Enable logging the packet history when registers fail to read due to not getting the sequence mutex if "--verbose" is enabled on the log channel for the "gdb-remote" log category.
This will help us track down some issues.
llvm-svn: 154704
The less locks there are, the better. I removed the thread ID mutex and now just shared the m_thread_list's mutex to make sure we don't deadlock due to lock inversion.
llvm-svn: 154652
for packet confirmation.
Also added a bit more logging.
Also, unlock the writer end of the run lock in Process.cpp on our way out of the private state
thread so that the Process can shut down cleanly.
<rdar://problem/11228538>
llvm-svn: 154601
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
QListThreadsInStopReply
This GDB remote query command can enable added a "threads" key/value pair to all stop reply packets so that we always get a list of all threads in each stop reply packet. It increases performance if enabled (the reply to the "QListThreadsInStopReply" is "OK") by saving us from sending to command/reply pairs (the "qfThreadInfo" and "qsThreadInfo" packets), and also helps us keep the current process state up to date.
llvm-svn: 154380
The next step is to have our stop reply packets send the thread list in the actual stop reply packet to avoid a 2 packet overhead of sending the qfThreadInfo + response and qfThreadInfo + response.
llvm-svn: 154376
The current ProcessGDBRemote function that updates the threads could end up with an empty list if any other thread had the sequence mutex. We now don't clear the thread list when we can't access it, and we also have changed how lldb_private::Process handles the return code from the:
virtual bool
Process::UpdateThreadList (lldb_private::ThreadList &old_thread_list,
lldb_private::ThreadList &new_thread_list) = 0;
A bool is now returned to indicate if the list was actually updated or not and the lldb_private::Process class will only update the stop ID of the validity of the thread list if "true" is returned.
The ProcessGDBRemote also got an extra assertion that will hopefully assert when running debug builds so we can find the source of this issue.
llvm-svn: 154365
spin up a temporary "private state thread" that will respond to events from the lower level process plugins. This check-in should work to do
that, but it is still buggy. However, if you don't call functions on the private state thread, these changes make no difference.
This patch also moves the code in the AppleObjCRuntime step-through-trampoline handler that might call functions (in the case where the debug
server doesn't support the memory allocate/deallocate packet) out to a safe place to do that call.
llvm-svn: 154230
<rdar://problem/11051056>
Found a race condition when sending async packets in the ProcessGDBRemote.
A little background: GDB remote clients can only send one packet at a time. You must send a packet and wait for a response. So when we continue, we obviously can't hold up the calling thread waiting for the process to stop again, so we have an async thread in the ProcessGDBRemote whose only job is to run packets that control the inferior process. When you send a continue packet, the only packet you can send is an interrupt packet (which consists of sending a CTRL+C (or a '\x03' byte)). This then stops the inferior and we can send the async packet, and then resume the target. There was a race condition that often happened during stepping where we are doing a source level single step which consists of many instruction steps and a few runs here and there when we step into a function. So the flow looks like:
inst single step
inst single step
inst single step
inst single step
inst single step
step BP and run
inst single step
inst single step
inst single step
Now if we got an async packet while the program is running we get something like:
send --> continue
send --> interrupt
recv <-- interrupt stop reply packet
send --> async packet
recv <-- async response
send --> continue again and wait for actual stop
Problems arise when this was happening when single stepping a thread where we would get:
send --> step thread 123
send --> interrupt
send --> stop reply for thread 123 (from the step)
Now we _might_ have an extra stop reply packet from the "interrupt" which we weren't checking for and we could end up with:
send --> async packet (like memory read!)
recv <-- async response (which is the interrupt stop reply packet)
Now we have the read memroy reply sitting in our buffer and waiting to be used as the reply for the next packet...
To further complicate things, the single step should have exited the async thread since the run control is finished, but now it will continue if it was interrupted.
The fixes I checked in to two major things:
- watch for the extra stop reply if we need to
- make sure we exit from the async thread run loop when the previous run control (like the instruction level single step) is finished.
Needless to say this makes very fast stepping in Xcode much more reliable.
llvm-svn: 153629
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
Fixed STDERR to not be opened as readable. Also cleaned up some of the code that implemented the file actions as some of the code was using the wrong variables, they now use the right ones (in for stdin, out for stdout, err for stderr).
llvm-svn: 152102
Incremental check in to calculate the offsets of registers correctly. Registers can be primordial or composite,
for example, r0-r12 are primordial, s0-s31 are primordial, while q0 is composite consisting of (s0, s1, s2, s3).
Modify q0-q8 to be composed of the primordial s0-s31 registers.
llvm-svn: 151757
Initial step -- infrastructure change -- to fix the bug. Change the RegisterInfo data structure
to contain two additional fields (uint32_t *value_rges and uint32_t *invalidate_regs) to facilitate
architectures which have register mapping.
Update all existing RegsiterInfo arrays to have two extra NULL's (the additional fields) in each row,
GDBRemoteRegisterContext.cpp is modified to add d0-d15 and q0-q15 register info entries which take
advantage of the value_regs field to specify the containment relationship:
d0 -> (s0, s1)
...
d15 -> (s30, s31)
q0 -> (d0, d1)
...
q15 -> (d30, d31)
llvm-svn: 151686
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
user space programs. The core file support is implemented by making a process
plug-in that will dress up the threads and stack frames by using the core file
memory.
Added many default implementations for the lldb_private::Process functions so
that plug-ins like the ProcessMachCore don't need to override many many
functions only to have to return an error.
Added new virtual functions to the ObjectFile class for extracting the frozen
thread states that might be stored in object files. The default implementations
return no thread information, but any platforms that support core files that
contain frozen thread states (like mach-o) can make a module using the core
file and then extract the information. The object files can enumerate the
threads and also provide the register state for each thread. Since each object
file knows how the thread registers are stored, they are responsible for
creating a suitable register context that can be used by the core file threads.
Changed the process CreateInstace callbacks to return a shared pointer and
to also take an "const FileSpec *core_file" parameter to allow for core file
support. This will also allow for lldb_private::Process subclasses to be made
that could load crash logs. This should be possible on darwin where the crash
logs contain all of the stack frames for all of the threads, yet the crash
logs only contain the registers for the crashed thrad. It should also allow
some variables to be viewed for the thread that crashed.
llvm-svn: 150154
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
if this is a mapped/executable region of memory. If it isn't, we've jumped
through a bad pointer and we know how to unwind the stack correctly based
on the ABI.
Previously I had 0x0 special cased but if you jumped to 0x2 on x86_64 one
frame would be skipped because the unwinder would try using the x86_64
ArchDefaultUnwindPlan which relied on the rbp.
