Summary:
The request "evaluate" supports a "context" attribute, which is sent by VSCode. The attribute is defined here https://microsoft.github.io/debug-adapter-protocol/specification#Requests_Evaluate
The "clipboard" context is not yet supported by lldb-vscode, so we can forget about it for now. The 'repl' (i.e. Debug Console) and 'watch' (i.e. Watch Expression) contexts must use the expression parser in case the frame's variable path is not enough, as the user expects these expressions to never fail. On the other hand, the 'hover' expression is invoked whenever the user hovers on any keyword on the UI and the user is fine with the expression not being fully resolved, as they know that the 'repl' case is the fallback they can rely on.
Given that the 'hover' expression is invoked many many times without the user noticing it due to it being triggered by the mouse, I'm making it use only the frame's variable path functionality and not the expression parser. This should speed up tremendously the responsiveness of a debug session when the user only sets source breakpoints and inspect local variables, as the entire debug info is not needed to be parsed.
Regarding tests, I've tried to be as comprehensive as possible considering a multi-file project. Fortunately, the results from the "hover" case are enough most of the times.
Differential Revision: https://reviews.llvm.org/D98656
This reapplies 7df4eaaa93/D96202, which was reverted due to issues on
windows. These were caused by problems in the computation of the liblldb
directory, which was fixed by D96779.
The original commit message was:
Our test configuration logic assumes that the tests can be run either
with debugserver or with lldb-server. This is not entirely correct,
since lldb server has two "personalities" (platform server and debug
server) and debugserver is only a replacement for the latter.
A consequence of this is that it's not possible to test the platform
behavior of lldb-server on macos, as it is not possible to get a hold of
the lldb-server binary.
One solution to that would be to duplicate the server configuration
logic to be able to specify both executables. However, that seems
excessively redundant.
A well-behaved lldb should be able to find the debug server on its own,
and testing lldb with a different (lldb-|debug)server does not seem very
useful (even in the out-of-tree debugserver setup, we copy the server
into the build tree to make it appear "real").
Therefore, this patch deletes the configuration altogether and changes
the low-level server retrieval functions to be able to both lldb-server
and debugserver paths. They do this by consulting the "support
executable" directory of the lldb under test.
Differential Revision: https://reviews.llvm.org/D96202
Our test configuration logic assumes that the tests can be run either
with debugserver or with lldb-server. This is not entirely correct,
since lldb server has two "personalities" (platform server and debug
server) and debugserver is only a replacement for the latter.
A consequence of this is that it's not possible to test the platform
behavior of lldb-server on macos, as it is not possible to get a hold of
the lldb-server binary.
One solution to that would be to duplicate the server configuration
logic to be able to specify both executables. However, that seems
excessively redundant.
A well-behaved lldb should be able to find the debug server on its own,
and testing lldb with a different (lldb-|debug)server does not seem very
useful (even in the out-of-tree debugserver setup, we copy the server
into the build tree to make it appear "real").
Therefore, this patch deletes the configuration altogether and changes
the low-level server retrieval functions to be able to both lldb-server
and debugserver paths. They do this by consulting the "support
executable" directory of the lldb under test.
Differential Revision: https://reviews.llvm.org/D96202
Depends on D93874.
runInTerminal was using --wait-for, but it was some problems because it uses process polling looking for a single instance of the debuggee:
- it gets to know of the target late, which renders breakpoints in the main function almost impossible
- polling might fail if there are already other processes with the same name
- polling might also fail on some linux machine, as it's implemented with the ps command, and the ps command's args and output are not standard everywhere
As a better way to implement this so that it works well on Darwin and Linux, I'm using now the following process:
- lldb-vscode notices the runInTerminal, so it spawns lldb-vscode with a special flag --launch-target <target>. This flags tells lldb-vscode to wait to be attached and then it execs the target program. I'm using lldb-vscode itself to do this, because it makes finding the launcher program easier. Also no CMAKE INSTALL scripts are needed.
