For an exception crashlog, the thread backtraces aren't usually very helpful
and instead, developpers look at the "Application Specific Backtrace" that
was generated by `objc_exception_throw`.
LLDB could already parse and symbolicate these Application Specific Backtraces
for regular textual-based crashlog, so this patch adds support to parse them
in JSON crashlogs, and materialize them a HistoryThread extending the
crashed ScriptedThread.
This patch also includes the Application Specific Information messages
as part of the process extended crash information log. To do so, the
ScriptedProcess Python interface has a new GetMetadata method that
returns an arbitrary dictionary with data related to the process.
rdar://93207586
Differential Revision: https://reviews.llvm.org/D126260
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
Make constructors of the Process and its subclasses class protected,
to prevent accidentally constructing Process on stack when it could be
afterwards accessed via a shared_ptr (since it uses
std::enable_shared_from_this<>).
The only place where a stack allocation was used were unittests,
and fixing them via declaring an explicit public constructor
in the respective mock classes is trivial.
Sponsored by: The FreeBSD Foundation
Differential Revision: https://reviews.llvm.org/D131275
With Scripted Processes, in order to create scripted threads, the blueprint
provides a dictionary that have each thread index as the key with the respective
thread instance as the pair value.
In Python, this is fine because a dictionary key can be of any type including
integer types:
```
>>> {1: "one", 2: "two", 10: "ten"}
{1: 'one', 2: 'two', 10: 'ten'}
```
However, when the python dictionary gets bridged to C++ we convert it to a
`StructuredData::Dictionary` that uses a `std::map<ConstString, ObjectSP>`
for storage.
Because `std::map` is an ordered container and ours uses the `ConstString`
type for keys, the thread indices gets converted to strings which makes the
dictionary sorted alphabetically, instead of numerically.
If the ScriptedProcess has 10 threads or more, it causes thread “10”
(and higher) to be after thread “1”, but before thread “2”.
In order to solve this, this sorts the thread info dictionary keys
numerically, before iterating over them to create ScriptedThreads.
rdar://90327854
Differential Revision: https://reviews.llvm.org/D122429
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces a new way to load modules programatically with
Scripted Processes. To do so, the scripted process blueprint holds a
list of dictionary describing the modules to load, which their path or
uuid, load address and eventually a slide offset.
LLDB will fetch that list after launching the ScriptedProcess, and
iterate over each entry to create the module that will be loaded in the
Scripted Process' target.
The patch also refactors the StackCoreScriptedProcess test to stop
inside the `libbaz` module and make sure it's loaded correctly and that
we can fetch some variables from it.
rdar://74520238
Differential Revision: https://reviews.llvm.org/D120969
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces a new type of ScriptedProcess: CrashLogScriptedProcess.
It takes advantage of lldb's crashlog parsers and Scripted Processes to
reconstruct a static debugging session with symbolicated stackframes, instead
of just dumping out everything in the user's terminal.
The crashlog command also has an interactive mode that only provide a
very limited experience. This is why this patch removes all the logic
for this interactive mode and creates CrashLogScriptedProcess instead.
This will fetch and load all the libraries that were used by the crashed
thread and re-create all the frames artificially.
rdar://88721117
Differential Revision: https://reviews.llvm.org/D119501
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds the ability for ScriptedThread to load artificial stack
frames. To do so, the interpreter instance can create a list that will
contain the frame index and its pc address.
Then, when the Scripted Process plugin stops, it will refresh its
Scripted Threads state by invalidating their register context and load
to list from the interpreter object and reconstruct each frame.
This patch also removes all of the default implementation for
`get_stackframes` from the derived ScriptedThread classes, and add the
interface code for the Scripted Thread Interface.
rdar://88721095
Differential Revision: https://reviews.llvm.org/D119388
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This reverts commit 0df522969a.
Additional checks are added to fix the detection of the last memory region
in GetMemoryRegions or repeating the "memory region" command when the
target has non-address bits.
