[AMDGPU] Generate checks for llvm.amdgcn.image.bvh.intersect.ray
Differential Revision: https://reviews.llvm.org/D114955
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@ -1,5 +1,6 @@
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; RUN: llc -march=amdgcn -mcpu=gfx1030 -verify-machineinstrs < %s | FileCheck -check-prefix=GCN %s
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; RUN: llc -march=amdgcn -mcpu=gfx1013 -verify-machineinstrs < %s | FileCheck -check-prefix=GCN %s
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; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -march=amdgcn -mcpu=gfx1013 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX1013 %s
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; RUN: llc -march=amdgcn -mcpu=gfx1030 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX1030 %s
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; RUN: not --crash llc -march=amdgcn -mcpu=gfx1012 -verify-machineinstrs < %s 2>&1 | FileCheck -check-prefix=ERR %s
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; uint4 llvm.amdgcn.image.bvh.intersect.ray.i32.v4f32(uint node_ptr, float ray_extent, float4 ray_origin, float4 ray_dir, float4 ray_inv_dir, uint4 texture_descr)
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@ -12,12 +13,15 @@ declare <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f16(i32, float, <4
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declare <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32(i64, float, <4 x float>, <4 x float>, <4 x float>, <4 x i32>)
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declare <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f16(i64, float, <4 x float>, <4 x half>, <4 x half>, <4 x i32>)
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; GCN-LABEL: {{^}}image_bvh_intersect_ray:
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; GCN: image_bvh_intersect_ray v[0:3], v[0:15], s[0:3]{{$}}
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; ERR: in function image_bvh_intersect_ray{{.*}}intrinsic not supported on subtarget
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; Arguments are flattened to represent the actual VGPR_A layout, so we have no
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; extra moves in the generated kernel.
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define amdgpu_ps <4 x float> @image_bvh_intersect_ray(i32 %node_ptr, float %ray_extent, float %ray_origin_x, float %ray_origin_y, float %ray_origin_z, float %ray_dir_x, float %ray_dir_y, float %ray_dir_z, float %ray_inv_dir_x, float %ray_inv_dir_y, float %ray_inv_dir_z, <4 x i32> inreg %tdescr) {
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; GCN-LABEL: image_bvh_intersect_ray:
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; GCN: ; %bb.0: ; %main_body
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; GCN-NEXT: image_bvh_intersect_ray v[0:3], v[0:15], s[0:3]
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; GCN-NEXT: s_waitcnt vmcnt(0)
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; GCN-NEXT: ; return to shader part epilog
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main_body:
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%ray_origin0 = insertelement <4 x float> undef, float %ray_origin_x, i32 0
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%ray_origin1 = insertelement <4 x float> %ray_origin0, float %ray_origin_y, i32 1
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@ -33,20 +37,41 @@ main_body:
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ret <4 x float> %r
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}
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; GCN-LABEL: {{^}}image_bvh_intersect_ray_a16:
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; GCN: image_bvh_intersect_ray v[0:3], v[{{[0-9:]+}}], s[{{[0-9:]+}}] a16{{$}}
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define amdgpu_ps <4 x float> @image_bvh_intersect_ray_a16(i32 inreg %node_ptr, float inreg %ray_extent, <4 x float> inreg %ray_origin, <4 x half> inreg %ray_dir, <4 x half> inreg %ray_inv_dir, <4 x i32> inreg %tdescr) {
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; GCN-LABEL: image_bvh_intersect_ray_a16:
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; GCN: ; %bb.0: ; %main_body
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; GCN-NEXT: s_lshr_b32 s5, s8, 16
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; GCN-NEXT: s_pack_ll_b32_b16 s7, s7, s8
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; GCN-NEXT: s_pack_ll_b32_b16 s5, s5, s9
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; GCN-NEXT: v_mov_b32_e32 v0, s0
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; GCN-NEXT: v_mov_b32_e32 v1, s1
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; GCN-NEXT: v_mov_b32_e32 v2, s2
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; GCN-NEXT: v_mov_b32_e32 v3, s3
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; GCN-NEXT: v_mov_b32_e32 v4, s4
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; GCN-NEXT: v_mov_b32_e32 v5, s6
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; GCN-NEXT: v_mov_b32_e32 v6, s7
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; GCN-NEXT: v_mov_b32_e32 v7, s5
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; GCN-NEXT: s_mov_b32 s15, s13
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; GCN-NEXT: s_mov_b32 s14, s12
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; GCN-NEXT: s_mov_b32 s13, s11
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; GCN-NEXT: s_mov_b32 s12, s10
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; GCN-NEXT: image_bvh_intersect_ray v[0:3], v[0:7], s[12:15] a16
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; GCN-NEXT: s_waitcnt vmcnt(0)
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; GCN-NEXT: ; return to shader part epilog
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main_body:
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%v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i32.v4f16(i32 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr)
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%r = bitcast <4 x i32> %v to <4 x float>
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ret <4 x float> %r
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}
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; GCN-LABEL: {{^}}image_bvh64_intersect_ray:
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; GCN: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3]{{$}}
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; Arguments are flattened to represent the actual VGPR_A layout, so we have no
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; extra moves in the generated kernel.
