SUMMARY:
The patch supports TAAwatch:addr packet. The patch also sets m_watchpoints_trigger_after_instruction
to eLazyBoolNo when qHostInfo or qWatchpointSupportInfo is not supported by the target.
Reviewers: jingham, clayborg
Subscribers: nitesh.jain, mohit.bhakkad, sagar, bhushan and lldb-commits
Differential Revision: http://reviews.llvm.org/D11747
llvm-svn: 244865
jGetLoadedDynamicLibrariesInfos. This packet is similar to
qXfer:libraries:read except that lldb supplies the number of solibs
that should be reported about, and the start address for the list
of them. At the initial process launch we'll read the full list
of solibs linked by the process -- at this point we could be using
qXfer:libraries:read -- but on subsequence solib-loaded notifications,
we'll be fetching a smaller number of solibs, often only one or two.
A typical Mac/iOS GUI app may have a couple hundred different
solibs loaded - doing all of the loads via memory reads takes
a couple of megabytes of traffic between lldb and debugserver.
Having debugserver summarize the load addresses of all the solibs
and sending it in JSON requires a couple of hundred kilobytes
of traffic. It's a significant performance improvement when
communicating over a slower channel.
This patch leaves all of the logic for loading the libraries
in DynamicLoaderMacOSXDYLD -- it only call over ot ProcesGDBRemote
to get the JSON result.
If the jGetLoadedDynamicLibrariesInfos packet is not implemented,
the normal technique of using memory read packets to get all of
the details from the target will be used.
<rdar://problem/21007465>
llvm-svn: 241964
- Avoid sending the qfThreadInfo, qsThreadInfo packets if we have a stop reply packet with the threads already (save 2 round trip packets)
- Include the qname, qserial and qkind in the JSON info
- Report the qname, qserial and qkind to the thread so it can cache it to avoid many packets on MacOSX and iOS
- Don't clear all discoverable settings when we exec, just the ones we need to saves 1-5 packets for each exec.
llvm-svn: 240988
A few extras were fixed
- Symbol::GetAddress() now returns an Address object, not a reference. There were places where people were accessing the address of a symbol when the symbol's value wasn't an address symbol. On MacOSX, undefined symbols have a value zero and some places where using the symbol's address and getting an absolute address of zero (since an Address object with no section and an m_offset whose value isn't LLDB_INVALID_ADDRESS is considered an absolute address). So fixing this required some changes to make sure people were getting what they expected.
- Since some places want to access the address as a reference, I added a few new functions to symbol:
Address &Symbol::GetAddressRef();
const Address &Symbol::GetAddressRef() const;
Linux test suite passes just fine now.
<rdar://problem/21494354>
llvm-svn: 240702
A "qSymbol::" is sent when shared libraries have been loaded by hooking into the Process::ModulesDidLoad() function from within ProcessGDBRemote. This function was made virtual so that the ProcessGDBRemote version is called, which then first calls the Process::ModulesDidLoad(), and then it queries for any symbol lookups that the remote GDB server might want to do.
This allows debugserver to request the "dispatch_queue_offsets" symbol so that it can read the queue name, queue kind and queue serial number and include this data as part of the stop reply packet. Previously each thread would have to do 3 memory reads in order to read the queue name.
This is part of reducing the number of packets that are sent between LLDB and the remote GDB server.
<rdar://problem/21494354>
llvm-svn: 240466
This patch adds a listener to the AynscThread in ProcessGDBRemote, specifically for dealing with any async notification packets.
From the broadcast our listener receives we can process the notify packet from the event data. A handler function then sets the thread stop info from this packet, and updates lldb by setting the process private state to stopped. Allowing the async thread to go back to sleep and getting the main thread to handle the implications of a state change.
When sending a vCont in nonstop mode we also get a different reply from all-stop mode, an OK response as opposed to a stop reply. So a condition is added to handle this and set the process state without the stop-reply data.
