Commit Graph

25 Commits

Author SHA1 Message Date
Mikhail Goncharov 5097b6e352 Revert "[SLP]Improve graph reordering."
This reverts commit 84cbd71c95.

This commit breaks one of the internal tests. As agreed with Alexey I
will provide the reproducer later.
2021-08-30 19:16:44 +02:00
Alexey Bataev 84cbd71c95 [SLP]Improve graph reordering.
Reworked reordering algorithm. Originally, the compiler just tried to
detect the most common order in the reordarable nodes (loads, stores,
extractelements,extractvalues) and then fully rebuilding the graph in
the best order. This was not effecient, since it required an extra
memory and time for building/rebuilding tree, double the use of the
scheduling budget, which could lead to missing vectorization due to
exausted scheduling resources.

Patch provide 2-way approach for graph reodering problem. At first, all
reordering is done in-place, it doe not required tree
deleting/rebuilding, it just rotates the scalars/orders/reuses masks in
the graph node.

The first step (top-to bottom) rotates the whole graph, similarly to the previous
implementation. Compiler counts the number of the most used orders of
the graph nodes with the same vectorization factor and then rotates the
subgraph with the given vectorization factor to the most used order, if
it is not empty. Then repeats the same procedure for the subgraphs with
the smaller vectorization factor. We can do this because we still need
to reshuffle smaller subgraph when buildiong operands for the graph
nodes with lasrger vectorization factor, we can rotate just subgraph,
not the whole graph.

The second step (bottom-to-top) scans through the leaves and tries to
detect the users of the leaves which can be reordered. If the leaves can
be reorder in the best fashion, they are reordered and their user too.
It allows to remove double shuffles to the same ordering of the operands in
many cases and just reorder the user operations instead. Plus, it moves
the final shuffles closer to the top of the graph and in many cases
allows to remove extra shuffle because the same procedure is repeated
again and we can again merge some reordering masks and reorder user nodes
instead of the operands.

Also, patch improves cost model for gathering of loads, which improves
x264 benchmark in some cases.

Gives about +2% on AVX512 + LTO (more expected for AVX/AVX2) for {625,525}x264,
+3% for 508.namd, improves most of other benchmarks.
The compile and link time are almost the same, though in some cases it
should be better (we're not doing an extra instruction scheduling
anymore) + we may vectorize more code for the large basic blocks again
because of saving scheduling budget.

Differential Revision: https://reviews.llvm.org/D105020
2021-08-26 12:31:18 -07:00
Alexey Bataev b00f73d8bf Revert "[SLP]Improve graph reordering."
This reverts commit a28234e37a to
investigate a compiler crash caused by the commit.
2021-08-26 09:19:40 -07:00
Alexey Bataev a28234e37a [SLP]Improve graph reordering.
Reworked reordering algorithm. Originally, the compiler just tried to
detect the most common order in the reordarable nodes (loads, stores,
extractelements,extractvalues) and then fully rebuilding the graph in
the best order. This was not effecient, since it required an extra
memory and time for building/rebuilding tree, double the use of the
scheduling budget, which could lead to missing vectorization due to
exausted scheduling resources.

Patch provide 2-way approach for graph reodering problem. At first, all
reordering is done in-place, it doe not required tree
deleting/rebuilding, it just rotates the scalars/orders/reuses masks in
the graph node.

The first step (top-to bottom) rotates the whole graph, similarly to the previous
implementation. Compiler counts the number of the most used orders of
the graph nodes with the same vectorization factor and then rotates the
subgraph with the given vectorization factor to the most used order, if
it is not empty. Then repeats the same procedure for the subgraphs with
the smaller vectorization factor. We can do this because we still need
to reshuffle smaller subgraph when buildiong operands for the graph
nodes with lasrger vectorization factor, we can rotate just subgraph,
not the whole graph.

The second step (bottom-to-top) scans through the leaves and tries to
detect the users of the leaves which can be reordered. If the leaves can
be reorder in the best fashion, they are reordered and their user too.
It allows to remove double shuffles to the same ordering of the operands in
many cases and just reorder the user operations instead. Plus, it moves
the final shuffles closer to the top of the graph and in many cases
allows to remove extra shuffle because the same procedure is repeated
again and we can again merge some reordering masks and reorder user nodes
instead of the operands.

Also, patch improves cost model for gathering of loads, which improves
x264 benchmark in some cases.

Gives about +2% on AVX512 + LTO (more expected for AVX/AVX2) for {625,525}x264,
+3% for 508.namd, improves most of other benchmarks.
The compile and link time are almost the same, though in some cases it
should be better (we're not doing an extra instruction scheduling
anymore) + we may vectorize more code for the large basic blocks again
because of saving scheduling budget.