Fixes <rdar://problem/10508291>
llvm-svn: 146477
will allow us to represent a process/thread ID using a pointer for the OS
plug-ins where they might want to represent the process or thread ID using
the address of the process or thread structure.
llvm-svn: 145644
1 - the DIE collections no longer have the NULL tags which saves up to 25%
of the memory on typical C++ code
2 - faster parsing by not having to run the SetDIERelations() function anymore
it is done when parsing the DWARF very efficiently.
llvm-svn: 144983
from a process and hooked it up to the new packet that was recently added
to our GDB remote executable named debugserver. Now Process has the following
new calls:
virtual Error
Process::GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info);
virtual uint32_t
GetLoadAddressPermissions (lldb::addr_t load_addr);
Only the first one needs to be implemented by subclasses that can add this
support.
Cleaned up the way the new packet was implemented in debugserver to be more
useful as an API inside debugserver. Also found an error where finding a region
for an address actually will pick up the next region that follows the address
in the query so we also need ot make sure that the address we requested the
region for falls into the region that gets returned.
llvm-svn: 144976
turned out to be unitialized data in the ProcessLaunchInfo default constructor.
Turning on MallocScribble in the environment helped track this down.
When we launch and attach using the host layer, we now inform the process that
it shouldn't detach when by calling an accessor.
llvm-svn: 144882
After recent changes we weren't reaping child processes resulting in many
zombie processes.
This was fixed by adding more settings to the ProcessLaunchOptions class
that allow clients to specify a callback function and baton to be notified
when their process dies. If one is not supplied a default callback will be
used that "does the right thing".
Cleaned up a race condition in the ProcessGDBRemote class that would attempt
to monitor when debugserver died.
Added an extra boolean to the process monitor callbacks that indicate if a
process exited or not. If your process exited with a zero exit status and no
signal, both items could be zero.
Modified the process monitor functions to not require a callback function
in order to reap the child process.
llvm-svn: 144780
info for us to attach by pid, or by name and will also allow us to eventually
do a lot more powerful attaches. If you look at the options for the "platform
process list" command, there are many options which we should be able to
specify. This will allow us to do things like "attach to a process named 'tcsh'
that has a parent process ID of 123", or "attach to a process named 'x' which
has an effective user ID of 345".
I finished up the --shell implementation so that it can be used without the
--tty option in "process launch". The "--shell" option now can take an
optional argument which is the path to the shell to use (or a partial name
like "sh" which we will find using the current PATH environment variable).
Modified the Process::Attach to use the new ProcessAttachInfo as the sole
argument and centralized a lot of code that was in the "process attach"
Execute function so that everyone can take advantage of the powerful new
attach functionality.
llvm-svn: 144615
on internal only (public API hasn't changed) to simplify the paramter list
to the launch calls down into just one argument. Also all of the argument,
envronment and stdio things are now handled in a much more centralized fashion.
llvm-svn: 143656
Fixed an issue where async packets were incurring a delay even though they
were sent correctly. We now properly broadcast the private run state being
resumed correctly. Also fixed logging to reflect what is happening.
llvm-svn: 143154
lldb_private::Error objects the rules are:
- short strings that don't start with a capitol letter unless the name is a
class or anything else that is always capitolized
- no trailing newline character
- should be one line if possible
Implemented a first pass at adding "--gdb-format" support to anything that
accepts format with optional size/count.
llvm-svn: 142999
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
a watchpoint for either the variable encapsulated by SBValue (Watch) or the pointee
encapsulated by SBValue (WatchPointee).
Removed SBFrame::WatchValue() and SBFrame::WatchLocation() API as a result of that.
Modified the watchpoint related test suite to reflect the change.
Plus replacing WatchpointLocation with Watchpoint throughout the code base.
There are still cleanups to be dome. This patch passes the whole test suite.
Check it in so that we aggressively catch regressions.
llvm-svn: 141925
set up yet, if we're talking to an Apple arm device set the register set based on the
arm device's attributes; this is a safe assumption to make in this particular environment.
llvm-svn: 141265
symbol context that represents an inlined function. This function has been
renamed internally to:
bool
SymbolContext::GetParentOfInlinedScope (const Address &curr_frame_pc,
SymbolContext &next_frame_sc,
Address &next_frame_pc) const;
And externally to:
SBSymbolContext
SBSymbolContext::GetParentOfInlinedScope (const SBAddress &curr_frame_pc,
SBAddress &parent_frame_addr) const;
The correct blocks are now correctly calculated.
Switched the stack backtracing engine (in StackFrameList) and the address
context printing over to using the internal SymbolContext::GetParentOfInlinedScope(...)
so all inlined callstacks will match exactly.
llvm-svn: 140910
etc to specific source files.
Added SB API's to specify these source files & also more than one module.
Added an "exact" option to CompileUnit's FindLineEntry API.
llvm-svn: 140362
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
data sent back to the debugger. On the debugger side, use the opportunity during the
StopInfoMachException::CreateStopReasonWithMachException() method to set the hardware index
for the very watchpoint location.
llvm-svn: 139975
plug-ins are add on plug-ins for the lldb_private::Process class that can add
thread contexts that are read from memory. It is common in kernels to have
a lot of threads that are not currently executing on any cores (JTAG debugging
also follows this sort of thing) and are context switched out whose state is
stored in memory data structures. Clients can now subclass the OperatingSystem
plug-ins and then make sure their Create functions correcltly only enable
themselves when the right binary/target triple are being debugged. The
operating system plug-ins get a chance to attach themselves to processes just
after launching or attaching and are given a lldb_private::Process object
pointer which can be inspected to see if the main executable, target triple,
or any shared libraries match a case where the OS plug-in should be used.
Currently the OS plug-ins can create new threads, define the register contexts
for these threads (which can all be different if desired), and populate and
manage the thread info (stop reason, registers in the register context) as
the debug session goes on.
llvm-svn: 138228
This is helping us track down some extra references to ModuleSP objects that
are causing things to get kept around for too long.
Added a module pointer accessor to target and change a lot of code to use
it where it would be more efficient.
"taret delete" can now specify "--clean=1" which will cleanup the global module
list for any orphaned module in the shared module cache which can save memory
and also help track down module reference leaks like we have now.
llvm-svn: 137294
10 second timeout zone. When launching we increase the
timeout to 10 seconds to ensure we have time to launch a
process, and then set it back.
llvm-svn: 137256
ability to dump more information about modules in "target modules list". We
can now dump the shared pointer reference count for modules, the pointer to
the module itself (in case performance tools can help track down who has
references to said pointer), and the modification time.
Added "target delete [target-idx ...]" to be able to delete targets when they
are no longer needed. This will help track down memory usage issues and help
to resolve when module ref counts keep getting incremented. If the command gets
no arguments, the currently selected target will be deleted. If any arguments
are given, they must all be valid target indexes (use the "target list"
command to get the current target indexes).
Took care of a bunch of "no newline at end of file" warnings.
TimeValue objects can now dump their time to a lldb_private::Stream object.
Modified the "target modules list --global" command to not error out if there
are no targets since it doesn't require a target.
Fixed an issue in the MacOSX DYLD dynamic loader plug-in where if a shared
library was updated on disk, we would keep using the older one, even if it was
updated.
Don't allow the ModuleList::GetSharedModule(...) to return an empty module.