Reviewers: clayborg
Subscribers: lldb-commits, labath, ted, aidan.dodds, deepak2427
Differential Revision: http://reviews.llvm.org/D10544
llvm-svn: 240397
We have been working on reducing the packet count that is sent between LLDB and the debugserver on MacOSX and iOS. Our approach to this was to reduce the packets required when debugging multiple threads. We currently make one qThreadStopInfoXXXX call (where XXXX is the thread ID in hex) per thread except the thread that stopped with a stop reply packet. In order to implement multiple thread infos in a single reply, we need to use structured data, which means JSON. The new jThreadsInfo packet will attempt to retrieve all thread infos in a single packet. The data is very similar to the stop reply packets, but packaged in JSON and uses JSON arrays where applicable. The JSON output looks like:
[
{ "tid":1580681,
"metype":6,
"medata":[2,0],
"reason":"exception",
"qaddr":140735118423168,
"registers": {
"0":"8000000000000000",
"1":"0000000000000000",
"2":"20fabf5fff7f0000",
"3":"e8f8bf5fff7f0000",
"4":"0100000000000000",
"5":"d8f8bf5fff7f0000",
"6":"b0f8bf5fff7f0000",
"7":"20f4bf5fff7f0000",
"8":"8000000000000000",
"9":"61a8db78a61500db",
"10":"3200000000000000",
"11":"4602000000000000",
"12":"0000000000000000",
"13":"0000000000000000",
"14":"0000000000000000",
"15":"0000000000000000",
"16":"960b000001000000",
"17":"0202000000000000",
"18":"2b00000000000000",
"19":"0000000000000000",
"20":"0000000000000000"},
"memory":[
{"address":140734799804592,"bytes":"c8f8bf5fff7f0000c9a59e8cff7f0000"},
{"address":140734799804616,"bytes":"00000000000000000100000000000000"}
]
}
]
It contains an array of dicitionaries with all of the key value pairs that are normally in the stop reply packet. Including the expedited registers. Notice that is also contains expedited memory in the "memory" key. Any values in this memory will get included in a new L1 cache in lldb_private::Process where if a memory read request is made and that memory request fits into one of the L1 memory cache blocks, it will use that memory data. If a memory request fails in the L1 cache, it will fall back to the L2 cache which is the same block sized caching we were using before these changes. This allows a process to expedite memory that you are likely to use and it reduces packet count. On MacOSX with debugserver, we expedite the frame pointer backchain for a thread (up to 256 entries) by reading 2 pointers worth of bytes at the frame pointer (for the previous FP and PC), and follow the backchain. Most backtraces on MacOSX and iOS now don't require us to read any memory!
We will try these packets out and if successful, we should port these to lldb-server in the near future.
<rdar://problem/21494354>
llvm-svn: 240354
For some communication channels, sending large packets can be very
slow. In those cases, it may be faster to compress the contents of
the packet on the target device and decompress it on the debug host
system. For instance, communicating with a device using something
like Bluetooth may be an environment where this tradeoff is a good one.
This patch adds a new field to the response to the "qSupported" packet
(which returns a "qXfer:features:" response) -- SupportedCompressions
and DefaultCompressionMinSize. These tell you what the remote
stub can support.
lldb, if it wants to enable compression and can handle one of those
algorithms, it can send a QEnableCompression packet specifying the
algorithm and optionally the minimum packet size to use compression
on. lldb may have better knowledge about the best tradeoff for
a given communication channel.
I added support to debugserver an lldb to use the zlib APIs
(if -DHAVE_LIBZ=1 is in CFLAGS and -lz is in LDFLAGS) and the
libcompression APIs on Mac OS X 10.11 and later
(if -DHAVE_LIBCOMPRESSION=1). libz "zlib-deflate" compression.
libcompression can support deflate, lz4, lzma, and a proprietary
lzfse algorithm. libcompression has been hand-tuned for Apple
hardware so it should be preferred if available.
debugserver currently only adds the SupportedCompressions when
it is being run on an Apple watch (TARGET_OS_WATCH). Comment
that #if out from RNBRemote.cpp if you want to enable it to
see how it works. I haven't tested this on a native system
configuration but surely it will be slower to compress & decompress
the packets in a same-system debug session.
I haven't had a chance to add support for this to
GDBRemoteCommunciationServer.cpp yet.
<rdar://problem/21090180>
llvm-svn: 240066
Summary:
This should solve the issue of sending denormalized paths over gdb-remote
if we stick to GetPath(false) in GDBRemoteCommunicationClient, and let the
server handle any denormalization.
