The flakiness on our local machines seems to come for a race in the kernel
between task_suspend and the creation of the Mach exceptions for the threads
that hit breakpoints. The debugserver code is written with the assumption
that the kernel will be able to provide us with all the exceptions for a
given task once task_suspend returns. On machines with higher core counts,
this seems not to be the case. The first batch of exceptions we get after
task_suspend does not contain exceptions for all the threads that have hit
a breakpoint, thus they get misreprorted in the first stop packet.
Adding a 1ms timeout to the call that retrieves the batch of exceptions
seems to workaround the issue reliably on our machines, and it shoulnd't
impact standard debugging scenarios too much (a stop will incur an additional
1ms delay). We'll be talking to the kernel team to figure out the right
contract for those APIs.
This patch also reverts part of Jonas' previous workaround for the
issue (r370785).
llvm-svn: 370916
Instead of using a magic return error code from debugserver to
indicate that an attach failed because of SIP being enabled in
RNBRemote::HandlePacket_v, use the extended error reporting that
Pavel added to lldb/lldb-server in https://reviews.llvm.org/D45573
<rdar://problem/39398385>
llvm-svn: 369990
Summary:
The former seems like it's not working on some platforms.
All the other uses use `llvm::`, so, let's change for consistency.
Reviewers: jasonmolenda, friss
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D66566
llvm-svn: 369618
This patch removes the two variant of StringExtractor::GetStringRef that
return (non-)const references to std::string. The non-const one was
being abused to reinitialize the StringExtractor and its uses are
replaced by calls to the copy asignment operator. The const variant was
refactored to return an actual llvm::StringRef.
llvm-svn: 369493
The implementation of this function was obviously incorrect, as the
result variable was never used. This led me to check if it was actually
used anywhere, which came back negative.
llvm-svn: 369492
Summary:
Explicitly code-sign the LLDB.framework copy of debugserver in the build-tree. This is necessary, because the Xcode-specific logic in `llvm_codesign` [1] has the side-effect that Xcode code-signs after post-build steps (here: after copying debugserver over into the framework). The special case for Xcode was necessary to avoid double-signing errors in the past (see D55116 and D55816).
[1] https://github.com/llvm/llvm-project/blob/36fb93982f0e/llvm/cmake/modules/AddLLVM.cmake#L1676
Reviewers: jingham, davide, JDevlieghere, teemperor
Reviewed By: JDevlieghere
Subscribers: beanz, mgorny, lldb-commits, #lldb
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D65566
llvm-svn: 368151
Adrian's changes to support Catalyst processes and my
changes to support debugserver running on an arm64_32
device (Apple Watch Series 4, which uses an IPL32 model
on arm64 cpus).
llvm-svn: 368118
Summary:
We can always build debugserver, but we can't always sign it to be useable for testing. `LLDB_USE_SYSTEM_DEBUGSERVER` should only tell whether or not the system debugserver should be used for testing.
The old behavior complicated the logic around debugserver a lot. The new logic sorts out most of it.
Please note that this patch is in early stage and needs some more testing. It should not affect platfroms other than Darwin. It builds on Davide's approach to validate the code-signing identity at configuration time.
What do you think?
Reviewers: xiaobai, JDevlieghere, davide, compnerd, friss, labath, mgorny, jasonmolenda
Reviewed By: JDevlieghere
Subscribers: lldb-commits, #lldb
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D64806
llvm-svn: 366433
Summary:
There's a number of requirements for installing LLDB on macOS that are untypical for LLVM projects: use special install-prefix for LLDB.framework, ship headers and tools as framework resources, patch RPATHs, externalize debug-info to dSYM's and strip binaries with `-ST`. For some of it we could use `llvm_externalize_debuginfo()` in the past and just add special cases. However, this complicates the code for all projects and comes with the major drawback, that it adds all these actions at build-time, i.e. dSYM creation and stripping take a lot of time and don't make sense at build-time.
LLVM's distribution mechanism (https://llvm.org/docs/BuildingADistribution.html) appears to be the natural candidate to install LLDB. Based on D64399 (enable in standalone builds), this patch integrates framework installation with the distribution mechanism and adds custom stripping flags and dSYM creation at install-time. Unlike the abandoned D61952, it leaves build-tree binaries untouched, so there's no side-effects on testing. Potential install-order issues must be handled externally.
Please let me know what you think, while I run a few more tests and add remarks+documentation.
Reviewers: xiaobai, compnerd, JDevlieghere, davide, labath, mgorny
Reviewed By: xiaobai, JDevlieghere
Subscribers: lldb-commits, #lldb
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D64408
llvm-svn: 365617
Summary:
Modify the way LLDB.framework tools are collected. This allows for better fine-tuning of the install behavior downstream. Each target calls `lldb_add_to_framework()` individually. When entering the function, the target exists and we can tweak its very own post-build and install steps. This was not possible with the old `LLDB_FRAMEWORK_TOOLS` approach.
No function change otherwise.
This is a reduced follow-up from the proposal in D61952.
Reviewers: xiaobai, compnerd, JDevlieghere
Reviewed By: JDevlieghere
Subscribers: clayborg, friss, ki.stfu, mgorny, lldb-commits, labath, #lldb
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D62472
llvm-svn: 361946
In an effort to help new LLDB developers, we added checks and messaging around
the selection of your codesigning identity on macOS. While helpful, it is not
actually correct. It's perfectly valid to codesign with an identity that is
not named lldb_codesign. Currently this fails the build.
This patch keeps a warning that informs developers how to setup lldb_codesign
and how to pass it to cmake, but it allows the build to proceed with a
different identity.
llvm-svn: 358525
A lot of comments in LLDB are surrounded by an ASCII line to delimit the
begging and end of the comment.