Previously we could specify a valid path on disc to a module, and specify an
architecture that wasn't contained in that module and get a shared pointer to
a module that wouldn't be able to return an object file or a symbol file. We
now make sure an object file can be extracted prior to adding the shared pointer
to the module to get added to the shared list.
llvm-svn: 137196
invoking the Read(...) method to read in bytes. This seems to fix the infinite looping
I was seeing on SnowLeopard while running the test suite.
llvm-svn: 135461
method so process plug-ins that are requested by name can answer yes when
asked if they can debug a target that might not have any file in the target.
Modified the ConnectionFileDescriptor to have both a read and a write file
descriptor. This allows us to support UDP, and eventually will allow us to
support pipes. The ConnectionFileDescriptor class also has a file descriptor
type for each of the read and write file decriptors so we can use the correct
read/recv/recvfrom call when reading, or write/send/sendto for writing.
Finished up an initial implementation of UDP where you can use the "udp://"
URL to specify a host and port to connect to:
(lldb) process connect --plugin kdp-remote udp://host:41139
This will cause a ConnectionFileDescriptor to be created that can send UDP
packets to "host:41139", and it will also bind to a localhost port that can
be given out to receive the connectionless UDP reply.
Added the ability to get to the IPv4/IPv6 socket port number from a
ConnectionFileDescriptor instance if either file descriptor is a socket.
The ProcessKDP can now successfully connect to a remote kernel and detach
using the above "processs connect" command!!! So far we have the following
packets working:
KDP_CONNECT
KDP_DISCONNECT
KDP_HOSTINFO
KDP_VERSION
KDP_REATTACH
Now that the packets are working, adding new packets will go very quickly.
llvm-svn: 135363
- you can use a Python script to write a summary string for data-types, in one of
three ways:
-P option and typing the script a line at a time
-s option and passing a one-line Python script
-F option and passing the name of a Python function
these options all work for the "type summary add" command
your Python code (if provided through -P or -s) is wrapped in a function
that accepts two parameters: valobj (a ValueObject) and dict (an LLDB
internal dictionary object). if you use -F and give a function name,
you're expected to define the function on your own and with the right
prototype. your function, however defined, must return a Python string
- test case for the Python summary feature
- a few quirks:
Python summaries cannot have names, and cannot use regex as type names
both issues will be fixed ASAP
major redesign of type summary code:
- type summary working with strings and type summary working with Python code
are two classes, with a common base class SummaryFormat
- SummaryFormat classes now are able to actively format objects rather than
just aggregating data
- cleaner code to print descriptions for summaries
the public API now exports a method to easily navigate a ValueObject hierarchy
New InputReaderEZ and PriorityPointerPair classes
Several minor fixes and improvements
llvm-svn: 135238
variables prior to running your binary. Zero filled sections now get
section data correctly filled with zeroes when Target::ReadMemory
reads from the object file section data.
Added new option groups and option values for file lists. I still need
to hook up all of the options to "target variable" to allow more complete
introspection by file and shlib.
Added the ability for ValueObjectVariable objects to be created with
only the target as the execution context. This allows them to be read
from the object files through Target::ReadMemory(...).
Added a "virtual Module * GetModule()" function to the ValueObject
class. By default it will look to the parent variable object and
return its module. The module is needed when we have global variables
that have file addresses (virtual addresses that are specific to
module object files) and in turn allows global variables to be displayed
prior to running.
Removed all of the unused proxy object support that bit rotted in
lldb_private::Value.
Replaced a lot of places that used "FileSpec::Compare (lhs, rhs) == 0" code
with the more efficient "FileSpec::Equal (lhs, rhs)".
Improved logging in GDB remote plug-in.
llvm-svn: 134579
instructions if they are conditional. Also fixed issues where the PC wasn't
getting bit zero stripped for ARM targets when a stack frame was thumb. We
now properly call through the GetOpcodeLoadAddress() functions to make sure
the addresses are properly stripped for any targets that may decorate up
their addresses.
We now don't pass the SIGSTOP signals along. We can revisit this soon, but
currently this was interfering with debugging some older ARM targets that
don't have vCont support in the GDB server.
llvm-svn: 134461
a file or socket. We now make a getsockopt call to check if the fd is a socket.
Also, the previous logic in the GDB communication needs to watch for success
with an error so we can deal with EAGAIN and other normal "retry" error codes.
llvm-svn: 134359
_only_ in the resulting stream, not in the error objects (lldb_private::Error).
lldb_private::Error objects should always just have an error string with no
terminating newline characters or periods.
Fixed an issue with GDB remote packet detection that could end up deadlocking
if a full packet wasn't received in one chunk. Also modified the packet
checking function to properly toss one or more bytes when it detects bad
data.
llvm-svn: 134357
connected process connection.
Also added support for more kinds of continue packet when multiple threads
need to continue where some want to continue with signals.
llvm-svn: 133785
libraries and headers exist. This can be specified using the platform select
function:
platform select --sysroot /Volumes/remote-root remote-macosx
Each platform subclass is free to interpret the sysroot as needed.
Expose the new SDK root directory through the SBDebugger class.
Fixed an issue with the GDB remote protocol where unimplemented packets were
not being handled correctly.
llvm-svn: 133231
darwin (not sure about other platforms).
Modified the communication and connection classes to not require the
BytesAvailable function. Now the "Read(...)" function has a timeout in
microseconds.
Fixed a lot of assertions that were firing off in certain cases and replaced
them with error output and code that can deal with the assertion case.
llvm-svn: 133224
parse NOP instructions. I added the new table entries for the NOP for the
plain NOP, Yield, WFE, WFI, and SEV variants. Modified the opcode emulation
function EmulateInstructionARM::EmulateMOVRdSP(...) to notify us when it is
creating a frame. Also added an abtract way to detect the frame pointer
register for both the standard ARM ABI and for Darwin.
Fixed GDBRemoteRegisterContext::WriteAllRegisterValues(...) to correctly be
able to individually write register values back if case the 'G' packet is
not implemented or returns an error.
Modified the StopInfoMachException to "trace" stop reasons. On ARM we currently
use the BVR/BCR register pairs to say "stop when the PC is not equal to the
current PC value", and this results in a EXC_BREAKPOINT mach exception that
has 0x102 in the code.
Modified debugserver to create the short option string from long option
definitions to make sure it doesn't get out of date. The short option string
was missing many of the newer short option values due to a modification of
the long options defs, and not modifying the short option string.
llvm-svn: 131911
and set the address as an opcode address or as a callable address. This is
needed in various places in the thread plans to make sure that addresses that
might be found in symbols or runtime might already have extra bits set (ARM/Thumb).
The new functions are:
bool
Address::SetCallableLoadAddress (lldb::addr_t load_addr, Target *target);
bool
Address::SetOpcodeLoadAddress (lldb::addr_t load_addr, Target *target);
SetCallableLoadAddress will initialize a section offset address if it can,
and if so it might possibly set some bits in the address to make the address
callable (bit zero might get set for ARM for Thumb functions).
SetOpcodeLoadAddress will initialize a section offset address using the
specified target and it will strip any special address bits if needed
depending on the target.