Normally you keep reading from address 0, looking up each region's end
address until you get LLDB_INVALID_ADDR as the region end address.
(0xffffffffffffffff)
This is what the remote will return once you go beyond the last mapped region:
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
[0x0001000000000000-0xffffffffffffffff) ---
Problem is that when we "fix" the lookup address, we remove some bits
from it. On an AArch64 system we have 48 bit virtual addresses, so when
we fix the end address of the [stack] region the result is 0.
So we loop back to the start.
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
[0x0000000000000000-0x0000000000400000) ---
To fix this I added an additional check for the last range.
If the end address of the region is different once you apply
FixDataAddress, we are at the last region.
Since the end of the last region will be the last valid mappable
address, plus 1. That 1 will be removed by the ABI plugin.
The only side effect is that on systems with non-address bits, you
won't get that last catch all unmapped region from the max virtual
address up to 0xf...f.
[0x0000fffff8000000-0x0000fffffffdf000) ---
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
<ends here>
Though in some way this is more correct because that region is not
just unmapped, it's not mappable at all.
No extra testing is needed because this is already covered by
TestMemoryRegion.py, I simply forgot to run it on system that had
both top byte ignore and pointer authentication.
This change has been tested on a qemu VM with top byte ignore,
memory tagging and pointer authentication enabled.
Reviewed By: omjavaid
Differential Revision: https://reviews.llvm.org/D115508
Most of our code was including Log.h even though that is not where the
"lldb" log channel is defined (Log.h defines the generic logging
infrastructure). This worked because Log.h included Logging.h, even
though it should.
After the recent refactor, it became impossible the two files include
each other in this direction (the opposite inclusion is needed), so this
patch removes the workaround that was put in place and cleans up all
files to include the right thing. It also renames the file to LLDBLog to
better reflect its purpose.
This patch changes the `ScriptedInterface::ErrorWithMessage` method to
make it `static` which makes it easier to call.
The patch also updates its various call sites to reflect this change.
Differential Revision: https://reviews.llvm.org/D117374
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
When listing all the Scripted Threads of a ScriptedProcess, we can see that all
have the thread index set to 1. This is caused by the lldb_private::Thread
constructor, which sets the m_index_id member using the provided thread id `tid`.
Because the call to the super constructor is done before instantiating
the `ScriptedThreadInterface`, lldb can't fetch the thread id from the
script instance, so it uses `LLDB_INVALID_THREAD_ID` instead.
To mitigate this, this patch takes advantage of the `ScriptedThread::Create`
fallible constructor idiom to defer calling the `ScriptedThread` constructor
(and the `Thread` super constructor with it), until we can fetch a valid
thread id `tid` from the `ScriptedThreadInterface`.
rdar://87432065
Differential Revision: https://reviews.llvm.org/D117076
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds Exceptions to the list of supported stop reasons for
Scripted Threads.
The main motivation for this is that breakpoints are triggered as a
special exception class on ARM platforms, so adding it as a stop reason
allows the ScriptedProcess to selected the ScriptedThread that stopped at
a breakpoint (or crashed :p).
rdar://87430376
Differential Revision: https://reviews.llvm.org/D117074
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support of multiple Scripted Threads in a ScriptedProcess.
This is done by fetching the Scripted Threads info dictionary at every
ScriptedProcess::DoUpdateThreadList and iterate over each element to
create a new ScriptedThread using the object instance, if it was not
already available.
This patch also adds the ability to pass a pointer of a script interpreter
object instance to initialize a ScriptedInterface instead of having to call
the script object initializer in the ScriptedInterface constructor.
This is used to instantiate the ScriptedThreadInterface from the
ScriptedThread constructor, to be able to perform call on that script
interpreter object instance.
Finally, the patch also updates the scripted process test to check for
multiple threads.
rdar://84507704
Differential Revision: https://reviews.llvm.org/D117071
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support for arm64(e) targets to ScriptedProcess, by
providing the `DynamicRegisterInfo` to the base `lldb.ScriptedThread` class.
