The ARMDisassembler changes allow changing between ARM and Thumb mode
based on the MCSubtargetInfo, rather than the Target, which simplifies
the other changes a bit.
I'm not really happy with adding more target-specific logic to
tools/llvm-objdump/, but there isn't any easy way around it: the logic
in question specifically applies to disassembling an object file, and
that code simply isn't located in lib/Target, at least at the moment.
Differential Revision: https://reviews.llvm.org/D60927
llvm-svn: 363903
Most linked executables do not have a symbol table in COFF.
However, it is pretty typical to have some export entries. Use those
entries to inform the disassembler about potential function definitions
and call targets.
llvm-svn: 253429
This patch restores the ARM mode if the user's inline assembly
does not. In the object streamer, it ensures that instructions
following the inline assembly are encoded correctly and that
correct mapping symbols are emitted. For the asm streamer, it
emits a .arm or .thumb directive.
This patch does not ensure that the inline assembly contains
the ADR instruction to switch modes at runtime.
The problem we need to solve is code like this:
int foo(int a, int b) {
int r = a + b;
asm volatile(
".align 2 \n"
".arm \n"
"add r0,r0,r0 \n"
: : "r"(r));
return r+1;
}
If we compile this function in thumb mode then the inline assembly
will switch to arm mode. We need to make sure that we switch back to
thumb mode after emitting the inline assembly or we will incorrectly
encode the instructions that follow (i.e. the assembly instructions
for return r+1).
Based on patch by David Peixotto
Change-Id: Ib57f6d2d78a22afad5de8693fba6230ff56ba48b
llvm-svn: 199818