These patterns for i8 and i16 VMLA's were missing. They end up from
legalized vector.reduce.add.v8i16 and vector.reduce.add.v16i8, and
although the instruction works differently (the mul and add are
performed in a higher precision), I believe it is OK because only an
i8/i16 are demanded from them, and so the results will be the same. At
least, they pass any testing I can think to run on them.
There are some tests that end up looking worse, but are quite artificial
due to passing half vector types through a call boundary. I would not
expect the vmull to realistically come up like that, and a vmlava is
likely better a lot of the time.
Differential Revision: https://reviews.llvm.org/D80524
This adds MVE vmull patterns, which are conceptually the same as
mul(vmovl, vmovl), and so the tablegen patterns follow the same
structure.
For i8 and i16 this is simple enough, but in the i32 version the
multiply (in 64bits) is illegal, meaning we need to catch the pattern
earlier in a dag fold. Because bitcasts are involved in the zext
versions and the patterns are a little different in little and big
endian. I have only added little endian support in this patch.
Differential Revision: https://reviews.llvm.org/D76740
In the original batch of MVE VMOVimm code generation VMOV.i64 was left
out due to the way it was done downstream. It turns out that it's fairly
simple though. This adds the codegen for it, similar to NEON.
Bigendian is technically incorrect in this version, which John is fixing
in a Neon patch.
Similar to VADDV and VADDLV that have been added recently, this adds
lowering and patterns for VMLAV, VMLAVA, VMLALV and VMLALVA. They
perform the same roles as the add's, just folding a mul into the same
instruction (and so taking two inputs). As such, they need to be lowered
in the same way as the types are often not legal.
Differential Revision: https://reviews.llvm.org/D74390