The vector reduction intrinsics started life as experimental ops, so backend support
was lacking. As part of promoting them to 1st-class intrinsics, however, codegen
support was added/improved:
D58015
D90247
So I think it is safe to now remove this complication from IR.
Note that we still have an IR-level codegen expansion pass for these as discussed
in D95690. Removing that is another step in simplifying the logic. Also note that
x86 was already unconditionally forming reductions in IR, so there should be no
difference for x86.
I spot checked a couple of the tests here by running them through opt+llc and did
not see any asm diffs.
If we do find functional differences for other targets, it should be possible
to (at least temporarily) restore the shuffle IR with the ExpandReductions IR
pass.
Differential Revision: https://reviews.llvm.org/D96552
As mentioned in D93793, there are quite a few places where unary `IRBuilder::CreateShuffleVector(X, Mask)` can be used
instead of `IRBuilder::CreateShuffleVector(X, Undef, Mask)`.
Let's update them.
Actually, it would have been more natural if the patches were made in this order:
(1) let them use unary CreateShuffleVector first
(2) update IRBuilder::CreateShuffleVector to use poison as a placeholder value (D93793)
The order is swapped, but in terms of correctness it is still fine.
Reviewed By: spatel
Differential Revision: https://reviews.llvm.org/D93923
This patch updates IRBuilder to create insertelement/shufflevector using poison as a placeholder.
Reviewed By: nikic
Differential Revision: https://reviews.llvm.org/D93793