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define amdgpu_ps <4 x float> @image_bvh64_intersect_ray(<2 x i32> %node_ptr_vec, float %ray_extent, float %ray_origin_x, float %ray_origin_y, float %ray_origin_z, float %ray_dir_x, float %ray_dir_y, float %ray_dir_z, float %ray_inv_dir_x, float %ray_inv_dir_y, float %ray_inv_dir_z, <4 x i32> inreg %tdescr) {
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; GCN-LABEL: image_bvh64_intersect_ray:
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; GCN: ; %bb.0: ; %main_body
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; GCN-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3]
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; GCN-NEXT: s_waitcnt vmcnt(0)
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; GCN-NEXT: ; return to shader part epilog
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main_body:
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%node_ptr = bitcast <2 x i32> %node_ptr_vec to i64
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%ray_origin0 = insertelement <4 x float> undef, float %ray_origin_x, i32 0
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@ -63,9 +88,28 @@ main_body:
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ret <4 x float> %r
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}
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; GCN-LABEL: {{^}}image_bvh64_intersect_ray_a16:
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; GCN: image_bvh64_intersect_ray v[0:3], v[{{[0-9:]+}}], s[{{[0-9:]+}}] a16{{$}}
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define amdgpu_ps <4 x float> @image_bvh64_intersect_ray_a16(i64 inreg %node_ptr, float inreg %ray_extent, <4 x float> inreg %ray_origin, <4 x half> inreg %ray_dir, <4 x half> inreg %ray_inv_dir, <4 x i32> inreg %tdescr) {
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; GCN-LABEL: image_bvh64_intersect_ray_a16:
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; GCN: ; %bb.0: ; %main_body
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; GCN-NEXT: s_lshr_b32 s6, s9, 16
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; GCN-NEXT: s_pack_ll_b32_b16 s8, s8, s9
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; GCN-NEXT: s_pack_ll_b32_b16 s6, s6, s10
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; GCN-NEXT: v_mov_b32_e32 v0, s0
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; GCN-NEXT: v_mov_b32_e32 v1, s1
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; GCN-NEXT: v_mov_b32_e32 v2, s2
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; GCN-NEXT: v_mov_b32_e32 v3, s3
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; GCN-NEXT: v_mov_b32_e32 v4, s4
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; GCN-NEXT: v_mov_b32_e32 v5, s5
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; GCN-NEXT: v_mov_b32_e32 v6, s7
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; GCN-NEXT: v_mov_b32_e32 v7, s8
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; GCN-NEXT: v_mov_b32_e32 v8, s6
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; GCN-NEXT: s_mov_b32 s15, s14
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; GCN-NEXT: s_mov_b32 s14, s13
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; GCN-NEXT: s_mov_b32 s13, s12
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; GCN-NEXT: s_mov_b32 s12, s11
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; GCN-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[12:15] a16
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; GCN-NEXT: s_waitcnt vmcnt(0)
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; GCN-NEXT: ; return to shader part epilog
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main_body:
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%v = call <4 x i32> @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f16(i64 %node_ptr, float %ray_extent, <4 x float> %ray_origin, <4 x half> %ray_dir, <4 x half> %ray_inv_dir, <4 x i32> %tdescr)
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%r = bitcast <4 x i32> %v to <4 x float>
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@ -74,9 +118,60 @@ main_body:
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; TODO: NSA reassign is very limited and cannot work with VGPR tuples and subregs.
