[AArch64] generate vuzp instead of mov
when a BUILD_VECTOR is created out of a sequence of EXTRACT_VECTOR_ELT with a
specific pattern sequence, either <0, 2, 4, ...> or <1, 3, 5, ...>, replace the
BUILD_VECTOR with either vuzp1 or vuzp2.
With this patch LLVM generates the following code for the first function fun1 in the testcase:
adrp x8, .LCPI0_0
ldr  q0, [x8, :lo12:.LCPI0_0]
tbl  v0.16b, { v0.16b }, v0.16b
ext  v1.16b, v0.16b, v0.16b, #8
uzp1 v0.8b, v0.8b, v1.8b
str  d0, [x8]
ret
Without this patch LLVM currently generates this code:
adrp    x8, .LCPI0_0
ldr     q0, [x8, :lo12:.LCPI0_0]
tbl     v0.16b, { v0.16b }, v0.16b
mov     v1.16b, v0.16b
mov     v1.b[1], v0.b[2]
mov     v1.b[2], v0.b[4]
mov     v1.b[3], v0.b[6]
mov     v1.b[4], v0.b[8]
mov     v1.b[5], v0.b[10]
mov     v1.b[6], v0.b[12]
mov     v1.b[7], v0.b[14]
str     d1, [x8]
ret
llvm-svn: 326443
			
			
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			@ -6706,16 +6706,20 @@ SDValue AArch64TargetLowering::LowerBUILD_VECTOR(SDValue Op,
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  //             select the values we'll be overwriting for the non-constant
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  //             lanes such that we can directly materialize the vector
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  //             some other way (MOVI, e.g.), we can be sneaky.
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  //   5) if all operands are EXTRACT_VECTOR_ELT, check for VUZP.
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  unsigned NumElts = VT.getVectorNumElements();
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  bool isOnlyLowElement = true;
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  bool usesOnlyOneValue = true;
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  bool usesOnlyOneConstantValue = true;
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  bool isConstant = true;
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  bool AllLanesExtractElt = true;
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  unsigned NumConstantLanes = 0;
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  SDValue Value;
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  SDValue ConstantValue;
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  for (unsigned i = 0; i < NumElts; ++i) {
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    SDValue V = Op.getOperand(i);
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    if (V.getOpcode() != ISD::EXTRACT_VECTOR_ELT)
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      AllLanesExtractElt = false;
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    if (V.isUndef())
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      continue;
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    if (i > 0)
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			@ -6748,6 +6752,61 @@ SDValue AArch64TargetLowering::LowerBUILD_VECTOR(SDValue Op,
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    return DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, VT, Value);
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  }
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  if (AllLanesExtractElt) {
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    SDNode *Vector = nullptr;
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    bool Even = false;
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    bool Odd = false;
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    // Check whether the extract elements match the Even pattern <0,2,4,...> or
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    // the Odd pattern <1,3,5,...>.
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    for (unsigned i = 0; i < NumElts; ++i) {
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      SDValue V = Op.getOperand(i);
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      const SDNode *N = V.getNode();
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      if (!isa<ConstantSDNode>(N->getOperand(1)))
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        break;
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      // All elements are extracted from the same vector.
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      if (!Vector)
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        Vector = N->getOperand(0).getNode();
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      else if (Vector != N->getOperand(0).getNode()) {
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        Odd = false;
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        Even = false;
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        break;
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      }
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      // Extracted values are either at Even indices <0,2,4,...> or at Odd
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      // indices <1,3,5,...>.
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      uint64_t Val = N->getConstantOperandVal(1);
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      if (Val == 2 * i) {
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        Even = true;
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        continue;
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      }
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      if (Val - 1 == 2 * i) {
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        Odd = true;
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        continue;
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      }
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      // Something does not match: abort.