Reviewers: ovyalov, zturner, vharron, clayborg
Reviewed By: clayborg
Subscribers: tberghammer, emaste, lldb-commits
Differential Revision: http://reviews.llvm.org/D9728
llvm-svn: 238604
qEcho:%s
where '%s' is any valid string. The response to this packet is the exact packet itself with no changes, just reply with what you received!
This will help us to recover from packets timing out much more gracefully. Currently if a packet times out, LLDB quickly will hose up the debug session. For example, if we send a "abc" packet and we expect "ABC" back in response, but the "abc" command takes longer than the current timeout value this will happen:
--> "abc"
<-- <<<error: timeout>>>
Now we want to send "def" and get "DEF" back:
--> "def"
<-- "ABC"
We got the wrong response for the "def" packet because we didn't sync up with the server to clear any current responses from previously issues commands.
The fix is to modify GDBRemoteCommunication::WaitForPacketWithTimeoutMicroSecondsNoLock() so that when it gets a timeout, it syncs itself up with the client by sending a "qEcho:%u" where %u is an increasing integer, one for each time we timeout. We then wait for 3 timeout periods to sync back up. So the above "abc" session would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- "abc"
<-- "qEcho:1"
The first timeout is from trying to get the response, then we know we timed out and we send the "qEcho:1" packet and wait for 3 timeout periods to get back in sync knowing that we might actually get the response for the "abc" packet in the mean time...
In this case we would actually succeed in getting the response for "abc". But lets say the remote GDB server is deadlocked and will never response, it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
We then disconnect and say we lost connection.
We might also have a bad GDB server that just dropped the "abc" packet on the floor. We can still recover in this case and it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- "qEcho:1"
Then we know our remote GDB server is still alive and well, and it just dropped the "abc" response on the floor and we can continue to debug.
<rdar://problem/21082939>
llvm-svn: 238530
Summary:
This patch is the beginnings of support for Non-stop mode in the remote protocol. Letting a user examine stopped threads, while other threads execute freely.
Non-stop mode is enabled using the setting target.non-stop-mode, which sends a QNonStop packet when establishing the remote connection.
Changes are also made to treat the '?' stop reply packet differently in non-stop mode, according to spec https://sourceware.org/gdb/current/onlinedocs/gdb/Remote-Non_002dStop.html#Remote-Non_002dStop.
A setting for querying the remote for default thread on setup is also included.
Handling of '%' async notification packets will be added next.
Reviewers: clayborg
Subscribers: lldb-commits, ADodds, ted, deepak2427
Differential Revision: http://reviews.llvm.org/D9656
llvm-svn: 237239
Previously the remote module sepcification was fetched only from the
remote platform. With this CL if we have a remote process then we ask it
if it have any information from a given module. It is required because
on android the dynamic linker only reports the name of the SO file and
the platform can't always find it without a full path (the process can
do it based on /proc/<pid>/maps).
Differential revision: http://reviews.llvm.org/D8547
llvm-svn: 233061
Processes running on a remote target can already send $O messages
to send stdout but there is no way to send stdin to a remote
inferior.
This allows processes using the API to pump stdin into a remote
inferior process.
It fixes a hang in TestProcessIO.py when running against a remote
target.
llvm-svn: 228419
lldb support. I'll be doing more testing & cleanup but I wanted to
get the initial checkin done.
This adds a new SBExpressionOptions::SetLanguage API for selecting a
language of an expression.
I added adds a new SBThread::GetInfoItemByPathString for retriving
information about a thread from that thread's StructuredData.
I added a new StructuredData class for representing
key-value/array/dictionary information (e.g. JSON formatted data).
Helper functions to read JSON and create a StructuredData object,
and to print a StructuredData object in JSON format are included.
A few Cocoa / Cocoa Touch data formatters were updated by Enrico
to track changes in iOS 8 / Yosemite.
Before we query a thread's extended information, the system runtime may
provide hints to the remote debug stub that it will use to retrieve values
out of runtime structures. I added a new SystemRuntime method
AddThreadExtendedInfoPacketHints which allows the SystemRuntime to add
key-value type data to the initial request that we send to the remote stub.
The thread-format formatter string can now retrieve values out of a thread's
extended info structured data. The default thread-format string picks up
two of these - thread.info.activity.name and thread.info.trace_messages.
