Early exit if we don't have invokes. The 'Unwinds' vector isn't modified unless
we have invokes, so there is no functionality change here. llvm-svn: 122990
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db59823068
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34e2bc0f08
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@ -319,8 +319,12 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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Unwinds.push_back(UI);
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Unwinds.push_back(UI);
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}
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}
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}
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}
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// If we don't have any invokes or unwinds, there's nothing to do.
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if (Unwinds.empty() && Invokes.empty()) return false;
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NumInvokes += Invokes.size();
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NumUnwinds += Unwinds.size();
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// If we don't have any invokes, there's nothing to do.
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if (Invokes.empty()) return false;
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// Find the eh.selector.*, eh.exception and alloca calls.
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// Find the eh.selector.*, eh.exception and alloca calls.
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//
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//
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@ -334,6 +338,7 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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SmallVector<CallInst*,16> EH_Selectors;
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SmallVector<CallInst*,16> EH_Selectors;
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SmallVector<CallInst*,16> EH_Exceptions;
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SmallVector<CallInst*,16> EH_Exceptions;
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SmallVector<Instruction*,16> JmpbufUpdatePoints;
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SmallVector<Instruction*,16> JmpbufUpdatePoints;
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// Note: Skip the entry block since there's nothing there that interests
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// Note: Skip the entry block since there's nothing there that interests
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// us. eh.selector and eh.exception shouldn't ever be there, and we
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// us. eh.selector and eh.exception shouldn't ever be there, and we
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// want to disregard any allocas that are there.
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// want to disregard any allocas that are there.
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@ -353,22 +358,19 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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}
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}
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}
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}
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}
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}
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// If we don't have any eh.selector calls, we can't determine the personality
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// If we don't have any eh.selector calls, we can't determine the personality
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// function. Without a personality function, we can't process exceptions.
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// function. Without a personality function, we can't process exceptions.
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if (!PersonalityFn) return false;
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if (!PersonalityFn) return false;
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NumInvokes += Invokes.size();
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// We have invokes, so we need to add register/unregister calls to get this
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NumUnwinds += Unwinds.size();
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// function onto the global unwind stack.
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if (!Invokes.empty()) {
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// We have invokes, so we need to add register/unregister calls to get
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// this function onto the global unwind stack.
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//
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//
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// First thing we need to do is scan the whole function for values that are
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// First thing we need to do is scan the whole function for values that are
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// live across unwind edges. Each value that is live across an unwind edge
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// live across unwind edges. Each value that is live across an unwind edge we
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// we spill into a stack location, guaranteeing that there is nothing live
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// spill into a stack location, guaranteeing that there is nothing live across
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// across the unwind edge. This process also splits all critical edges
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// the unwind edge. This process also splits all critical edges coming out of
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// coming out of invoke's.
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// invoke's.
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splitLiveRangesAcrossInvokes(Invokes);
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splitLiveRangesAcrossInvokes(Invokes);
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BasicBlock *EntryBB = F.begin();
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BasicBlock *EntryBB = F.begin();
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@ -405,22 +407,22 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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"exception_gep",
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"exception_gep",
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EntryBB->getTerminator());
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EntryBB->getTerminator());
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// The result of the eh.selector call will be replaced with a
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// The result of the eh.selector call will be replaced with a a reference to
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// a reference to the selector value returned in the function
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// the selector value returned in the function context. We leave the selector
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// context. We leave the selector itself so the EH analysis later
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// itself so the EH analysis later can use it.
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// can use it.
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for (int i = 0, e = EH_Selectors.size(); i < e; ++i) {
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for (int i = 0, e = EH_Selectors.size(); i < e; ++i) {
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CallInst *I = EH_Selectors[i];
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CallInst *I = EH_Selectors[i];
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Value *SelectorVal = new LoadInst(SelectorAddr, "select_val", true, I);
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Value *SelectorVal = new LoadInst(SelectorAddr, "select_val", true, I);
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I->replaceAllUsesWith(SelectorVal);
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I->replaceAllUsesWith(SelectorVal);
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}
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}
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// eh.exception calls are replaced with references to the proper
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// location in the context. Unlike eh.selector, the eh.exception
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// eh.exception calls are replaced with references to the proper location in
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// calls are removed entirely.
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// the context. Unlike eh.selector, the eh.exception calls are removed
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// entirely.
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for (int i = 0, e = EH_Exceptions.size(); i < e; ++i) {
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for (int i = 0, e = EH_Exceptions.size(); i < e; ++i) {
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CallInst *I = EH_Exceptions[i];
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CallInst *I = EH_Exceptions[i];
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// Possible for there to be duplicates, so check to make sure
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// Possible for there to be duplicates, so check to make sure the
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// the instruction hasn't already been removed.
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// instruction hasn't already been removed.
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if (!I->getParent()) continue;
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if (!I->getParent()) continue;
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Value *Val = new LoadInst(ExceptionAddr, "exception", true, I);
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Value *Val = new LoadInst(ExceptionAddr, "exception", true, I);
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const Type *Ty = Type::getInt8PtrTy(F.getContext());
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const Type *Ty = Type::getInt8PtrTy(F.getContext());
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@ -432,25 +434,25 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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// The entry block changes to have the eh.sjlj.setjmp, with a conditional
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// The entry block changes to have the eh.sjlj.setjmp, with a conditional
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// branch to a dispatch block for non-zero returns. If we return normally,
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// branch to a dispatch block for non-zero returns. If we return normally,
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// we're not handling an exception and just register the function context
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// we're not handling an exception and just register the function context and
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// and continue.
