Commit Graph

2 Commits

Author SHA1 Message Date
Matt Arsenault 2bc198a333 AMDGPU: Support folding FrameIndex operands
This avoids test regressions in a future commit.

llvm-svn: 281491
2016-09-14 15:51:33 +00:00
Nicolai Haehnle f52c3cf272 AMDGPU: fix local stack slot allocation bugs
Summary:
The main bug fix here is using the 32-bit encoding of V_ADD_I32 in
materializeFrameBaseRegister and resolveFrameIndex, so that arbitrary
immediates work.

The second part is that we may now require the SegmentWaveByteOffset
even when there are initially no stack objects and VGPR spilling isn't
enabled, for stack slots that are allocated later. This means that some
bits become effectively dead and can be cleaned up.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96602
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits, kzhuravl

Differential Revision: http://reviews.llvm.org/D21551

llvm-svn: 275108
2016-07-11 21:44:40 +00:00