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; GCN-LABEL: {{^}}image_bvh_intersect_ray_nsa_reassign:
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; GCN: image_bvh_intersect_ray v[{{[0-9:]+}}], v[{{[0-9:]+}}], s[{{[0-9:]+}}]{{$}}
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define amdgpu_kernel void @image_bvh_intersect_ray_nsa_reassign(i32* %p_node_ptr, float* %p_ray, <4 x i32> inreg %tdescr) {
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; GFX1013-LABEL: image_bvh_intersect_ray_nsa_reassign:
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; GFX1013: ; %bb.0: ; %main_body
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; GFX1013-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24
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; GFX1013-NEXT: v_lshlrev_b32_e32 v0, 2, v0
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; GFX1013-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
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; GFX1013-NEXT: v_mov_b32_e32 v6, 4.0
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; GFX1013-NEXT: v_mov_b32_e32 v7, 0x40a00000
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; GFX1013-NEXT: v_mov_b32_e32 v8, 0x40c00000
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; GFX1013-NEXT: v_mov_b32_e32 v9, 0x40e00000
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; GFX1013-NEXT: v_mov_b32_e32 v10, 0x41000000
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; GFX1013-NEXT: s_waitcnt lgkmcnt(0)
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; GFX1013-NEXT: v_add_co_u32 v2, s4, s4, v0
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; GFX1013-NEXT: v_add_co_ci_u32_e64 v3, s4, s5, 0, s4
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; GFX1013-NEXT: v_add_co_u32 v4, s4, s6, v0
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; GFX1013-NEXT: v_add_co_ci_u32_e64 v5, s4, s7, 0, s4
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; GFX1013-NEXT: flat_load_dword v0, v[2:3]
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; GFX1013-NEXT: flat_load_dword v1, v[4:5]
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; GFX1013-NEXT: v_mov_b32_e32 v2, 0
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; GFX1013-NEXT: v_mov_b32_e32 v3, 1.0
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; GFX1013-NEXT: v_mov_b32_e32 v4, 2.0
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; GFX1013-NEXT: v_mov_b32_e32 v5, 0x40400000
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; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
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; GFX1013-NEXT: image_bvh_intersect_ray v[0:3], v[0:15], s[0:3]
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; GFX1013-NEXT: s_waitcnt vmcnt(0)
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; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
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; GFX1013-NEXT: s_endpgm
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;
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; GFX1030-LABEL: image_bvh_intersect_ray_nsa_reassign:
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; GFX1030: ; %bb.0: ; %main_body
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; GFX1030-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24
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; GFX1030-NEXT: v_lshlrev_b32_e32 v2, 2, v0
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; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
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; GFX1030-NEXT: v_mov_b32_e32 v10, 0x41000000
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; GFX1030-NEXT: v_mov_b32_e32 v9, 0x40e00000
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; GFX1030-NEXT: v_mov_b32_e32 v8, 0x40c00000
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; GFX1030-NEXT: v_mov_b32_e32 v7, 0x40a00000
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; GFX1030-NEXT: v_mov_b32_e32 v6, 4.0
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; GFX1030-NEXT: v_mov_b32_e32 v5, 0x40400000
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; GFX1030-NEXT: v_mov_b32_e32 v4, 2.0
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; GFX1030-NEXT: s_waitcnt lgkmcnt(0)
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; GFX1030-NEXT: v_add_co_u32 v0, s4, s4, v2
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; GFX1030-NEXT: v_add_co_ci_u32_e64 v1, s4, s5, 0, s4
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; GFX1030-NEXT: v_add_co_u32 v2, s4, s6, v2
