As part of the effort to improve AIX support, regression test coverage
misses quite a lot for AIX subtarget. This patch adds AIX triple to
those don't need extra change, and we can cover more cases in following
commits.
Reviewed By: steven.zhang
Differential Revision: https://reviews.llvm.org/D94159
Summary: Some constants can be handled with less instructions than our current results. And it seems our original approach is not very easy to extend. Therefore this patch proposes to materialize all 64-bit constants by enumerated patterns.
I traversed almost all constants to verified the functionality of these pattens. A traversed comparison of the number of instructions used by the original method and the new method has also been completed, where no degradation was caused by this patch. This patch also passed Bootstrap test and SPEC test.
Improvements of this patch are shown in llvm/test/CodeGen/PowerPC/constants-i64.ll
Reviewed By: steven.zhang, stefanp
Differential Revision: https://reviews.llvm.org/D92089
Currently we have a number of tests that fail with -verify-machineinstrs.
To detect this cases earlier we add the option to the testcases with the
exception of tests that will currently fail with this option. PR 27456 keeps
track of this failures.
No code review, as discussed with Hal Finkel.
llvm-svn: 277624
r225135 added the ability to materialize i64 constants using rotations in order
to reduce the instruction count. Sometimes we can use a rotation only with some
extra masking, so that we take advantage of the fact that generating a bunch of
extra higher-order 1 bits is easy using li/lis.
llvm-svn: 225147
Materializing full 64-bit constants on PPC64 can be expensive, requiring up to
5 instructions depending on the locations of the non-zero bits. Sometimes
materializing a rotated constant, and then applying the inverse rotation, requires
fewer instructions than the direct method. If so, do that instead.
In r225132, I added support for forming constants using bit inversion. In
effect, this reverts that commit and replaces it with rotation support. The bit
inversion is useful for turning constants that are mostly ones into ones that
are mostly zeros (thus enabling a more-efficient shift-based materialization),
but the same effect can be obtained by using negative constants and a rotate,
and that is at least as efficient, if not more.
llvm-svn: 225135
Materializing full 64-bit constants on PPC64 can be expensive, requiring up to
5 instructions depending on the locations of the non-zero bits. Sometimes
materializing the bit-reversed constant, and then flipping the bits, requires
fewer instructions than the direct method. If so, do that instead.
llvm-svn: 225132