I added a new "jThreadExtendedInfo" packet in debugserver; I will
add documentation to the lldb-gdb-remote.txt doc soon. It accepts
JSON formatted arguments (most importantly, "thread":threadnum) and
it returns a variety of information regarding the thread to lldb
in JSON format. This JSON return is scanned into a StructuredData
object that is associated with the thread; UI layers can query the
thread's StructuredData to see if key-values are present, and if
so, show them to the user. These key-values are likely to be
specific to different targets with some commonality among many
targets. For instance, many targets will be able to advertise the
pthread_t value for a thread.
I added an initial rough cut of "thread info" command which will print
the information about a thread from the jThreadExtendedInfo result.
I need to do more work to make this format reasonably.
Han Ming added calls into the pmenergy and pmsample libraries if
debugserver is run on Mac OS X Yosemite to get information about the
inferior's power use.
I added support to debugserver for gathering the Genealogy information
about threads, if it exists, and returning it in the jThreadExtendedInfo
JSON result.
llvm-svn: 210874
$qC from debugserver now returns the current thread's thread-id (and, like $?, will set a current thread if one is not already selected). Previously it was returning the current process id.
lldb will now query $qProcessInfo to retrieve the process id. The process id is now cached lazily and reset like other cached values. Retrieval of the process id will fall back to the old $qC method for vendor==Apple and os==iOS if the qProcessInfo retrieval fails.
Added a gdb remote protocol-level test to verify that $qProcessInfo reports a valid process id after launching a process, while the process is in the initial stopped state. Verifies the given process id is a currently valid process on host OSes for which we know how to check (MacOSX, Linux, {Free/Net}BSD). Ignores the live process check for OSes where we don't know how to do this. (I saw no portable way to do this in stock Python without pulling in other libs).
llvm-svn: 208241
These changes were written by Greg Clayton, Jim Ingham, Jason Molenda.
It builds cleanly against TOT llvm with xcodebuild. I updated the
cmake files by visual inspection but did not try a build. I haven't
built these sources on any non-Mac platforms - I don't think this
patch adds any code that requires darwin, but please let me know if
I missed something.
In debugserver, MachProcess.cpp and MachTask.cpp were renamed to
MachProcess.mm and MachTask.mm as they picked up some new Objective-C
code needed to launch processes when running on iOS.
llvm-svn: 205113
ProcessGDBRemote::GetAuxvData obtains the auxv from a remote gdbserver (via a binary-data packet), and returns the data as a DataBufferSP.
The patch includes a small fix to GDBRemoteCommunicationClient::SendPacketsAndConcatenateResponses() to support binary file format packet returns (by not assuming each binary packet is a null-terminated string when concatenating them).
llvm-svn: 202907
There are a couple of pieces:
* some lazy-evaluation members that store info listed in a qSupported response
* new method SendPacketsAndConcatenateResponses which is used for
fetching fixed-size objects from the remote gdbserver by using multiple
packets if necessary (first use will be to fetch shared-library XML files).
llvm-svn: 200072
<rdar://problem/15600045>
Due to other recent changes, all connections to GDB servers that didn't support the "QStartNoAckMode" packet would cause us to fail to attach to the remote GDB server.
The problem was that SendPacket* and WaitForResponse* packets would return a size_t indicating the number of bytes sent/received. The other issue was WaitForResponse* packets would strip the leading '$' and the trailing "#CC" (checksum) bytes, so the unimplemented response packet of "$#00" would get stripped and the WaitForResponse* packets would return 0.
These new error codes give us flexibility to to more intelligent things in response to what is returned.
llvm-svn: 196610
Improved the detection of a valid GDB server where we actually can connect to a socket, but then it doesn't read or write anything (which happens with some USB mux software).
Host::MakeDirectory() now can make as many intermediate directories as needed.
The testsuite now has very initial support for remote test suite running. When running on a remote platform, the setUp function for the test will make a new directory and select it as the working directory on the remote host.
Added a common function that can be used to create the short option string for getopt_long calls.
llvm-svn: 195541
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Added two new GDB server packets to debugserver: "QSaveRegisterState" and "QRestoreRegiterState".
"QSaveRegisterState" makes the remote GDB server save all register values and it returns a save identifier as an unsigned integer. This packet can be used prior to running expressions to save all registers.