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; GFX1030-NEXT: v_add_co_ci_u32_e64 v3, s4, s7, 0, s4
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; GFX1030-NEXT: flat_load_dword v0, v[0:1]
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; GFX1030-NEXT: flat_load_dword v1, v[2:3]
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; GFX1030-NEXT: v_mov_b32_e32 v2, 0
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; GFX1030-NEXT: v_mov_b32_e32 v3, 1.0
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; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
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; GFX1030-NEXT: image_bvh_intersect_ray v[0:3], v[0:15], s[0:3]
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; GFX1030-NEXT: s_waitcnt vmcnt(0)
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; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
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; GFX1030-NEXT: s_endpgm
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main_body:
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%lid = tail call i32 @llvm.amdgcn.workitem.id.x()
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%gep_node_ptr = getelementptr inbounds i32, i32* %p_node_ptr, i32 %lid
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@ -97,9 +192,54 @@ main_body:
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ret void
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}
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; GCN-LABEL: {{^}}image_bvh_intersect_ray_a16_nsa_reassign:
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; GCN: image_bvh_intersect_ray v[{{[0-9:]+}}], v[{{[0-9:]+}}], s[{{[0-9:]+}}] a16{{$}}
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define amdgpu_kernel void @image_bvh_intersect_ray_a16_nsa_reassign(i32* %p_node_ptr, float* %p_ray, <4 x i32> inreg %tdescr) {
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; GFX1013-LABEL: image_bvh_intersect_ray_a16_nsa_reassign:
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; GFX1013: ; %bb.0: ; %main_body
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; GFX1013-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24
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; GFX1013-NEXT: v_lshlrev_b32_e32 v0, 2, v0
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; GFX1013-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
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; GFX1013-NEXT: v_mov_b32_e32 v6, 0x46004500
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; GFX1013-NEXT: v_mov_b32_e32 v7, 0x48004700
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; GFX1013-NEXT: s_waitcnt lgkmcnt(0)
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; GFX1013-NEXT: v_add_co_u32 v2, s4, s4, v0
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; GFX1013-NEXT: v_add_co_ci_u32_e64 v3, s4, s5, 0, s4
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; GFX1013-NEXT: v_add_co_u32 v4, s4, s6, v0
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; GFX1013-NEXT: v_add_co_ci_u32_e64 v5, s4, s7, 0, s4
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; GFX1013-NEXT: flat_load_dword v0, v[2:3]
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; GFX1013-NEXT: flat_load_dword v1, v[4:5]
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; GFX1013-NEXT: v_mov_b32_e32 v2, 0
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; GFX1013-NEXT: v_mov_b32_e32 v3, 1.0
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; GFX1013-NEXT: v_mov_b32_e32 v4, 2.0
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; GFX1013-NEXT: v_mov_b32_e32 v5, 0x44004200
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; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
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; GFX1013-NEXT: image_bvh_intersect_ray v[0:3], v[0:7], s[0:3] a16
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; GFX1013-NEXT: s_waitcnt vmcnt(0)
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; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
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; GFX1013-NEXT: s_endpgm
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;
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; GFX1030-LABEL: image_bvh_intersect_ray_a16_nsa_reassign:
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; GFX1030: ; %bb.0: ; %main_body
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; GFX1030-NEXT: s_load_dwordx4 s[4:7], s[0:1], 0x24
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; GFX1030-NEXT: v_lshlrev_b32_e32 v2, 2, v0
