Prefer to keep uniform (non-divergent) multiplies on the scalar ALU when
possible. This significantly improves some game cases by eliminating
v_readfirstlane instructions when the result feeds into a scalar
operation, like the address calculation for a scalar load or store.
Since isDivergent is only an approximation of whether a value is in
SGPRs, it can potentially regress some situations where a uniform value
ends up in a VGPR. These should be rare in real code, although the test
changes do contain a number of examples.
Most of the test changes are just using s_mul instead of v_mul/mad which
is generally better for both register pressure and latency (at least on
GFX10 where sgpr pressure doesn't affect occupancy and vector ALU
instructions have significantly longer latency than scalar ALU). Some
R600 tests now use MULLO_INT instead of MUL_UINT24.
GlobalISel appears to handle more scenarios in the desirable way,
although it can also be thrown off and fails to select the 24-bit
multiplies in some cases.
Alternative solution considered and rejected was to allow selecting
MUL_[UI]24 to S_MUL_I32. I've rejected this because the definition of
those SD operations works is don't-care on the most significant 8 bits,
and this fact is used in some combines via SimplifyDemandedBits.
Based on a patch by Nicolai Hähnle.
Differential Revision: https://reviews.llvm.org/D97063
Summary:
These instructions interact with hardware blocks outside the shader core,
and they can have "scalar" side effects even when EXEC = 0. We don't
want these scalar side effects to occur when all lanes want to skip
these instructions, so always add the execz skip branch instruction
for basic blocks that contain them.
Also ensure that we skip scalar stores / atomics, though we don't
code-gen those yet.
Reviewers: arsenm, rampitec
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D48431
Change-Id: Ieaeb58352e2789ffd64745603c14970c60819d44
llvm-svn: 338235
Summary:
This fixes a case where the argument to a sendmsg intrinsic
ends up in a VGPR, for whatever reason.
The underlying performance issue is that a multiplication that
can be an s_mul_i32 is instead needlessly generated as
v_mul_u32_u24, but this is not addressed by this patch.
Change-Id: I61fd4034314d5acdf6074632c30b65364dfa7328
Reviewers: arsenm, rampitec
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D45826
llvm-svn: 330393
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444