtab::FindSymbolAtFileAddress (addr_t file_addr)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
|     if (!m_file_addr_to_index_computed)
 | |
|         InitAddressIndexes();
 | |
| 
 | |
|     const FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.FindEntryStartsAt(file_addr);
 | |
|     if (entry)
 | |
|     {
 | |
|         Symbol* symbol = SymbolAtIndex(entry->data);
 | |
|         if (symbol->GetFileAddress() == file_addr)
 | |
|             return symbol;
 | |
|     }
 | |
|     return nullptr;
 | |
| }
 | |
| 
 | |
| Symbol *
 | |
| Symtab::FindSymbolContainingFileAddress (addr_t file_addr)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     if (!m_file_addr_to_index_computed)
 | |
|         InitAddressIndexes();
 | |
| 
 | |
|     const FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.FindEntryThatContains(file_addr);
 | |
|     if (entry)
 | |
|     {
 | |
|         Symbol* symbol = SymbolAtIndex(entry->data);
 | |
|         if (symbol->ContainsFileAddress(file_addr))
 | |
|             return symbol;
 | |
|     }
 | |
|     return nullptr;
 | |
| }
 | |
| 
 | |
| void
 | |
| Symtab::ForEachSymbolContainingFileAddress(addr_t file_addr, std::function<bool(Symbol *)> const &callback)
 | |
| {
 | |
|     Mutex::Locker locker (m_mutex);
 | |
| 
 | |
|     if (!m_file_addr_to_index_computed)
 | |
|         InitAddressIndexes();
 | |
| 
 | |
|     std::vector<uint32_t> all_addr_indexes;
 | |
| 
 | |
|     // Get all symbols with file_addr
 | |
|     const size_t addr_match_count = m_file_addr_to_index.FindEntryIndexesThatContain(file_addr, all_addr_indexes);
 | |
| 
 | |
|     for (size_t i = 0; i < addr_match_count; ++i)
 | |
|     {
 | |
|         Symbol* symbol = SymbolAtIndex(all_addr_indexes[i]);
 | |
|         if (symbol->ContainsFileAddress(file_addr))
 | |
|         {
 | |
|             if (!callback(symbol))
 | |
|                 break;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void
 | |
| Symtab::SymbolIndicesToSymbolContextList (std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list)
 | |
| {
 | |
|     // No need to protect this call using m_mutex all other method calls are
 | |
|     // already thread safe.
 | |
|     
 | |
|     const bool merge_symbol_into_function = true;
 | |
|     size_t num_indices = symbol_indexes.size();
 | |
|     if (num_indices > 0)
 | |
|     {
 | |
|         SymbolContext sc;
 | |
|         sc.module_sp = m_objfile->GetModule();
 | |
|         for (size_t i = 0; i < num_indices; i++)
 | |
|         {
 | |
|             sc.symbol = SymbolAtIndex (symbol_indexes[i]);
 | |
|             if (sc.symbol)
 | |
|                 sc_list.AppendIfUnique(sc, merge_symbol_into_function);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| size_t
 | |
| Symtab::FindFunctionSymbols (const ConstString &name,
 | |
|                              uint32_t name_type_mask,
 | |
|                              SymbolContextList& sc_list)
 | |
| {
 | |
|     size_t count = 0;
 | |
|     std::vector<uint32_t> symbol_indexes;
 | |
|     
 | |
|     const char *name_cstr = name.GetCString();
 | |
|     
 | |
|     // eFunctionNameTypeAuto should be pre-resolved by a call to Module::PrepareForFunctionNameLookup()
 | |
|     assert ((name_type_mask & eFunctionNameTypeAuto) == 0);
 | |
| 
 | |
|     if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull))
 | |
|     {
 | |
|         std::vector<uint32_t> temp_symbol_indexes;
 | |
|         FindAllSymbolsWithNameAndType (name, eSymbolTypeAny, temp_symbol_indexes);
 | |
| 
 | |
|         unsigned temp_symbol_indexes_size = temp_symbol_indexes.size();
 | |
|         if (temp_symbol_indexes_size > 0)
 | |
|         {
 | |
|             Mutex::Locker locker (m_mutex);
 | |
|             for (unsigned i = 0; i < temp_symbol_indexes_size; i++)
 | |
