[AVR] Don't worry about call frame size when initializing frame pointer
We previously only used the frame pointer if the frame pointer was too big. This was to work around a bug (described in this old commit) https://sourceforge.net/p/avr-llvm/code/204/tree//llvm/trunk/AVR/AVRFrameLowering.cpp?diff=50d64d912718465cb887d17a:203 I mistakenly invered the condition assuming it was a typo. I am now removing it because it doesn't seem to be a problem anymore (plus it's a dirty hack). llvm-svn: 283639
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			@ -45,10 +45,9 @@ bool AVRFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
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  // conditions:
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  // - Y pointer is reserved to be the frame pointer.
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  // - The function does not contain variable sized objects.
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  // - MaxCallFrameSize doesn't fit into 6-bits (when it's greater than 63).
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  const MachineFrameInfo &MFI = MF.getFrameInfo();
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  return (hasFP(MF) && !MFI.hasVarSizedObjects() &&
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          !isUInt<6>(MFI.getMaxCallFrameSize()));
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  return hasFP(MF) && !MFI.hasVarSizedObjects();
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}
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void AVRFrameLowering::emitPrologue(MachineFunction &MF,
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