[NFC][Codegen][AMDGPU] Autogenerate commute-shifts.ll test

Being affected by upcoming patch

llvm-svn: 362528
This commit is contained in:
Roman Lebedev 2019-06-04 17:05:06 +00:00
parent 2133daf232
commit 78ec94e4ec
1 changed files with 42 additions and 3 deletions

View File

@ -1,10 +1,49 @@
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -march=amdgcn -mcpu=verde -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=SI %s
; RUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=VI %s
; GCN-LABEL: {{^}}main:
; SI: v_lshl_b32_e32 v{{[0-9]+}}, 1, v{{[0-9]+}}
; VI: v_lshlrev_b32_e64 v{{[0-9]+}}, v{{[0-9]+}}, 1
define amdgpu_ps float @main(float %arg0, float %arg1) #0 {
; SI-LABEL: main:
; SI: ; %bb.0: ; %bb
; SI-NEXT: v_cvt_i32_f32_e32 v0, v0
; SI-NEXT: s_mov_b32 s0, 0
; SI-NEXT: s_mov_b32 s1, s0
; SI-NEXT: s_mov_b32 s2, s0
; SI-NEXT: s_mov_b32 s3, s0
; SI-NEXT: s_mov_b32 s4, s0
; SI-NEXT: s_mov_b32 s5, s0
; SI-NEXT: s_mov_b32 s6, s0
; SI-NEXT: s_mov_b32 s7, s0
; SI-NEXT: image_load v2, v0, s[0:7] dmask:0x1 unorm
; SI-NEXT: v_and_b32_e32 v0, 7, v0
; SI-NEXT: v_lshl_b32_e32 v0, 1, v0
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_and_b32_e32 v0, v2, v0
; SI-NEXT: v_cmp_ne_u32_e32 vcc, 0, v0
; SI-NEXT: v_cndmask_b32_e32 v0, 0, v1, vcc
; SI-NEXT: v_cvt_pkrtz_f16_f32_e32 v0, s0, v0
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: main:
; VI: ; %bb.0: ; %bb
; VI-NEXT: v_cvt_i32_f32_e32 v0, v0
; VI-NEXT: s_mov_b32 s0, 0
; VI-NEXT: s_mov_b32 s1, s0
; VI-NEXT: s_mov_b32 s2, s0
; VI-NEXT: s_mov_b32 s3, s0
; VI-NEXT: s_mov_b32 s4, s0
; VI-NEXT: s_mov_b32 s5, s0
; VI-NEXT: s_mov_b32 s6, s0
; VI-NEXT: s_mov_b32 s7, s0
; VI-NEXT: image_load v2, v0, s[0:7] dmask:0x1 unorm
; VI-NEXT: v_and_b32_e32 v0, 7, v0
; VI-NEXT: v_lshlrev_b32_e64 v0, v0, 1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: v_and_b32_e32 v0, v2, v0
; VI-NEXT: v_cmp_ne_u32_e32 vcc, 0, v0
; VI-NEXT: v_cndmask_b32_e32 v0, 0, v1, vcc
; VI-NEXT: v_cvt_pkrtz_f16_f32 v0, s0, v0
; VI-NEXT: ; return to shader part epilog
bb:
%tmp = fptosi float %arg0 to i32
%tmp1 = call <4 x float> @llvm.amdgcn.image.load.1d.v4f32.i32(i32 15, i32 undef, <8 x i32> undef, i32 0, i32 0)