Commit Graph

4 Commits

Author SHA1 Message Date
Andrew Savonichev 0f1b5f115a [NVPTX] Integrate ptxas to LIT tests
ptxas is a proprietary compiler from Nvidia that can compile PTX to
machine code (SASS). It has a lot of diagnostics to catch errors
in PTX, which can be used to verify PTX output from llc.

Set -DPXTAS_EXECUTABLE=/path/to/ptxas CMake option to enable it.
If this option is not set, then ptxas is substituted to true which
effectively disables all ptxas RUN lines.

LLVM_PTXAS_EXECUTABLE environment variable takes precedence over
the CMake option, and allows to override ptxas executable that is used for LIT
without complete re-configuration.

Differential Revision: https://reviews.llvm.org/D121727
2022-04-28 14:59:45 +03:00
Andrew Savonichev 00aa0aeb06 [NVPTX] Add imm variants for surface and texture instructions
Texture/sampler/surface operands can be either a register or an
immediate (an index of .texref, .samplerref or .surfref).

TableGen declarations for these instructions used to only have
Int64Regs operands, so this caused issues when machine verifier
is turned on:

    *** Bad machine code: Expected a register operand. ***
    - function:    bar
    - basic block: %bb.0  (0x55b144d99ab8)
    - instruction: %4:int32regs = SULD_1D_I32_TRAP 0, killed %2:int32regs
    - operand 1:   0

The solution is to duplicate these instructions for all possible
operand types (i16imm and Int64Regs). Since this would
essentially double the amount code in TableGen, the patch also
does some refactoring for the original instructions to keep
things manageable.

Differential Revision: https://reviews.llvm.org/D112232
2021-11-10 19:05:03 +03:00
Duncan P. N. Exon Smith be7ea19b58 IR: Make metadata typeless in assembly
Now that `Metadata` is typeless, reflect that in the assembly.  These
are the matching assembly changes for the metadata/value split in
r223802.

  - Only use the `metadata` type when referencing metadata from a call
    intrinsic -- i.e., only when it's used as a `Value`.

  - Stop pretending that `ValueAsMetadata` is wrapped in an `MDNode`
    when referencing it from call intrinsics.

So, assembly like this:

    define @foo(i32 %v) {
      call void @llvm.foo(metadata !{i32 %v}, metadata !0)
      call void @llvm.foo(metadata !{i32 7}, metadata !0)
      call void @llvm.foo(metadata !1, metadata !0)
      call void @llvm.foo(metadata !3, metadata !0)
      call void @llvm.foo(metadata !{metadata !3}, metadata !0)
      ret void, !bar !2
    }
    !0 = metadata !{metadata !2}
    !1 = metadata !{i32* @global}
    !2 = metadata !{metadata !3}
    !3 = metadata !{}

turns into this:

    define @foo(i32 %v) {
      call void @llvm.foo(metadata i32 %v, metadata !0)
      call void @llvm.foo(metadata i32 7, metadata !0)
      call void @llvm.foo(metadata i32* @global, metadata !0)
      call void @llvm.foo(metadata !3, metadata !0)
      call void @llvm.foo(metadata !{!3}, metadata !0)
      ret void, !bar !2
    }
    !0 = !{!2}
    !1 = !{i32* @global}
    !2 = !{!3}
    !3 = !{}

I wrote an upgrade script that handled almost all of the tests in llvm
and many of the tests in cfe (even handling many `CHECK` lines).  I've
attached it (or will attach it in a moment if you're speedy) to PR21532
to help everyone update their out-of-tree testcases.

This is part of PR21532.

llvm-svn: 224257
2014-12-15 19:07:53 +00:00
Justin Holewinski 9a2350e459 [NVPTX] Add more surface/texture intrinsics, including CUDA unified texture fetch
This also uses TSFlags to mark machine instructions that are surface/texture
accesses, as well as the vector width for surface operations.  This is used
to simplify some of the switch statements that need to detect surface/texture
instructions

llvm-svn: 213256
2014-07-17 11:59:04 +00:00