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; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
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; GFX1030-NEXT: v_mov_b32_e32 v4, 2.0
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; GFX1030-NEXT: v_mov_b32_e32 v5, 0x44004200
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; GFX1030-NEXT: v_mov_b32_e32 v6, 0x46004500
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; GFX1030-NEXT: v_mov_b32_e32 v7, 0x48004700
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; GFX1030-NEXT: s_waitcnt lgkmcnt(0)
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; GFX1030-NEXT: v_add_co_u32 v0, s4, s4, v2
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; GFX1030-NEXT: v_add_co_ci_u32_e64 v1, s4, s5, 0, s4
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; GFX1030-NEXT: v_add_co_u32 v2, s4, s6, v2
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; GFX1030-NEXT: v_add_co_ci_u32_e64 v3, s4, s7, 0, s4
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; GFX1030-NEXT: flat_load_dword v0, v[0:1]
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; GFX1030-NEXT: flat_load_dword v1, v[2:3]
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; GFX1030-NEXT: v_mov_b32_e32 v2, 0
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; GFX1030-NEXT: v_mov_b32_e32 v3, 1.0
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; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
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; GFX1030-NEXT: image_bvh_intersect_ray v[0:3], v[0:7], s[0:3] a16
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; GFX1030-NEXT: s_waitcnt vmcnt(0)
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; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
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; GFX1030-NEXT: s_endpgm
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main_body:
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%lid = tail call i32 @llvm.amdgcn.workitem.id.x()
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%gep_node_ptr = getelementptr inbounds i32, i32* %p_node_ptr, i32 %lid
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@ -120,9 +260,58 @@ main_body:
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ret void
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}
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; GCN-LABEL: {{^}}image_bvh64_intersect_ray_nsa_reassign:
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; GCN: image_bvh64_intersect_ray v[{{[0-9:]+}}], v[{{[0-9:]+}}], s[{{[0-9:]+}}]{{$}}
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define amdgpu_kernel void @image_bvh64_intersect_ray_nsa_reassign(float* %p_ray, <4 x i32> inreg %tdescr) {
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; GFX1013-LABEL: image_bvh64_intersect_ray_nsa_reassign:
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; GFX1013: ; %bb.0: ; %main_body
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; GFX1013-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x24
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; GFX1013-NEXT: v_lshlrev_b32_e32 v0, 2, v0
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; GFX1013-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
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; GFX1013-NEXT: v_mov_b32_e32 v3, 0
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; GFX1013-NEXT: v_mov_b32_e32 v4, 1.0
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; GFX1013-NEXT: v_mov_b32_e32 v5, 2.0
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; GFX1013-NEXT: v_mov_b32_e32 v6, 0x40400000
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v7, 4.0
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v8, 0x40a00000
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v9, 0x40c00000
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v10, 0x40e00000
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v11, 0x41000000
|
||||
; GFX1013-NEXT: s_waitcnt lgkmcnt(0)
|
||||
; GFX1013-NEXT: v_add_co_u32 v0, s4, s4, v0
|
||||
; GFX1013-NEXT: v_add_co_ci_u32_e64 v1, s4, s5, 0, s4
|
||||
; GFX1013-NEXT: flat_load_dword v2, v[0:1]
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v0, 0xb36211c7
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v1, 0x102
|
||||
; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
|
||||
; GFX1013-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3]
|
||||
; GFX1013-NEXT: s_waitcnt vmcnt(0)
|
||||
; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
|
||||
; GFX1013-NEXT: s_endpgm
|
||||
;
|
||||
