It turns out that the llvm buildbots run the test with
-DLLVM_DEFAULT_TARGET_TRIPLE=x86_64-scei-ps4, which would cause this
test to fail as the test assumed that the default target is Windows. To
fix this, we explicitly set -target for the Windows testcases.
Reviewed By: aeubanks
Differential Revision: https://reviews.llvm.org/D125425
When Clang generates the path prefix (i.e. the path of the directory
where the file is) when generating FILE, __builtin_FILE(), and
std::source_location, Clang uses the platform-specific path separator
character of the build environment where Clang _itself_ is built. This
leads to inconsistencies in Chrome builds where Clang running on
non-Windows environments uses the forward slash (/) path separator
while Clang running on Windows builds uses the backslash (\) path
separator. To fix this, we add a flag -ffile-reproducible (and its
inverse, -fno-file-reproducible) to have Clang use the target's
platform-specific file separator character.
Additionally, the existing flags -fmacro-prefix-map and
-ffile-prefix-map now both imply -ffile-reproducible. This can be
overriden by setting -fno-file-reproducible.
[0]: https://crbug.com/1310767
Differential revision: https://reviews.llvm.org/D122766
In D49466, sys::path::replace_path_prefix was used instead startswith for -f[macro/debug/file]-prefix-map options.
However those were reverted later (commit rG3bb24bf25767ef5bbcef958b484e7a06d8689204) due to broken Windows tests.
This patch restores those replace_path_prefix calls.
It also modifies the prefix matching to be case-insensitive under Windows.
Differential Revision : https://reviews.llvm.org/D76869