Fixed the ABIMacOSX_arm::GetArgumentValues() function to require arguments
1-4 to be in the needed registers (previously this would incorrectly fallback
to the stack) and return false if unable to get the register values. The
function was also modified to first look for the generic argument registers
and then fall back to finding the registers by name.
Fixed the objective trampoline handler to use the new Address::SetOpcodeLoadAddress
function when needed to avoid address mismatches when trying to complete
steps into objective C methods. Make similar fixes inside the
AppleThreadPlanStepThroughObjCTrampoline::ShouldStop() function.
Modified ProcessGDBRemote::BuildDynamicRegisterInfo(...) to be able to deal with
the new generic argument registers.
Modified RNBRemote::HandlePacket_qRegisterInfo() to handle the new generic
argument registers on the debugserver side.
Modified DNBArchMachARM::NumSupportedHardwareBreakpoints() to be able to
detect how many hardware breakpoint registers there are using a darwin sysctl.
Did the same for hardware watchpoints in
DNBArchMachARM::NumSupportedHardwareWatchpoints().
llvm-svn: 131834
the "payload_length" argument for the "payload" packet data. This meant we
could end up sending random extra data with a packet depending on how the
packet was constructed.
Fixed GDBRemoteRegisterContext to properly save and restore all registers.
Previous fixes had been added to work around the "payload_length" issues fixed
above and aren't needed anymore.
Fix logging in GDBRemoteCommunication to make sure we log the correct packet
data being sent by using the packet length when dumping the packet contents.
Added register definitions for 'arm-lldb' in the "disasm-gdb-remote.pl" script
so if you have a register dump from the GDB remote that doesn't include the
qRegisterInfo packets, you can manually tell the script which registers are
which.
llvm-svn: 131715
Fixed ThreadPlanCallFunction::ReportRegisterState(...) to only dump when
verbose logging is enabled and fixed the function to use the new
RegisterValue method of reading registers.
Fixed the GDB remote client to not send a continue packet after receiving
stdout or stderr from the inferior process.
llvm-svn: 131628
bool
Address::SetLoadAddress (lldb::addr_t load_addr, Target *target);
Added an == and != operator to RegisterValue.
Modified the ThreadPlanTracer to use RegisterValue objects to store the
register values when single stepping. Also modified the output to be a bit
less wide.
Fixed the ABIMacOSX_arm to not overwrite stuff on the stack. Also made the
trivial function call be able to set the ARM/Thumbness of the target
correctly, and also sets the return value ARM/Thumbness.
Fixed the encoding on the arm s0-s31 and d16 - d31 registers when the default
register set from a standard GDB server register sets.
llvm-svn: 131517
all register values. There is some junk that was appearing at the end
of the result the 'g' packet (read all register values). This function
was being called in:
bool
GDBRemoteRegisterContext::ReadAllRegisterValues (lldb::DataBufferSP &data_sp)
Then the packet data for the 'G' packet (write all registers) was being
placed into "data_sp" so the:
bool
GDBRemoteRegisterContext::WriteAllRegisterValues (const lldb::DataBufferSP &data_sp)
could restore it. In attempting to clean up the extra junk at the end of this
packet data, the packet was getting truncated.
llvm-svn: 131468
Modified ClangUserExpression and ClangUtilityFunction to display the actual
error (if one is available) that made the JIT fail instead of a canned
response.
Fixed the restoring of all register values when the 'G' packet doesn't work
to use the correct data.
llvm-svn: 131454
over when running JITed expressions. The allocated memory cache will cache
allocate memory a page at a time for each permission combination and divvy up
the memory and hand it out in 16 byte increments.
llvm-svn: 131453
Prior to this fix we would often call SendPacketAndWaitForResponse() which
returns the number of bytes in the response. The UNSUPPORTED response in the
GDB remote protocol is zero bytes and we were checking for it inside an if
statement:
if (SendPacketAndWaitForResponse(...))
{
if (response.IsUnsupportedResponse())
{
// UNSUPPORTED...
// This will never happen...
}
}
We now handle is properly as:
if (SendPacketAndWaitForResponse(...))
{
}
else
{
// UNSUPPORTED...
}
llvm-svn: 131393
thread plan. In order to get the return value, you can call:
void
ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp);
This registers a shared pointer to a return value that will get filled in if
everything goes well. After the thread plan is run the return value will be
extracted for you.
Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT.
We currently have the standard JIT selected because we have some work to do to
get the MCJIT fuctioning properly.
Added the ability to call functions with 6 argument in the x86_64 ABI.
Added the ability for GDBRemoteCommunicationClient to detect if the allocate
and deallocate memory packets are supported and to not call allocate memory
("_M") or deallocate ("_m") if we find they aren't supported.
Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...)
to be able to deal with the allocate and deallocate memory packets not being
supported. If they are not supported, ProcessGDBRemote will switch to calling
"mmap" and "munmap" to allocate and deallocate memory instead using our
trivial function call support.
Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore
the qHostInfo triple information if any was specified in the target. Currently
if the target only specifies an architecture when creating the target:
(lldb) target create --arch i386 a.out
Then the vendor, os and environemnt will be adopted by the target.
If the target was created with any triple that specifies more than the arch:
(lldb) target create --arch i386-unknown-unknown a.out
Then the target will maintain its triple and not adopt any new values. This
can be used to help force bare board debugging where the dynamic loader for
static files will get used and users can then use "target modules load ..."
to set addressses for any files that are desired.
Added back some convenience functions to the lldb_private::RegisterContext class
for writing registers with unsigned values. Also made all RegisterContext
constructors explicit to make sure we know when an integer is being converted
to a RegisterValue.
llvm-svn: 131370
respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193
into some cleanup I have been wanting to do when reading/writing registers.
Previously all RegisterContext subclasses would need to implement:
virtual bool
ReadRegisterBytes (uint32_t reg, DataExtractor &data);
virtual bool
WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0);
There is now a new class specifically designed to hold register values:
lldb_private::RegisterValue
The new register context calls that subclasses must implement are:
virtual bool
ReadRegister (const RegisterInfo *reg_info, RegisterValue ®_value) = 0;
virtual bool
WriteRegister (const RegisterInfo *reg_info, const RegisterValue ®_value) = 0;
The RegisterValue class must be big enough to handle any register value. The
class contains an enumeration for the value type, and then a union for the
data value. Any integer/float values are stored directly in an appropriate
host integer/float. Anything bigger is stored in a byte buffer that has a length
and byte order. The RegisterValue class also knows how to copy register value
bytes into in a buffer with a specified byte order which can be used to write
the register value down into memory, and this does the right thing when not
all bytes from the register values are needed (getting a uint8 from a uint32
register value..).
All RegiterContext and other sources have been switched over to using the new
regiter value class.
llvm-svn: 131096
a new "QLaunchArch:<arch-name>" where <arch-name> is the architecture name.
This allows us to remotely launch a debugserver and then set the architecture
for the binary we will launch.
llvm-svn: 131064
interface.
