Commit Graph

5 Commits

Author SHA1 Message Date
Dmitry Vyukov 5dc443619e tsan: always define SANITIZER_GO
Currently we either define SANITIZER_GO for Go or don't define it at all for C++.
This works fine with preprocessor (ifdef/ifndef/defined), but does not work
for C++ if statements (e.g. if (SANITIZER_GO) {...}). Also this is different
from majority of SANITIZER_FOO macros which are always defined to either 0 or 1.

Always define SANITIZER_GO to either 0 or 1.
This allows to use SANITIZER_GO in expressions and in flag default values.

Also remove kGoMode and kCppMode, which were meant to be used in expressions,
but they are not defined in sanitizer_common code, so SANITIZER_GO become prevalent.

Also convert some preprocessor checks to C++ if's or ternary expressions.

Majority of this change is done mechanically with:
sed "s#ifdef SANITIZER_GO#if SANITIZER_GO#g"
sed "s#ifndef SANITIZER_GO#if \!SANITIZER_GO#g"
sed "s#defined(SANITIZER_GO)#SANITIZER_GO#g"

llvm-svn: 285443
2016-10-28 20:14:18 +00:00
Dmitry Vyukov 3efe395788 tsan: change tsan/Go interface for obtaining the current Processor
Current interface assumes that Go calls ProcWire/ProcUnwire
to establish the association between thread and proc.
With the wisdom of hindsight, this interface does not work
very well. I had to sprinkle Go scheduler with wire/unwire
calls, and any mistake leads to hard to debug crashes.
This is not something one wants to maintian.
Fortunately, there is a simpler solution. We can ask Go
runtime as to what is the current Processor, and that
question is very easy to answer on Go side.
Switch to such interface.

llvm-svn: 267703
2016-04-27 12:30:48 +00:00
Dmitry Vyukov 3c65833a51 tsan: add missing file
llvm-svn: 267680
2016-04-27 08:34:55 +00:00
Dmitry Vyukov 7f022ae4c2 tsan: revert r262037
Broke aarch64 and darwin bots.

llvm-svn: 262046
2016-02-26 18:26:48 +00:00
Dmitry Vyukov b8868b9bea tsan: split thread into logical and physical state
Currently ThreadState holds both logical state (required for race-detection algorithm, user-visible)
and physical state (various caches, most notably malloc cache). Move physical state in a new
Process entity. Besides just being the right thing from abstraction point of view, this solves several
problems:
1. Cache everything on P level in Go. Currently we cache on a mix of goroutine and OS thread levels.
This unnecessary increases memory consumption.
2. Properly handle free operations in Go. Frees are issue by GC which don't have goroutine context.
As the result we could not do anything more than just clearing shadow. For example, we leaked
sync objects and heap block descriptors.
3. This will allow to get rid of libc malloc in Go (now we have Processor context for internal allocator cache).
This in turn will allow to get rid of dependency on libc entirely.
4. Potentially we can make Processor per-CPU in C++ mode instead of per-thread, which will
reduce resource consumption.
The distinction between Thread and Processor is currently used only by Go, C++ creates Processor per OS thread,
which is equivalent to the current scheme.

llvm-svn: 262037
2016-02-26 16:57:14 +00:00