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// continue.
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// Create the dispatch block. The dispatch block is basically a big switch
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// Create the dispatch block. The dispatch block is basically a big switch
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// statement that goes to all of the invoke landing pads.
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// statement that goes to all of the invoke landing pads.
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BasicBlock *DispatchBlock =
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BasicBlock *DispatchBlock =
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BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
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BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
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// Add a call to dispatch_setup at the start of the dispatch block. This
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// Add a call to dispatch_setup at the start of the dispatch block. This is
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// is expanded to any target-specific setup that needs to be done.
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// expanded to any target-specific setup that needs to be done.
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Value *SetupArg =
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Value *SetupArg =
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CastInst::Create(Instruction::BitCast, FunctionContext,
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CastInst::Create(Instruction::BitCast, FunctionContext,
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Type::getInt8PtrTy(F.getContext()), "",
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Type::getInt8PtrTy(F.getContext()), "",
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DispatchBlock);
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DispatchBlock);
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CallInst::Create(DispatchSetupFn, SetupArg, "", DispatchBlock);
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CallInst::Create(DispatchSetupFn, SetupArg, "", DispatchBlock);
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// Insert a load of the callsite in the dispatch block, and a switch on
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// Insert a load of the callsite in the dispatch block, and a switch on its
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// its value. By default, we go to a block that just does an unwind
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// value. By default, we go to a block that just does an unwind (which is the
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// (which is the correct action for a standard call).
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// correct action for a standard call).
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BasicBlock *UnwindBlock =
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BasicBlock *UnwindBlock =
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BasicBlock::Create(F.getContext(), "unwindbb", &F);
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BasicBlock::Create(F.getContext(), "unwindbb", &F);
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Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
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Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
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@ -538,17 +540,16 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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ContBlock->getTerminator());
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ContBlock->getTerminator());
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Register->setDoesNotThrow();
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Register->setDoesNotThrow();
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// At this point, we are all set up, update the invoke instructions
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// At this point, we are all set up, update the invoke instructions to mark
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// to mark their call_site values, and fill in the dispatch switch
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// their call_site values, and fill in the dispatch switch accordingly.
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// accordingly.
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for (unsigned i = 0, e = Invokes.size(); i != e; ++i)
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for (unsigned i = 0, e = Invokes.size(); i != e; ++i)
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markInvokeCallSite(Invokes[i], i+1, CallSite, DispatchSwitch);
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markInvokeCallSite(Invokes[i], i+1, CallSite, DispatchSwitch);
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// Mark call instructions that aren't nounwind as no-action
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// Mark call instructions that aren't nounwind as no-action (call_site ==
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// (call_site == -1). Skip the entry block, as prior to then, no function
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// -1). Skip the entry block, as prior to then, no function context has been
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// context has been created for this function and any unexpected exceptions
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// created for this function and any unexpected exceptions thrown will go
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// thrown will go directly to the caller's context, which is what we want
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// directly to the caller's context, which is what we want anyway, so no need
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// anyway, so no need to do anything here.
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// to do anything here.
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for (Function::iterator BB = F.begin(), E = F.end(); ++BB != E;) {
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for (Function::iterator BB = F.begin(), E = F.end(); ++BB != E;) {
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for (BasicBlock::iterator I = BB->begin(), end = BB->end(); I != end; ++I)
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for (BasicBlock::iterator I = BB->begin(), end = BB->end(); I != end; ++I)
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if (CallInst *CI = dyn_cast<CallInst>(I)) {
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if (CallInst *CI = dyn_cast<CallInst>(I)) {
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@ -567,8 +568,8 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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Unwinds[i]->eraseFromParent();
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Unwinds[i]->eraseFromParent();
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}
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}
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// Following any allocas not in the entry block, update the saved SP
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// Following any allocas not in the entry block, update the saved SP in the
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// in the jmpbuf to the new value.
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// jmpbuf to the new value.
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for (unsigned i = 0, e = JmpbufUpdatePoints.size(); i != e; ++i) {
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for (unsigned i = 0, e = JmpbufUpdatePoints.size(); i != e; ++i) {
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Instruction *AI = JmpbufUpdatePoints[i];
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Instruction *AI = JmpbufUpdatePoints[i];
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Instruction *StackAddr = CallInst::Create(StackAddrFn, "sp");
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Instruction *StackAddr = CallInst::Create(StackAddrFn, "sp");
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@ -581,7 +582,6 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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// invoke, add a call to unregister the function context.
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// invoke, add a call to unregister the function context.
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for (unsigned i = 0, e = Returns.size(); i != e; ++i)
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for (unsigned i = 0, e = Returns.size(); i != e; ++i)
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CallInst::Create(UnregisterFn, FunctionContext, "", Returns[i]);
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CallInst::Create(UnregisterFn, FunctionContext, "", Returns[i]);
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}
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return true;
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return true;
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}
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}
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