Its use is not really consistent across the code base, sometimes the
lines are longer, sometimes they are shorter and sometimes they are
omitted. Furthermore, it looks kind of weird with the 80 column limit,
where the comment actually extends past the line, but not by much.
Furthermore, when /// is used for Doxygen comments, it looks
particularly odd. And when // is used, it incorrectly gives the
impression that it's actually a Doxygen comment.
I assume these lines were added to improve distinguishing between
comments and code. However, given that todays editors and IDEs do a
great job at highlighting comments, I think it's worth to drop this for
the sake of consistency. The alternative is fixing all the
inconsistencies, which would create a lot more churn.
Differential revision: https://reviews.llvm.org/D60508
llvm-svn: 358135
Summary:
In 2010 (r118866), filtering code was added to debugserver to avoid reporting threads
that were "not ready to be displayed to the user". This code inspects the thread's
state and discards threads marked 'uninterruptible'. Turns out, this state is pretty
common and not only a characterisitic of 'user-readiness'. This filtering was tracked
down as the source of the flakiness of TestQueues and TestConcurrent* with the symptom
of missing threads.
We discussed with the kernel team and there should be no need for us to filter the
restult of task_threads(). Everything that is returned from there can be examined.
So I went on and tried to remove the filtering completely. This produces other test
failures, where we were reporting more theads than expected. Always threads that had
been terminated, but weren't removed from the task bookkeeping structures yet. Those
threads always had a PC of 0.
This patch changes the heuristic to make the filtering a little less strict and only
rejects threads that are 'uninteruptible' *and* have a PC of 0. This has proven to be
solid in my testing.
Reviewers: jasonmolenda, clayborg, jingham
Subscribers: jdoerfert, lldb-commits
Differential Revision: https://reviews.llvm.org/D58912
llvm-svn: 355555
unused IsSBProcess method, and have IsFBSProcess
return false if we don't have API that we can use to
make that determination, so we'll try other API
if we can.
llvm-svn: 354289
to a process so we'll always get messages in the console logs.
Also make the "is frontboard process" / "is backboard process"
determination lazy, specifically take it out of the
MachProcess::AttachForDebug codepath when we are attaching to a
process, to simplify attaching.
<rdar://problem/47982516>
<rdar://problem/48060134>
llvm-svn: 354181
The `ap` suffix is a remnant of lldb's former use of auto pointers,
before they got deprecated. Although all their uses were replaced by
unique pointers, some variables still carried the suffix.
In r353795 I removed another auto_ptr remnant, namely redundant calls to
::get for unique_pointers. Jim justly noted that this is a good
opportunity to clean up the variable names as well.
I went over all the changes to ensure my find-and-replace didn't have
any undesired side-effects. I hope I didn't miss any, but if you end up
at this commit doing a git blame on a weirdly named variable, please
know that the change was unintentional.
llvm-svn: 353912
Unlike std::make_unique, which is only available since C++14,
std::make_shared is available since C++11. Not only is std::make_shared
a lot more readable compared to ::reset(new), it also performs a single
heap allocation for the object and control block.
Differential revision: https://reviews.llvm.org/D57990
llvm-svn: 353764
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
Summary:
The flags `LLDB_USE_SYSTEM_DEBUGSERVER` and `LLDB_NO_DEBUGSERVER` were
introduced to the debugserver build. If one of these two flags are set, then we
do not build and sign debugserver. However I noticed that we were still building
the lldbDebugserverCommon and lldbDebugserverCommon_NonUI libraries regardless
of whether or not these flags were set. I don't believe we should be building
these libraries unless we are building and signing debugserver.
Reviewers: sgraenitz, davide, JDevlieghere, beanz, vsk, aprantl, labath
Subscribers: mgorny, jfb, lldb-commits
Differential Revision: https://reviews.llvm.org/D56763
llvm-svn: 351496
This has been commented out since rL300111
(commit d742d081f3a1e7412cc609765139ba32d597ac15). Looks like it was
committed as a commented out line, so I'm removing it.
llvm-svn: 351263
Summary:
Add features to LLDB CMake builds that have so far only been available in Xcode. Clean up a few inconveniences and prepare further improvements.
Options:
* `LLDB_FRAMEWORK_BUILD_DIR` determines target directory (in build-tree)
* `LLDB_FRAMEWORK_INSTALL_DIR` **only** determines target directory in install-tree
* `LLVM_EXTERNALIZE_DEBUGINFO` allows externalized debug info (dSYM on Darwin, emitted to `bin`)
* `LLDB_FRAMEWORK_TOOLS` determines which executables will be copied to the framework's Resources (dropped symlinking, removed INCLUDE_IN_SUITE, removed dummy targets)
Other changes:
* clean up `add_lldb_executable()`
* include `LLDBFramework.cmake` from `source/API/CMakeLists.txt`
* use `*.plist.in` files, which are typical for CMake and independent from Xcode
* add clang headers to the framework bundle
Reviewers: xiaobai, JDevlieghere, aprantl, davide, beanz, stella.stamenova, clayborg, labath
Reviewed By: aprantl
Subscribers: friss, mgorny, lldb-commits, #lldb
Differential Revision: https://reviews.llvm.org/D55328
llvm-svn: 350391
Summary:
One place for debugserver options, analog to LLDBConfig for LLDB options (see D55317). It was discussed in earlier reviews already, e.g. D55013.