- Besides this, the debugger creates a temporary FIFO file where the launcher program will write its pid to. That way the debugger will be sure of which program to attach.
- Once attach happend, the debugger creates a second temporary file to notify the launcher program that it has been attached, so that it can then exec. I'm using this instead of using a signal or a similar mechanism because I don't want the launcher program to wait indefinitely to be attached in case the debugger crashed. That would pollute the process list with a lot of hanging processes. Instead, I'm setting a 20 seconds timeout (that's an overkill) and the launcher program seeks in intervals the second tepmorary file.
Some notes:
- I preferred not to use sockets because it requires a lot of code and I only need a pid. It would also require a lot of code when windows support is implemented.
- I didn't add Windows support, as I don't have a windows machine, but adding support for it should be easy, as the FIFO file can be implemented with a named pipe, which is standard on Windows and works pretty much the same way.
The existing test which didn't pass on Linux, now passes.
Differential Revision: https://reviews.llvm.org/D93951
lldb-vsdode was communicating the list of modules to the IDE with events, which in practice ended up having some drawbacks
- when debugging large targets, the number of these events were easily 10k, which polluted the messages being transmitted, which caused the following: a harder time debugging the messages, a lag after terminated the process because of these messages being processes (this could easily take several seconds). The latter was specially bad, as users were complaining about it even when they didn't check the modules view.
- these events were rarely used, as users only check the modules view when something is wrong and they try to debug things.
After getting some feedback from users, we realized that it's better to not used events but make this simply a request and is triggered by users whenever they needed.
This diff achieves that and does some small clean up in the existing code.
Differential Revision: https://reviews.llvm.org/D94033
The test couldn't find lldb-server as it's path was being overridden by
LLDB_DEBUGSERVER_PATH environment variable (pointing to debugserver).
This test should always use lldb-server, as it tests its platform
capabilities.
There's no need for the environment override, as lldb-server tests
should test the executable they just built, so I just remote the
override capability.
The tests don't work with remote debugservers. This isn't a problem with
any particular test, but the test infrastructure itself, which is why
each of these tests has a @skipIfDarwinEmbedded decorator.
This patch replaces that with a central category-based solution. It also
moves the ad-hoc windows skipping mechanism there too.
This uses the same approach as the debug info tests to avoid needing to
explicitly spell out the two kinds of tests. I convert a handful of
tests to the new mechanism. The rest will be converted in follow-up
patches.
Nearly all of our lldb-server tests have two flavours (lldb-server and
debugserver). Each of them is tagged with an appropriate decorator, and
each of them starts with a call to a matching "init" method. The init
calls are mandatory, and it's not possible to meaningfully combine them
with a different decorator.
This patch leverages the existing decorators to also tag the tests with
the appropriate debug server tag, similar to how we do with debug info
flavours. This allows us to make the "init" calls from inside the common
setUp method.
lldb-server tests are a very special subclass of "api" tests. As they
communicate with lldb-server directly, they don't actually need most of
facilities provided by our TestBase class. In particular, they don't
need the ability to fork debug info flavours of tests (but they could
use debug server flavours).
This makes them inherit from "Base" instead. This avoids the need to
explicitly mark these tests as NO_DEBUG_INFO_TEST_CASE. Two additional
necessary tweaks were:
- move run_platform_command to the base (Base) class. This is used in
one test, and can be generally useful when running tests remotely.
- add a "build" method, forwarding to buildDefault. This is to avoid
updating each test case to use buildDefault (also, "build" sounds
better). It might be interesting to refactor the (Test)Base classes so
that all debug info flavour handling happens in TestBase, and the Base
class provides a simple build method automatically.
TestLldbGdbServer.py testcases are timing out on LLDB/AArch64 Linux
buildbot since recent changes. I am temporarily increasing
DEFAULT_TIMEOUT to 20 seconds to see impact.