Differential Revision: https://reviews.llvm.org/D105020
2021-08-26 07:19:07 -07:00
Alexey Bataev 7d9d926a18 Revert "[SLP]Improve graph reordering."
This reverts commit e408d1dfab and
2 other (4b25c11321 and
c2deb2afaf) related to fix the problem with the
reordering shuffles.
2021-08-03 12:13:43 -07:00
Alexey Bataev e408d1dfab [SLP]Improve graph reordering.
Reworked reordering algorithm. Originally, the compiler just tried to
detect the most common order in the reordarable nodes (loads, stores,
extractelements,extractvalues) and then fully rebuilding the graph in
the best order. This was not effecient, since it required an extra
memory and time for building/rebuilding tree, double the use of the
scheduling budget, which could lead to missing vectorization due to
exausted scheduling resources.

Patch provide 2-way approach for graph reodering problem. At first, all
reordering is done in-place, it doe not required tree
deleting/rebuilding, it just rotates the scalars/orders/reuses masks in
the graph node.

The first step (top-to bottom) rotates the whole graph, similarly to the previous
implementation. Compiler counts the number of the most used orders of
the graph nodes with the same vectorization factor and then rotates the
subgraph with the given vectorization factor to the most used order, if
it is not empty. Then repeats the same procedure for the subgraphs with
the smaller vectorization factor. We can do this because we still need
to reshuffle smaller subgraph when buildiong operands for the graph
nodes with lasrger vectorization factor, we can rotate just subgraph,
not the whole graph.

The second step (bottom-to-top) scans through the leaves and tries to
detect the users of the leaves which can be reordered. If the leaves can
be reorder in the best fashion, they are reordered and their user too.
It allows to remove double shuffles to the same ordering of the operands in
many cases and just reorder the user operations instead. Plus, it moves
the final shuffles closer to the top of the graph and in many cases
allows to remove extra shuffle because the same procedure is repeated
again and we can again merge some reordering masks and reorder user nodes
instead of the operands.

Also, patch improves cost model for gathering of loads, which improves
x264 benchmark in some cases.

Gives about +2% on AVX512 + LTO (more expected for AVX/AVX2) for {625,525}x264,
+3% for 508.namd, improves most of other benchmarks.
The compile and link time are almost the same, though in some cases it
should be better (we're not doing an extra instruction scheduling
anymore) + we may vectorize more code for the large basic blocks again
because of saving scheduling budget.

Differential Revision: https://reviews.llvm.org/D105020
2021-07-28 05:49:06 -07:00
Alexey Bataev a0086add2e [SLP]Improve gathering of scalar elements.
1. Better sorting of scalars to be gathered. Trying to insert
   constants/arguments/instructions-out-of-loop at first and only then
   the instructions which are inside the loop. It improves hoisting of
   invariant insertelements instructions.
2. Better detection of shuffle candidates in gathering function.
3. The cost of insertelement for constants is 0.

Part of D57059.

Differential Revision: https://reviews.llvm.org/D103458
2021-06-09 05:23:21 -07:00
Juneyoung Lee 4a8e6ed2f7 [SLP,LV] Use poison constant vector for shufflevector/initial insertelement
This patch makes SLP and LV emit operations with initial vectors set to poison constant instead of undef.
This is a part of efforts for using poison vector instead of undef to represent "doesn't care" vector.
The goal is to make nice shufflevector optimizations valid that is currently incorrect due to the tricky interaction between undef and poison (see https://bugs.llvm.org/show_bug.cgi?id=44185 ).

Reviewed By: fhahn

Differential Revision: https://reviews.llvm.org/D94061
2021-01-06 11:22:50 +09:00
Juneyoung Lee 278aa65cc4 [IR] Let IRBuilder's CreateVectorSplat/CreateShuffleVector use poison as placeholder
This patch updates IRBuilder to create insertelement/shufflevector using poison as a placeholder.

Reviewed By: nikic

Differential Revision: https://reviews.llvm.org/D93793
2020-12-30 04:21:04 +09:00
Eric Christopher cee313d288 Revert "Temporarily Revert "Add basic loop fusion pass.""
The reversion apparently deleted the test/Transforms directory.

Will be re-reverting again.

llvm-svn: 358552
2019-04-17 04:52:47 +00:00
Eric Christopher a863435128 Temporarily Revert "Add basic loop fusion pass."
As it's causing some bot failures (and per request from kbarton).