Reviewers: JDevlieghere, aprantl, xiaobai
Reviewed By: aprantl, xiaobai
Subscribers: mgorny, lldb-commits, #lldb
Differential Revision: https://reviews.llvm.org/D55320
llvm-svn: 350390
Summary:
Major fixes after D54476 (use Diff1 as base for comparison to see only recent changes):
* In standalone builds target directory for debugserver must be LLDB's bin, not LLVM's bin
* Default identity for code signing must not force-override LLVM_CODESIGNING_IDENTITY globally
We have a lot of cases, make them explicit:
* ID used for code signing (debugserver and in tests):
** `LLDB_CODESIGN_IDENTITY` if set explicitly, or otherwise
** `LLVM_CODESIGNING_IDENTITY` if set explicitly, or otherwise
** `lldb_codesign` as the default
* On Darwin we have a debugserver target that:
* On other systems, the debugserver target is not defined, which is equivalent to **[3A]**
Common configurations on Darwin:
* **[1A]** `cmake -GNinja ../llvm` builds debugserver from source and signs with `lldb_codesign`, no code signing for other binaries (prints status: //lldb debugserver: /path/to/bin/debugserver//)
* **[1A]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- -DLLDB_CODESIGN_IDENTITY=lldb_codesign ../llvm` builds debugserver from source and signs with `lldb_codesign`, ad-hoc code signing for other binaries (prints status: //lldb debugserver: /path/to/bin/debugserver//)
* **[2A]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- -DLLDB_USE_SYSTEM_DEBUGSERVER=ON ../llvm` copies debugserver from system, ad-hoc code signing for other binaries (prints status: //Copy system debugserver from: /path/to/system/debugserver//)
* **[2B]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- ../llvm` same, but prints additional warning: //Cannot code sign debugserver with identity '-'. Will fall back to system's debugserver. Pass -DLLDB_CODESIGN_IDENTITY=lldb_codesign to override the LLVM value for debugserver.//
* **[3A]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- -DLLDB_NO_DEBUGSERVER=ON ../llvm` debugserver not available (prints status: //lldb debugserver will not be available)//
Reviewers: JDevlieghere, beanz, davide, vsk, aprantl, labath
Reviewed By: JDevlieghere, labath
Subscribers: mgorny, #lldb, lldb-commits
Differential Revision: https://reviews.llvm.org/D55013
llvm-svn: 350388
Using compare is verbose, bug prone and potentially inefficient (because
of early termination). Replace relevant call sites with the (in)equality
operator.
llvm-svn: 349972
on Darwin systems and libcompression has been in the OS for over
three years.
Remove use of / linking to zlib. We'll always have libcompression
available now.
Create a scratch buffer via compression_encode_scratch_buffer_size()
and use it in calls to compression_encode_buffer() to avoid
compression_encode_buffer having to malloc & free a scratch buffer
on each call.
Tested by forcing compression to be enabled on macos native (normally
only enabled on iOS et al devices), running the testsuite.
<rdar://problem/41601084>
llvm-svn: 349553
This patch simplifies boolean expressions acorss LLDB. It was generated
using clang-tidy with the following command:
run-clang-tidy.py -checks='-*,readability-simplify-boolean-expr' -format -fix $PWD
Differential revision: https://reviews.llvm.org/D55584
llvm-svn: 349215
Summary:
Use llvm_codesign to sign debugserver with entitlements.
Set global LLVM_CODESIGNING_IDENTITY from LLDB_CODESIGN_IDENTITY (if given).
Pass through ENTITLEMENTS from add_lldb_executable to add_llvm_executable.
Handle reconfigurations correctly.
We have a lot of cases, make them explicit:
(1) build and sign debugserver, if all conditions apply:
* LLDB_NO_DEBUGSERVER=OFF (default)
* On Darwin: LLDB_USE_SYSTEM_DEBUGSERVER=OFF (default)
* On Darwin: LLVM_CODESIGNING_IDENTITY == lldb_codesign
(2) use system debugserver, if on Darwin and any of:
* LLDB_USE_SYSTEM_DEBUGSERVER=ON and found on system (explicit case)
* LLVM_CODESIGNING_IDENTITY != lldb_codesign and found on system (fallback case)
(3) debugserver will not be available, in case of:
* LLDB_NO_DEBUGSERVER=ON
* On Darwin: LLVM_CODESIGNING_IDENTITY != lldb_codesign and not found on system
(4) error state, in case of:
* LLDB_USE_SYSTEM_DEBUGSERVER=ON and not found on system
* LLDB_USE_SYSTEM_DEBUGSERVER=ON and LLDB_NO_DEBUGSERVER=ON
Reviewers: xiaobai, beanz, vsk, JDevlieghere
Subscribers: mgorny, lldb-commits, llvm-commits
Differential Revision: https://reviews.llvm.org/D54476
llvm-svn: 347305
This patch removes the comments grouping header includes. They were
added after running IWYU over the LLDB codebase. However they add little
value, are often outdates and burdensome to maintain.
llvm-svn: 346626
This patch removes the comments following the header includes. They were
added after running IWYU over the LLDB codebase. However they add little
value, are often outdates and burdensome to maintain.
Differential revision: https://reviews.llvm.org/D54385
llvm-svn: 346625
event as a thread stop reason if we receive one, using
some macros to decode the payload.
Patch originally written by Fred Riss, with a few small changes
by myself.
Writing a test for this is a little tricky because the
mach exception data interpretation relies on header macros
or function calls - it may change over time and writing
a gdb_remote_client test for this would break as older
encoding interpretation is changed. I'll tak with Fred
about this more, but neither of us has been thrilled with
the kind of tests we could write for it.
<rdar://problem/13097323>, <rdar://problem/40144456>
llvm-svn: 346571
Summary:
LLVM puts output binaries in
`${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/bin`. This chunk of
code left out the `${CMAKE_CFG_INTDIR}`. Ultimately, the code signing target
does not need a working directory anyways, so it's safe to just remove it.