Added a quick way to set the platform though the SBDebugger interface. I will
actually an a SBPlatform support soon, but for now this will do.
ConnectionFileDescriptor can be passed a url formatted as: "fd://<fd>" where
<fd> is a file descriptor in the current process. This is handy if you have
services, deamons, or other tools that can spawn processes and give you a
file handle.
llvm-svn: 130565
Switch the EmulateInstruction to use the standard RegisterInfo structure
that is defined in the lldb private types intead of passing the reg kind and
reg num everywhere. EmulateInstruction subclasses also need to provide
RegisterInfo structs given a reg kind and reg num. This eliminates the need
for the GetRegisterName() virtual function and allows more complete information
to be passed around in the read/write register callbacks. Subclasses should
always provide RegiterInfo structs with the generic register info filled in as
well as at least one kind of register number in the RegisterInfo.kinds[] array.
llvm-svn: 130256
are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.
Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.
Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:
LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release,
Release+Asserts, Debug, Debug+Asserts).
I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.
llvm-svn: 129112
NSEC_PER_SEC is not defined in sys/time.h on Linux. Replaced that macro with a
static constant inside TimeValue.
Patch by Marco Minutoli.
llvm-svn: 129071
GDBRemoteCommunicationServer classes. This involved adding a new packet
named "qSpeedTest" which can test the speed of a packet send/response pairs
using a wide variety of send/recv packet sizes.
Added a few new connection classes: one for shared memory, and one for using
mach messages (Apple only). The mach message stuff is experimental and not
working yet, but added so I don't lose the code. The shared memory stuff
uses pretty standard calls to setup shared memory.
llvm-svn: 128837
event.
Modified the ProcessInfo structure to contain all process arguments. Using the
new function calls on MacOSX allows us to see the full process name, not just
the first 16 characters.
Added a new platform command: "platform process info <pid> [<pid> <pid> ...]"
that can be used to get detailed information for a process including all
arguments, user and group info and more.
llvm-svn: 128694
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
GDB server implementation.
llvm-svn: 128070
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
member variable (m_packet_timeout which is a value in seconds). This value is
then used for all packets sent to/from the remote GDB server.
llvm-svn: 127392
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
anything in a SBSymbolContext filled in given an SBAddress:
SBSymbolContext
SBTarget::ResolveSymbolContextForAddress (const SBAddress& addr, uint32_t resolve_scope);
Also did a little cleanup on the ProcessGDBRemote stdio file handle
code.
llvm-svn: 126885
Modifed lldb_private::Process to be able to handle connecting to a remote
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.
Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.
Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.
Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.
llvm-svn: 126444
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
it should live and the lldb_private::Process takes care of managing the
auto pointer to the dynamic loader instance.
Also, now that the ArchSpec contains the target triple, we are able to
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in
by letting the dynamic loader plug-ins inspect the arch/triple in the target.
So now the ProcessGDBRemote plug-in is another step closer to be purely
process/platform agnostic.
I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.
llvm-svn: 125650
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture
instead of being leaked for every frame.
Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
ArchDefaultUnwindPlan_i386 interfaces.
There were sporadic crashes that were due to something leaking or being
destroyed when doing stack crawls. This patch should clear up these issues.
llvm-svn: 125541
are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.
llvm-svn: 125433
(lldb) process connect <remote-url>
Currently when you specify a file with the file command it helps us to find
a process plug-in that is suitable for debugging. If you specify a file you
can rely upon this to find the correct debugger plug-in:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) process connect connect://localhost:2345
...
If you don't specify a file, you will need to specify the plug-in name that
you wish to use:
% lldb
(lldb) process connect --plugin process.gdb-remote connect://localhost:2345
Other connection URL examples:
(lldb) process connect connect://localhost:2345
(lldb) process connect tcp://127.0.0.1
(lldb) process connect file:///dev/ttyS1
We are currently treating the "connect://host:port" as a way to do raw socket
connections. If there is a URL for this already, please let me know and we
will adopt it.
So now you can connect to a remote debug server with the ProcessGDBRemote
plug-in. After connection, it will ask for the pid info using the "qC" packet
and if it responds with a valid process ID, it will be equivalent to attaching.
If it response with an error or invalid process ID, the LLDB process will be
in a new state: eStateConnected. This allows us to then download a program or
specify the program to run (using the 'A' packet), or specify a process to
attach to (using the "vAttach" packets), or query info about the processes
that might be available.
llvm-svn: 124846
sessions: When continue packet has been sent and an interrupt packet was
quickly sent, it would get read at the same time:
$c#00\x03
There was an error where the packet end index was always being computed
incorrectly by debugserver, but it wouldn't matter if there weren't extra
bytes on the end (the hex \x03 interrupt byte in this case). The first
'$' last 3 bytes of the data in the packet buffer were being trimmed
(trying to trim the '#' + checksum (#XX)) which made:
c#
And this would then be passed to the handle routine for the 'c' packet which
would see an extra character at the end and assume it was going to be in the
form c[addr] where "[addr]" was a hex address to resume at and this would
result in a malformed packet response. This is now fixed and everything works
great.
Another issue was issuing async packets correctly by doing correct handshakes
between the thread that wants to send the async packet, and the thread that
is tracking the current run.
Added a write lock to the communication class as well to make sure you never
get two threads trying to write data at the same time. This wasn't happening,
but it is a good idea to make sure it doesn't.
llvm-svn: 124369
takes separate file handles for stdin, stdout, and stder and also allows for
the working directory to be specified.
Added support to "process launch" to a new option: --working-dir=PATH. We
can now set the working directory. If this is not set, it defaults to that
of the process that has LLDB loaded. Added the working directory to the
host LaunchInNewTerminal function to allows the current working directory
to be set in processes that are spawned in their own terminal. Also hooked this
up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its
API changed, but nothing is making use of it yet. Modfied "debugserver" and
"darwin-debug" to also handle the current working directory options and modified
the code in LLDB that spawns these tools to pass the info along.
Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout
and stderr.
After clearing the default values for the stdin/out/err file handles for
process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable
which is now fixed. Also fixed the setting of boolean values to be able to
be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no",
"off", or "0" for false.
Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not
already opened. Previous to this fix debugserver would only correctly open and dupe
file handles for the slave side of a pseudo terminal. It now correctly handles
getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to
files. Also made sure the file handles were correctly opened with the NOCTTY flag
for terminals.
llvm-svn: 124060
checking the validity of the shared pointer prior to using it.
Fixed the GDB remote plug-in to once again watch for a reply from the "k"
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.
Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.
Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.
llvm-svn: 124049
threads that we spawn let us know when they are going away and that we
don't timeout waiting for a message from threads that have gone away.
We also now don't expect the "k" packet (kill) to send a response. This
greatly speeds up debugger shutdown performance. The test suite now runs
quite a bit faster.