This allows create and debugging ScriptedProcess on Apple Silicon
hardware as well as Apple mobile devices.
It also replace the C++ asserts on `ScriptedThread::GetDynamicRegisterInfo`
by some error logging, re-enables `TestScriptedProcess` for arm64
Darwin platforms and adds a new invalid Scripted Thread test.
rdar://85892451
Differential Revision: https://reviews.llvm.org/D114923
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This reverts commit fac3f20de5.
I found this has broken how we detect the last memory region in
GetMemoryRegions/"memory region" command.
When you're debugging an AArch64 system with pointer authentication,
the ABI plugin will remove the top bit from the end address of the last
user mapped area.
(lldb)
[0x0000fffffffdf000-0x0001000000000000) rw- [stack]
ABI plugin removes anything above the 48th bit (48 bit virtual addresses
by default on AArch64, leaving an address of 0.
(lldb)
[0x0000000000000000-0x0000000000400000) ---
You get back a mapping for 0 and get into an infinite loop.
This patch changes the ScriptedThread class to create the register
context when Process::RefreshStateAfterStop is called rather than
doing it in the thread constructor.
This is required to update the thread state for execution control.
Differential Revision: https://reviews.llvm.org/D112167
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds a new `StructuredData::Dictionary` constructor that
takes a `StructuredData::ObjectSP` as an argument. This is used to pass
the opaque_ptr from the `SBStructuredData` used to initialize a
ScriptedProecss, to the `ProcessLaunchInfo` class.
This also updates `SBLaunchInfo::SetScriptedProcessDictionary` to
reflect the formentionned changes which solves the nullptr deref.
Differential Revision: https://reviews.llvm.org/D112107
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This reverts commit 5fbcf67734.
ProcessDebugger is used in ProcessWindows and NativeProcessWindows.
I thought I was simplifying things by renaming to DoGetMemoryRegionInfo
in ProcessDebugger but the Native process side expects "GetMemoryRegionInfo".
Follow the pattern that WriteMemory uses. So:
* ProcessWindows::DoGetMemoryRegioninfo calls ProcessDebugger::GetMemoryRegionInfo
* NativeProcessWindows::GetMemoryRegionInfo does the same
On AArch64 we have various things using the non address bits
of pointers. This means when you lookup their containing region
you won't find it if you don't remove them.
This changes Process GetMemoryRegionInfo to a non virtual method
that uses the current ABI plugin to remove those bits. Then it
calls DoGetMemoryRegionInfo.
That function does the actual work and is virtual to be overriden
by Process implementations.
A test case is added that runs on AArch64 Linux using the top
byte ignore feature.
Reviewed By: omjavaid
Differential Revision: https://reviews.llvm.org/D102757
There is no reason why this function should be returning a ConstString.
While modifying these files, I also fixed several instances where
GetPluginName and GetPluginNameStatic were returning different strings.
I am not changing the return type of GetPluginNameStatic in this patch, as that
would necessitate additional changes, and this patch is big enough as it is.
Differential Revision: https://reviews.llvm.org/D111877
This patch refactors Scripted Process and Scripted Thread related
classes to use LLVM_PRETTY_FUNCTION instead of the compiler macro.
Differential Revision: https://reviews.llvm.org/D111452
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds support for memory regions in Scripted Processes.
This is necessary to read the stack memory region in order to
reconstruct each stackframe of the program.
In order to do so, this patch makes some changes to the SBAPI, namely:
- Add a new constructor for `SBMemoryRegionInfo` that takes arguments
such as the memory region name, address range, permissions ...
This is used when reading memory at some address to compute the offset
in the binary blob provided by the user.
- Add a `GetMemoryRegionContainingAddress` method to `SBMemoryRegionInfoList`
to simplify the access to a specific memory region.
With these changes, lldb is now able to unwind the stack and reconstruct
each frame. On top of that, reloading the target module at offset 0 allows
lldb to symbolicate the `ScriptedProcess` using debug info, similarly to an
ordinary Process.