Reviewers: sas, xiaobai, beanz
Reviewed By: beanz
Subscribers: mgorny
Differential Revision: https://reviews.llvm.org/D53959
llvm-svn: 346281
reads an ObjectFileMachO's string table in one chunk. Originally
this was commented out because binaries in the system's shared cache
all share a mega-string table and so reading the entire mega-strtab
for each binary was a performance problem.
In the reinstated code, I add a check that the binary we're reading
from memory is not in the shared cache (there isn't a constant in
<mach-o/loader.h> for this bit yet; we hardcode the value in one
other place in ObjectFileMachO alread). For binaries that we're
reading out of memory that are NOT in the shared cache, reading
the string table in one chunk is a big performance improvement.
Also have debugserver send up the flags value for binaries in its
response to the jGetLoadedDynamicLibrariesInfos request.
NFC.
<rdar://problem/33604496>
llvm-svn: 341511
Summary:
In this patch I aim to do the following:
1) Create an lldb-framework target that acts as the target that handles generating LLDB.framework. Previously, liblldb acted as the target for generating the framework in addition to generating the actual lldb library. This made the target feel overloaded.
2) Centralize framework generation as much as it makes sense to do so.
3) Create a target lldb-suite, which depends on every tool and library that makes liblldb fully functional. One result of having this target is it makes tracking dependencies much clearer.
Differential Revision: https://reviews.llvm.org/D48060
llvm-svn: 334968
of debugserver's xcode project file to reduce automerger issues
with the github swift repository of lldb where the order of these
entries has drifted significantly over the years.
llvm-svn: 334873
The toolchain in Xcode 10 uses a new LC_BUILD_VERSION entry to identify
simulator binaries. Add support for reading those to debugserver.
The exisitng test testing that code is currently failling when run
with Xcode 10, no need for a new test.
llvm-svn: 334784
On macOS 10.14, debugserver needs to have an entitlement do be
allowed to debug processes. Adding this to both the Xcode and
cmake build system. This shouldn't have any impact on previous
OSs.
llvm-svn: 334772
This patch restructures part of LLDB's testing configuration:
1. I moved the test dependencies up the chain so every dotest dependency
becomes a lit dependency as well. It wouldn't make sense for dotest to
have other dependencies when it's being run by lit. Lit on the other
hand can still specify extra dependencies.
2. I replaced as much generator expressions with variables as possible.
This is consistent with the rest of LLVM and doesn't break generators
that support multiple targets (MSVC, Xcode). This wasn't a problem
before, but now we need to expand the dotest arguments in the lit
configuration and there's only one test suite even with multiple
targets.
3. I moved lldb-dotest into it's own directory under utils since there's
no need anymore for it to located under `test/`.
Differential revision: https://reviews.llvm.org/D46334
llvm-svn: 331463
This brings the LLDB configuration closer to LLVM's and removes visual
clutter in the source code by removing the @brief commands from
comments.
This patch also reflows the paragraphs in all doxygen comments.
See also https://reviews.llvm.org/D46290.
Differential Revision: https://reviews.llvm.org/D46321
llvm-svn: 331373
LLDB doesn't use this packet so we never hit this, but it looks like
some other projects talk to debugserver and are hitting an assert
(https://github.com/derekparker/delve/issues/1015).
We had an off by 1 in the accounting of the FPU structure sizes.
I added a test that basically just check that 'g' doesn't return
an error (currently it assert in debug builds). I didn't make
it an lldb-server test because it looks like lldb-server doesn't
implement the g packet.
llvm-svn: 331004
When I merged the 2 codepaths that return an OS type, I hade
checked that the places accepting 'iphoneos' would also accept
'ios', but then I got it backwards and return 'iphoneos'.
We use this value to build triples, and there 'iphoneos' is
invalid.
This also makes the test slightly simpler.
llvm-svn: 330877
Summary:
In one of the 2 places the LC_BUILD_VERSION load command is handled, there
is a bug preventing us from actually handling them (the address where to
read the load command was not updated). This patch factors reading the
deployment target load commands into a helper and adds testing for the 2
code paths calling the helper.
The testing is a little bit complicated because the only times those load
commands matter is when debugging a simulator process. I added a new
decorator to check that a specific SDK is available. The actual testing was
fairly easy once I knew how to run a simulated process.
Reviewers: jasonmolenda, labath
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D45298
llvm-svn: 329374
Summary:
When a MIG routine returns KERN_FAILURE, the demux function will release any OOL resources like ports. In this case, task_port and thread_port will be released twice, potentially resulting in use after free of the ports.
I don't think we can test this in any useful way
rdar://problem/37331387
Reviewers: jasonmolenda
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D45011
llvm-svn: 328761
in to debugserver; my re-addition resulted in duplicated
symbols. Remove my added SocketAddress.cpp, and change the
original one to also be included for the debugserver-mini target.
llvm-svn: 327918
the debugserver-mini target in debugserver. Add a new plist
which needs to be installed for debugserver-mini.
<rdar://problem/36751222>
llvm-svn: 327915
are installed
Instead of building debugserver when building lldb, I'd rather pass
LLDB_CODESIGN_IDENTITY="" to cmake and use the one already on my system.
However, on one of my machines I only have the CommandLineTools installed, and
so the hardcoded path to the system debugserver does not work for me.
Additionally, we should verify the LLDB framework exists on the machine before
trying to set the path to debugserver. This allows us to warn the user at
configure time that a system debugserver can't be found if they choose not to
build it themselves.
Patch by Alex Langford!
Differential Revision: https://reviews.llvm.org/D44507
llvm-svn: 327691
stuff. Activate it when an internal SDK is selected. Update the name of
the LDFLAGS to match the rest of the settings. Update the default arch for
ios builds.
llvm-svn: 327095
1. Link against libpmenergy and pmsample unconditionally. It is available on
macOS 10.10 ("Yosemite") and newer. We're already linking against libcompression
unconditionally which is only available on macOS 10.11 & newer.
