are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
The idea is that the instruction to be emulated is actually executed
on the hardware to be emulated, with the before and after state of the
hardware being captured and 'freeze-dried' into .dat files. The
emulation testing code then loads the before & after state from the
.dat file, emulates the instruction using the before state, and
compares the resulting state to the 'after' state. If they match, the
emulation is accurate, otherwise there is a problem.
The final format of the .dat files needs a bit more work; the plan is
to generalize them a bit and to convert the plain values to key-value pairs.
But I wanted to get this first pass committed.
This commit adds arm instruction emulation testing to the testsuite, along with
many initial .dat files.
It also fixes a bug in the llvm disassembler, where 32-bit thumb opcodes
were getting their upper & lower 16-bits reversed.
There is a new Instruction sub-class, that is intended to be loaded
from a .dat file rather than read from an executable. There is also a
new EmulationStateARM class, for handling the before & after states.
EmulationStates for other architetures can be added later when we
emulate their instructions.
llvm-svn: 129832
- Add ability to control whether or not the emulator advances the
PC register (in the emulation state), if the instruction itself
does not change the pc value..
- Fix a few typos in asm description strings.
- Fix bug in the carry flag calculation.
llvm-svn: 129168
Move InstructionLLVM out of DisassemblerLLVM class.
Add instruction emulation function calls to SBInstruction and SBInstructionList APIs.
llvm-svn: 128956
Add code to emulate VLDM ARM instruction (loading multiplt floating point registers).
Add function declarations for other floating point instructions to emulate.
llvm-svn: 128589
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
Modified the Disassembler::Instruction base class to contain an Opcode
instance so that we can know the bytes for an instruction without needing
to keep the data around.
Modified the DisassemblerLLVM's instruction class to correctly extract the
opcode bytes if all goes well.
llvm-svn: 128248
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
- Remove duplicate write from EmulateLDRRtPCRelative.
- Add a missing encoding to EmulateADDSPImm.
- Fix minor problems in Thumb instruction tables.
llvm-svn: 128115
static archive that can be linked against. LLDB.framework/lldb.so
exports a very controlled API. Splitting the API into a static
library allows other tools (debugserver for now) to use the power
of the LLDB debugger core, yet not export it as its API is not
portable or maintainable. The Host layer and many of the other
internal only APIs can now be statically linked against.
Now LLDB.framework/lldb.so links against "liblldb-core.a" instead
of compiling the .o files only for the shared library. This fix
is only for compiling with Xcode as the Makefile based build already
does this.
The Xcode projecdt compiler has been changed to LLVM. Anyone using
Xcode 3 will need to manually change the compiler back to GCC 4.2,
or update to Xcode 4.
llvm-svn: 127963
ReadCoreReg (which 'does the right thing', adding to pc when needed);
fixed places in code where extra addition was being passed along.
Fix bug in insn tables.
llvm-svn: 127838
Add new instruction context for RFE instruction.
Add several new helper functions to help emulate RFE instruction
(including CurrentModeIsPrivileged, BadMode, and CPSRWriteByInstr).
llvm-svn: 126965