Added a fix to the variable display code that fixes the display of
base classes. We were assuming the virtual or normal base class offsets
were being given in bit sizes, but they were being given as character
sizes, so we needed to multiply the offset by 8. This wasn't affecting
the expression parser, but it was affecting the correct display of C++
class base classes and all of their children.
llvm-svn: 124024
we are requesting a single thread to run. May seem like a silly thing to do, but the kernel
on MacOS X will inject new threads into a program willy-nilly, and I would like to keep them
from running if I can.
llvm-svn: 124018
while the inferior is running) to be fast. The previous code would always
cause the sender to timeout, yet still return success due to the way we
were waiting for a value (incorrect value) to change. Now the ProcessGDBRemote
plug-in has a public and private "is running" predicate. This allows things
that need to send async packets to interrupt and wait for the private "is running"
state to be flipped to false, and then resume quickly with no timeout.
llvm-svn: 123903
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.
llvm-svn: 123762
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.
A few months ago I worked with the llvm/clang folks to have the
ExternalASTSource class be able to complete classes if there weren't completed
yet:
class ExternalASTSource {
....
virtual void
CompleteType (clang::TagDecl *Tag);
virtual void
CompleteType (clang::ObjCInterfaceDecl *Class);
};
This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.
This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
ClangASTType, and more) can now be iterating through children of any type,
and if a class/union/struct type (clang::RecordType or ObjC interface)
is found that is incomplete, we can ask the AST to get the definition.
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
all child SymbolFileDWARF classes will share (much like what happens when
we have a complete linked DWARF for an executable).
We will need to modify some of the ClangUserExpression code to take more
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.
llvm-svn: 123613
by LLDB. Instead of being materialized into the input structure
passed to the expression, variables are left in place and pointers
to them are materialzied into the structure. Variables not resident
in memory (notably, registers) get temporary memory regions allocated
for them.
Persistent variables are the most complex part of this, because they
are made in various ways and there are different expectations about
their lifetime. Persistent variables now have flags indicating their
status and what the expectations for longevity are. They can be
marked as residing in target memory permanently -- this is the
default for result variables from expressions entered on the command
line and for explicitly declared persistent variables (but more on
that below). Other result variables have their memory freed.
Some major improvements resulting from this include being able to
properly take the address of variables, better and cleaner support
for functions that return references, and cleaner C++ support in
general. One problem that remains is the problem of explicitly
declared persistent variables; I have not yet implemented the code
that makes references to them into indirect references, so currently
materialization and dematerialization of these variables is broken.
llvm-svn: 123371
a method:
void RegisterContext::InvalidateIfNeeded (bool force);
Each time this function is called, when "force" is false, it will only call
the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if
the register context's stop ID doesn't match that of the process. When the
stop ID doesn't match, or "force" is true, the base class will clear its
cached registers and the RegisterContext will update its stop ID to match
that of the process. This helps make it easier to correctly flush the register
context (possibly from multiple locations depending on when and where new
registers are availabe) without inadvertently clearing the register cache
when it doesn't need to be.
Modified the ProcessGDBRemote plug-in to be much more efficient when it comes
to:
- caching the expedited registers in the stop reply packets (we were ignoring
these before and it was causing us to read at least three registers every
time we stopped that were already supplied in the stop reply packet).
- When a thread has no stop reason, don't keep asking for the thread stopped
info. Prior to this fix we would continually send a qThreadStopInfo packet
over and over when any thread stop info was requested. We now note the stop
ID that the stop info was requested for and avoid multiple requests.
Cleaned up some of the expression code to not look for ClangExpressionVariable
objects up by name since they are now shared pointers and we can just look for
the exact pointer match and avoid possible errors.
Fixed an bug in the ValueObject code that would cause children to not be
displayed.
llvm-svn: 123127
new "hexname" key for the "key:value;" duple that is part of the packet. This
allows for thread names to contain special characters such as $ # : ; + -
Debugserver now detects if the thread name contains special characters and
sends the chars in hex format if needed.
llvm-svn: 123053
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.
Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete
frame itself.
So now the stack frames and the register contexts should behave much better.
llvm-svn: 122976
have children sections).
Modified SectionLoadList to do it's own multi-threaded protected on its map.
The ThreadSafeSTLMap class was difficult to deal with and wasn't providing
much utility, it was only getting in the way.
Make sure when the communication read thread is about to exit, it clears the
thread in the main class.
Fixed the ModuleList to correctly ignore architectures and UUIDs if they aren't
valid when searching for a matching module. If we specified a file with no arch,
and then modified the file and loaded it again, it would not match on subsequent
searches if the arch was invalid since it would compare an invalid architecture
to the one that was found or selected within the shared library or executable.
This was causing stale modules to stay around in the global module list when they
should have been removed.
Removed deprecated functions from the DynamicLoaderMacOSXDYLD class.
Modified "ProcessGDBRemote::IsAlive" to check if we are connected to a gdb
server and also make sure our process hasn't exited.
llvm-svn: 121236
do. Closing on EOF is an option that can be set on the
lldb_private::Communication or the lldb::SBCommunication objects after they
are created. Of course the EOF support isn't hooked up, so they don't do
anything at the moment, but they are left in so when the code is fixed, it
will be easy to get working again.
llvm-svn: 120885
inferior to be launched without setting up terminal stdin/stdout for it
(leaving the lldb command line accessible while the program is executing).
Also add a user settings variable, 'target.process.disable-stdio' to allow
the user to set this globally rather than having to use the command option
each time the process is launched.
llvm-svn: 120825
an error saying the resume timed out. Previously the thread that was trying
to resume the process would eventually call ProcessGDBRemote::DoResume() which
would broadcast an event over to the async GDB remote thread which would sent the
continue packet to the remote gdb server. Right after this was sent, it would
set a predicate boolean value (protected by a mutex and condition) and then the
thread that issued the ProcessGDBRemote::DoResume() would then wait for that
condition variable to be set. If the async gdb thread was too quick though, the
predicate boolean value could have been set to true and back to false by the
time the thread that issued the ProcessGDBRemote::DoResume() checks the boolean
value. So we can't use the predicate value as a handshake. I have changed the code
over to using a Event by having the GDB remote communication object post an
event:
GDBRemoteCommunication::eBroadcastBitRunPacketSent
This allows reliable handshaking between the two threads and avoids the erroneous
ProcessGDBRemote::DoResume() errors.
Added a host backtrace service to allow in process backtraces when trying to track
down tricky issues. I need to see if LLVM has any backtracing abilities abstracted
in it already, and if so, use that, but I needed something ASAP for the current issue
I was working on. The static function is:
void
Host::Backtrace (Stream &strm, uint32_t max_frames);
And it will backtrace at most "max_frames" frames for the current thread and can be
used with any of the Stream subclasses for logging.
llvm-svn: 120793
Add bool member to Communication class indicating whether the
Connection should be closed on receiving an EOF or not. Update the
Connection read to return an EOF status when appropriate. Modify the
Communication class to pass the EOF along or not, and to close the
Connection or not, as appropriate.
llvm-svn: 120723
changing it to use it. There was an extra parameter added to the static
accessor global user settings controllers that wasn't needed. A bool was being
used as a parameter to the accessor just so it could be used to clean up
the global user settings controller which is now fixed by splitting up the
initialization into the "static void Class::Initialize()", access into the
"static UserSettingsControllerSP & Class::GetSettingsController()", and
cleanup into "static void Class::Terminate()".
