There's a data race on the UninterestingChunks set. The code seems to
be operating on the assumption that all the tasks completed, so ensure
the unused results do complete. This started showing up about 50% of
the time when running operands-skip-parallel.ll after the recent
switch to use DenseSet; previously it failed much less frequently with
std::set.
We should introduce a mechanism to early terminate unused
results. Alternatively, I've been thinking about ways to to make the
reduction order smarter. I frequently have tests that take multiple
minutes to compile and hit the failure. It may be helpful to see which
chunks took the least time and prefer those over just taking the first
result.
As stated in
https://discourse.llvm.org/t/rfc-llc-add-expandlargeintfpconvert-pass-for-fp-int-conversion-of-large-bitint/65528,
this implementation is very similar to ExpandLargeDivRem, which expands
‘fptoui .. to’, ‘fptosi .. to’, ‘uitofp .. to’, ‘sitofp .. to’ instructions
with a bitwidth above a threshold into auto-generated functions. This is
useful for targets like x86_64 that cannot lower fp convertions with more
than 128 bits. The expanded nodes are referring from the IR generated by
`compiler-rt/lib/builtins/floattidf.c`, `compiler-rt/lib/builtins/fixdfti.c`,
and etc.
Corner cases:
1. For fp16: as there is no related builtins added in compliler-rt. So I
mainly utilized the fp32 <-> fp16 lib calls to implement.
2. For fp80: as this pass is soft fp emulation and no fp80 instructions can
help in this problem. I recommend users to deprecate this usage. For now, the
implementation uses fp128 as the temporary conversion type and inserts
fptrunc/ext at top/end of the function.
3. For bf16: as clang FE currently doesn't support bf16 algorithm operations
(convert to int, float, +, -, *, ...), this patch doesn't consider bf16 for
now.
4. For unsigned FPToI: since both default hardware behaviors and libgcc are
ignoring "returns 0 for negative input" spec. This pass follows this old way
to ignore unsigned FPToI. See this example:
https://gcc.godbolt.org/z/bnv3jqW1M
The end-to-end tests are uploaded at https://reviews.llvm.org/D138261
Reviewed By: LuoYuanke, mgehre-amd
Differential Revision: https://reviews.llvm.org/D137241
We need to flatten the SampleFDO profile in profile supplementation
because the InstrFDO profile does not have inlined callsite counters.
Without flattening profile, FDO optimizations are not stable:
we will not supplement the second generation profile when the modified
functions are all inlined.
This patch fixes this issue: we will flatten the profile for functions
that appears in FDO profile.
Note that we only need to find the hot/warm functions in SampleFDO
profile, so we will not perform a full flatten. We will use
a DFS traversal to compute the accumulated entry count and max bodycount.
This is much cheaper than full flattening.
Differential Revision: https://reviews.llvm.org/D138893
The exports trie used to be pointed by the information in LC_DYLD_INFO,
but when chained fixups are present, the exports trie is pointed by
LC_DYLD_EXPORTS_TRIE instead.
Modify the Object library to give access to the information pointed by
each of the load commands, and to fallback from one into the other when
the exports are requested.
Modify ObjectYAML to support dumping the export trie when pointed by
LC_DYLD_EXPORTS_TRIE and to parse the existence of a export trie also
when the load command is present.
This is a split of D134250 with improvements on top.