This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.

llvm-svn: 358546
2019-04-17 02:12:23 +00:00
Simon Pilgrim f1e668830f [SLPVectorizer][X86] Regenerate some tests. NFCI
llvm-svn: 329196
2018-04-04 13:53:51 +00:00
Alexey Bataev 428e9d9d87 [SLP] Fix PR36481: vectorize reassociated instructions.
Summary:
If the load/extractelement/extractvalue instructions are not originally
consecutive, the SLP vectorizer is unable to vectorize them. Patch
allows reordering of such instructions.

Patch does not support reordering of the repeated instruction, this must
be handled in the separate patch.

Reviewers: RKSimon, spatel, hfinkel, mkuper, Ayal, ashahid

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D43776

llvm-svn: 329085
2018-04-03 17:14:47 +00:00
Benjamin Kramer 2fc3b18922 Revert "[SLP] Fix PR36481: vectorize reassociated instructions."
This reverts commit r328980 and r329046. Makes the vectorizer crash.

llvm-svn: 329071
2018-04-03 14:40:33 +00:00
Alexey Bataev 3decaf4275 [SLP] Fix PR36481: vectorize reassociated instructions.
Summary:
If the load/extractelement/extractvalue instructions are not originally
consecutive, the SLP vectorizer is unable to vectorize them. Patch
allows reordering of such instructions.

Reviewers: RKSimon, spatel, hfinkel, mkuper, Ayal, ashahid

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D43776

llvm-svn: 328980
2018-04-02 14:51:37 +00:00
Alexey Bataev ca2396e673 [SLP] Take user instructions cost into consideration in insertelement vectorization.
Summary:
For better vectorization result we should take into consideration the
cost of the user insertelement instructions when we try to
vectorize sequences that build the whole vector. I.e. if we have the
following scalar code:
```
<Scalar code>
insertelement <ScalarCode>, ...
```
we should consider the cost of the last `insertelement ` instructions as
the cost of the scalar code.

Reviewers: RKSimon, spatel, hfinkel, mkuper

Subscribers: javed.absar, llvm-commits

Differential Revision: https://reviews.llvm.org/D42657

llvm-svn: 324893
2018-02-12 14:54:48 +00:00
Mohammad Shahid 3a934d6ab9 Revert r320548:[SLP] Vectorize jumbled memory loads
llvm-svn: 321181
2017-12-20 15:26:59 +00:00
Mohammad Shahid dbd30edb7f [SLP] Vectorize jumbled memory loads.
Summary:
This patch tries to vectorize loads of consecutive memory accesses, accessed
in non-consecutive or jumbled way. An earlier attempt was made with patch D26905
which was reverted back due to some basic issue with representing the 'use mask' of
jumbled accesses.

This patch fixes the mask representation by recording the 'use mask' in the usertree entry.

Change-Id: I9fe7f5045f065d84c126fa307ef6ebe0787296df

Reviewers: mkuper, loladiro, Ayal, zvi, danielcdh

Reviewed By: Ayal

Subscribers: mgrang, dcaballe, hans, mzolotukhin

Differential Revision: https://reviews.llvm.org/D36130

llvm-svn: 320548
2017-12-13 03:08:29 +00:00
Hans Wennborg 9a9048e19f Revert r314806 "[SLP] Vectorize jumbled memory loads."
All the buildbots are red, e.g.
http://lab.llvm.org:8011/builders/clang-cmake-aarch64-lld/builds/2436/

> Summary:
> This patch tries to vectorize loads of consecutive memory accesses, accessed
> in non-consecutive or jumbled way. An earlier attempt was made with patch D26905
> which was reverted back due to some basic issue with representing the 'use mask' of
> jumbled accesses.
>
> This patch fixes the mask representation by recording the 'use mask' in the usertree entry.
>
> Change-Id: I9fe7f5045f065d84c126fa307ef6ebe0787296df
>
> Reviewers: mkuper, loladiro, Ayal, zvi, danielcdh
>
> Reviewed By: Ayal
>
> Subscribers: hans, mzolotukhin
>
> Differential Revision: https://reviews.llvm.org/D36130

llvm-svn: 314824
2017-10-03 18:32:29 +00:00
Mohammad Shahid 1d5422f27f [SLP] Vectorize jumbled memory loads.
Summary:
This patch tries to vectorize loads of consecutive memory accesses, accessed
in non-consecutive or jumbled way. An earlier attempt was made with patch D26905
which was reverted back due to some basic issue with representing the 'use mask' of
jumbled accesses.

This patch fixes the mask representation by recording the 'use mask' in the usertree entry.