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      Odd = false;
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      Even = false;
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      break;
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    }
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    if (Even || Odd) {
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      SDValue LHS =
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          DAG.getNode(ISD::EXTRACT_SUBVECTOR, dl, VT, SDValue(Vector, 0),
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                      DAG.getConstant(0, dl, MVT::i64));
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      SDValue RHS =
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          DAG.getNode(ISD::EXTRACT_SUBVECTOR, dl, VT, SDValue(Vector, 0),
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                      DAG.getConstant(NumElts, dl, MVT::i64));
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      if (Even && !Odd)
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        return DAG.getNode(AArch64ISD::UZP1, dl, DAG.getVTList(VT, VT), LHS,
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                           RHS);
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      if (Odd && !Even)
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        return DAG.getNode(AArch64ISD::UZP2, dl, DAG.getVTList(VT, VT), LHS,
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                           RHS);
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    }
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  }
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  // Use DUP for non-constant splats. For f32 constant splats, reduce to
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  // i32 and try again.
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  if (usesOnlyOneValue) {
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			@ -0,0 +1,51 @@
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; RUN: llc  -mtriple=aarch64-none-linux-gnu -mattr=+neon < %s | FileCheck %s
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; CHECK-LABEL: fun1:
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; CHECK: uzp1 {{v[0-9]+}}.8b, {{v[0-9]+}}.8b, {{v[0-9]+}}.8b
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; CHECK-NOT: mov
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define i32 @fun1() {
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entry:
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  %vtbl1.i.1 = tail call <16 x i8> @llvm.aarch64.neon.tbl1.v16i8(<16 x i8> <i8 0, i8 16, i8 19, i8 4, i8 -65, i8 -65, i8 -71, i8 -71, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0>, <16 x i8> undef)
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  %vuzp.i212.1 = shufflevector <16 x i8> %vtbl1.i.1, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
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  %scevgep = getelementptr <8 x i8>, <8 x i8>* undef, i64 1
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  store <8 x i8> %vuzp.i212.1, <8 x i8>* %scevgep, align 1
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  ret i32 undef
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}
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; CHECK-LABEL: fun2:
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; CHECK: uzp2 {{v[0-9]+}}.8b, {{v[0-9]+}}.8b, {{v[0-9]+}}.8b
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; CHECK-NOT: mov
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define i32 @fun2() {
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entry:
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  %vtbl1.i.1 = tail call <16 x i8> @llvm.aarch64.neon.tbl1.v16i8(<16 x i8> <i8 0, i8 16, i8 19, i8 4, i8 -65, i8 -65, i8 -71, i8 -71, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0>, <16 x i8> undef)
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  %vuzp.i212.1 = shufflevector <16 x i8> %vtbl1.i.1, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
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  %scevgep = getelementptr <8 x i8>, <8 x i8>* undef, i64 1
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  store <8 x i8> %vuzp.i212.1, <8 x i8>* %scevgep, align 1
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  ret i32 undef
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}
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; CHECK-LABEL: fun3:
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; CHECK-NOT: uzp1
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; CHECK: mov
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define i32 @fun3() {
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entry:
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  %vtbl1.i.1 = tail call <16 x i8> @llvm.aarch64.neon.tbl1.v16i8(<16 x i8> <i8 0, i8 16, i8 19, i8 4, i8 -65, i8 -65, i8 -71, i8 -71, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0>, <16 x i8> undef)
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  %vuzp.i212.1 = shufflevector <16 x i8> %vtbl1.i.1, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 15>
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  %scevgep = getelementptr <8 x i8>, <8 x i8>* undef, i64 1
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  store <8 x i8> %vuzp.i212.1, <8 x i8>* %scevgep, align 1
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  ret i32 undef
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}
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; CHECK-LABEL: fun4:
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; CHECK-NOT: uzp2
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; CHECK: mov
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define i32 @fun4() {
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entry:
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  %vtbl1.i.1 = tail call <16 x i8> @llvm.aarch64.neon.tbl1.v16i8(<16 x i8> <i8 0, i8 16, i8 19, i8 4, i8 -65, i8 -65, i8 -71, i8 -71, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0>, <16 x i8> undef)
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  %vuzp.i212.1 = shufflevector <16 x i8> %vtbl1.i.1, <16 x i8> undef, <8 x i32> <i32 3, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
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  %scevgep = getelementptr <8 x i8>, <8 x i8>* undef, i64 1
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  store <8 x i8> %vuzp.i212.1, <8 x i8>* %scevgep, align 1
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  ret i32 undef
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}
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declare <16 x i8> @llvm.aarch64.neon.tbl1.v16i8(<16 x i8>, <16 x i8>)
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