Add mention of gwScript to external OS projects.
llvm-svn: 142960
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			@ -297,6 +297,31 @@ object-oriented programming, operator overloading and strong typing.</p>
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</div>
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-->  
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<!--=========================================================================-->
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<h3>gwXscript</h3>
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<div>
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<p><a href="http://botwars.tk/gwscript/">gwXscript</a> is an object oriented,
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   aspect orientied programing language which can create both, executables (ELF,
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   EXE) and shared libraries (DLL, SO, DYNLIB). The compiler is implemented in
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   its own language and translates scripts into LLVM-IR which can be optimized
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   and translated into native code by the LLVM framework. Source code in
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   gwScript contains definitions that expand the namespaces. So you can build
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   your project and simply 'plug out' features by removing a file. The remaining
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   project does not leave scars since you directly separate concerns by the
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   'template' feature of gwX. It is also possible to add new features to a
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   project by just adding files and without editing the original project. This
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   language is used for example to create games or content management systems
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   that should be extendable.</p>
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<p>gwXscript is strongly typed and offers comfort with its native types string,
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   hash and array. You can easily write new libraries in gwXscript or native
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   code. gwXscript is type safe and users should not be able to crash your
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   program or execute malicious code except code that is eating CPU time.</p>
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</div>
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<!--=========================================================================-->
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<h3>TTA-based Co-design Environment (TCE)</h3>
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