2. Change a few "sdk=macosx.internal"'s to sdk=macosx.
3. Clean up a few places where libcompression was being enabled inconsistently.
Note: the -DLLDB_ENERGY define is only set when building against the macosx.internal
SDK; it includes a header file that is not public. We link against the dylibs
unconditionally for simplicity.
llvm-svn: 327084
were originally written by Chris Bieneman, they've undergone a
number of changes since then.
Also including the debugserver bridgeos support, another arm
environment that runs Darwin akin to ios. These codepaths are
activated when running in a bridgeos environment which we're not
set up to test today.
There's additional (small) lldb changes to handle bridgeos binaries
that still need to be merged up.
Tested on a darwin system with avx512 hardware and without.
<rdar://problem/36424951>
llvm-svn: 326756
The lldb-server unit tests don't test the right thing when the debug
server in use is copied from somewhere else. This can lead to spurious
test failures.
Disable these unit tests when an external debug server is in use.
Fixes llvm.org/PR36494.
llvm-svn: 326001
Summary:
Consolidate LLDB_CODESIGN_IDENTITY logic in one place and use
SKIP_DEBUGSERVER, which can be set independently, to control
codesigning targets.
Currently, running cmake the first time in a clean directory, without
passing -DLLDB_CODESIGN_IDENTITY='', fails. However, subsequent runs
succeed. That's because LLDB_CODESIGN_IDENTITY gets added to the
CACHE after the initial test. To fix that, the default value must be
set before it's tested.
Here's the error produced on the first run:
CMake Error at tools/lldb/tools/debugserver/source/CMakeLists.txt:215 (add_custom_command):
No TARGET 'debugserver' has been created in this directory.
Differential Revision: https://reviews.llvm.org/D43432
llvm-svn: 325442
Remove obsolete measurements.
This check in requires at least 10.11
Reviewed: Jason Molenda, Jim Ingham
<rdar://problem/37047106> Xcode Memory gauge should show the jetsam ledger footprint rather than anonymous
llvm-svn: 324013
been specified yet (either by the user, or by one of the lldb
extensions like qHostInfo or qProcessInfo), and the target.xml
includes a <architecture> tag specifying x86_64, set the architecture
appropriately.
I'm not sure what we can expect to see in the <architecture> tag, so
I'm only doing this for x86_64 right now where I've seen "i386:x86_64"
used. I've seen a target.xml from a jtag board that sends just "arm"
because it doesn't know more specifically what type of board it is
connected to...
<rdar://problem/29908970>
llvm-svn: 322339
(built with Xcode) from 10.9 to 10.11. It also enables the use of
libcompression in debugserver by default (these API are only present
in macOS 10.11 and newer -- 10.11 was released c. Sep 2015).
I don't know if we have people / bots building lldb on older mac
releases; if this turns out to be a problem I will revert the change.
There are some parts of lldb (e.g. debugserer's ability to report
the OS version #) that only work with 10.10 and this changes the
behavior of lldb (whether the older or newer dyld interfaces are
used) so there is some importance to updating the min required
version.
llvm-svn: 322128
Summary:
Make sure we propagate environment when starting debugserver with a pre-loaded
inferior. AFAIK, RNBRunLoopLaunchInferior is only called in pre-loaded inferior
scenario, so we can just pick up the debugserver environment instead of trying
to construct an envp from the (empty) context.
This makes debugserver pass an test added for an equivalent lldb-server fix.
Reviewers: jasonmolenda, clayborg
Subscribers: JDevlieghere, lldb-commits
Differential Revision: https://reviews.llvm.org/D41352
llvm-svn: 321355
Fix alignment UB in some Mach exception-handling logic.
This lets us build lldb and debugserver with UBSan in trapping mode, and
get further along in the testing process before a trap is encountered.
rdar://35923991
llvm-svn: 320127
Null-checking functions which aren't marked weak_import is a no-op
(the compiler rewrites the check to 'true'), regardless of whether a
library providing its definition is weak-linked. If the deployment
target is greater than the minimum requirement, the availability markup
on APIs does not lower to weak_import.
Remove no-op null checks to clean up the code and silence warnings.
Differential Revision: https://reviews.llvm.org/D40812
llvm-svn: 319936
Turns out WITH_LOCKDOWN define changes the struct layout and constructor implementation for RNBSocket which is used in debugserver.cpp, so we need to make sure this is consistent.
In the future we should change WITH_LOCKDOWN to be configured in a generated header, but for now we can just set it correctly.
<rdar://problem/33900552>
llvm-svn: 312666
to match the changes Saleem Abdulrasool committed in r311579. Fixes
a testsuite failure now that the testsuite expects a 16 bit return
value for thsi reg.
llvm-svn: 311627
When building for iOS we build two variants of debugserver. One which supports UI functionality like Springboard for launching applications, and one which does not.
This patch adds support for building debugserver with and without UI support libraries being available.
llvm-svn: 309026
This refactoring changes two significant things about how the debugserver build system works:
(1) debugserver will include all appropriate architecture support, so we can now build arm or ppc debugservers
(2) debugserver can be built by itself, so you don't have to configure all of LLDB in order to generate debugserver.
llvm-svn: 308377
While adding IPv6 support to debugserver I broke handling wildcard addresses and fully qualified address filtering. This patch resolves that bug and adds a test for matching the address "*".
<rdar://problem/32947613>
llvm-svn: 307957
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.
A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error". Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around. Hopefully nothing too
serious.
llvm-svn: 302872
This support was landed in r300579, and reverted in r300669 due to failures on the bots.
The failures were caused by sockets not being properly closed, and this updated version of the patches should resolve that.
