We should avoid emitting MachineSDNodes from lowering.
We can use the the implicit def handling in InstrEmitter to avoid
manually copying from each xmm result register. We only need to
manually emit the copies for the implicit uses.
Instead of emitting MachineSDNodes during lowering, emit X86ISD
opcodes. These opcodes will either be selected by tablegen
patterns or custom selection code.
Emitting MachineSDNodes during lowering is uncommon so this makes
things more consistent. It also allows selectAddr to be called to
perform address matching during instruction selection.
I had trouble getting tablegen to accept XMM0-XMM7 as results in
an isel pattern for the WIDE instructions so I had to use custom
instruction selection.
This will be further canonicalized to a compare involving 0
which will enable the use of test instructions. Either using
cmovg for signed for cmovne for unsigned.
Fixes more case for PR47049
Key Locker provides a mechanism to encrypt and decrypt data with an AES key without having access
to the raw key value by converting AES keys into “handles”. These handles can be used to perform the
same encryption and decryption operations as the original AES keys, but they only work on the current
system and only until they are revoked. If software revokes Key Locker handles (e.g., on a reboot),
then any previous handles can no longer be used.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D88398
These instructions are implemented with two port 5 uops and one port 015 uop so they are more complicated that most shuffles.
This patch increases the depth threshold for when we form them during shuffle combining to try to limit increasing the number of uops especially on port 5.
Differential Revision: https://reviews.llvm.org/D88503
We can do several optimizations for PDEP using computeKnownBits and SimplifyDemandedBits
-If the MSBs of the output aren't demanded, those MSBs of the mask input aren't demanded either. We need to keep the most significant demanded bit of the mask and any mask bits before it.
-The number of possible ones in the mask determines how many bits of the lsbs of the other operand are demanded. Any bits of the mask we don't demand by the previous rule should not be counted.
-The result will have zeros in any position that the mask is zero.
-Since non-mask input bits can only be output in the original position or a higher bit position, the result will have at least as many trailing zeroes as the non-mask input.
Differential Revision: https://reviews.llvm.org/D87883
A while ago, we converted isShuffleEquivalent/isTargetShuffleEquivalent to both use IsElementEquivalent internally.
This allows us to make the shuffle args optional like isTargetShuffleEquivalent and update foldShuffleOfHorizOp to use isShuffleEquivalent (which it should as its using a ISD::VECTOR_SHUFFLE mask).
Shuffle combining can now handle this output, and by performing this early in combineVectorTruncation we avoid a scalarization that caused a regression on D87502.
The scalar elements of the vXi1 build_vector will have been type legalized to i8 by padding with 0s. So we can't check for all ones. Instead we should just look at bit 0 of the constant.
Differential Revision: https://reviews.llvm.org/D87863
It should be possible to make this generic, but we're not great at checking legality of *_EXTEND_VECTOR_INREG ops so I'm conservatively putting this inside X86ISelLowering.cpp
It should be possible to make this generic, but we're not great at checking legality of *_EXTEND_VECTOR_INREG ops so I'm conservatively putting this inside X86ISelLowering.cpp
After moving WidenedMask is in an undefined state, so reduce scope of the variable so its reinitialized every iteration - we should still retain any memory allocation savings.
We were breaking out of the switch which falls into the default
implementation of SimplifyDemandedBitsForTargetNode which is a
wrapper around computeKnownBits. So we end up doing the recursion
and known bits calculation all over again. Instead we should return
with the known bits we calculated in the switch.
We already handle the the cases where we have a 'zero extended splat' build vector (a, 0, 0, 0, a, 0, 0, 0, ...) but were missing the case where the 'a' scalar was zero-extended as well - such as i64 -> vXi64 splat cases on 32-bit targets.
The register class picked will be the RFP80 register class which has a f80 VT. The code in SelectionDAGBuilder that generates copies around inline assembly doesn't know how to handle an integer and floating point type of different bit widths.
