For positive constants we try shifting left to remove leading zeros
and fill the bottom bits with 1s. We then materialize that constant
shift it right.
This patch adds a new strategy to try filling the bottom bits with
zeros instead. This catches some additional cases.
This adds a new integer materialization strategy mainly targeted
at 64-bit constants like 0xffffffff where there are 32 or more trailing
ones with leading zeros. We can materialize these by using an addi -1
and srli to restore the leading zeros. This matches what gcc does.
I haven't limited to just these cases though. The implementation
here takes the constant, shifts out all the leading zeros and
shifts ones into the LSBs, creates the new sequence, adds an srli,
and checks if this is shorter than our original strategy.
I've separated the recursive portion into a standalone function
so I could append the new strategy outside of the recursion. Since
external users are no longer using the recursive function, I've
cleaned up the external interface to return the sequence instead of
taking a vector by reference.
Reviewed By: asb
Differential Revision: https://reviews.llvm.org/D98821
MCTargetDesc includes headers from Utils and Utils includes headers
from MCTargetDesc. So from a library layering perspective it makes sense
for them to be in the same library. I guess the other option might be to
move the tablegen includes from RISCVMCTargetDesc.h to RISCVBaseInfo.h
so that RISCVBaseInfo.h didn't need to include RISCVMCTargetDesc.h.
Everything else that depends on Utils also depends on MCTargetDesc so
having one library seemed simpler.
Differential Revision: https://reviews.llvm.org/D93168