Turn off the SparcV9MachineCodeDestructionPass for now, because it's buggy
llvm-svn: 11930
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			@ -177,7 +177,12 @@ SparcV9TargetMachine::addPassesToEmitAssembly(PassManager &PM, std::ostream &Out
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  // allowing machine code representations for functions to be free'd after the
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  // function has been emitted.
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  PM.add(createAsmPrinterPass(Out, *this));
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  PM.add(createSparcV9MachineCodeDestructionPass()); // Free mem no longer needed
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  // FIXME: this pass crashes if added; there is a double deletion going on
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  // somewhere inside it. This is caught when running the SparcV9 code generator
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  // on X86, but is typically ignored when running natively.
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  // Free machine-code IR which is no longer needed:
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  // PM.add(createSparcV9MachineCodeDestructionPass());
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  // Emit bytecode to the assembly file into its special section next
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  if (EmitMappingInfo)
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