This rewrites big parts of the fast register allocator. The basic
strategy of doing block-local allocation hasn't changed but I tweaked
several details:
Track register state on register units instead of physical
registers. This simplifies and speeds up handling of register aliases.
Process basic blocks in reverse order: Definitions are known to end
register livetimes when walking backwards (contrary when walking
forward then uses may or may not be a kill so we need heuristics).
Check register mask operands (calls) instead of conservatively
assuming everything is clobbered. Enhance heuristics to detect
killing uses: In case of a small number of defs/uses check if they are
all in the same basic block and if so the last one is a killing use.
Enhance heuristic for copy-coalescing through hinting: We check the
first k defs of a register for COPYs rather than relying on there just
being a single definition. When testing this on the full llvm
test-suite including SPEC externals I measured:
average 5.1% reduction in code size for X86, 4.9% reduction in code on
aarch64. (ranging between 0% and 20% depending on the test) 0.5%
faster compiletime (some analysis suggests the pass is slightly slower
than before, but we more than make up for it because later passes are
faster with the reduced instruction count)
Also adds a few testcases that were broken without this patch, in
particular bug 47278.
Patch mostly by Matthias Braun
The 2nd loop calculates spill costs but reports free registers as cost
0 anyway, so there is little benefit from having a separate early
loop.
Surprisingly this is not NFC, as many register are marked regDisabled
so the first loop often picks up later registers unnecessarily instead
of the first one available in the allocation order...
Patch by Matthias Braun
llvm-svn: 356499
LLVM normally prefers to minimize the number of bits set in an AND
immediate, but that doesn't always match the available ARM instructions.
In Thumb1 mode, prefer uxtb or uxth where possible; otherwise, prefer
a two-instruction sequence movs+ands or movs+bics.
Some potential improvements outlined in
ARMTargetLowering::targetShrinkDemandedConstant, but seems to work
pretty well already.
The ARMISelDAGToDAG fix ensures we don't generate an invalid UBFX
instruction due to a larger-than-expected mask. (It's orthogonal, in
some sense, but as far as I can tell it's either impossible or nearly
impossible to reproduce the bug without this change.)
According to my testing, this seems to consistently improve codesize by
a small amount by forming bic more often for ISD::AND with an immediate.
Differential Revision: https://reviews.llvm.org/D50030
llvm-svn: 339472
This matches what MSVC does for alloca() function calls on ARM.
Even if MSVC doesn't support VLAs at the language level, it does
support the alloca function.
On the clang level, both the _alloca() (when emulating MSVC, which is
what the alloca() function expands to) and __builtin_alloca() builtin
functions, and VLAs, map to the same LLVM IR "alloca" function - so
within LLVM they're not distinguishable from each other.
Differential Revision: https://reviews.llvm.org/D42292
llvm-svn: 323308
When performing a dynamic stack adjustment without optimisations, we would mark
SP as def and R4 as kill. This occurred as part of the expansion of a
WIN__CHKSTK SDNode which indicated the proper handling of SP and R4. The result
would be that we would double define SP as part of an operation, which is
obviously incorrect.
Furthermore, the VTList for the chain had an incorrect parameter type of i32
instead of Other.
Correct these to permit proper lowering of __builtin_alloca at -O0.
llvm-svn: 213442