This works for Python commands defined via a class (implement get_flags on your class) and C++ plugin commands (which can call SBCommand::GetFlags()/SetFlags())
Flags allow features such as not letting the command run if there's no target, or if the process is not stopped, ...
Commands could always check for these things themselves, but having these accessible via flags makes custom commands more consistent with built-in ones
llvm-svn: 238286
LLDBSwigPythonCallCommand crashes when a command script returns an object
Add more robustness to LLDBSwigPythonCallCommand. It should check whether the returned Python object
is a string, and only assign it as the error msg when the check holds.
Also add a regression test.
llvm-svn: 146584
a) adds a new --synchronicity (-s) setting for "command script add" that allows the user to decide if scripted commands should run synchronously or asynchronously (which can make a difference in how events are handled)
b) clears up several error messages
c) adds a new --allow-reload (-r) setting for "command script import" that allows the user to reload a module even if it has already been imported before
d) allows filename completion for "command script import" (much like what happens for "target create")
e) prevents "command script add" from replacing built-in commands with scripted commands
f) changes AddUserCommand() to take an std::string instead of a const char* (for performance reasons)
plus, it fixes an issue in "type summary add" command handling which caused several test suite errors
llvm-svn: 144035