; GFX1030-LABEL: image_bvh64_intersect_ray_nsa_reassign:
|
||||
; GFX1030: ; %bb.0: ; %main_body
|
||||
; GFX1030-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x24
|
||||
; GFX1030-NEXT: v_lshlrev_b32_e32 v0, 2, v0
|
||||
; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v3, 0
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v11, 0x41000000
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v10, 0x40e00000
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v9, 0x40c00000
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v8, 0x40a00000
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v7, 4.0
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v6, 0x40400000
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v5, 2.0
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v4, 1.0
|
||||
; GFX1030-NEXT: s_waitcnt lgkmcnt(0)
|
||||
; GFX1030-NEXT: v_add_co_u32 v0, s4, s4, v0
|
||||
; GFX1030-NEXT: v_add_co_ci_u32_e64 v1, s4, s5, 0, s4
|
||||
; GFX1030-NEXT: flat_load_dword v2, v[0:1]
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v1, 0x102
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v0, 0xb36211c7
|
||||
; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
|
||||
; GFX1030-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3]
|
||||
; GFX1030-NEXT: s_waitcnt vmcnt(0)
|
||||
; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
|
||||
; GFX1030-NEXT: s_endpgm
|
||||
main_body:
|
||||
%lid = tail call i32 @llvm.amdgcn.workitem.id.x()
|
||||
%gep_ray = getelementptr inbounds float, float* %p_ray, i32 %lid
|
||||
|
|
@ -141,9 +330,52 @@ main_body:
|
|||
ret void
|
||||
}
|
||||
|
||||
; GCN-LABEL: {{^}}image_bvh64_intersect_ray_a16_nsa_reassign:
|
||||
; GCN: image_bvh64_intersect_ray v[{{[0-9:]+}}], v[{{[0-9:]+}}], s[{{[0-9:]+}}] a16{{$}}
|
||||
define amdgpu_kernel void @image_bvh64_intersect_ray_a16_nsa_reassign(float* %p_ray, <4 x i32> inreg %tdescr) {
|
||||
; GFX1013-LABEL: image_bvh64_intersect_ray_a16_nsa_reassign:
|
||||
; GFX1013: ; %bb.0: ; %main_body
|
||||
; GFX1013-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x24
|
||||
; GFX1013-NEXT: v_lshlrev_b32_e32 v0, 2, v0
|
||||
; GFX1013-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v3, 0
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v4, 1.0
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v5, 2.0
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v6, 0x44004200
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v7, 0x46004500
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v8, 0x48004700
|
||||
; GFX1013-NEXT: s_waitcnt lgkmcnt(0)
|
||||
; GFX1013-NEXT: v_add_co_u32 v0, s4, s4, v0
|
||||
; GFX1013-NEXT: v_add_co_ci_u32_e64 v1, s4, s5, 0, s4
|
||||
; GFX1013-NEXT: flat_load_dword v2, v[0:1]
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v0, 0xb36211c6
|
||||
; GFX1013-NEXT: v_mov_b32_e32 v1, 0x102
|
||||
; GFX1013-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
|
||||
; GFX1013-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3] a16
|
||||
; GFX1013-NEXT: s_waitcnt vmcnt(0)
|
||||
; GFX1013-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
|
||||
; GFX1013-NEXT: s_endpgm
|
||||
;
|
||||
; GFX1030-LABEL: image_bvh64_intersect_ray_a16_nsa_reassign:
|
||||
; GFX1030: ; %bb.0: ; %main_body
|
||||
; GFX1030-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x24
|
||||
; GFX1030-NEXT: v_lshlrev_b32_e32 v0, 2, v0
|
||||
; GFX1030-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x34
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v3, 0
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v5, 2.0
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v4, 1.0
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v6, 0x44004200
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v7, 0x46004500
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v8, 0x48004700
|
||||
; GFX1030-NEXT: s_waitcnt lgkmcnt(0)
|
||||
; GFX1030-NEXT: v_add_co_u32 v0, s4, s4, v0
|
||||
; GFX1030-NEXT: v_add_co_ci_u32_e64 v1, s4, s5, 0, s4
|
||||
; GFX1030-NEXT: flat_load_dword v2, v[0:1]
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v1, 0x102
|
||||
; GFX1030-NEXT: v_mov_b32_e32 v0, 0xb36211c6
|
||||
; GFX1030-NEXT: s_waitcnt vmcnt(0) lgkmcnt(0)
|
||||
; GFX1030-NEXT: image_bvh64_intersect_ray v[0:3], v[0:15], s[0:3] a16
|
||||
; GFX1030-NEXT: s_waitcnt vmcnt(0)
|
||||
; GFX1030-NEXT: flat_store_dwordx4 v[0:1], v[0:3]
|
||||
; GFX1030-NEXT: s_endpgm
|
||||
main_body:
|
||||
%lid = tail call i32 @llvm.amdgcn.workitem.id.x()
|
||||
%gep_ray = getelementptr inbounds float, float* %p_ray, i32 %lid
|
||||
|
|
|
|||
Loading…
Reference in New Issue