Now that the class does not use a thread, the name is no longer
appropriate. Rename the class to "Server" and make it a long-lived
object (instead of recreating it for every expect_gdbremote_sequence
call). The idea is to make this class a wrapper for all communication
with debug/lldb-server. This will enable some additional cleanups as we
had some duplication between socket_pump non-pump code paths.
Also squeeze in some small improvements:
- use python-level timeouts on sockets instead of the manual select
calls
- use byte arrays instead of strings when working with raw packets
This patch carries forward our aim to remove offset field from qRegisterInfo
packets and XML register description. I have created a new function which
returns if offset fields are dynamic meaning client can calculate offset on
its own based on register number sequence and register size. For now this
function only returns true for NativeRegisterContextLinux_arm64 but we can
test this for other architectures and make it standard later.
As a consequence we do not send offset field from lldb-server (arm64 for now)
while other stubs dont have an offset field so it wont effect them for now.
On the client side we have replaced previous offset calculation algorithm
with a new scheme, where we sort all primary registers in increasing
order of remote regnum and then calculate offset incrementally.
This committ also includes a test to verify all of above functionality
on Arm64.
Reviewed By: labath
Differential Revision: https://reviews.llvm.org/D91241
This patch ovverides GetExpeditedRegisterSet for
NativeRegisterContextLinux_arm64 to send vector granule register in
expedited register set if SVE mode is selected.
Reviewed By: labath
Differential Revision: https://reviews.llvm.org/D82855
A separate thread is not necessary, as we can do its work on the main
thread, while waiting for the packet to arrive. This makes the code
easier to understand and debug (other simplifications are possible too,
but I'll leave that for separate patches). The new implementation also
avoids busy waiting.
This extends the "memory region" command to
show tagged regions on AArch64 Linux when the MTE
extension is enabled.
(lldb) memory region the_page
[0x0000fffff7ff8000-0x0000fffff7ff9000) rw-
memory tagging: enabled
This is done by adding an optional "flags" field to
the qMemoryRegion packet. The only supported flag is
"mt" but this can be extended.
This "mt" flag is read from /proc/{pid}/smaps on Linux,
other platforms will leave out the "flags" field.
Where this "mt" flag is received "memory region" will
show that it is enabled. If it is not or the target
doesn't support memory tagging, the line is not shown.
(since majority of the time tagging will not be enabled)
Testing is added for the existing /proc/{pid}/maps
parsing and the new smaps parsing.
Minidump parsing has been updated where needed,
though it only uses maps not smaps.
Target specific tests can be run with QEMU and I have
added MTE flags to the existing helper scripts.
Reviewed By: labath
Differential Revision: https://reviews.llvm.org/D87442
This fixes an flakyness is all gdb-remote tests. These tests have been
(mildly) flaky since we started using "localhost" instead of 127.0.0.1
in the test suite. The reason is that lldb-server needs to create two
sockets (v4 and v6) to listen for localhost connections. The algorithm
it uses first tries to select a random port (bind(localhost:0)) for the
first address, and then bind the same port for the second one.
The creating of the second socket can fail as there's no guarantee that
port will be available -- it seems that the (linux) kernel tries to
choose an unused port for the first socket (I've had to create thousands
of sockets to reproduce this reliably), but this can apparantly fail
when the system is under load (and our test suite creates a _lot_ of
sockets).
The socket creationg operation is considered successful if it creates at
least one socket is created, but the test harness has no way of knowing
which one it is, so it can end up connecting to the wrong address.
I'm not aware of a way to atomically create two sockets bound to the
same port. One way to fix this would be to make lldb-server report the
address is it listening on instead of just the port. However, this would
be a breaking change and it's not clear to me that's worth it (the
algorithm works pretty well under normal circumstances).
Instead, this patch sidesteps that problem by using "reverse"
connections. This way, the test harness is responsible for creating the
listening socket so it can pass the address that it has managed to open.
It also results in much simpler code overall.
To preserve test coverage for the named pipe method, I've moved the
relevant code to a dedicated test. To avoid original problem, this test
passes raw addresses (as obtained by getaddrinfo(localhost)) instead of
"localhost".