The test case is derived from this https://godbolt.org/z/sEa659 which gcc accepts but clang crashes on. This patch just gives a more graceful error. I'm not sure if the single element struct case is special in gcc. Adding another field to the struct makes gcc reject it. If we want to support this correctly I think we need a change in the frontend to give us the true element type. Right now the frontend just realizes the constraint can take a memory argument so creates an integer type of the same size and bitcasts.
Differential Revision: https://reviews.llvm.org/D87485
Now that we're getting better at combining shuffles of different vector widths, this can now be performed as part of the standard target shuffle combines and isn't required for cleanup.
Exposed a minor issue in combineX86ShufflesRecursively where we failed to check if a shuffle's src ops were simple types.
PR47534 exposes a case where calling lowerShuffleWithSHUFPS directly from a derived repeated mask (found by is128BitLaneRepeatedShuffleMask) results in us using an non-canonicalized mask.
The missed canonicalization in this case is trivial - just commute the mask so we have more (swapped) LHS than RHS references so lowerShuffleWithSHUFPS can handle it.
Drop the pow2 vector limitation for AVG generation by padding the vector to the next pow2, creating the PAVG nodes and then extracting the final subvector.
Fixes some poor codegen that has been annoying me for years.....
The versions that take 'unsigned' will be removed in the future.
I tried to use getOriginalAlign instead of getAlign in some
places. getAlign factors in the minimum alignment implied by
the offset in the pointer info. Since we're also passing the
pointer info we can use the original alignment.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D87592
Clang emits (and (ctpop X), 1) for __builtin_parity. If ctpop
isn't natively supported by the target, this leads to poor codegen
due to the expansion of ctpop being more complex than what is needed
for parity.
This adds a DAG combine to convert the pattern to ISD::PARITY
before operation legalization. Type legalization is updated
to handled Expanding and Promoting this operation. If after type
legalization, CTPOP is supported for this type, LegalizeDAG will
turn it back into CTPOP+AND. Otherwise LegalizeDAG will emit a
series of shifts and xors followed by an AND with 1.
I've avoided vectors in this patch to avoid more legalization
complexity for this patch.
X86 previously had a custom DAG combiner for this. This is now
moved to Custom lowering for the new opcode. There is a minor
regression in vector-reduce-xor-bool.ll, but a follow up patch
can easily fix that.
Fixes PR47433
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D87209
Follow up to D86429 to handle the remaining regressions.
This patch generalizes lowerShuffleAsDecomposedShuffleBlend to lowerShuffleAsDecomposedShuffleMerge, and attempts to use an UNPCKL shuffle mask instead of a blend for the cases where the inputs are coming from alternating vXi8/vXi16 sources. Technically they don't have to be alternating (just as long as they can fit into a lower lane half for the unpack) but I didn't find as many general cases and it needed a lot more of the function to be altered.
For vXi32/vXi64 cases this could still be beneficial but in most cases the existing permute+blend approach was better.
Differential Revision: https://reviews.llvm.org/D87405
lowerShuffleAsSplitOrBlend always returns a target shuffle result (and is the default operation for lowering some shuffle types), so we don't need to check for null.
This removes the after the fact FMF handling from D46854 in favor of passing fast math flags to getNode. This should be a superset of D87130.
This required adding a SDNodeFlags to SelectionDAG::getSetCC.
Now we manage to contant fold some stuff undefs during the
initial getNode that we don't do in later DAG combines.
Differential Revision: https://reviews.llvm.org/D87200
Rather than using SELECT instructions, use SRA, UADDO/ADDCARRY and
XORs to expand ABS. This is the multi-part version of the sequence
we use in LegalizeDAG.
It's also the same as the Custom sequence uses for i64 on 32-bit
and i128 on 64-bit. So we can remove the X86 customization.
Reviewed By: RKSimon
Differential Revision: https://reviews.llvm.org/D87215
We already simplify the unsigned comparisons if we've found the operands are non-negative, but we were still calling LowerVSETCCWithSUBUS which resulted in the PR47448 regressions.
lowerShuffleWithPERMV allows us to use the ZMM variants for 128/256-bit variable shuffles on non-VLX AVX512 targets.