|             {
 | |
|                 SymbolContext sym_ctx;
 | |
|                 sym_ctx.symbol = SymbolAtIndex (temp_symbol_indexes[i]);
 | |
|                 if (sym_ctx.symbol)
 | |
|                 {
 | |
|                     switch (sym_ctx.symbol->GetType())
 | |
|                     {
 | |
|                     case eSymbolTypeCode:
 | |
|                     case eSymbolTypeResolver:
 | |
|                     case eSymbolTypeReExported:
 | |
|                         symbol_indexes.push_back(temp_symbol_indexes[i]);
 | |
|                         break;
 | |
|                     default:
 | |
|                         break;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     
 | |
|     if (name_type_mask & eFunctionNameTypeBase)
 | |
|     {
 | |
|         // From mangled names we can't tell what is a basename and what
 | |
|         // is a method name, so we just treat them the same
 | |
|         if (!m_name_indexes_computed)
 | |
|             InitNameIndexes();
 | |
| 
 | |
|         if (!m_basename_to_index.IsEmpty())
 | |
|         {
 | |
|             const UniqueCStringMap<uint32_t>::Entry *match;
 | |
|             for (match = m_basename_to_index.FindFirstValueForName(name_cstr);
 | |
|                  match != nullptr;
 | |
|                  match = m_basename_to_index.FindNextValueForName(match))
 | |
|             {
 | |
|                 symbol_indexes.push_back(match->value);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     
 | |
|     if (name_type_mask & eFunctionNameTypeMethod)
 | |
|     {
 | |
|         if (!m_name_indexes_computed)
 | |
|             InitNameIndexes();
 | |
|         
 | |
|         if (!m_method_to_index.IsEmpty())
 | |
|         {
 | |
|             const UniqueCStringMap<uint32_t>::Entry *match;
 | |
|             for (match = m_method_to_index.FindFirstValueForName(name_cstr);
 | |
|                  match != nullptr;
 | |
|                  match = m_method_to_index.FindNextValueForName(match))
 | |
|             {
 | |
|                 symbol_indexes.push_back(match->value);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (name_type_mask & eFunctionNameTypeSelector)
 | |
|     {
 | |
|         if (!m_name_indexes_computed)
 | |
|             InitNameIndexes();
 | |
| 
 | |
|         if (!m_selector_to_index.IsEmpty())
 | |
|         {
 | |
|             const UniqueCStringMap<uint32_t>::Entry *match;
 | |
|             for (match = m_selector_to_index.FindFirstValueForName(name_cstr);
 | |
|                  match != nullptr;
 | |
|                  match = m_selector_to_index.FindNextValueForName(match))
 | |
|             {
 | |
|                 symbol_indexes.push_back(match->value);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (!symbol_indexes.empty())
 | |
|     {
 | |
|         std::sort(symbol_indexes.begin(), symbol_indexes.end());
 | |
|         symbol_indexes.erase(std::unique(symbol_indexes.begin(), symbol_indexes.end()), symbol_indexes.end());
 | |
|         count = symbol_indexes.size();
 | |
|         SymbolIndicesToSymbolContextList (symbol_indexes, sc_list);
 | |
|     }
 | |
| 
 | |
|     return count;
 | |
| }
 | |
| 
 | |
| 
 | |
| const Symbol *
 | |
| Symtab::GetParent (Symbol *child_symbol) const
 | |
| {
 | |
|     uint32_t child_idx = GetIndexForSymbol(child_symbol);
 | |
|     if (child_idx != UINT32_MAX && child_idx > 0)
 | |
|     {
 | |
|         for (uint32_t idx = child_idx - 1; idx != UINT32_MAX; --idx)
 | |
|         {
 | |
|             const Symbol *symbol = SymbolAtIndex (idx);
 | |
|             const uint32_t sibling_idx = symbol->GetSiblingIndex();
 | |
|             if (sibling_idx != UINT32_MAX && sibling_idx > child_idx)
 | |
|                 return symbol;
 | |
|         }
 | |
|     }
 | |
|     return NULL;
 | |
| }
 |