Differential Revision: https://reviews.llvm.org/D90313
Per the DAP spec for SetBreakpoints [1], the way to clear breakpoints is: `To clear all breakpoint for a source, specify an empty array.`
However, leaving the breakpoints field unset is also a well formed request (note the `breakpoints?:` in the `SetBreakpointsArguments` definition). If it's unset, we have a couple choices:
1. Crash (current behavior)
2. Clear breakpoints
3. Return an error response that the breakpoints field is missing.
I propose we do (2) instead of (1), and treat an unset breakpoints field the same as an empty breakpoints field.
[1] https://microsoft.github.io/debug-adapter-protocol/specification#Requests_SetBreakpoints
Reviewed By: wallace, labath
Differential Revision: https://reviews.llvm.org/D88513
When running in an ipv6-only environment where `AF_INET` sockets are not available, many lldb tests (mostly gdb remote tests) fail because things like `127.0.0.1` don't work there.
Use `localhost` instead of `127.0.0.1` whenever possible, or include a fallback of creating `AF_INET6` sockets when `AF_INET` fails.
Reviewed By: labath
Differential Revision: https://reviews.llvm.org/D87333
In order to be able to run the debugserver tests against the Rosetta
debugserver, detect the Rosetta run configuration and return the
system Rosetta debugserver.
This test was added in D74217 (and the `.categories` file later added in ccf1c30cde) around the same time I moved the test tree from `lldb/packages/Python/lldbsuite/test` to `lldb/test/API` (D71151). Since this got lost in the move, it isn't running. (I introduced an intentional syntax error, and `ninja check-lldb` passes).
I moved it to the correct location, and now it runs and passes -- locally, at least -- as `ninja check-lldb-api-tools-lldb-server-registers-target-xml-reading`.
If a module has debug info, the size of debug symbol will be displayed after the Symbols Loaded Message for each module in the VScode modules view.{F12335461}
Reviewed By: wallace, clayborg
Differential Revision: https://reviews.llvm.org/D83731
Summary: If a module has debug info, the size of debug symbol will be displayed after the Symbols Loaded Message for each module in the VScode modules view.{F12335461}
Reviewers: wallace, clayborg
Reviewed By: wallace, clayborg
Subscribers: cfe-commits, aprantl, lldb-commits
Tags: #lldb, #clang
Differential Revision: https://reviews.llvm.org/D83731
Summary:
The `string_escape` encoding used here was removed in Python 3 which makes the
test crash during tearDown:
```
File "lldb/third_party/Python/module/unittest2/unittest2/case.py", line 386, in run
self.tearDown()
File "lldb/packages/Python/lldbsuite/test/tools/lldb-server/gdbremote_testcase.py", line 124, in tearDown
self._pump_queues.verify_queues_empty()
File "lldb/packages/Python/lldbsuite/test/tools/lldb-server/socket_packet_pump.py", line 55, in verify_queues_empty
_dump_queue(self.packet_queue())
File "lldb/packages/Python/lldbsuite/test/tools/lldb-server/socket_packet_pump.py", line 28, in _dump_queue
print(codecs.encode(the_queue.get(True), "string_escape"))
LookupError: unknown encoding: string_escape
```
Just replace it with `repr` which should work in both Python versions.
Reviewers: labath, JDevlieghere
Reviewed By: labath, JDevlieghere
Subscribers: JDevlieghere
Differential Revision: https://reviews.llvm.org/D84017
Reduce sleep and time outs in GDB remote testcases to one default value
for each. Stop passing these values around and always use the default
instead.
Differential revision: https://reviews.llvm.org/D83904
Remove custom tearDownHooks from GDB Remote tests as we now cleanup
subprocesses unconditionally. This also changes the termination order to
be the reverse of the creation order. I don't think anything is relying
on that right now, but it better fits the setup/teardown paradigm.
Original commit c60216db15.