Also added initialize and terminate calls to the logging code to avoid issues
when LLDB is shutting down. There were cases after the logging was switched
over to use shared pointers where we could crash if the global destructor
chain was being run and it causes the log to be destroyed and any any logging
occurred.
llvm-svn: 119757
to the DoHalt down in ProcessGDBRemote. I also moved the functionality that
was in ProcessGDBRemote::DoHalt up into Process::Halt so not every class has
to implement a tricky halt/resume on the internal state thread. The
functionality is the same as it was before with two changes:
- when we eat the event we now just reuse the event we consume when the private
state thread is paused and set the interrupted bool on the event if needed
- we also properly update the Process::m_public_state with the state of the
event we consume.
Prior to this, if you issued a "process halt" it would eat the event, not
update the process state, and then produce a new event with the interrupted
bit set and send it. Anyone listening to the event would get the stopped event
with a process that whose state was set to "running".
Fixed debugserver to not have to be spawned with the architecture of the
inferior process. This worked fine for launching processes, but when attaching
to processes by name or pid without a file in lldb, it would fail.
Now debugserver can support multiple architectures for a native debug session
on the current host. This currently means i386 and x86_64 are supported in
the same binary and a x86_64 debugserver can attach to a i386 executable.
This change involved a lot of changes to make sure we dynamically detect the
correct registers for the inferior process.
llvm-svn: 119680
with the Interrupted bit set. Process::HandlePrivateEvent ignores Interrupted events.
DoHalt is changed to ensure that the stop even is processed, and an event with
the Interrupted event is posted. Finally ClangFunction is rationalized to use this
facility so the that Halt is handled more deterministically.
llvm-svn: 119453
ReadThread stuff into the main Process class (out of the Process Plugins).
This has the (intended) side effect of disabling the command line tool
from reading input/commands while the process is running (the input is
directed to the running process rather than to the command interpreter).
llvm-svn: 119329
a pseudo terminal even when the process being attached to.
Fixed a possible crasher in the in:
bool
ClangASTContext::IsAggregateType (clang_type_t clang_type);
It seems that if you pass in a record decl, enum decl, or objc class decl
and ask it if it is an aggregate type, clang will crash.
llvm-svn: 118404
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319
pseudoterminal to pass to the inferior for the inferior's I/O
(to allow direct writing, rather than passing all the I/O around
via packets).
llvm-svn: 118308
fixed them. Added DISALLOW_COPY_AND_ASSIGN to classes that should
not be bitwise copied. Added default initializers for member
variables that weren't being initialized in the ctor. Fixed a few
shadowed local variable mistakes.
llvm-svn: 118240
than just the entire log channel.
Add checks, where appropriate, to make sure a log channel/category has
not been disabled before attempting to write to it.
llvm-svn: 117715
all of the calls inlined in the header file for better performance.
Fixed the summary for C string types (array of chars (with any combo if
modifiers), and pointers to chars) work in all cases.
Fixed an issue where a forward declaration to a clang type could cause itself
to resolve itself more than once if, during the resolving of the type itself
it caused something to try and resolve itself again. We now remove the clang
type from the forward declaration map in the DWARF parser when we start to
resolve it and avoid this additional call. This should stop any duplicate
members from appearing and throwing all the alignment of structs, unions and
classes.
llvm-svn: 117437
So the issue here was that we have lldb_private::FileSpec that by default was
always resolving a path when using the:
FileSpec::FileSpec (const char *path);
and in the:
void FileSpec::SetFile(const char *pathname, bool resolve = true);
This isn't what we want in many many cases. One example is you have "/tmp" on
your file system which is really "/private/tmp". You compile code in that
directory and end up with debug info that mentions "/tmp/file.c". Then you
type:
(lldb) breakpoint set --file file.c --line 5
If your current working directory is "/tmp", then "file.c" would be turned
into "/private/tmp/file.c" which won't match anything in the debug info.
Also, it should have been just a FileSpec with no directory and a filename
of "file.c" which could (and should) potentially match any instances of "file.c"
in the debug info.
So I removed the constructor that just takes a path:
FileSpec::FileSpec (const char *path); // REMOVED
You must now use the other constructor that has a "bool resolve" parameter that you must always supply:
FileSpec::FileSpec (const char *path, bool resolve);
I also removed the default parameter to SetFile():
void FileSpec::SetFile(const char *pathname, bool resolve);
And fixed all of the code to use the right settings.
llvm-svn: 116944
but something is still killing our inferior.
Fixed an issue with darwin-debug where it wasn't passing all needed arguments
to the inferior.
Fixed a race condition with the attach to named process code.
llvm-svn: 116697
"vAttachName;<PROCNAME>" packet, and wait for a new process by name to launch
with the "vAttachWait;<PROCNAME>".
Fixed a few issues with attaching where if DoAttach() returned no error, yet
there was no valid process ID, we would deadlock waiting for an event that
would never happen.
Added a new "process launch" option "--tty" that will launch the process
in a new terminal if the Host layer supports the "Host::LaunchInNewTerminal(...)"
function. This currently works on MacOSX and will allow the debugging of
terminal applications that do complex operations with the terminal.
Cleaned up the output when the process resumes, stops and halts to be
consistent with the output format.
llvm-svn: 116693
static bool
Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec);
This will fill in "file_spec" with an appropriate path that is appropriate
for the current Host OS. MacOSX will return paths within the LLDB.framework,
and other unixes will return the paths they want. The current PathType
enums are:
typedef enum PathType
{
ePathTypeLLDBShlibDir, // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists
ePathTypeSupportExecutableDir, // Find LLDB support executable directory (debugserver, etc)
ePathTypeHeaderDir, // Find LLDB header file directory
ePathTypePythonDir // Find Python modules (PYTHONPATH) directory
} PathType;
All places that were finding executables are and python paths are now updated
to use this Host call.
Added another new host call to launch the inferior in a terminal. This ability
will be very host specific and doesn't need to be supported on all systems.
MacOSX currently will create a new .command file and tell Terminal.app to open
the .command file. It also uses the new "darwin-debug" app which is a small
app that uses posix to exec (no fork) and stop at the entry point of the
program. The GDB remote plug-in is almost able launch a process and attach to
it, it currently will spawn the process, but it won't attach to it just yet.
This will let LLDB not have to share the terminal with another process and a
new terminal window will pop up when you launch. This won't get hooked up
until we work out all of the kinks. The new Host function is:
static lldb::pid_t
Host::LaunchInNewTerminal (
const char **argv, // argv[0] is executable
const char **envp,
const ArchSpec *arch_spec,
bool stop_at_entry,
bool disable_aslr);
Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero
filling the entire path buffer.
Fixed an issue with the dynamic checker function where I missed a '$' prefix
that should have been added.
llvm-svn: 116690
tricks to get types to resolve. I did this by correctly including the correct
files: stdint.h and all lldb-*.h files first before including the API files.