Summary from the original change:
This patch adds IPv6 support to LLDB/Host's TCP socket implementation. Supporting IPv6 involved a few significant changes to the implementation of the socket layers, and I have performed some significant code cleanup along the way.
This patch changes the Socket constructors for all types of sockets to not create sockets until first use. This is required for IPv6 support because the socket type will vary based on the address you are connecting to. This also has the benefit of removing code that could have errors from the Socket subclass constructors (which seems like a win to me).
The patch also slightly changes the API and behaviors of the Listen/Accept pattern. Previously both Listen and Accept calls took an address specified as a string. Now only listen does. This change was made because the Listen call can result in opening more than one socket. In order to support listening for both IPv4 and IPv6 connections we need to open one AF_INET socket and one AF_INET6 socket. During the listen call we construct a map of file descriptors to addrin structures which represent the allowable incoming connection address. This map removes the need for taking an address into the Accept call.
This does have a change in functionality. Previously you could Listen for connections based on one address, and Accept connections from a different address. This is no longer supported. I could not find anywhere in LLDB where we actually used the APIs in that way. The new API does still support AnyAddr for allowing incoming connections from any address.
The Listen implementation is implemented using kqueue on FreeBSD and Darwin, WSAPoll on Windows and poll(2) everywhere else.
https://reviews.llvm.org/D31823
llvm-svn: 301492
The break the linux bots (and probably any other machine which would
run the test suite in a massively parallel way). The problem is that it
can happen that we only successfully create an IPv6 listening socket
(because the relevant IPv4 port is used by another process) and then the
connecting side attempts to connect to the IPv4 port and fails.
It's not very obvious how to fix this problem, so I am reverting this
until we come up with a solution.
llvm-svn: 300669
Summary: This patch adds IPv6 support to debugserver. It follows a similar pattern to the changes proposed for LLDB/Host except that the listen implementation is only with kqueue(2) because debugserver is only supported on Darwin.
Reviewers: jingham, jasonmolenda, clayborg
Reviewed By: clayborg
Subscribers: mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D31824
llvm-svn: 300580
Summary:
This patch refactors the CMake build system's support for building debugserver to allow us to build the majority of debugserver's sources into the debugserverCommon library which can then be reused by unit tests.
The first unit test I've written tests debug server's ability to accept incoming connections from LLDB. The test forks the process, and one side creates a listening socket using debugserver's socket API, the other side creates a transmitting socket using LLDB's TCPSocket class.
I have no clue where to even start getting this connected into the LLDB Xcode project, so for now these tests are CMake-only.
Reviewers: zturner, labath, jasonmolenda
Subscribers: lldb-commits, mgorny
Differential Revision: https://reviews.llvm.org/D31357
llvm-svn: 300111
This patch modifies the Get/Set Register Value/Context functions for Intel to not duplicate code for reading non-AVX registers. This is similar to other transformations I've been making to the AVX register handling code.
llvm-svn: 297787
This patch consolidates the DEBUG_FPU_REGS code for i386 and x86_64 to take advantage of the fact that the non-AVX members of the avx register state structure overlap with the standard fpu register state structure.
This reduces the amount of code required to set debug values into the register state structures because the register state structures are stored in a union.
llvm-svn: 297688
Summary:
The first Sandybridge iMacs with AVX support shipped in Spring 2011 with Snow Leopard as their OS. Unfortunately due to a kernel bug debugging AVX code was not really possible until 10.7.4.
The old code here checked the kernel build number to determine when to support AVX, but that code was incorrect. It verified that the kernel build number was greater than xnu-2020, which is the build of the kernel that had the fix for 10.8. The fix was also back ported to 10.7.4. Which means all publicly available OS builds 10.7.4 and later have working AVX support.
This new patch verifies that the host OS is greater than or equal to 10.7.4 by checking that the build number is greater than or equal to 11Exx.
The patch also removes the HasAVX assembly blob in favor of querying the kernel via sysctl for the hardware features.
Using sysctl is slower, however since the code is executed once and the result cached it is a better approach because it is possible for the kernel to disable AVX support on hardware that supports it, so listening to the kernel is a better approach for the debugger to take.
Reviewers: jasonmolenda, spyffe
Subscribers: lldb-commits, mgorny
Differential Revision: https://reviews.llvm.org/D30918
llvm-svn: 297685
Summary:
The std::call_once implementation in libstdc++ has problems on few systems: NetBSD, OpenBSD and Linux PPC. LLVM ships with a homegrown implementation llvm::call_once to help on these platforms.
This change is required in the NetBSD LLDB port. std::call_once with libstdc++ results with crashing the debugger.
Sponsored by <The NetBSD Foundation>
Reviewers: labath, joerg, emaste, mehdi_amini, clayborg
Reviewed By: labath, clayborg
Subscribers: #lldb
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D29288
llvm-svn: 294202
Summary:
This patch adds accurate dependency specifications to the mail LLDB libraries and tools.
In all cases except lldb-server, these dependencies are added in addition to existing dependencies (making this low risk), and I performed some code cleanup along the way.
For lldb-server I've cleaned up the LLVM dependencies down to just the minimum actually required. This is more than lldb-server actually directly references, and I've left a todo in the code to clean that up.
Reviewers: labath, zturner
Subscribers: lldb-commits, danalbert, srhines, ki.stfu, mgorny, jgosnell
Differential Revision: https://reviews.llvm.org/D29333
llvm-svn: 293686
requires that this private framework be available - and it is not
available earlier than macOS 10.12 - to build lldb), dlopen the
framework binary on demand in debugserver. We're already using
dlsym() to look up all the symbols so there is no need to use weak
linking here.