To test this, I wrote a simple program with multiple function calls, ran it in
lldb, stopped at a leaf function and read the registers values and copied
the stack memory into a binary file. These are then used in the python script.
Differential Revision: https://reviews.llvm.org/D108953
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces the `ScriptedThread` class with its python
interface.
When used with `ScriptedProcess`, `ScriptedThreaad` can provide various
information such as the thread state, stop reason or even its register
context.
This can be used to reconstruct the program stack frames using lldb's unwinder.
rdar://74503836
Differential Revision: https://reviews.llvm.org/D107585
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
In all these years, we haven't found a use for this function (it has
zero callers). Lets just remove the boilerplate.
Differential Revision: https://reviews.llvm.org/D109600
This patch splits the previous `ScriptedProcessPythonInterface` into
multiple specific classes:
1. The `ScriptedInterface` abstract class that carries the interface
instance object and its virtual pure abstract creation method.
2. The `ScriptedPythonInterface` that holds a generic `Dispatch` method that
can be used by various interfaces to call python methods and also keeps a
reference to the Python Script Interpreter instance.
3. The `ScriptedProcessInterface` that describes the base Scripted
Process model with all the methods used in the underlying script.
All these components are used to refactor the `ScriptedProcessPythonInterface`
class, making it more modular.
This patch is also a requirement for the upcoming work on `ScriptedThread`.
Differential Revision: https://reviews.llvm.org/D107521
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces Scripted Processes to lldb.
The goal, here, is to be able to attach in the debugger to fake processes
that are backed by script files (in Python, Lua, Swift, etc ...) and
inspect them statically.
Scripted Processes can be used in cooperative multithreading environments
like the XNU Kernel or other real-time operating systems, but it can
also help us improve the debugger testing infrastructure by writting
synthetic tests that simulates hard-to-reproduce process/thread states.
Although ScriptedProcess is not feature-complete at the moment, it has
basic execution capabilities and will improve in the following patches.
rdar://65508855
Differential Revision: https://reviews.llvm.org/D100384
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces Scripted Processes to lldb.
The goal, here, is to be able to attach in the debugger to fake processes
that are backed by script files (in Python, Lua, Swift, etc ...) and
inspect them statically.
Scripted Processes can be used in cooperative multithreading environments
like the XNU Kernel or other real-time operating systems, but it can
also help us improve the debugger testing infrastructure by writting
synthetic tests that simulates hard-to-reproduce process/thread states.
Although ScriptedProcess is not feature-complete at the moment, it has
basic execution capabilities and will improve in the following patches.
rdar://65508855
Differential Revision: https://reviews.llvm.org/D95713
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces Scripted Processes to lldb.
The goal, here, is to be able to attach in the debugger to fake processes
that are backed by script files (in Python, Lua, Swift, etc ...) and
inspect them statically.
Scripted Processes can be used in cooperative multithreading environments
like the XNU Kernel or other real-time operating systems, but it can
also help us improve the debugger testing infrastructure by writting
synthetic tests that simulates hard-to-reproduce process/thread states.
Although ScriptedProcess is not feature-complete at the moment, it has
basic execution capabilities and will improve in the following patches.
rdar://65508855
Differential Revision: https://reviews.llvm.org/D95713
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces Scripted Processes to lldb.
The goal, here, is to be able to attach in the debugger to fake processes
that are backed by script files (in Python, Lua, Swift, etc ...) and
inspect them statically.
Scripted Processes can be used in cooperative multithreading environments
like the XNU Kernel or other real-time operating systems, but it can
also help us improve the debugger testing infrastructure by writting
synthetic tests that simulates hard-to-reproduce process/thread states.
Although ScriptedProcess is not feature-complete at the moment, it has
basic execution capabilities and will improve in the following patches.
rdar://65508855
Differential Revision: https://reviews.llvm.org/D95713
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>