[libcxxabi] Cleanup memory in tests to placate ASAN.
Summary: ASAN fires on these tests because they don't clean up their memory. Reviewers: danalbert, jroelofs, mclow.lists Reviewed By: jroelofs Subscribers: dblaikie, cfe-commits Differential Revision: http://reviews.llvm.org/D6281 llvm-svn: 222493
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@ -135,9 +135,10 @@ struct vDerived : virtual public vBase {};
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void test8 ()
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{
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vDerived derived;
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try
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{
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throw new vDerived;
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throw &derived;
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assert(false);
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}
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catch (vBase *p) {
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@ -56,11 +56,11 @@ void f2() {
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}
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void f3() {
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Child* child = new Child;
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child->b1 = 10;
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child->b2 = 11;
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child->c = 12;
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throw static_cast<Base2*>(child);
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static Child child;
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child.b1 = 10;
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child.b2 = 11;
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child.c = 12;
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throw static_cast<Base2*>(&child);
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}
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int main()
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@ -11,6 +11,7 @@
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#include <iostream>
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#include <cstdlib>
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#include <cassert>
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// Wrapper routines
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void *my_alloc2 ( size_t sz ) {
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@ -206,31 +207,32 @@ int test_exception_in_constructor ( ) {
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int test_exception_in_destructor ( ) {
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int retVal = 0;
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void *one, *two, *three;
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one = two = three = NULL;
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// Throw from within a destructor
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gConstructorCounter = gDestructorCounter = 0;
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gConstructorThrowTarget = -1;
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gDestructorThrowTarget = 15;
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try {
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one = two = three = NULL;
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one = two = NULL;
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one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
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two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
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three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
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}
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catch ( int i ) {}
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try {
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__cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
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__cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
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__cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
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assert(false);
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}
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catch ( int i ) {}
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// We should have thrown in the middle of cleaning up "two", which means that
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// there should be 20 calls to the destructor, and "three" was not cleaned up.
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if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) {
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// there should be 20 calls to the destructor and the try block should exit
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// before the assertion.
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if ( gConstructorCounter != 20 || gDestructorCounter != 20 ) {
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std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
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std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " <<
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std::cerr << "Expected (20, 20), but got (" << gConstructorCounter << ", " <<
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gDestructorCounter << ")" << std::endl;
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retVal = 1;
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}
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