This is another step towards shuffle combining through between vector widths - we still end up with an annoying regression (combine_vpermilvar_vperm2f128_zero_8f32) but we're going in the right direction....
rGabd33bf5eff2 enabled us to pad 128/256-bit shuffles to 512-bit on non-VLX targets, but wasn't updating binary shuffles to account for the new vector width.
This can cause an infinite loop if SimplifiedDemandedElts asks
for the node to replace itself.
A similar protection exists in other places in shuffle combining.
Fixes ISPC https://github.com/ispc/ispc/issues/1864
Extends lowerShuffleAsLanePermuteAndPermute to search for opportunities to use vpermq (64-bit cross-lane shuffle) and vpermd (32-bit cross-lane shuffle) to get elements into the correct lane, in addition to the 128-bit full-lane permutes it previously searched for.
This is especially helpful in cross-lane byte shuffles, where the alternative tends to be "vpshufb both lanes separately and blend them with a vpblendvb", which is very expensive, especially on Haswell where vpblendvb uses the same execution port as all the shuffles.
Addresses PR47262
Patch By: @TellowKrinkle (TellowKrinkle)
Differential Revision: https://reviews.llvm.org/D86429
If the PSHUFBs have no other uses, then we can force the unselected elements to zero to OR them instead, avoiding both an extra mask load and a costly variable blend.
Eventually we should try to bring this into shuffle combining, once we can more easily convert between shuffles + select patterns.
This patch uses partial DemandedElts masks to further simplify target shuffle chains and finally starts making target shuffle combining part of SimplifyDemandedBits/SimplifyDemandedVectorElts.
We already manage this for Depth == 0 cases, where combineX86ShuffleChain would early-out if the shuffle combined to the same op, but the patch generalizes this by manipulating the depth handling of combineX86ShufflesRecursively - calling with a new Depth = 0 and reducing the maximum shuffle combine depth accordingly.
Differential Revision: https://reviews.llvm.org/D66004
pointer.
mwaitx uses EBX as one of its argument.
Using this instruction clobbers RBX as it is defined to hold one of the
input. When the backend uses dynamically allocated stack, RBX is used as
a reserved register for the base pointer.
This patch is adapted from @qcolombet patch for cmpxchg at r263325.
This fixes PR43528.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D73475
The IsExtractedElement already called getOperand(0) so Extract
here is the source vector. We shouldn't call getOperand(0). This
worked for the original test cases because the result was a
bitcast so the getOperand(0) accidently peeked through the bitcast
which is what we wanted.
In the failing case here, the operand turns out to be undef so
the getOperand(0) asserts because undef has no operands.
Fixes https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=25184
Differential Revision: https://reviews.llvm.org/D86428
Add handling for storing the extracted lower (truncated bits) element from a X86ISD::VTRUNC node - this can be lowered to a generic truncated store directly.
Differential Revision: https://reviews.llvm.org/D86158
Allow non-VLX targets to use 512-bits VPERMV/VPERMV3 for 128/256-bit shuffles.
TBH I'm not sure these targets actually exist in the wild, but we're testing for them and its good test coverage for shuffle lowering/combines across different subvector widths.
This patch adds lowerShuffleWithVTRUNC to handle basic binary shuffles that can be lowered either as a pure ISD::TRUNCATE or a X86ISD::VTRUNC (with undef/zero values in the remaining upper elements).
We concat the binary sources together into a single 256-bit source vector. To avoid regressions we perform this after we've tried to lower with PACKS/PACKUS which typically does a cleaner job than a concat.
For non-AVX512VL cases we have to canonicalize VTRUNC cases to use a 512-bit source vectors (inserting undefs/zeros in the upper elements as necessary), truncate and then (possibly) extract the 128-bit result.
This should address the last regressions in D66004
Differential Revision: https://reviews.llvm.org/D86093
Doesn't really matter in practice but that's how the nodes are
normally created by SelectionDAGBuilder. So we should match.
Found by temporarily hacking type checks into isel table.
Perform lowerShuffleWithVPMOV as part of the v16i8/v8i16 shuffle lowering stages, which are the only types that are currently supported.