<rdar://problem/30158797>
llvm-svn: 293135
which led to
ERROR: test_auxv_chunked_reads_work_debugserver (tools/lldb-server/TestGdbRemoteAuxvSupport.py)
ERROR: test_auxv_data_is_correct_size_debugserver (tools/lldb-server/TestGdbRemoteAuxvSupport.py)
ERROR: test_auxv_keys_look_valid_debugserver (tools/lldb-server/TestGdbRemoteAuxvSupport.py)
ERROR: test_qSupported_returns_known_stub_features_debugserver (tools/lldb-server/TestLldbGdbServer.py)
failures because debugserver was advertising compression being available, e.g.
send packet: $qSupported:xmlRegisters=i386,arm,mips#12
read packet: $qXfer:features:read+;PacketSize=20000;qEcho+;SupportedCompressions=zlib-deflate;DefaultCompressionMinSize=384#00
maybe these tests should be a little more accepting of additional
features. but I didn't mean for this to be enabled on mac native.
llvm-svn: 292890
Wasn't sure I could include ErrorHandling.h here, and evidently I wasn't
building this part (must've made the change using sed after getting
tired of fixing each compilation error individually).
llvm-svn: 291204
Also found/fixed one bug identified by this warning in
RenderScriptx86ABIFixups.cpp where a string literal was being used in an
effort to provide a name for an instruction/register, but was instead
being passed as the bool 'isVolatile' parameter.
llvm-svn: 291198
30 seconds to match the old springboard timeout; the launcher
should time out before that and we will hopefully get back
an informative error message instead of timing out ourselves.
llvm-svn: 290163
In LLVM's CMake we have a convention that components have both a build and an install target. Making LLDB follow this convention will allow LLDB to take advantage of the LLVM_DISTRIBUTION_COMPONENTS build option from LLVM.
llvm-svn: 289879
Summary:
This patch adds a CMake option LLDB_BUILD_FRAMEWORK, which builds libLLDB as a macOS framework instead of as a *nix shared library.
With this patch any LLDB executable that has the INCLUDE_IN_FRAMEWORK option set will be built into the Framework's resources directory, and a symlink to the exeuctable will be placed under the build directory's bin folder. Creating the symlinks allows users to run commands from the build directory without altering the workflow.
The framework generated by this patch passes the LLDB test suite, but has not been tested beyond that. It is not expected to be fully ready to ship, but it is a first step.
With this patch binaries that are placed inside the framework aren't being properly installed. Fixing that would increase the patch size significantly, so I'd like to do that in a follow-up.
Reviewers: zturner, tfiala
Subscribers: beanz, lldb-commits, mgorny
Differential Revision: https://reviews.llvm.org/D24749
llvm-svn: 282110
The class is only used in the debugserver. The rest of lldb has the StringExtractor class.
Xcode project will need to be updated after this.
llvm-svn: 281226
*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
I have some improvements to make to StringExtractor that require
using LLVM. debugserver can't take a dependency on LLVM but uses
this file, so I'm forking it off into StdStringExtractor and
StringExtractor, so that StringExtractor can take advantage of
some performance improvements and readability improvements that
LLVM can provide.
llvm-svn: 279997
Summary:
Moving a temporary object prevents copy elision, which is exactly
what clang points out by warning about this pattern.
The fix is simply removal of std::move applied to temporary objects.
Reviewers: clayborg
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D23825
Author: Taras Tsugrii <ttsugrii@fb.com>
llvm-svn: 279724
Take 2, with missing cmake line fixed. Build tested on
Ubuntu 14.04 with clang-3.6.
See docs/structured_data/StructuredDataPlugins.md for details.
differential review: https://reviews.llvm.org/D22976
reviewers: clayborg, jingham
llvm-svn: 279202
This change opens a socket pair and passes the second socket pair file descriptor down to the debugserver binary using a new option: "--fd=N" where N is the file descriptor. This file descriptor gets passed via posix_spawn() so that there is no need to do any bind/listen or bind/accept calls and eliminates the hanshake unix socket that is used to pass the result of the actual port that ends up being used so it can save time on launch as well as being faster.
This is currently only enabled on __APPLE__ builds. Other OSs should try modifying the #define from ProcessGDBRemote.cpp but the first person will need to port the --fd option over to lldb-server. Any OSs that enable USE_SOCKETPAIR_FOR_LOCAL_CONNECTION in their native builds can use the socket pair stuff. The #define is Apple only right now, but looks like:
#if defined (__APPLE__)
#define USE_SOCKETPAIR_FOR_LOCAL_CONNECTION 1
#endif
<rdar://problem/27814880>
llvm-svn: 278524
It's always hard to remember when to include this file, and
when you do include it it's hard to remember what preprocessor
check it needs to be behind, and then you further have to remember
whether it's windows.h or win32.h which you need to include.
This patch changes the name to PosixApi.h, which is more appropriately
named, and makes it independent of any preprocessor setting.
There's still the issue of people not knowing when to include this,
because there's not a well-defined set of things it exposes other
than "whatever is missing on Windows", but at least this should
make it less painful to fix when problems arise.
This patch depends on LLVM revision r278170.
llvm-svn: 278177
for the fall (northern hemisphere) 2016 Darwin platforms to learn
about loaded images, instead of reading dyld internal data structures.
These new SPI don't exist on older releases, and new packets are
needed from debugserver to use them (those changes are already committed).
I had to change the minimum deployment target for debugserver in the xcode
project file to macOS 10.10 so that debugserver will use the
[[NSProcessInfo processInfo] operatingSystemVersion]
call in MachProcess::GetOSVersionNumbers to get the operarting system
version # -- this API is only available in macOS 10.10 and newer
("OS X Yosemite", released Oct 2014). If we have many people building
llvm.org lldb on older systems still, we can back off on this for the
llvm.org sources.
