When SGPRs are spilled to VGPRs, they can overwrite any lane. We need
to preserve the value of inactive lanes in function calls, so we save
the register even if it is marked as caller saved.
Also, teach buildPrologSpill to work when no registers are free like in
CodeGen/AMDGPU/pei-scavenge-vgpr-spill.mir and update the comment on
findScratchNonCalleeSaveRegister as it is not used anymore to realign
the stack pointer since D95865.
Differential Revision: https://reviews.llvm.org/D95946
This reverts r227987 "R600/SI: Determine target-specific encoding of READLANE and WRITELANE early v2".
All the codegen changes are caused by the post-RA scheduler no longer
treating readlane/writelane as scheduling barriers due to having
unmodelled side effects. (The pseudos are hasSideEffects = 0, but the
real instructions are hasSideEffects = ? which TableGen conservatively
treats as 1.)
Differential Revision: https://reviews.llvm.org/D90401
Always prefer to clobber input SGPRs and restore them after the
spill. This applies to both spills to VGPRs and scratch.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D81914