This allowed me to remove all of the hacks that were in the lldb.swig file
and it also allows all of the #defines in lldb-defines.h and enumerations
in lldb-enumerations.h to appear in the lldb.py module. This will make the
python script code a lot more readable.
Cleaned up the "process launch" command to not execute a "process continue"
command, it now just does what it should have with the internal API calls
instead of executing another command line command.
Made the lldb_private::Process set the state to launching and attaching if
WillLaunch/WillAttach return no error respectively.
llvm-svn: 115902
Added the start of Host specific launch services, though it currently isn't
hookup up to anything. We want to be able to launch a process and use the
native launch services to launch an app like it would be launched by the
user double clicking on the app. We also eventually want to be able to run
a command line app in a newly spawned terminal to avoid terminal sharing.
Fixed an issue with the new DWARF forward type declaration stuff. A crasher
was found that was happening when trying to properly expand the forward
declarations.
llvm-svn: 115213
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).
The ObjectFile class now has an UnwindTable object.
The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.
The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.
UnwindPlans are created from different sources. One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw. Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.
Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs). Only a minimal set of registers is
recovered during a fast stack walk.
The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture). When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to
unwind. That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.
There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.
llvm-svn: 113581
Renamed the "dispatchqaddr" setting that was coming back for stop reply packets
to be named "qaddr" so that gdb doesn't thing it is a register number. gdb
was checking the first character and assuming "di" was a hex register number
because 'd' is a hex digit. It has been shortened so gdb can safely ignore it.
llvm-svn: 113475
execution context only when the process is still alive. When running the test
suite, the debugger is launching and killing processes constantly.
This might be the cause of the test hang as reported in rdar://problem/8377854,
where the debugger was looping infinitely trying to update a supposedly stale
thread list.
llvm-svn: 113022
Added extra logging for stepping.
Fixed an issue where cached stack frame data could be lost between runs when
the thread plans read a stack frame.
llvm-svn: 112973
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.
I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.
Fixed setting breakpoint by address to not require addresses to resolve.
A quick example:
% cat main.cpp
% ./build/Debug/lldb test/stl/a.out
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out' (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
277
278 _CharT*
279 _M_data() const
280 -> { return _M_dataplus._M_p; }
281
282 _CharT*
283 _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
frame #5: pc = 0x0000000100000d08, where = a.out`start + 52
Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.
llvm-svn: 111877
to spawn a thread for each process that is being monitored. Previously
LLDB would spawn a single thread that would wait for any child process which
isn't ok to do as a shared library (LLDB.framework on Mac OSX, or lldb.so on
linux). The old single thread used to call wait4() with a pid of -1 which
could cause it to reap child processes that it shouldn't have.
Re-wrote the way Function blocks are handles. Previously I attempted to keep
all blocks in a single memory allocation (in a std::vector). This made the
code somewhat efficient, but hard to work with. I got rid of the old BlockList
class, and went to a straight parent with children relationship. This new
approach will allow for partial parsing of the blocks within a function.
llvm-svn: 111706
should be hidden behind that, and the "GetStackFrameAtIndex" and "GetStackFrameCount" algorithms become generic. So I moved them to Thread.cpp.
llvm-svn: 110899
Arrange that this then gets properly set on attach, or when a "file" is set.
Add a completer for "process attach -n".
Caveats: there isn't currently a way to handle multiple processes with the same name. That
will have to wait on a way to pass annotations along with the completion strings.
llvm-svn: 110624
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior.
Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or
continue the process.
StopInfo subclasses must override the following functions:
virtual lldb::StopReason
GetStopReason () const = 0;
virtual const char *
GetDescription () = 0;
StopInfo subclasses can override the following functions:
// If the subclass returns "false", the inferior will resume. The default
// version of this function returns "true" which means the default stop
// info will stop the process. The breakpoint subclass will check if
// the breakpoint wants us to stop by calling any installed callback on
// the breakpoint, and also checking if the breakpoint is for the current
// thread. Signals will check if they should stop based off of the
// UnixSignal settings in the process.
virtual bool
ShouldStop (Event *event_ptr);
// Sublasses can state if they want to notify the debugger when "ShouldStop"
// returns false. This would be handy for breakpoints where you want to
// log information and continue and is also used by the signal stop info
// to notify that a signal was received (after it checks with the process
// signal settings).
virtual bool
ShouldNotify (Event *event_ptr)
{
return false;
}
// Allow subclasses to do something intelligent right before we resume.
// The signal class will figure out if the signal should be propagated
// to the inferior process and pass that along to the debugger plug-ins.
virtual void
WillResume (lldb::StateType resume_state)
{
// By default, don't do anything
}
The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.
llvm-svn: 110184
involved watching for the objective C built-in types in DWARF and making sure
when we convert the DWARF types into clang types that we use the appropriate
ASTContext types.
Added a way to find and dump types in lldb (something equivalent to gdb's
"ptype" command):
image lookup --type <TYPENAME>
This only works for looking up types by name and won't work with variables.
It also currently dumps out verbose internal information. I will modify it
to dump more appropriate user level info in my next submission.
Hookup up the "FindTypes()" functions in the SymbolFile and SymbolVendor so
we can lookup types by name in one or more images.
Fixed "image lookup --address <ADDRESS>" to be able to correctly show all
symbol context information, but it will only show this extra information when
the new "--verbose" flag is used.
Updated to latest LLVM to get a few needed fixes.
llvm-svn: 110089
defines that are in "llvm/Support/MachO.h". This should allow ObjectFileMachO
and ObjectContainerUniversalMachO to be able to be cross compiled in Linux.
Also did some cleanup on the ASTType by renaming it to ClangASTType and
renaming the header file. Moved a lot of "AST * + opaque clang type *"
functionality from lldb_private::Type over into ClangASTType.
llvm-svn: 109046
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
- fixed 3 posix spawn attributes leaks
- fixed us always leaking CXXBaseSpecifier objects when we create class
base classes. Clang apparently copies the base classes we pass in.
Fixed some code formatting in ClangASTContext.cpp.
llvm-svn: 107459
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
Push this through all the breakpoint management code. Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread
specific options (or the ignore count.)
llvm-svn: 106078
type and sub-type, or an ELF e_machine value. Also added a generic CPU type
to the arch spec class so we can have a single arch definition that the LLDB
core code can use. Previously a lot of places in the code were using the
mach-o definitions from a macosx header file.
Switches over to using "llvm/Support/MachO.h" for the llvm::MachO::XXX for the
CPU types and sub types for mach-o ArchSpecs. Added "llvm/Support/ELF.h" so
we can use the "llvm::ELF::XXX" defines for the ELF ArchSpecs.
Got rid of all CPU_TYPE_ and CPU_SUBTYPE_ defines that were previously being
used in LLDB.
llvm-svn: 105806
The top of the header file seems to indicate that this was
intended to be over at include/lldb/Core but we should be in line
with the .cpp file's location so it's include/lldb/Utility for now.
llvm-svn: 105753