There should be no change in behavior with this commit, either to
older darwin systems or newer darwin systems.
For now the new DynamicLoader plugin is never activated - I'm forcing
the old plugin to be used in DynamicLoaderDarwin::UseDYLDSPI.
I'll remove that unconditional use of the old plugin soon, so the
newer plugin is used on the newest Darwin platforms.
<rdar://problem/25251243>
llvm-svn: 276254
os name and version # from the mach-o binary as it scans the
header/load commands from memory and sends the details back
in the jGetLoadedDynamicLibrariesInfos response. lldb isn't
using these fields yet but I have a suspicion I'm going to
need them soon.
<rdar://problem/25251243>
llvm-svn: 274725
to find the solibs loaded in a process. Support two new ways of
sending the jGetLoadedDynamicLibrariesInfos packet to debugserver
and add a new jGetSharedCacheInfo packet. Update the documentation
for these packets as well. The changes to lldb to use these will
be a separate commit.
<rdar://problem/25251243>
llvm-svn: 274718
which doesn't like against all the extra UI frameworks on ios)
so it now generates a binary called "debugserver-nonui" and puts
it in /usr/local/bin instead of /Developer/usr/bin.
Add some cruft to RNBDefs.h to get the version number (provided
by Xcode at build time) with either the name "debugserver" or
"debugserver_nonui" as appropriate.
Add the "debugserver-mini" target to the top level "ios" target
in lldb xcode project file, so this nonui debugserver will be
built along with the normal lldb / debugserver.
<rdar://problem/24730789>
llvm-svn: 273236
Summary:
This adds the ability to customize the debugserver codesign process via cmake cache variable. The
user can set the codesign indentity (with the default being the customary lldb_codesign), and if
the identity is set to a empty string, the codesign step is skipped completely.
We needed the last feature to enable building lldb on buildservers which do not have the right
certificates installed.
Reviewers: sas, tberghammer
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D20623
llvm-svn: 270832
The __ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED macro is only defined on OS X, so the check as written compiled the code out for iOS
The right thing to do is compile the code out for older OSX versions, but leave iOS alone
rdar://26333564
llvm-svn: 270004
Explicitly provide an initializer for the std::vector in the constructed type.
Addresses -Wmissing-field-initializers warnings from clang. NFC.
llvm-svn: 268758
Remove a couple of `default` cases from switches which are covered. This is
beneficial since it would allow the compiler to indicate when a new enum value
is added and the switch is not updated. Fixes some warnings from clang. NFC.
llvm-svn: 268756
rnb_err_t
RNBRemote::HandlePacket_stop_process (const char *p)
{
if (!DNBProcessInterrupt(m_ctx.ProcessID()))
HandlePacket_last_signal (NULL);
return rnb_success;
}
In the call to DNBProcessInterrupt we did:
nub_bool_t
DNBProcessInterrupt(nub_process_t pid)
{
MachProcessSP procSP;
if (GetProcessSP (pid, procSP))
return procSP->Interrupt();
return false;
}
This would always return false. It would cause HandlePacket_stop_process to always call "HandlePacket_last_signal (NULL);" which would send an extra stop reply packet _if_ the process is stopped. On a machine with enough cores, it would call DNBProcessInterrupt(...) and then HandlePacket_last_signal(NULL) so quickly that it will never send out an extra stop reply packet. But if the machine is slow enough or doesn't have enough cores, it could cause the call to HandlePacket_last_signal() to actually succeed and send an extra stop reply packet. This would cause problems up in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() where it would get the first stop reply packet and then possibly return or execute an async packet. If it returned, then the next packet that was sent will get the second stop reply as its response. If it executes an async packet, the async packet will get the wrong response.
To fix this I did the following:
1 - in debugserver, I fixed "bool MachProcess::Interrupt()" to return true if it sends the signal so we avoid sending the stop reply twice on slower machines
2 - Added a log line to RNBRemote::HandlePacket_stop_process() to say if we ever send an extra stop reply so we will see this in the darwin console output if this does happen
3 - Added response validators to StringExtractorGDBRemote so that we can verify some responses to some packets.
4 - Added validators to packets that often follow stop reply packets like the "m" packet for memory reads, JSON packets since "jThreadsInfo" is often sent immediately following a stop reply.
5 - Modified GDBRemoteCommunicationClient::SendPacketAndWaitForResponseNoLock() to validate responses. Any "StringExtractorGDBRemote &response" that contains a valid response verifier will verify the response and keep looking for correct responses up to 3 times. This will help us get back on track if we do get extra stop replies. If a StringExtractorGDBRemote does not have a response validator, it will accept any packet in response.
6 - In GDBRemoteCommunicationClient::SendPacketAndWaitForResponse we copy the response validator from the "response" argument over into m_async_response so that if we send the packet by interrupting the running process, we can validate the response we actually get in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse()
7 - Modified GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() to always check for an extra stop reply packet for 100ms when the process is interrupted. We were already doing this because we might interrupt a process with a \x03 packet, yet the process was in the process of stopping due to another reason. This race condition could cause an extra stop reply packet because the GDB remote protocol says if a \x03 packet is sent while the process is stopped, we should send a stop reply packet back. Now we always check for an extra stop reply packet when we manually interrupt a process.
The issue was showing up when our IDE would attempt to set a breakpoint while the process is running and this would happen:
--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (incorrect extra stop reply packet)
--> c
<-- OK (response from z0 packet)
Now all packet traffic was off by one response. Since we now have a validator on the response for "z" packets, we do this:
--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (Ignore this because this can't be the response to z0 packets)
<-- OK -- (we are back on track as this is a valid response to z0)
...
As time goes on we should add more packet validators.
<rdar://problem/22859505>
llvm-svn: 265086