All registers can them we later restored with "QRestoreRegiterState:SAVEID" what SAVEID is the integer identifier that was returned from the call to QSaveRegisterState.
Cleaned up redundant code in lldb_private::Thread, lldb_private::ThreadPlanCallFunction.
Moved the lldb_private::Thread::RegisterCheckpoint into its own header file and it is now in the lldb_private namespace. Trimmed down the RegisterCheckpoint class to omit stuff that wasn't used (the stack ID).
Added a few new virtual methods to lldb_private::RegisterContext that allow subclasses to efficiently save/restore register states and changed the RegisterContextGDBRemote to take advantage of these new calls.
llvm-svn: 194621
Added a new key that we understand for the "qHostInfo" packet: "default_packet_timeout:T;" where T is a default packet timeout in seconds.
This allows GDB servers with known slow packet response times to increase the default timeout to a value that makes sense for the connection.
llvm-svn: 193425
Fixed an issue where environment variables that contained special characters '$' and '#' would hose up the GDB server packet. We now use the QEnvironmentHexEncoded packet that has existed for a long time when we need to. Also added code that will stop sending the QEnvironmentHexEncoded and QEnvironment packets if they aren't supported.
llvm-svn: 192373
by appending the thread ID to the test packet when
debugserver requires it.
This allows register writing (and, by extension,
expressions) to work on Mac OS X.
llvm-svn: 190007
Some stubs only support g/G packets for registers.
This change makes sure that we check if remote stub supports 'p' packet before using it.
llvm-svn: 189576
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
Added a setting to control timeout for kdp response packets. While I was at it, I also added a way to control the response timeout for gdb-remote packets.
KDP defaults to 5 seconds, and GDB defaults to 1 second. These were the default values that were in the code prior to adding these settings.
(lldb) settings set plugin.process.gdb-remote.packet-timeout 10
(lldb) settings set plugin.process.kdp-remote.packet-timeout 10
llvm-svn: 186360
Swap in index ids for thread ids in GDBRemoteCommunicationClient. Besides dealing with the async logic, I have to take care of the situation when the inferior paused as well.
llvm-svn: 172869
Update the debugserver "qProcessInfo" implementation to return the
cpu type, cpu subtype, OS and vendor information just like qHostInfo
does so lldb can create an ArchSpec based on the returned values.
Add a new GetProcessArchitecture to GDBRemoteCommunicationClient akin
to GetHostArchitecture. If the qProcessInfo packet is supported,
GetProcessArchitecture will return the cpu type / subtype of the
process -- e.g. a 32-bit user process running on a 64-bit x86_64 Mac
system.
Have ProcessGDBRemote set the Target's architecture based on the
GetProcessArchitecture when we've completed an attach/launch/connect.
llvm-svn: 170491
calling functions. This is necessary on Mac OS X, since bad things can happen if you set
the registers of a thread that's sitting in a kernel trap.
<rdar://problem/11145013>
llvm-svn: 160756
Add default Process::GetWatchpointSupportInfo() impl which returns an error of "not supported".
Add "qWatchpointSupportInfo" packet to the gdb communication layer to support this, and modify TestWatchpointCommands.py to test it.
llvm-svn: 157345
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
QListThreadsInStopReply
This GDB remote query command can enable added a "threads" key/value pair to all stop reply packets so that we always get a list of all threads in each stop reply packet. It increases performance if enabled (the reply to the "QListThreadsInStopReply" is "OK") by saving us from sending to command/reply pairs (the "qfThreadInfo" and "qsThreadInfo" packets), and also helps us keep the current process state up to date.
llvm-svn: 154380
spin up a temporary "private state thread" that will respond to events from the lower level process plugins. This check-in should work to do
that, but it is still buggy. However, if you don't call functions on the private state thread, these changes make no difference.
This patch also moves the code in the AppleObjCRuntime step-through-trampoline handler that might call functions (in the case where the debug
server doesn't support the memory allocate/deallocate packet) out to a safe place to do that call.
llvm-svn: 154230
<rdar://problem/11051056>
Found a race condition when sending async packets in the ProcessGDBRemote.