Reviewed By: alexander-shaposhnikov
Differential Revision: https://reviews.llvm.org/D134571
Breaks build of LLVMgold here:
```
/repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1108:19: error: no matching function for call to 'localCache'
Cache = check(localCache("ThinLTO", "Thin", options::cache_dir, AddBuffer));
^~~~~~~~~~
/repositories/llvm-project/llvm/include/llvm/Support/Caching.h:72:21: note: candidate function not viable: no known conversion from '(lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1102:20)' to 'llvm::AddBufferFn' (aka 'function<void (unsigned int, const llvm::Twine &, std::unique_ptr<MemoryBuffer>)>') for 4th argument
Expected<FileCache> localCache(
^
/repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1110:18: error: no viable conversion from '(lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20)' to 'llvm::AddStreamFn' (aka 'function<Expected<std::unique_ptr<CachedFileStream>> (unsigned int, const llvm::Twine &)>')
check(Lto->run(AddStream, Cache));
^~~~~~~~~
/usr/bin/../lib/gcc/x86_64-linux-gnu/12/../../../../include/c++/12/bits/std_function.h:375:7: note: candidate constructor not viable: no known conversion from '(lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20)' to 'std::nullptr_t' for 1st argument
function(nullptr_t) noexcept
^
/usr/bin/../lib/gcc/x86_64-linux-gnu/12/../../../../include/c++/12/bits/std_function.h:386:7: note: candidate constructor not viable: no known conversion from '(lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20)' to 'const std::function<llvm::Expected<std::unique_ptr<llvm::CachedFileStream>> (unsigned int, const llvm::Twine &)> &' for 1st argument
function(const function& __x)
^
/usr/bin/../lib/gcc/x86_64-linux-gnu/12/../../../../include/c++/12/bits/std_function.h:404:7: note: candidate constructor not viable: no known conversion from '(lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20)' to 'std::function<llvm::Expected<std::unique_ptr<llvm::CachedFileStream>> (unsigned int, const llvm::Twine &)> &&' for 1st argument
function(function&& __x) noexcept
^
/usr/bin/../lib/gcc/x86_64-linux-gnu/12/../../../../include/c++/12/bits/std_function.h:435:2: note: candidate template ignored: requirement '_Callable<(lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20) &, (lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20), std::__invoke_result<(lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20) &, unsigned int, const llvm::Twine &>>::value' was not satisfied [with _Functor = (lambda at /repositories/llvm-project/llvm/tools/gold/gold-plugin.cpp:1094:20) &]
function(_Functor&& __f)
^
/repositories/llvm-project/llvm/include/llvm/LTO/LTO.h:278:25: note: passing argument to parameter 'AddStream' here
Error run(AddStreamFn AddStream, FileCache Cache = nullptr);
^
```
This reverts commit 387620aa8c.
Fixes issue [59091](https://github.com/llvm/llvm-project/issues/59091).
`CodeRegionGenerator::parseCodeRegions` is implemented by `AsmCodeRegionGenerator`.
If it were to be implemented in `AnalysisRegionGenerator` or `InstrumentRegionGenerator`,
then `parseCodeRegions` from an `AsmAnalysisRegionGenerator` or `AsmInstrumentRegionGenerator`
object would be ambiguous. To solve this, `AsmAnalysisRegionGenerator` and
`AsmInstrumentRegionGenerator` qualify their call to `AsmCodeRegionGenerator::parseCodeRegions`.
Differential Revision: https://reviews.llvm.org/D138462
Currently the lto native object files have names like main.exe.lto.1.obj. In
PDB, those names are used as names for each compiland. Microsoft’s tool
SizeBench uses those names to present to users the size of each object files.
So, names like main.exe.lto.1.obj is not user friendly.
This patch makes the lto native object file names more readable by using
the bitcode file names as part of the file names. For example, if the input
bitcode file has path like "path/to/foo.obj", its corresponding lto native
object file path would be "path/to/main.exe.lto.foo.obj". Since the lto native
object file name only bothers PDB, this patch only changes the lld-linker's
behavior.
Reviewed By: tejohnson, MaskRay, #lld-macho
Differential Revision: https://reviews.llvm.org/D137217
This tool only parsed options after creating the LLVMContext.
Unfortunately, this means that some options, such as --opaque-pointers,
which are read when the LLVMContext is created are impossible to
set from the command line. This patch moves the LLVMContext creation
after the option parsing.
Solve two issues that showed up when using LLD with Unreal Engine & FASTBuild:
1. It seems the S_OBJNAME record doesn't always record the "precomp signature". We were relying on that to match the PCH.OBJ with their dependent-OBJ.
2. MSVC link.exe is able to link a PCH.OBJ when the "precomp signatureÈ doesn't match, but LLD was failing. This was occuring since the Unreal Engine Build Tool was compiling the PCH.OBJ, but the dependent-OBJ were compiled & cached through FASTBuild. Upon a clean rebuild, the PCH.OBJs were recompiled by the Unreal Build Tool, thus the "precomp signatures" were changing; however the OBJs were already cached by FASTBuild, thus having an old "precomp signatures".
We now ignore "precomp signatures" and properly fallback to cmd-line name lookup, like MSVC link.exe does, and only fail if the PCH.OBJ type stream doesn't match the count expected by the dependent-OBJ.
Differential Revision: https://reviews.llvm.org/D136762