Change-Id: I9fe7f5045f065d84c126fa307ef6ebe0787296df

Reviewers: mkuper, loladiro, Ayal, zvi, danielcdh

Reviewed By: Ayal

Subscribers: hans, mzolotukhin

Differential Revision: https://reviews.llvm.org/D36130

llvm-svn: 314806
2017-10-03 15:28:48 +00:00
Hans Wennborg 57c3341ada Revert r313771 "[SLP] Vectorize jumbled memory loads."
This broke the buildbots, e.g.
http://bb.pgr.jp/builders/test-llvm-i686-linux-RA/builds/391

> Summary:
> This patch tries to vectorize loads of consecutive memory accesses, accessed
> in non-consecutive or jumbled way. An earlier attempt was made with patch D26905
> which was reverted back due to some basic issue with representing the 'use mask'
> jumbled accesses.
>
> This patch fixes the mask representation by recording the 'use mask' in the usertree entry.
>
> Change-Id: I9fe7f5045f065d84c126fa307ef6ebe0787296df
>
> Subscribers: mzolotukhin
>
> Reviewed By: ayal
>
> Differential Revision: https://reviews.llvm.org/D36130
>
> Review comments updated accordingly
>
> Change-Id: I22ab0a8a9bac9d49d74baa81a08e1e486f5e75f0
>
> Added a TODO for sortLoadAccesses API
>
> Change-Id: I3c679bf1865422d1b45e17ea28f1992bca660b58
>
> Modified the TODO for sortLoadAccesses API
>
> Change-Id: Ie64a66cb5f9e2a7610438abb0e750c6e090f9565
>
> Review comment update for using OpdNum to insert the mask in respective location
>
> Change-Id: I016d0c1b29874e979efc0205bbf078991f92edce
>
> Fixes '-Wsign-compare warning' in LoopAccessAnalysis.cpp and code rebase
>
> Change-Id: I64b2ea5e68c1d7b6a028f5ef8251c5a97333f89b

llvm-svn: 313781
2017-09-20 18:00:03 +00:00
Mohammad Shahid 2b281de576 [SLP] Vectorize jumbled memory loads.
Summary:
This patch tries to vectorize loads of consecutive memory accesses, accessed
in non-consecutive or jumbled way. An earlier attempt was made with patch D26905
which was reverted back due to some basic issue with representing the 'use mask'
jumbled accesses.

This patch fixes the mask representation by recording the 'use mask' in the usertree entry.

Change-Id: I9fe7f5045f065d84c126fa307ef6ebe0787296df

Subscribers: mzolotukhin

Reviewed By: ayal

Differential Revision: https://reviews.llvm.org/D36130

Review comments updated accordingly

Change-Id: I22ab0a8a9bac9d49d74baa81a08e1e486f5e75f0

Added a TODO for sortLoadAccesses API

Change-Id: I3c679bf1865422d1b45e17ea28f1992bca660b58

Modified the TODO for sortLoadAccesses API

Change-Id: Ie64a66cb5f9e2a7610438abb0e750c6e090f9565

Review comment update for using OpdNum to insert the mask in respective location

Change-Id: I016d0c1b29874e979efc0205bbf078991f92edce

Fixes '-Wsign-compare warning' in LoopAccessAnalysis.cpp and code rebase

Change-Id: I64b2ea5e68c1d7b6a028f5ef8251c5a97333f89b
llvm-svn: 313771
2017-09-20 17:19:57 +00:00
Alexander Kornienko 6a140234ed Revert r313736: "[SLP] Vectorize jumbled memory loads."
The revision breaks buildbots:
http://lab.llvm.org:8011/builders/clang-x86_64-debian-fast/builds/6694/steps/test/logs/stdio

llvm-svn: 313758
2017-09-20 14:53:07 +00:00
Mohammad Shahid f8db9bd857 [SLP] Vectorize jumbled memory loads.
Summary:
This patch tries to vectorize loads of consecutive memory accesses, accessed
in non-consecutive or jumbled way. An earlier attempt was made with patch D26905
which was reverted back due to some basic issue with representing the 'use mask' of
jumbled accesses.

This patch fixes the mask representation by recording the 'use mask' in the usertree entry.

Change-Id: I9fe7f5045f065d84c126fa307ef6ebe0787296df

Reviewers: mkuper, loladiro, Ayal, zvi, danielcdh

Reviewed By: Ayal

Subscribers: mzolotukhin

Differential Revision: https://reviews.llvm.org/D36130

Commit after rebase for patch D36130

Change-Id: I8add1c265455669ef288d880f870a9522c8c08ab
llvm-svn: 313736
2017-09-20 08:18:28 +00:00
Mohammad Shahid 126e91ab09 [SLP]: Add test to resurrect the jumbled load patch. This test has multiple uses
of memory loads by different user

Change-Id: I40b5ba8b810265440f3e55efca77c4b41ca98fa4
llvm-svn: 309544
2017-07-31 07:40:54 +00:00