A little background: GDB remote clients can only send one packet at a time. You must send a packet and wait for a response. So when we continue, we obviously can't hold up the calling thread waiting for the process to stop again, so we have an async thread in the ProcessGDBRemote whose only job is to run packets that control the inferior process. When you send a continue packet, the only packet you can send is an interrupt packet (which consists of sending a CTRL+C (or a '\x03' byte)). This then stops the inferior and we can send the async packet, and then resume the target. There was a race condition that often happened during stepping where we are doing a source level single step which consists of many instruction steps and a few runs here and there when we step into a function. So the flow looks like:
inst single step
inst single step
inst single step
inst single step
inst single step
step BP and run
inst single step
inst single step
inst single step
Now if we got an async packet while the program is running we get something like:
send --> continue
send --> interrupt
recv <-- interrupt stop reply packet
send --> async packet
recv <-- async response
send --> continue again and wait for actual stop
Problems arise when this was happening when single stepping a thread where we would get:
send --> step thread 123
send --> interrupt
send --> stop reply for thread 123 (from the step)
Now we _might_ have an extra stop reply packet from the "interrupt" which we weren't checking for and we could end up with:
send --> async packet (like memory read!)
recv <-- async response (which is the interrupt stop reply packet)
Now we have the read memroy reply sitting in our buffer and waiting to be used as the reply for the next packet...
To further complicate things, the single step should have exited the async thread since the run control is finished, but now it will continue if it was interrupted.
The fixes I checked in to two major things:
- watch for the extra stop reply if we need to
- make sure we exit from the async thread run loop when the previous run control (like the instruction level single step) is finished.
Needless to say this makes very fast stepping in Xcode much more reliable.
llvm-svn: 153629
from a process and hooked it up to the new packet that was recently added
to our GDB remote executable named debugserver. Now Process has the following
new calls:
virtual Error
Process::GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info);
virtual uint32_t
GetLoadAddressPermissions (lldb::addr_t load_addr);
Only the first one needs to be implemented by subclasses that can add this
support.
Cleaned up the way the new packet was implemented in debugserver to be more
useful as an API inside debugserver. Also found an error where finding a region
for an address actually will pick up the next region that follows the address
in the query so we also need ot make sure that the address we requested the
region for falls into the region that gets returned.
llvm-svn: 144976
thread plan. In order to get the return value, you can call:
void
ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp);
This registers a shared pointer to a return value that will get filled in if
everything goes well. After the thread plan is run the return value will be
extracted for you.
Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT.
We currently have the standard JIT selected because we have some work to do to
get the MCJIT fuctioning properly.
Added the ability to call functions with 6 argument in the x86_64 ABI.
Added the ability for GDBRemoteCommunicationClient to detect if the allocate
and deallocate memory packets are supported and to not call allocate memory
("_M") or deallocate ("_m") if we find they aren't supported.
Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...)
to be able to deal with the allocate and deallocate memory packets not being
supported. If they are not supported, ProcessGDBRemote will switch to calling
"mmap" and "munmap" to allocate and deallocate memory instead using our
trivial function call support.
Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore
the qHostInfo triple information if any was specified in the target. Currently
if the target only specifies an architecture when creating the target:
(lldb) target create --arch i386 a.out
Then the vendor, os and environemnt will be adopted by the target.
If the target was created with any triple that specifies more than the arch:
(lldb) target create --arch i386-unknown-unknown a.out
Then the target will maintain its triple and not adopt any new values. This
can be used to help force bare board debugging where the dynamic loader for
static files will get used and users can then use "target modules load ..."
to set addressses for any files that are desired.
Added back some convenience functions to the lldb_private::RegisterContext class
for writing registers with unsigned values. Also made all RegisterContext
constructors explicit to make sure we know when an integer is being converted
to a RegisterValue.
llvm-svn: 131370
a new "QLaunchArch:<arch-name>" where <arch-name> is the architecture name.
This allows us to remotely launch a debugserver and then set the architecture
for the binary we will launch.
llvm-svn: 131064
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
GDBRemoteCommunicationServer classes. This involved adding a new packet
named "qSpeedTest" which can test the speed of a packet send/response pairs
using a wide variety of send/recv packet sizes.
Added a few new connection classes: one for shared memory, and one for using
mach messages (Apple only). The mach message stuff is experimental and not
working yet, but added so I don't lose the code. The shared memory stuff
uses pretty standard calls to setup shared memory.
llvm-svn: 128837
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
GDB server implementation.
llvm-svn: 128070