The test can only run on Darwin because of how it was setup, so I'm
enforcing that.
Summary:
Test Plan:
Reviewers:
Subscribers:
Tasks:
Tags:
Summary: User can expand and check compile unit list for the modules that have debug info.
Reviewers: wallace, clayborg
Reviewed By: clayborg
Subscribers: aprantl, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D83072
Summary:
Whenever a module is created, removed or changed, lldb-vscode is now sending an event that can be interpreted by the IDE so that modules can be rendered in the IDE, like the tree view in this screenshot
{F12229758}
Reviewers: wallace, clayborg, kusmour, aadsm
Reviewed By: clayborg
Subscribers: cfe-commits, labath, lldb-commits
Tags: #lldb, #clang
Differential Revision: https://reviews.llvm.org/D82477
Summary:
This redoes https://reviews.llvm.org/D79726 and fixes two things.
- The logic that determines whether to automatically disconnect during the tear down is not very dumb compared to the original implementation. Each test will determine whether to do that or not.
- The terminate commands and terminate event were being sent after the disconnect response was sent to the IDE. That was not good, as VSCode stops the debug session as soon as it receives a disconnect response. Now, the terminate event and terminateEvents are being executed before the disconnect response is sent. This ensures that any connection between the IDE and lldb-vscode is alive while the terminate commands are executed. Besides, it also allows displaying the output of the terminate commands on the debug console, as it's still alive.
Reviewers: clayborg, aadsm, kusmour, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81978
Summary:
Recently I've noticed that VSCode sometimes doesn't send the terminateDebuggee flag within the disconnectRequest,
even though lldb-vscode sets the terminateDebuggee capability correctly.
This has been causing that inferiors don't die after the debug session ends, and many users have reported issues because of this.
An easy way to mitigate this is to set better default values for the terminateDebuggee field in the disconnect request.
I'm assuming that for a launch request, the default will be true, and for attach it'll be false.
Reviewers: clayborg, labath, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81200
Summary: Adding this in line with "stopCommands" and "exitCommands" so that we can run commands at the end of the debugging session.
Reviewers: clayborg, wallace, labath
Reviewed By: clayborg, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D79726
Summary:
Currently loading core files on lldb-vscode is broken because there's a check in the attach workflow that asserts that the PID is valid, which of course fails for this case.
Hence, I'm adding a "coreFile" argument for the attach request, which does the work correctly.
I don't know how to test it effectively so that it runs on the buildbots and the debugger can in fact makes sense of it. Anyway, the change has been relatively simple.
Reviewers: labath, clayborg
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D78839
Summary:
When using source maps for a breakpoint, in order to find the actual source that breakpoint has resolved, we
need to use a query similar to what CommandObjectSource::DumpLinesInSymbolContexts does, which is the logic
used by the CLI to display the source line at a given breakpoint. That's necessary because from a breakpoint
location you only have an address, which points to the original source location, not the source mapped one.
in the setBreakpoints request handler, we haven't been doing such query and we were returning the original
source location, which was breaking the UX of VSCode, as many breakpoints were being set but not displayed
in the source file next to each line. Besides, clicking the source path of a breakpoint in the breakpoints
view in the debug tab was not working for this case, as VSCode was trying to open a non-existent file, thus
showing an error to the user.
Ideally, we should do the query mentioned above to find the actual source location to respond to the IDE,
however, that query is expensive and users can have an arbitrary number of breakpoints set. As a simpler fix,
the request sent by VSCode already contains the full source path, which exists because the user set it from
the IDE itself, so we can simply reuse it instead of querying from the SB API.
I wrote a test for this, and found out that I had to move SetSourceMapFromArguments after RunInitCommands in
lldb-vscode.cpp, because an init command used in all tests is `settings clear -all`, which would clear the
source map unless specified after initCommands. And in any case, I think it makes sense to have initCommands
run before anything the debugger would do.
Reviewers: clayborg, kusmour, labath, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D76968