We need to expand support for lowering shuffles as truncations to fix the remaining regressions in D66004
We can now enable this for AVX1 targets can now assist with canonicalizeShuffleMaskWithHorizOp cleanup.
There's still a few missed opportunities for merging subvector insert/extracts into shuffles, but they shouldn't cause any regressions now.
Instead of just attempting to fold shuffle(HOP,HOP) for a specific target shuffle, make this part of combineX86ShufflesRecursively so we can perform this on the combined shuffle chain, which is particularly useful for recognising more cases of where we're performing multiple HOPs that can be merged and pre-AVX where we don't have good blend/unary target shuffle support.
Split the isRepeatedTargetShuffleMask into a wrapper variant that takes a MVT describing the mask width, and an internal version that just needs the raw mask element bit size.
This will be necessary for an upcoming change where the horizontal ops element width might not match the shuffle mask element width.
This is beginning to look like a canonicalization stage that could be performed as part of shuffle combining
Another step towards PR41813
Recommit of rG9bd97d036398 with fixed offset adjustments
Pull out element equivalence code from isShuffleEquivalent/isTargetShuffleEquivalent, I've also removed many of the index modulos where possible.
First step toward simply adding some additional equivalence tests.
Changes the Offset arguments to both functions from int64_t to TypeSize
& updates all uses of the functions to create the offset using TypeSize::Fixed()
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D85220
When we use mask compare intrinsics under strict FP option, the masked
elements shouldn't raise any exception. So, we cann't replace the
intrinsic with a full compare + "and" operation.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D85385
If a shuffle is referring to both the lower and upper half lanes of an unary horizontal op, then canonicalize the mask to only refer to the lower half.
Check that we're shuffling hadd/pack ops first before altering shuffle masks.
First step towards adding extra functionality, plus it avoids costly shuffle mask manipulation if not necessary.
This was blocking isTypeLegal call so that we could do a particular
transform on illegal types before type legalization. But the we
create a target specific node using that type. We shouldn't do
that if the type isn't legal. So I think we should just always
make sure the type is legal.
I suspect that in order to get the condition VT to not be a vector
of i1 we already completed type legalization anyway so this probably
doesn't matter much in practice.
Previously the transform was doing these two canonicalizations
(x > y) ? x : y -> (x >= y) ? x : y
(x < y) ? x : y -> (x <= y) ? x : y
But those don't seem to be useful generally. And they actively
pessimize the cases in PR47049.
This patch limits it to
(x > 0) ? x : 0 -> (x >= 0) ? x : 0
(x < -1) ? x : -1 -> (x <= -1) ? x : -1
These are the cases mentioned in the comments as the motivation
for the canonicalization. These allow the CMOV to use the S
flag from the compare thus improving opportunities to use a TEST
or the flags from an arithmetic instruction.
In D85499, I attempted to fix this same issue by canonicalizing
andnp for i1 vectors, but since there was some opposition to such
a change, this commit just fixes the bug by using two different
forms depending on which kind of vector type is in use. We can
then always decide to switch the canonical forms later.
Description of the original bug:
We have a DAG combine that tries to fold (vselect cond, 0000..., X) -> (andnp cond, x).
However, it does so by attempting to create an i64 vector with the number
of elements obtained by truncating division by 64 from the bitwidth. This is
bad for mask vectors like v8i1, since that division is just zero. Besides,
we don't want i64 vectors anyway. For i1 vectors, switch the pattern
to (andnp (not cond), x), which is the canonical form for `kandn`
on mask registers.
Fixes https://github.com/JuliaLang/julia/issues/36955.
Differential Revision: https://reviews.llvm.org/D85553
We need to have special handling of i128 div/rem on Windows due
to a weird calling convention needed for the libcall. There was
also some code that made it look like we do the same for sdivrem/udiv,
but the code didn't account for multiple return values of those
functions so couldn't possibly work. I think this code never
triggers because we don't have libcall names defined for those
functions by default so DAGCombine never creates DIVREM nodes.
For example a v4f16 argument is scalarized to 4 i32 values. So
the values are spread out instead of being packed tightly like
in the original vector.
Fixes PR47000.