[libomptarget][cuda] Handle missing _v2 symbols gracefully
Follow on from D95367. Dlsym the _v2 symbols if present, otherwise use the
unsuffixed version. Builds a hashtable for the check, can revise for zero
heap allocations later if necessary.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D95415
[libomptarget][cuda] Gracefully handle missing cuda library
If using dynamic cuda, and it failed to load, it is not safe to call
cuGetErrorString.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D95412
[libomptarget][cuda] Gracefully handle missing cuda library
If using dynamic cuda, and it failed to load, it is not safe to call
cuGetErrorString.
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D95412
[libomptarget] Build cuda plugin without cuda installed locally
Compiles a new file, `plugins/cuda/dynamic_cuda/cuda.cpp`, to an object file that exposes the same symbols that the plugin presently uses from libcuda. The object file contains dlopen of libcuda and cached dlsym calls. Also provides a cuda.h containing the subset that is used.
This lets the cmake file choose between the system cuda and a dlopen shim, with no changes to rtl.cpp.
The corresponding change to amdgpu is postponed until after a refactor of the plugin to reduce the size of the hsa.h stub required
Reviewed By: jdoerfert
Differential Revision: https://reviews.llvm.org/D95155