Make sure to also handle extended value types to avoid crashing.
Resulting integers greater than 64 bits are not optimized (i128 is not a
legal type), and vectorizing seems to result in libcalls instead of just
scalarization.
Other extended vector types like <10 x float> are however now handled and
should result in vectorized conversions.
Reviewed By: Ulrich Weigand
Differential Revision: https://reviews.llvm.org/D125881
Instead of doing multiple unpacks when zero extending vectors (e.g. v2i16 ->
v2i64), benchmarks have shown that it is better to do a VPERM (vector
permute) since that is only one sequential instruction on the critical path.
This patch achieves this by
1. Expand ZERO_EXTEND_VECTOR_INREG into a vector shuffle with a zero vector
instead of (multiple) unpacks.
2. Improve SystemZ::GeneralShuffle to perform a single unpack as the last
operation if Bytes matches it.
Review: Ulrich Weigand
Differential Revision: https://reviews.llvm.org/D78486
The type legalizer will scalarize vector conversions from integer to floating
point if the source element size is less than that of the result.
This is avoided now by inserting a zero/sign-extension of the source vector
before type legalization.
Review: Ulrich Weigand
Differential revision: https://reviews.llvm.org/D75978